# HG changeset patch # User Frank Benoit # Date 1201267408 -3600 # Node ID d3cfc7ee5c521893fe95c49ce30ec57c2b97c465 # Parent 02112e568fee010f74bb122bd719b467aae36b27 Resource, Device as proto diff -r 02112e568fee -r d3cfc7ee5c52 dwt/graphics/Device.d --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dwt/graphics/Device.d Fri Jan 25 14:23:28 2008 +0100 @@ -0,0 +1,869 @@ +/******************************************************************************* + * Copyright (c) 2000, 2007 IBM Corporation and others. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * IBM Corporation - initial API and implementation + *******************************************************************************/ +module dwt.graphics.Device; + +//PORTING_TYPE +class Device{ +} +/+++ + +import dwt.DWT; +import dwt.DWTException; +import dwt.internal.Callback; +import dwt.internal.gdip.Gdip; +import dwt.internal.gdip.GdiplusStartupInput; +import dwt.internal.win32.LOGFONT; +import dwt.internal.win32.LOGFONTA; +import dwt.internal.win32.LOGFONTW; +import dwt.internal.win32.OS; +import dwt.internal.win32.TCHAR; +import dwt.internal.win32.TEXTMETRIC; +import dwt.internal.win32.TEXTMETRICA; +import dwt.internal.win32.TEXTMETRICW; + +/** + * This class is the abstract superclass of all device objects, + * such as the Display device and the Printer device. Devices + * can have a graphics context (GC) created for them, and they + * can be drawn on by sending messages to the associated GC. + */ +public abstract class Device implements Drawable { + + /* Debugging */ + public static bool DEBUG; + bool debug = DEBUG; + bool tracking = DEBUG; + Error [] errors; + Object [] objects; + + /** + * Palette + * (Warning: This field is platform dependent) + *

+ * IMPORTANT: This field is not part of the DWT + * public API. It is marked public only so that it can be shared + * within the packages provided by DWT. It is not available on all + * platforms and should never be accessed from application code. + *

+ */ + public int hPalette = 0; + int [] colorRefCount; + + /* System Font */ + int systemFont; + + /* Font Enumeration */ + int nFonts = 256; + LOGFONT [] logFonts; + TEXTMETRIC metrics; + int[] pixels; + + /* Scripts */ + int [] scripts; + + /* Advanced Graphics */ + int [] gdipToken; + + bool disposed; + + final static Object CREATE_LOCK = new Object(); + + /* + * TEMPORARY CODE. When a graphics object is + * created and the device parameter is null, + * the current Display is used. This presents + * a problem because DWT graphics does not + * reference classes in DWT widgets. The correct + * fix is to remove this feature. Unfortunately, + * too many application programs rely on this + * feature. + * + * This code will be removed in the future. + */ + protected static Device CurrentDevice; + protected static Runnable DeviceFinder; + static { + try { + Class.forName ("org.eclipse.swt.widgets.Display"); //$NON-NLS-1$ + } catch (Throwable e) {} + } + +/* +* TEMPORARY CODE. +*/ +static synchronized Device getDevice () { + if (DeviceFinder !is null) DeviceFinder.run(); + Device device = CurrentDevice; + CurrentDevice = null; + return device; +} + +/** + * Constructs a new instance of this class. + *

+ * You must dispose the device when it is no longer required. + *

+ * + * @see #create + * @see #init + * + * @since 3.1 + */ +public Device() { + this(null); +} + +/** + * Constructs a new instance of this class. + *

+ * You must dispose the device when it is no longer required. + *

+ * + * @param data the DeviceData which describes the receiver + * + * @see #create + * @see #init + * @see DeviceData + */ +public Device(DeviceData data) { + synchronized (CREATE_LOCK) { + if (data !is null) { + debug = data.debug; + tracking = data.tracking; + } + create (data); + init (); + if (tracking) { + errors = new Error [128]; + objects = new Object [128]; + } + + /* Initialize the system font slot */ + systemFont = getSystemFont().handle; + } +} + +/** + * Throws an DWTException if the receiver can not + * be accessed by the caller. This may include both checks on + * the state of the receiver and more generally on the entire + * execution context. This method should be called by + * device implementors to enforce the standard DWT invariants. + *

