annotate dmd2/hdrgen.h @ 1047:6bb04dbee21f

Some calling convention work for x86-64: - Implement x86-64 extern(C), hopefully correctly. - Tried to be a bit smarter about extern(D) while I was there. Interestingly, this code seems to be generating more efficient code than gcc and llvm-gcc in some edge cases, like returning a `{ [7 x i8] }` loaded from a stack slot from an extern(C) function. (gcc generates 7 1-byte loads, while this code generates a 4-byte, a 2-byte and a 1-byte load) I also added some changes to make sure structs being returned from functions or passed in as parameters are stored in memory where the rest of the backend seems to expect them to be. These should be removed when support for first-class aggregates improves.
author Frits van Bommel <fvbommel wxs.nl>
date Fri, 06 Mar 2009 16:00:47 +0100
parents f04dde6e882c
children
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2 // Compiler implementation of the D programming language
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3 // Copyright (c) 1999-2006 by Digital Mars
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4 // All Rights Reserved
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5 // initial header generation implementation by Dave Fladebo
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6 // http://www.digitalmars.com
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7 // License for redistribution is by either the Artistic License
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8 // in artistic.txt, or the GNU General Public License in gnu.txt.
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9 // See the included readme.txt for details.
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12 struct HdrGenState
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13 {
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14 int hdrgen; // 1 if generating header file
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15 int ddoc; // 1 if generating Ddoc file
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16 int console; // 1 if writing to console
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17 int tpltMember;
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18 int inCallExp;
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19 int inPtrExp;
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20 int inSlcExp;
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21 int inDotExp;
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22 int inBinExp;
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23 int inArrExp;
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24 int emitInst;
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25 struct
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26 {
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27 int init;
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28 int decl;
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29 } FLinit;
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31 HdrGenState() { memset(this, 0, sizeof(HdrGenState)); }
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32 };
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