comparison dynamin/painting/coordinates.d @ 97:dccadd297348

Use methods/properties instead of the instance variables directly.
author Jordan Miner <jminer7@gmail.com>
date Tue, 15 May 2012 14:25:29 -0500
parents aa4efef0f0b1
children e7e36dca4768
comparison
equal deleted inserted replaced
96:301e077da540 97:dccadd297348
39 return pt; 39 return pt;
40 } 40 }
41 /// 41 ///
42 static Point opCall(float x, float y) { 42 static Point opCall(float x, float y) {
43 Point pt; 43 Point pt;
44 pt._x = x; 44 pt.x = x;
45 pt._y = y; 45 pt.y = y;
46 return pt; 46 return pt;
47 } 47 }
48 /// 48 ///
49 float x() { return _x; } 49 float x() { return _x; }
50 /// 50 ///
54 /// 54 ///
55 void y(float f) { _y = f; } 55 void y(float f) { _y = f; }
56 /// 56 ///
57 Point opNeg() { 57 Point opNeg() {
58 Point pt2; 58 Point pt2;
59 pt2._x = -_x; 59 pt2.x = -x;
60 pt2._y = -_y; 60 pt2.y = -y;
61 return pt2; 61 return pt2;
62 } 62 }
63 /// 63 ///
64 Point opAdd(Point pt) { 64 Point opAdd(Point pt) {
65 Point pt2; 65 Point pt2;
66 pt2._x = _x + pt._x; 66 pt2.x = x + pt.x;
67 pt2._y = _y + pt._y; 67 pt2.y = y + pt.y;
68 return pt2; 68 return pt2;
69 } 69 }
70 /// 70 ///
71 Point opSub(Point pt) { 71 Point opSub(Point pt) {
72 Point pt2; 72 Point pt2;
73 pt2._x = _x - pt._x; 73 pt2.x = x - pt.x;
74 pt2._y = _y - pt._y; 74 pt2.y = y - pt.y;
75 return pt2; 75 return pt2;
76 } 76 }
77 /// 77 ///
78 Rect opAdd(Size size) { 78 Rect opAdd(Size size) {
79 Rect rect; 79 Rect rect;
80 rect._x = _x; 80 rect.x = x;
81 rect._y = _y; 81 rect.y = y;
82 rect._width = size._width; 82 rect.width = size.width;
83 rect._height = size._height; 83 rect.height = size.height;
84 return rect; 84 return rect;
85 } 85 }
86 string toString() { 86 string toString() {
87 return format("Point [x={}, y={}]", _x, _y); 87 return format("Point [x={}, y={}]", x, y);
88 } 88 }
89 } 89 }
90 90
91 /// 91 ///
92 struct Size { 92 struct Size {
99 return size; 99 return size;
100 } 100 }
101 /// 101 ///
102 static Size opCall(float width, float height) { 102 static Size opCall(float width, float height) {
103 Size size; 103 Size size;
104 size._width = width; 104 size._width = width; // TODO: underscores for CTFE--remove with D2
105 size._height = height; 105 size._height = height;
106 return size; 106 return size;
107 } 107 }
108 /// 108 ///
109 float width() { return _width; } 109 float width() { return _width; }
114 /// 114 ///
115 void height(float f) { _height = f; } 115 void height(float f) { _height = f; }
116 /// 116 ///
117 Size opAdd(Size size) { 117 Size opAdd(Size size) {
118 Size size2; 118 Size size2;
119 size2._width = _width + size._width; 119 size2.width = width + size.width;
120 size2._height = _height + size._height; 120 size2.height = height + size.height;
121 return size2; 121 return size2;
122 } 122 }
123 /// 123 ///
124 Size opSub(Size size) { 124 Size opSub(Size size) {
125 Size size2; 125 Size size2;
126 size2._width = _width - size._width; 126 size2.width = width - size.width;
127 size2._height = _height - size._height; 127 size2.height = height - size.height;
128 return size2; 128 return size2;
129 } 129 }
130 /// 130 ///
131 Size opAdd(BorderSize border) { 131 Size opAdd(BorderSize border) {
132 Size size2; 132 Size size2;
133 size2._width = _width + border._left + border._right; 133 size2.width = width + border.left + border.right;
134 size2._height = _height + border._top + border._bottom; 134 size2.height = height + border.top + border.bottom;
135 return size2; 135 return size2;
136 } 136 }
137 /// 137 ///
138 Size opSub(BorderSize border) { 138 Size opSub(BorderSize border) {
139 Size size2; 139 Size size2;
140 size2._width = _width - border._left - border._right; 140 size2.width = width - border.left - border.right;
141 size2._height = _height - border._top - border._bottom; 141 size2.height = height - border.top - border.bottom;
142 return size2; 142 return size2;
143 } 143 }
144 string toString() { 144 string toString() {