+ * Currently, it is an error to invoke any method (other than + * isDisposed() and dispose()) on a + * device that has had its dispose() method called. + *

+ * In future releases of DWT, there may be more or fewer error + * checks and exceptions may be thrown for different reasons. + *

+ * + * @exception DWTException

+ */ +protected void checkDevice () { + if (disposed) DWT.error(DWT.ERROR_DEVICE_DISPOSED); +} + +void checkGDIP() { + if (gdipToken !is null) return; + if (OS.IsWinCE) DWT.error(DWT.ERROR_NOT_IMPLEMENTED); + int oldErrorMode = OS.SetErrorMode (OS.SEM_FAILCRITICALERRORS); + try { + int [] token = new int [1]; + GdiplusStartupInput input = new GdiplusStartupInput (); + input.GdiplusVersion = 1; + if (Gdip.GdiplusStartup (token, input, 0) is 0) { + gdipToken = token; + } + } catch (Throwable t) { + DWT.error (DWT.ERROR_NO_GRAPHICS_LIBRARY, t, " [GDI+ is required]"); //$NON-NLS-1$ + } finally { + OS.SetErrorMode (oldErrorMode); + } +} + +/** + * Creates the device in the operating system. If the device + * does not have a handle, this method may do nothing depending + * on the device. + *

+ * This method is called before init. + *

+ * Subclasses are supposed to reimplement this method and not + * call the super implementation. + *

+ * + * @param data the DeviceData which describes the receiver + * + * @see #init + */ +protected void create (DeviceData data) { +} + +int computePixels(float height) { + int hDC = internal_new_GC (null); + int pixels = -(int)(0.5f + (height * OS.GetDeviceCaps(hDC, OS.LOGPIXELSY) / 72f)); + internal_dispose_GC (hDC, null); + return pixels; +} + +float computePoints(LOGFONT logFont, int hFont) { + int hDC = internal_new_GC (null); + int logPixelsY = OS.GetDeviceCaps(hDC, OS.LOGPIXELSY); + int pixels = 0; + if (logFont.lfHeight > 0) { + /* + * Feature in Windows. If the lfHeight of the LOGFONT structure + * is positive, the lfHeight measures the height of the entire + * cell, including internal leading, in logical units. Since the + * height of a font in points does not include the internal leading, + * we must subtract the internal leading, which requires a TEXTMETRIC. + */ + int oldFont = OS.SelectObject(hDC, hFont); + TEXTMETRIC lptm = OS.IsUnicode ? (TEXTMETRIC)new TEXTMETRICW() : new TEXTMETRICA(); + OS.GetTextMetrics(hDC, lptm); + OS.SelectObject(hDC, oldFont); + pixels = logFont.lfHeight - lptm.tmInternalLeading; + } else { + pixels = -logFont.lfHeight; + } + internal_dispose_GC (hDC, null); + return pixels * 72f / logPixelsY; +} + +/** + * Destroys the device in the operating system and releases + * the device's handle. If the device does not have a handle, + * this method may do nothing depending on the device. + *

+ * This method is called after release. + *

+ * Subclasses are supposed to reimplement this method and not + * call the super implementation. + *

