Mercurial > projects > dwt2
comparison org.eclipse.draw2d/src/org/eclipse/draw2d/RoutingAnimator.d @ 12:bc29606a740c
Added dwt-addons in original directory structure of eclipse.org
author | Frank Benoit <benoit@tionex.de> |
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date | Sat, 14 Mar 2009 18:23:29 +0100 |
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11:43904fec5dca | 12:bc29606a740c |
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1 /******************************************************************************* | |
2 * Copyright (c) 2005 IBM Corporation and others. | |
3 * All rights reserved. This program and the accompanying materials | |
4 * are made available under the terms of the Eclipse Public License v1.0 | |
5 * which accompanies this distribution, and is available at | |
6 * http://www.eclipse.org/legal/epl-v10.html | |
7 * | |
8 * Contributors: | |
9 * IBM Corporation - initial API and implementation | |
10 * Port to the D programming language: | |
11 * Frank Benoit <benoit@tionex.de> | |
12 *******************************************************************************/ | |
13 | |
14 module org.eclipse.draw2d.RoutingAnimator; | |
15 | |
16 import java.lang.all; | |
17 | |
18 import org.eclipse.draw2d.geometry.Point; | |
19 import org.eclipse.draw2d.geometry.PointList; | |
20 import org.eclipse.draw2d.Animator; | |
21 import org.eclipse.draw2d.RoutingListener; | |
22 import org.eclipse.draw2d.IFigure; | |
23 import org.eclipse.draw2d.Connection; | |
24 import org.eclipse.draw2d.Animation; | |
25 | |
26 /** | |
27 * Animates the routing of a connection. The animator will capture the effects of the | |
28 * connection's router, and the play back the placement of the routing, interpolating the | |
29 * intermediate routes. | |
30 * <P> | |
31 * To use a routing animator, hook it as a routing listener for the connection whose | |
32 * points are to be animated, by calling {@link | |
33 * PolylineConnection#addRoutingListener(RoutingListener)}. An animator is active | |
34 * only when the Animation utility is activated. | |
35 * | |
36 * @since 3.2 | |
37 */ | |
38 public class RoutingAnimator : Animator , RoutingListener { | |
39 | |
40 private static RoutingAnimator INSTANCE_; | |
41 static RoutingAnimator INSTANCE(){ | |
42 if( INSTANCE_ is null ){ | |
43 synchronized( RoutingAnimator.classinfo ){ | |
44 if( INSTANCE_ is null ){ | |
45 INSTANCE_ = new RoutingAnimator(); | |
46 } | |
47 } | |
48 } | |
49 return INSTANCE_; | |
50 } | |
51 | |
52 /** | |
53 * Constructs a routing animator for use with one or more connections. The default | |
54 * instance ({@link #getDefault()} can be used on any number of connections. | |
55 * | |
56 * @since 3.2 | |
57 */ | |
58 protected this() { } | |
59 | |
60 /** | |
61 * Overridden to sync initial and final states. | |
62 * @see Animator#playbackStarting(IFigure) | |
63 */ | |
64 public void playbackStarting(IFigure connection) { | |
65 reconcileStates(cast(Connection)connection); | |
66 } | |
67 | |
68 /** | |
69 * Returns the current state of the connection. Currently, this is a copy of the list of | |
70 * points. However this Object could change in future releases and should not be | |
71 * considered API. | |
72 * @see Animator#getCurrentState(IFigure) | |
73 */ | |
74 protected Object getCurrentState(IFigure connection) { | |
75 return (cast(Connection)connection).getPoints().getCopy(); | |
76 } | |
77 | |
78 /** | |
79 * Returns the default instance. | |
80 * @return the default instance | |
81 * @since 3.2 | |
82 */ | |
83 public static RoutingAnimator getDefault() { | |
84 return INSTANCE; | |
85 } | |
86 | |
87 /** | |
88 * Hooks invalidate for animation purposes. | |
89 * @see RoutingListener#invalidate(Connection) | |
90 */ | |
91 public final void invalidate(Connection conn) { | |
92 if (Animation.isInitialRecording()) | |
93 Animation.hookAnimator(conn, this); | |
94 } | |
95 | |
96 /** | |
97 * Plays back the interpolated state. | |
98 * @see Animator#playback(IFigure) | |
99 */ | |
100 protected bool playback(IFigure figure) { | |
