Mercurial > projects > dynamin
view dynamin/gui/radio_button.d @ 0:aa4efef0f0b1
Initial commit of code.
author | Jordan Miner <jminer7@gmail.com> |
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date | Mon, 15 Jun 2009 22:10:48 -0500 |
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children | ee9a564d2814 |
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// Written in the D programming language // www.digitalmars.com/d/ /* * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Dynamin library. * * The Initial Developer of the Original Code is Jordan Miner. * Portions created by the Initial Developer are Copyright (C) 2007-2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Jordan Miner <jminer7@gmail.com> * */ module dynamin.gui.radio_button; import dynamin.all_core; import dynamin.all_gui; import dynamin.all_painting; import tango.io.Stdout; /** * A control that can be checked only if other radio buttons are unchecked. * * The appearance of a radio button with Windows Classic: * * $(IMAGE ../web/example_radio_button.png) */ class RadioButton : CheckBox { protected: int _group = 1; RadioButton[] collectGroup(ref int checkedIndex) { Window topLevel = cast(Window)getTopLevel(); if(!topLevel) return null; RadioButton[] radios; void collectFromPanel(Panel container) { foreach(control; container) { if(auto r = cast(RadioButton)control) { if(r.group != group) continue; radios.length = radios.length + 1; radios[$-1] = r; if(r.checked) checkedIndex = radios.length-1; } else if(auto c = cast(Panel)control) collectFromPanel(c); } } checkedIndex = -1; collectFromPanel(topLevel.content); return radios; } override void whenKeyDown(KeyEventArgs e) { // TODO: when GetTopLevel() is changed to return NativeControl, // update this int index; RadioButton[] radios = collectGroup(index); if(radios is null) return; if(e.key == Key.Down || e.key == Key.Right) { if(++index >= radios.length) index = 0; } else if(e.key == Key.Up || e.key == Key.Left) { if(--index < 0) index = radios.length-1; } radios[index].clicked(new EventArgs); } override void whenPainting(PaintingEventArgs e) { Theme.current.RadioButton_paint(this, e.graphics); } override void whenClicked(EventArgs e) { int index; RadioButton[] radios = collectGroup(index); foreach(r; radios) r.checked = false; checked = true; focus(); } public: this() { } this(string text) { this(); this.text = text; } override Size bestSize() { return Size(70, 15); } /** * Gets or sets what group this radio button is a part of. The default is 1. */ int group() { return _group; } /// ditto void group(int i) { _group = i; } }