Mercurial > projects > hoofbaby
view deps/Platinum/Source/Devices/FrameStreamer/PltFrameBuffer.cpp @ 0:3425707ddbf6
Initial import (hopefully this mercurial stuff works...)
author | fraserofthenight |
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date | Mon, 06 Jul 2009 08:06:28 -0700 |
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/***************************************************************** | | Platinum - Frame Buffer | | Copyright (c) 2004-2008, Plutinosoft, LLC. | All rights reserved. | http://www.plutinosoft.com | | This program is free software; you can redistribute it and/or | modify it under the terms of the GNU General Public License | as published by the Free Software Foundation; either version 2 | of the License, or (at your option) any later version. | | OEMs, ISVs, VARs and other distributors that combine and | distribute commercially licensed software with Platinum software | and do not wish to distribute the source code for the commercially | licensed software under version 2, or (at your option) any later | version, of the GNU General Public License (the "GPL") must enter | into a commercial license agreement with Plutinosoft, LLC. | | This program is distributed in the hope that it will be useful, | but WITHOUT ANY WARRANTY; without even the implied warranty of | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | GNU General Public License for more details. | | You should have received a copy of the GNU General Public License | along with this program; see the file LICENSE.txt. If not, write to | the Free Software Foundation, Inc., | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | http://www.gnu.org/licenses/gpl-2.0.html | ****************************************************************/ /*---------------------------------------------------------------------- | includes +---------------------------------------------------------------------*/ #include "PltFrameBuffer.h" NPT_SET_LOCAL_LOGGER("platinum.core.framebuffer") /*---------------------------------------------------------------------- | PLT_FrameBuffer::PLT_FrameBuffer +---------------------------------------------------------------------*/ PLT_FrameBuffer::PLT_FrameBuffer() { } /*---------------------------------------------------------------------- | PLT_FrameBuffer::~PLT_FrameBuffer +---------------------------------------------------------------------*/ PLT_FrameBuffer::~PLT_FrameBuffer() { } /*---------------------------------------------------------------------- | PLT_FrameBuffer::SetNextFrame +---------------------------------------------------------------------*/ NPT_Result PLT_FrameBuffer::SetNextFrame(const NPT_Byte* data, NPT_Size size) { NPT_AutoLock lock(m_FrameLock); m_Frame.SetData(data, size); m_FrameIndex.SetValue(m_FrameIndex.GetValue()+1); NPT_LOG_INFO_1("Set frame %d", m_FrameIndex.GetValue()); return NPT_SUCCESS; } /*---------------------------------------------------------------------- | PLT_FrameBuffer::GetNextFrame +---------------------------------------------------------------------*/ NPT_Result PLT_FrameBuffer::GetNextFrame(NPT_UInt32& last_fame_index, NPT_DataBuffer& buffer, NPT_Timeout timeout) { NPT_CHECK_WARNING(m_FrameIndex.WaitWhileEquals(last_fame_index, timeout)); { NPT_AutoLock lock(m_FrameLock); buffer.SetData(m_Frame.GetData(), m_Frame.GetDataSize()); // update current frame index last_fame_index = m_FrameIndex.GetValue(); NPT_LOG_INFO_1("Retrieved frame %d", last_fame_index); } return NPT_SUCCESS; }