+ * + * @see #dispose + * @see #release + */ +protected void destroy () { +} + +/** + * Disposes of the operating system resources associated with + * the receiver. After this method has been invoked, the receiver + * will answer true when sent the message + * isDisposed(). + * + * @see #release + * @see #destroy + * @see #checkDevice + */ +public void dispose () { + if (isDisposed()) return; + checkDevice (); + release (); + destroy (); + disposed = true; + if (tracking) { + objects = null; + errors = null; + } +} + +void dispose_Object (Object object) { + for (int i=0; i 0) { + /* + * Feature in Windows. If the lfHeight of the LOGFONT structure + * is positive, the lfHeight measures the height of the entire + * cell, including internal leading, in logical units. Since the + * height of a font in points does not include the internal leading, + * we must subtract the internal leading, which requires a TEXTMETRIC, + * which in turn requires font creation. + */ + OS.MoveMemory(metrics, lpntme, TEXTMETRIC.sizeof); + pixels[nFonts] = logFont.lfHeight - metrics.tmInternalLeading; + } else { + pixels[nFonts] = -logFont.lfHeight; + } + nFonts++; + } + return 1; +} + +/** + * Returns a rectangle describing the receiver's size and location. + * + * @return the bounding rectangle + * + * @exception DWTException + */ +public Rectangle getBounds () { + checkDevice (); + int hDC = internal_new_GC (null); + int width = OS.GetDeviceCaps (hDC, OS.HORZRES); + int height = OS.GetDeviceCaps (hDC, OS.VERTRES); + internal_dispose_GC (hDC, null); + return new Rectangle (0, 0, width, height); +} + +/** + * Returns a DeviceData based on the receiver. + * Modifications made to this DeviceData will not + * affect the receiver. + * + * @return a DeviceData containing the device's data and attributes + * + * @exception DWTException + * + * @see DeviceData + */ +public DeviceData getDeviceData () { + checkDevice(); + DeviceData data = new DeviceData (); + data.debug = debug; + data.tracking = tracking; + int count = 0, length = 0; + if (tracking) length = objects.length; + for (int i=0; i + *
  • ERROR_DEVICE_DISPOSED - if the receiver has been disposed
  • + * + * + * @see #getBounds + */ +public Rectangle getClientArea () { + return getBounds (); +} + +/** + * Returns the bit depth of the screen, which is the number of + * bits it takes to represent the number of unique colors that + * the screen is currently capable of displaying. This number + * will typically be one of 1, 8, 15, 16, 24 or 32. + * + * @return the depth of the screen + * + * @exception DWTException
      + *
    • ERROR_DEVICE_DISPOSED - if the receiver has been disposed
    • + *
    + */ +public int getDepth () { + checkDevice (); + int hDC = internal_new_GC (null); + int bits = OS.GetDeviceCaps (hDC, OS.BITSPIXEL); + int planes = OS.GetDeviceCaps (hDC, OS.PLANES); + internal_dispose_GC (hDC, null); + return bits * planes; +} + +/** + * Returns a point whose x coordinate is the horizontal + * dots per inch of the display, and whose y coordinate + * is the vertical dots per inch of the display. + * + * @return the horizontal and vertical DPI + * + * @exception DWTException
      + *
    • ERROR_DEVICE_DISPOSED - if the receiver has been disposed
    • + *
    + */ +public Point getDPI () { + checkDevice (); + int hDC = internal_new_GC (null); + int dpiX = OS.GetDeviceCaps (hDC, OS.LOGPIXELSX); + int dpiY = OS.GetDeviceCaps (hDC, OS.LOGPIXELSY); + internal_dispose_GC (hDC, null); + return new Point (dpiX, dpiY); +} + +/** + * Returns FontData objects which describe + * the fonts that match the given arguments. If the + * faceName is null, all fonts will be returned. + * + * @param faceName the name of the font to look for, or null + * @param scalable if true only scalable fonts are returned, otherwise only non-scalable fonts are returned. + * @return the matching font data + * + * @exception DWTException
      + *
    • ERROR_DEVICE_DISPOSED - if the receiver has been disposed
    • + *
    + */ +public FontData [] getFontList (String faceName, bool scalable) { + checkDevice (); + + /* Create the callback */ + Callback callback = new Callback (this, "EnumFontFamProc", 4); //$NON-NLS-1$ + int lpEnumFontFamProc = callback.getAddress (); + if (lpEnumFontFamProc is 0) DWT.error (DWT.ERROR_NO_MORE_CALLBACKS); + + /* Initialize the instance variables */ + metrics = OS.IsUnicode ? (TEXTMETRIC)new TEXTMETRICW() : new TEXTMETRICA(); + pixels = new int[nFonts]; + logFonts = new LOGFONT [nFonts]; + for (int i=0; iDWT. Any value other + * than one of the DWT color constants which is passed + * in will result in the color black. This color should + * not be freed because it was allocated by the system, + * not the application. + * + * @param id the color constant + * @return the matching color + * + * @exception DWTException
      + *
    • ERROR_DEVICE_DISPOSED - if the receiver has been disposed
    • + *
    + * + * @see DWT + */ +public Color getSystemColor (int id) { + checkDevice (); + int pixel = 0x00000000; + switch (id) { + case DWT.COLOR_WHITE: pixel = 0x00FFFFFF; break; + case DWT.COLOR_BLACK: pixel = 0x00000000; break; + case DWT.COLOR_RED: pixel = 0x000000FF; break; + case DWT.COLOR_DARK_RED: pixel = 0x00000080; break; + case DWT.COLOR_GREEN: pixel = 0x0000FF00; break; + case DWT.COLOR_DARK_GREEN: pixel = 0x00008000; break; + case DWT.COLOR_YELLOW: pixel = 0x0000FFFF; break; + case DWT.COLOR_DARK_YELLOW: pixel = 0x00008080; break; + case DWT.COLOR_BLUE: pixel = 0x00FF0000; break; + case DWT.COLOR_DARK_BLUE: pixel = 0x00800000; break; + case DWT.COLOR_MAGENTA: pixel = 0x00FF00FF; break; + case DWT.COLOR_DARK_MAGENTA: pixel = 0x00800080; break; + case DWT.COLOR_CYAN: pixel = 0x00FFFF00; break; + case DWT.COLOR_DARK_CYAN: pixel = 0x00808000; break; + case DWT.COLOR_GRAY: pixel = 0x00C0C0C0; break; + case DWT.COLOR_DARK_GRAY: pixel = 0x00808080; break; + } + return Color.win32_new (this, pixel); +} + +/** + * Returns a reasonable font for applications to use. + * On some platforms, this will match the "default font" + * or "system font" if such can be found. This font + * should not be freed because it was allocated by the + * system, not the application. + *