145 return format("Size [width={}, height={}]", _width, _height); 145 return format("Size [width={}, height={}]", width, height);
146 } 146 }
147 } 147 }
148 148
149 /// 149 ///
150 struct Rect { 150 struct Rect {
155 Rect rect; 155 Rect rect;
156 return rect; 156 return rect;
157 } 157 }
158 static Rect opCall(float x, float y, float width, float height) { 158 static Rect opCall(float x, float y, float width, float height) {
159 Rect rect; 159 Rect rect;
160 rect._x = x; 160 rect.x = x;
161 rect._y = y; 161 rect.y = y;
162 rect._width = width; 162 rect.width = width;
163 rect._height = height; 163 rect.height = height;
164 return rect; 164 return rect;
165 } 165 }
166 /// 166 ///
167 float x() { return _x; } 167 float x() { return _x; }
168 /// 168 ///
178 /// 178 ///
179 float height() { return _height; } 179 float height() { return _height; }
180 /// 180 ///
181 void height(float f) { _height = f; } 181 void height(float f) { _height = f; }
182 /// 182 ///
183 float right() { return _x+_width; } 183 float right() { return x + width; }
184 /// 184 ///
185 float bottom() { return _y+_height; } 185 float bottom() { return y + height; }
186 /// 186 ///
187 Rect opAdd(Rect rect) { 187 Rect opAdd(Rect rect) {
188 Rect rect2; 188 Rect rect2;
189 rect2._x = _x + rect._x; 189 rect2.x = x + rect.x;
190 rect2._y = _y + rect._y; 190 rect2.y = y + rect.y;
191 rect2._width = _width + rect._width; 191 rect2.width = width + rect.width;
192 rect2._height = _height + rect._height; 192 rect2.height = height + rect.height;
193 return rect2; 193 return rect2;
194 } 194 }
195 /// 195 ///
196 Rect opSub(Rect rect) { 196 Rect opSub(Rect rect) {
197 Rect rect2; 197 Rect rect2;
198 rect2._x = _x - rect._x; 198 rect2.x = x - rect.x;
199 rect2._y = _y - rect._y; 199 rect2.y = y - rect.y;
200 rect2._width = _width - rect._width; 200 rect2.width = width - rect.width;
201 rect2._height = _height - rect._height; 201 rect2.height = height - rect.height;
202 return rect2; 202 return rect2;
203 } 203 }
204 /// 204 ///
205 Rect opAdd(Point pt) { 205 Rect opAdd(Point pt) {
206 Rect rect2; 206 Rect rect2;
207 rect2._x = _x + pt._x; 207 rect2.x = x + pt.x;
208 rect2._y = _y + pt._y; 208 rect2.y = y + pt.y;
209 rect2._width = _width; 209 rect2.width = width;
210 rect2._height = _height; 210 rect2.height = height;
211 return rect2; 211 return rect2;
212 } 212 }
213 /// 213 ///
214 Rect opSub(Point pt) { 214 Rect opSub(Point pt) {
215 Rect rect2; 215 Rect rect2;
216 rect2._x = _x - pt._x; 216 rect2.x = x - pt.x;
217 rect2._y = _y - pt._y; 217 rect2.y = y - pt.y;
218 rect2._width = _width; 218 rect2.width = width;
219 rect2._height = _height; 219 rect2.height = height;
220 return rect2; 220 return rect2;
221 } 221 }
222 /// 222 ///
223 Rect opAdd(Size size) { 223 Rect opAdd(Size size) {
224 Rect rect2; 224 Rect rect2;
225 rect2._x = _x; 225 rect2.x = x;
226 rect2._y = _y; 226 rect2.y = y;
227 rect2._width = _width + size._width; 227 rect2.width = width + size.width;
228 rect2._height = _height + size._height; 228 rect2.height = height + size.height;
229 return rect2; 229 return rect2;
230 } 230 }
231 /// 231 ///
232 Rect opSub(Size size) { 232 Rect opSub(Size size) {
233 Rect rect2; 233 Rect rect2;
234 rect2._x = _x; 234 rect2.x = x;
235 rect2._y = _y; 235 rect2.y = y;
236 rect2._width = _width - size._width; 236 rect2.width = width - size.width;
237 rect2._height = _height - size._height; 237 rect2.height = height - size.height;
238 return rect2; 238 return rect2;
239 } 239 }
240 /// 240 ///
241 Rect opAdd(BorderSize border) { 241 Rect opAdd(BorderSize border) {
242 Rect rect2; 242 Rect rect2;
243 rect2._x = _x - border._left; 243 rect2.x = x - border.left;
244 rect2._y = _y - border._top; 244 rect2.y = y - border.top;
245 rect2._width = _width + border._left + border._right; 245 rect2.width = width + border.left + border.right;
246 rect2._height = _height + border._top + border._bottom; 246 rect2.height = height + border.top + border.bottom;
247 return rect2; 247 return rect2;
248 } 248 }
249 /// 249 ///
250 Rect opSub(BorderSize border) { 250 Rect opSub(BorderSize border) {