101 Connection conn = cast(Connection) figure; | |
102 | |
103 PointList list1 = cast(PointList)Animation.getInitialState(this, conn); | |
104 PointList list2 = cast(PointList)Animation.getFinalState(this, conn); | |
105 if (list1 is null) { | |
106 conn.setVisible(false); | |
107 return true; | |
108 } | |
109 | |
110 float progress = Animation.getProgress(); | |
111 if (list1.size() is list2.size()) { | |
112 Point pt1 = new Point(), pt2 = new Point(); | |
113 PointList points = conn.getPoints(); | |
114 points.removeAllPoints(); | |
115 for (int i = 0; i < list1.size(); i++) { | |
116 list1.getPoint(pt2, i); | |
117 list2.getPoint(pt1, i); | |
118 pt1.x = cast(int)Math.round(pt1.x * progress + (1 - progress) * pt2.x); | |
119 pt1.y = cast(int)Math.round(pt1.y * progress + (1 - progress) * pt2.y); | |
120 points.addPoint(pt1); | |
121 } | |
122 conn.setPoints(points); | |
123 } | |
124 return true; | |
125 } | |
126 | |
127 /** | |
128 * Hooks post routing for animation purposes. | |
129 * @see RoutingListener#postRoute(Connection) | |
130 */ | |
131 public final void postRoute(Connection connection) { | |
132 if (Animation.isFinalRecording()) | |
133 Animation.hookNeedsCapture(connection, this); | |
134 } | |
135 | |
136 private void reconcileStates(Connection conn) { | |
137 PointList points1 = cast(PointList)Animation.getInitialState(this, conn); | |
138 PointList points2 = cast(PointList)Animation.getFinalState(this, conn); | |
139 | |
140 if (points1 !is null && points1.size() !is points2.size()) { | |
141 Point p = new Point(), q = new Point(); | |
142 | |
143 int size1 = points1.size() - 1; | |
144 int size2 = points2.size() - 1; | |
145 | |
146 int i1 = size1; | |
147 int i2 = size2; | |
148 | |
149 double current1 = 1.0; | |
150 double current2 = 1.0; | |
151 | |
152 double prev1 = 1.0; | |
153 double prev2 = 1.0; | |
154 | |
155 while (i1 > 0 || i2 > 0) { | |
156 if (Math.abs(current1 - current2) < 0.1 | |
157 && i1 > 0 && i2 > 0) { | |
158 //Both points are the same, use them and go on; | |
159 prev1 = current1; | |
160 prev2 = current2; | |
161 i1--; | |
162 i2--; | |
163 current1 = cast(double)i1 / size1; | |
164 current2 = cast(double)i2 / size2; | |
165 } else if (current1 < current2) { | |
166 //2 needs to catch up | |
167 // current1 < current2 < prev1 | |
168 points1.getPoint(p, i1); | |
169 points1.getPoint(q, i1 + 1); | |
170 | |
171 p.x = cast(int)(((q.x * (current2 - current1) + p.x * (prev1 - current2)) | |
172 / (prev1 - current1))); | |
173 p.y = cast(int)(((q.y * (current2 - current1) + p.y * (prev1 - current2)) | |
174 / (prev1 - current1))); | |
175 | |
176 points1.insertPoint(p, i1 + 1); | |
177 | |
178 prev1 = prev2 = current2; | |
179 i2--; | |
180 current2 = cast(double)i2 / size2; | |
181 | |
182 } else { | |
183 //1 needs to catch up | |
184 // current2< current1 < prev2 | |
185 | |
186 points2.getPoint(p, i2); | |
187 points2.getPoint(q, i2 + 1); | |
188 | |
189 p.x = cast(int)(((q.x * (current1 - current2) + p.x * (prev2 - current1)) | |
190 / (prev2 - current2))); | |
191 p.y = cast(int)(((q.y * (current1 - current2) + p.y * (prev2 - current1)) | |
192 / (prev2 - current2))); | |
193 | |
194 points2.insertPoint(p, i2 + 1); | |
195 | |
196 prev2 = prev1 = current1; | |
197 i1--; | |
198 current1 = cast(double)i1 / size1; | |
199 } | |
200 } | |
201 } | |
202 } | |
203 | |
204 /** | |
205 * This callback is unused. Reserved for possible future use. | |
206 * @see RoutingListener#remove(Connection) | |
207 */ | |
208 public final void remove(Connection connection) { } | |
209 | |
210 /** | |
211 * Hooks route to intercept routing during animation playback. | |
212 * @see RoutingListener#route(Connection) | |
213 */ | |
214 public final bool route(Connection conn) { | |
215 return Animation.isAnimating() && Animation.hookPlayback(conn, this); | |
216 } | |
217 | |
218 /** | |
219 * This callback is unused. Reserved for possible future use. | |
220 * @see RoutingListener#setConstraint(Connection, Object) | |
221 */ | |
222 public final void setConstraint(Connection connection, Object constraint) { } | |
223 | |
224 } |