Mercurial > projects > dwt2
diff org.eclipse.draw2d/src/org/eclipse/draw2d/EllipseAnchor.d @ 12:bc29606a740c
Added dwt-addons in original directory structure of eclipse.org
author | Frank Benoit <benoit@tionex.de> |
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date | Sat, 14 Mar 2009 18:23:29 +0100 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/org.eclipse.draw2d/src/org/eclipse/draw2d/EllipseAnchor.d Sat Mar 14 18:23:29 2009 +0100 @@ -0,0 +1,72 @@ +/******************************************************************************* + * Copyright (c) 2000, 2005 IBM Corporation and others. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * IBM Corporation - initial API and implementation + * Port to the D programming language: + * Frank Benoit <benoit@tionex.de> + *******************************************************************************/ +module org.eclipse.draw2d.EllipseAnchor; + +import java.lang.all; + +import org.eclipse.draw2d.geometry.Point; +import org.eclipse.draw2d.geometry.Rectangle; +import org.eclipse.draw2d.AbstractConnectionAnchor; +import org.eclipse.draw2d.IFigure; + +/** + * Similar to a {@link org.eclipse.draw2d.ChopboxAnchor}, except this anchor is located on + * the ellipse defined by the owners bounding box. + * @author Alex Selkov + * Created 31.08.2002 23:11:43 + */ +public class EllipseAnchor : AbstractConnectionAnchor { + +/** + * @see org.eclipse.draw2d.AbstractConnectionAnchor#AbstractConnectionAnchor() + */ +public this() { } + +/** + * @see org.eclipse.draw2d.AbstractConnectionAnchor#AbstractConnectionAnchor(IFigure) + */ +public this(IFigure owner) { + super(owner); +} + +/** + * Returns a point on the ellipse (defined by the owner's bounding box) where the + * connection should be anchored. + * @see org.eclipse.draw2d.ConnectionAnchor#getLocation(Point) + */ +public Point getLocation(Point reference) { + Rectangle r = Rectangle.SINGLETON; + r.setBounds(getOwner().getBounds()); + r.translate(-1, -1); + r.resize(1, 1); + getOwner().translateToAbsolute(r); + + Point ref_ = r.getCenter().negate().translate(reference); + + if (ref_.x is 0) + return new Point(reference.x, (ref_.y > 0) ? r.bottom() : r.y); + if (ref_.y is 0) + return new Point((ref_.x > 0) ? r.right() : r.x, reference.y); + + float dx = (ref_.x > 0) ? 0.5f : -0.5f; + float dy = (ref_.y > 0) ? 0.5f : -0.5f; + + // ref.x, ref.y, r.width, r.height !is 0 => safe to proceed + + float k = cast(float)(ref_.y * r.width) / (ref_.x * r.height); + k = k * k; + + return r.getCenter().translate(cast(int)(r.width * dx / Math.sqrt(1 + k)), + cast(int)(r.height * dy / Math.sqrt(1 + 1 / k))); +} +}