251 Rect rect2; 251 Rect rect2;
252 rect2._x = _x + border._left; 252 rect2.x = x + border.left;
253 rect2._y = _y + border._top; 253 rect2.y = y + border.top;
254 rect2._width = _width - border._left - border._right; 254 rect2.width = width - border.left - border.right;
255 rect2._height = _height - border._top - border._bottom; 255 rect2.height = height - border.top - border.bottom;
256 return rect2; 256 return rect2;
257 } 257 }
258 bool contains(Point pt) { 258 bool contains(Point pt) {
259 return pt.x >= x && pt.y >= y && pt.x < right && pt.y < bottom; 259 return pt.x >= x && pt.y >= y && pt.x < right && pt.y < bottom;
260 } 260 }
261 Rect getUnion(Rect rect) { 261 Rect getUnion(Rect rect) {
262 auto x2 = min(_x, rect._x); 262 auto x2 = min(x, rect.x);
263 auto y2 = min(_y, rect._y); 263 auto y2 = min(y, rect.y);
264 Rect rect2; 264 Rect rect2;
265 rect2._width = max(_x+_width, rect._x+rect._width)-x2; 265 rect2.width = max(x + width, rect.x + rect.width ) - x2;
266 rect2._height = max(_y+_height, rect._y+rect._height)-y2; 266 rect2.height = max(y + height, rect.y + rect.height) - y2;
267 rect2._x = x2; 267 rect2.x = x2;
268 rect2._y = y2; 268 rect2.y = y2;
269 return rect2; 269 return rect2;
270 } 270 }
271 string toString() { 271 string toString() {
272 return format("Rect [x={}, y={}, width={}, height={}]", 272 return format("Rect [x={}, y={}, width={}, height={}]",
273 _x, _y, _width, _height); 273 x, y, width, height);
274 } 274 }
275 } 275 }
276 unittest { 276 unittest {
277 assert(Rect(20, 2, 70, 5).getUnion(Rect(22, 3, 70, 4)) == Rect(20, 2, 72, 5)); 277 assert(Rect(20, 2, 70, 5).getUnion(Rect(22, 3, 70, 4)) == Rect(20, 2, 72, 5));
278 } 278 }
284 public: 284 public:
285 static BorderSize opCall() { 285 static BorderSize opCall() {
286 BorderSize border; 286 BorderSize border;
287 return border; 287 return border;
288 } 288 }
289 static BorderSize opCall(float _left, float _top, float _right, float _bottom) { 289 static BorderSize opCall(float left, float top, float right, float bottom) {
290 BorderSize border; 290 BorderSize border;
291 border._left = _left; 291 border.left = left;
292 border._top = _top; 292 border.top = top;
293 border._right = _right; 293 border.right = right;
294 border._bottom = _bottom; 294 border.bottom = bottom;
295 return border; 295 return border;
296 } 296 }
297 /// 297 ///
298 float left() { return _left; } 298 float left() { return _left; }
299 /// 299 ///
311 /// 311 ///
312 void bottom(float f) { _bottom = f; } 312 void bottom(float f) { _bottom = f; }
313 /// 313 ///
314 BorderSize opAdd(BorderSize border) { 314 BorderSize opAdd(BorderSize border) {
315 BorderSize border2; 315 BorderSize border2;
316 border2._left = _left + border._left; 316 border2.left = left + border.left;
317 border2._right = _right + border._right; 317 border2.right = right + border.right;
318 border2._top = _top + border._top; 318 border2.top = top + border.top;
319 border2._bottom = _bottom + border._bottom; 319 border2.bottom = bottom + border.bottom;
320 return border2; 320 return border2;
321 } 321 }
322 /// 322 ///
323 BorderSize opSub(BorderSize border) { 323 BorderSize opSub(BorderSize border) {
324 BorderSize border2; 324 BorderSize border2;
325 border2._left = _left - border._left; 325 border2.left = left - border.left;
326 border2._right = _right - border._right; 326 border2.right = right - border.right;
327 border2._top = _top - border._top; 327 border2.top = top - border.top;
328 border2._bottom = _bottom - border._bottom; 328 border2.bottom = bottom - border.bottom;
329 return border2; 329 return border2;
330 } 330 }
331 string toString() { 331 string toString() {
332 return format("BorderSize [_left={}, _top={}, _right={}, _bottom={}]", 332 return format("BorderSize [left={}, top={}, right={}, bottom={}]",
333 _left, _top, _right, _bottom); 333 left, top, right, bottom);
334 } 334 }
335 } 335 }
336 336
337 unittest { 337 unittest {
338 Point pt = Point(7, 9); 338 Point pt = Point(7, 9);