view org.eclipse.core.jobs/src/org/eclipse/core/runtime/jobs/ILock.d @ 12:bc29606a740c

Added dwt-addons in original directory structure of eclipse.org
author Frank Benoit <benoit@tionex.de>
date Sat, 14 Mar 2009 18:23:29 +0100
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/*******************************************************************************
 * Copyright (c) 2003, 2008 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM - Initial API and implementation
 * Port to the D programming language:
 *     Frank Benoit <benoit@tionex.de>
 *******************************************************************************/
module org.eclipse.core.runtime.jobs.ILock;

import java.lang.all;

/**
 * A lock is used to control access to an exclusive resource.
 * <p>
 * Locks are reentrant.  That is, they can be acquired multiple times by the same thread
 * without releasing.  Locks are only released when the number of successful acquires
 * equals the number of successful releases.
 * </p><p>
 * Locks are capable of detecting and recovering from programming errors that cause
 * circular waiting deadlocks. When a deadlock between two or more <tt>ILock</tt>
 * instances is detected, detailed debugging information is printed to the log file.  The
 * locks will then automatically recover from the deadlock by employing a release
 * and wait strategy. One thread will lose control of the locks it owns, thus breaking
 * the deadlock and  allowing other threads to proceed.  Once that thread's locks are
 * all available, it will be given exclusive access to all its locks and allowed to proceed.
 * A thread can only lose locks while it is waiting on an <tt>acquire()</tt> call.
 *
 * </p><p>
 * Successive acquire attempts by different threads are queued and serviced on
 * a first come, first served basis.
 * </p><p>
 * It is very important that acquired locks eventually get released.  Calls to release
 * should be done in a finally block to ensure they execute.  For example:
 * <pre>
 * try {
 *  lock.acquire();
 *  // ... do work here ...
 * } finally {
 *  lock.release();
 * }
 * </pre>
 * Note: although <tt>lock.acquire</tt> should never fail, it is good practice to place
 * it inside the try block anyway.  Releasing without acquiring is far less catastrophic
 * than acquiring without releasing.
 * </p>
 *
 * @see IJobManager#newLock()
 * @since 3.0
 * @noimplement This interface is not intended to be implemented by clients.
 */
public interface ILock {
    /**
     * Attempts to acquire this lock.  If the lock is in use and the specified delay is
     * greater than zero, the calling thread will block until one of the following happens:
     * <ul>
     * <li>This lock is available</li>
     * <li>The thread is interrupted</li>
     * <li>The specified delay has elapsed</li>
     * </ul>
     * <p>
     * While a thread is waiting,  locks it already owns may be granted to other threads
     * if necessary to break a deadlock.  In this situation, the calling thread may be blocked
     * for longer than the specified delay.  On returning from this call, the calling thread
     * will once again have exclusive access to any other locks it owned upon entering
     * the acquire method.
     *
     * @param delay the number of milliseconds to delay
     * @return <code>true</code> if the lock was successfully acquired, and
     * <code>false</code> otherwise.
     * @exception InterruptedException if the thread was interrupted
     */
    public bool acquire(long delay);

    /**
     * Acquires this lock.  If the lock is in use, the calling thread will block until the lock
     * becomes available.  If the calling thread owns several locks, it will be blocked
     * until all threads it requires become available, or until the thread is interrupted.
     * While a thread is waiting, its locks may be granted to other threads if necessary
     * to break a deadlock.  On returning from this call, the calling thread will
     * have exclusive access to this lock, and any other locks it owned upon
     * entering the acquire method.
     * <p>
     * This implementation ignores attempts to interrupt the thread.  If response to
     * interruption is needed, use the method <code>acquire(long)</code>
     */
    public void acquire();

    /**
     * Returns the number of nested acquires on this lock that have not been released.
     * This is the number of times that release() must be called before the lock is
     * freed.
     *
     * @return the number of nested acquires that have not been released
     */
    public int getDepth();

    /**
     * Releases this lock. Locks must only be released by the thread that currently
     * owns the lock.
     */
    public void release();
}