diff org.eclipse.swt.win32.win32.x86/src/org/eclipse/swt/internal/opengl/win32/WGL.d @ 0:6dd524f61e62

add dwt win and basic java stuff
author Frank Benoit <benoit@tionex.de>
date Mon, 02 Mar 2009 14:44:16 +0100
parents
children ed96ea2a2764
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/org.eclipse.swt.win32.win32.x86/src/org/eclipse/swt/internal/opengl/win32/WGL.d	Mon Mar 02 14:44:16 2009 +0100
@@ -0,0 +1,127 @@
+/*******************************************************************************
+ * Copyright (c) 2000, 2007 IBM Corporation and others.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ *     IBM Corporation - initial API and implementation
+ * Port to the D Programming Language:
+ *     John Reimer <terminal.node@gmail.com>
+ *******************************************************************************/
+module org.eclipse.swt.internal.opengl.win32.WGL;
+
+import org.eclipse.swt.internal.Library;
+import org.eclipse.swt.internal.Platform;
+
+private import org.eclipse.swt.internal.win32.WINAPI;
+private import org.eclipse.swt.internal.opengl.win32.native;
+    
+public class WGL : Platform { 
+
+public:
+    enum : int {
+        WGL_FONT_LINES      = 0,
+        WGL_FONT_POLYGONS   = 1,
+    
+    /* LAYERPLANEDESCRIPTOR flags */
+        LPD_DOUBLEBUFFER        = 0x00000001,
+        LPD_STEREO              = 0x00000002,
+        LPD_SUPPORT_GDI         = 0x00000010,
+        LPD_SUPPORT_OPENGL      = 0x00000020,
+        LPD_SHARE_DEPTH         = 0x00000040,
+        LPD_SHARE_STENCIL       = 0x00000080,
+        LPD_SHARE_ACCUM         = 0x00000100,
+        LPD_SWAP_EXCHANGE       = 0x00000200,
+        LPD_SWAP_COPY           = 0x00000400,
+        LPD_TRANSPARENT         = 0x00001000,
+    
+        LPD_TYPE_RGBA        = 0,
+        LPD_TYPE_COLORINDEX  = 1,
+    
+    /* wglSwapLayerBuffers flags */
+        WGL_SWAP_MAIN_PLANE     = 0x00000001,
+        WGL_SWAP_OVERLAY1       = 0x00000002,
+        WGL_SWAP_OVERLAY2       = 0x00000004,
+        WGL_SWAP_OVERLAY3       = 0x00000008,
+        WGL_SWAP_OVERLAY4       = 0x00000010,
+        WGL_SWAP_OVERLAY5       = 0x00000020,
+        WGL_SWAP_OVERLAY6       = 0x00000040,
+        WGL_SWAP_OVERLAY7       = 0x00000080,
+        WGL_SWAP_OVERLAY8       = 0x00000100,
+        WGL_SWAP_OVERLAY9       = 0x00000200,
+        WGL_SWAP_OVERLAY10      = 0x00000400,
+        WGL_SWAP_OVERLAY11      = 0x00000800,
+        WGL_SWAP_OVERLAY12      = 0x00001000,
+        WGL_SWAP_OVERLAY13      = 0x00002000,
+        WGL_SWAP_OVERLAY14      = 0x00004000,
+        WGL_SWAP_OVERLAY15      = 0x00008000,
+        WGL_SWAP_UNDERLAY1      = 0x00010000,
+        WGL_SWAP_UNDERLAY2      = 0x00020000,
+        WGL_SWAP_UNDERLAY3      = 0x00040000,
+        WGL_SWAP_UNDERLAY4      = 0x00080000,
+        WGL_SWAP_UNDERLAY5      = 0x00100000,
+        WGL_SWAP_UNDERLAY6      = 0x00200000,
+        WGL_SWAP_UNDERLAY7      = 0x00400000,
+        WGL_SWAP_UNDERLAY8      = 0x00800000,
+        WGL_SWAP_UNDERLAY9      = 0x01000000,
+        WGL_SWAP_UNDERLAY10     = 0x02000000,
+        WGL_SWAP_UNDERLAY11     = 0x04000000,
+        WGL_SWAP_UNDERLAY12     = 0x08000000,
+        WGL_SWAP_UNDERLAY13     = 0x10000000,
+        WGL_SWAP_UNDERLAY14     = 0x20000000,
+        WGL_SWAP_UNDERLAY15     = 0x40000000,
+    
+    /* pixel types */
+        PFD_TYPE_RGBA        = 0,
+        PFD_TYPE_COLORINDEX  = 1,
+    
+    /* layer types */
+        PFD_MAIN_PLANE       = 0,
+        PFD_OVERLAY_PLANE    = 1,
+        PFD_UNDERLAY_PLANE   = -1,
+    
+    /* PIXELFORMATDESCRIPTOR flags */
+        PFD_DOUBLEBUFFER            = 0x00000001,
+        PFD_STEREO                  = 0x00000002,
+        PFD_DRAW_TO_WINDOW          = 0x00000004,
+        PFD_DRAW_TO_BITMAP          = 0x00000008,
+        PFD_SUPPORT_GDI             = 0x00000010,
+        PFD_SUPPORT_OPENGL          = 0x00000020,
+        PFD_GENERIC_FORMAT          = 0x00000040,
+        PFD_NEED_PALETTE            = 0x00000080,
+        PFD_NEED_SYSTEM_PALETTE     = 0x00000100,
+        PFD_SWAP_EXCHANGE           = 0x00000200,
+        PFD_SWAP_COPY               = 0x00000400,
+        PFD_SWAP_LAYER_BUFFERS      = 0x00000800,
+        PFD_GENERIC_ACCELERATED     = 0x00001000,
+        PFD_SUPPORT_DIRECTDRAW      = 0x00002000,
+    
+    /* PIXELFORMATDESCRIPTOR flags for use in ChoosePixelFormat only */
+        PFD_DEPTH_DONTCARE          = 0x20000000,
+        PFD_DOUBLEBUFFER_DONTCARE   = 0x40000000,
+        PFD_STEREO_DONTCARE         = 0x80000000
+    }
+
+    alias .ChoosePixelFormat            ChoosePixelFormat;
+    alias .DescribePixelFormat          DescribePixelFormat;
+    alias .GetPixelFormat               GetPixelFormat;
+    alias .SetPixelFormat               SetPixelFormat;
+    alias .SwapBuffers                  SwapBuffers;
+    
+    alias .wglCopyContext               wglCopyContext;
+    alias .wglCreateContext             wglCreateContext;
+    alias .wglCreateLayerContext        wglCreateLayerContext;
+    alias .wglDeleteContext             wglDeleteContext;
+    alias .wglGetCurrentContext         wglGetCurrentContext;
+    alias .wglGetCurrentDC              wglGetCurrentDC;
+    alias .wglGetProcAddress            wglGetProcAddress;
+    alias .wglMakeCurrent               wglMakeCurrent;
+    alias .wglShareLists                wglShareLists;
+    alias .wglDescribeLayerPlane        wglDescribeLayerPlane;
+    alias .wglSetLayerPaletteEntries    wglSetLayerPaletteEntries;
+    alias .wglGetLayerPaletteEntries    wglGetLayerPaletteEntries;
+    alias .wglRealizeLayerPalette       wglRealizeLayerPalette;
+    alias .wglSwapLayerBuffers          wglSwapLayerBuffers;
+}