diff deps/Platinum/ThirdParty/Neptune/Source/System/PS3/NptPs3System.cpp @ 0:3425707ddbf6

Initial import (hopefully this mercurial stuff works...)
author fraserofthenight
date Mon, 06 Jul 2009 08:06:28 -0700
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/deps/Platinum/ThirdParty/Neptune/Source/System/PS3/NptPs3System.cpp	Mon Jul 06 08:06:28 2009 -0700
@@ -0,0 +1,113 @@
+/*****************************************************************
+|
+|      Neptune - System :: PS3 Implementation
+|
+|      (c) 2001-2006 Gilles Boccon-Gibod
+|      Author: Gilles Boccon-Gibod (bok@bok.net)
+|
+****************************************************************/
+
+/*----------------------------------------------------------------------
+|       includes
++---------------------------------------------------------------------*/
+#include <stdio.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <time.h>
+#include <sys/timer.h>
+#include <sys/sys_time.h>
+#include <unistd.h>
+
+#include "NptConfig.h"
+#include "NptTypes.h"
+#include "NptSystem.h"
+#include "NptResults.h"
+#include "NptDebug.h"
+
+/*----------------------------------------------------------------------
+|   NPT_System::GetProcessId
++---------------------------------------------------------------------*/
+NPT_Result
+NPT_System::GetProcessId(NPT_Integer& id)
+{
+    id = 0;
+    return NPT_SUCCESS;
+}
+
+/*----------------------------------------------------------------------
+|   NPT_System::GetCurrentTimeStamp
++---------------------------------------------------------------------*/
+NPT_Result
+NPT_System::GetCurrentTimeStamp(NPT_TimeStamp& now)
+{
+    sys_time_sec_t  sec;
+    sys_time_nsec_t nsec;
+
+    int result = sys_time_get_current_time(&sec, &nsec);
+    if (result != CELL_OK){
+        now.m_Seconds     = 0;
+        now.m_NanoSeconds = 0;   
+        return NPT_FAILURE;
+    }
+
+    /* convert format */
+    now.m_Seconds     = sec;
+    now.m_NanoSeconds = nsec;
+
+    return NPT_SUCCESS;
+}
+
+/*----------------------------------------------------------------------
+|   NPT_System::Sleep
++---------------------------------------------------------------------*/
+NPT_Result
+NPT_System::Sleep(const NPT_TimeInterval& duration)
+{
+    unsigned long usecs = 1000000*duration.m_Seconds + duration.m_NanoSeconds/1000;
+    sys_timer_usleep(usecs);
+
+    return NPT_SUCCESS;
+}
+
+/*----------------------------------------------------------------------
+|   NPT_System::SleepUntil
++---------------------------------------------------------------------*/
+NPT_Result
+NPT_System::SleepUntil(const NPT_TimeStamp& when)
+{
+    NPT_TimeStamp now;
+    GetCurrentTimeStamp(now);
+    if (when > now) {
+        NPT_TimeInterval duration = when-now;
+        return NPT_System::Sleep(duration);
+    } else {
+        return NPT_SUCCESS;
+    }
+}
+
+/*----------------------------------------------------------------------
+|   NPT_System::SetRandomSeed
++---------------------------------------------------------------------*/
+NPT_Result  
+NPT_System::SetRandomSeed(unsigned int seed)
+{
+    srand(seed);
+    return NPT_SUCCESS;
+}
+
+/*----------------------------------------------------------------------
+|   NPT_System::GetRandomInteger
++---------------------------------------------------------------------*/
+NPT_Integer 
+NPT_System::GetRandomInteger()
+{
+    static bool seeded = false;
+    if (!seeded) {
+        NPT_TimeStamp now;
+        GetCurrentTimeStamp(now);
+        srand(now.m_NanoSeconds);
+        seeded = true;
+    }
+
+    return rand();
+}