comparison gen/llvmhelpers.h @ 920:545f54041d91

Implemented proper support for naked asm using llvm module level asm. Still not 100% complete, but already 1000 times better that what we had before. Don's BignumX86 implementation from Tango (when turned into a standalone unittest) seems to fully work with no changes, and great performance :) Fixed align N; in asm blocks. Fixed inreg parameter passing on x86 for ref/out params. Removed support for lazy initialization of function local static variables, I have no idea why I ever implemented this, it's not in the D spec, and DMD doesn't support it :P Some of the global variable related changes might cause minor regressions, but they should be easily fixable.
author Tomas Lindquist Olsen <tomas.l.olsen@gmail.com>
date Tue, 03 Feb 2009 08:54:57 +0100
parents c62c6936635b
children d3a6f1a96731
comparison
equal deleted inserted replaced
919:c76f74d09fb1 920:545f54041d91
61 // return the same val as passed in, modified to the target type, if possible, otherwise returns a new DValue 61 // return the same val as passed in, modified to the target type, if possible, otherwise returns a new DValue
62 DValue* DtoPaintType(Loc& loc, DValue* val, Type* to); 62 DValue* DtoPaintType(Loc& loc, DValue* val, Type* to);
63 63
64 // is template instance check 64 // is template instance check
65 bool DtoIsTemplateInstance(Dsymbol* s); 65 bool DtoIsTemplateInstance(Dsymbol* s);
66
67 // generates lazy static initialization code for a global variable
68 void DtoLazyStaticInit(bool istempl, LLValue* gvar, Initializer* init, Type* t);
69 66
70 // these are all basically drivers for the codegeneration called by the main loop 67 // these are all basically drivers for the codegeneration called by the main loop
71 void DtoResolveDsymbol(Dsymbol* dsym); 68 void DtoResolveDsymbol(Dsymbol* dsym);
72 void DtoDeclareDsymbol(Dsymbol* dsym); 69 void DtoDeclareDsymbol(Dsymbol* dsym);
73 void DtoDefineDsymbol(Dsymbol* dsym); 70 void DtoDefineDsymbol(Dsymbol* dsym);