    + * Typically, applications which want the default look + * should simply not set the font on the widgets they + * create. Widgets are always created with the correct + * default font for the class of user-interface component + * they represent. + *

    + * + * @return a font + * + * @exception DWTException
      + *
    • ERROR_DEVICE_DISPOSED - if the receiver has been disposed
    • + *
    + */ +public Font getSystemFont () { + checkDevice (); + int hFont = OS.GetStockObject (OS.SYSTEM_FONT); + return Font.win32_new (this, hFont); +} + +/** + * Returns true if the underlying window system prints out + * warning messages on the console, and setWarnings + * had previously been called with true. + * + * @return trueif warnings are being handled, and false otherwise + * + * @exception DWTException
      + *
    • ERROR_DEVICE_DISPOSED - if the receiver has been disposed
    • + *
    + */ +public bool getWarnings () { + checkDevice (); + return false; +} + +/** + * Initializes any internal resources needed by the + * device. + *

    + * This method is called after create. + *

    + * If subclasses reimplement this method, they must + * call the super implementation. + *

    + * + * @see #create + */ +protected void init () { + if (debug) { + if (!OS.IsWinCE) OS.GdiSetBatchLimit(1); + } + + /* Initialize scripts list */ + if (!OS.IsWinCE) { + int [] ppSp = new int [1]; + int [] piNumScripts = new int [1]; + OS.ScriptGetProperties (ppSp, piNumScripts); + scripts = new int [piNumScripts [0]]; + OS.MoveMemory (scripts, ppSp [0], scripts.length * 4); + } + + /* + * If we're not on a device which supports palettes, + * don't create one. + */ + int hDC = internal_new_GC (null); + int rc = OS.GetDeviceCaps (hDC, OS.RASTERCAPS); + int bits = OS.GetDeviceCaps (hDC, OS.BITSPIXEL); + int planes = OS.GetDeviceCaps (hDC, OS.PLANES); + + bits *= planes; + if ((rc & OS.RC_PALETTE) is 0 || bits !is 8) { + internal_dispose_GC (hDC, null); + return; + } + + int numReserved = OS.GetDeviceCaps (hDC, OS.NUMRESERVED); + int numEntries = OS.GetDeviceCaps (hDC, OS.SIZEPALETTE); + + if (OS.IsWinCE) { + /* + * Feature on WinCE. For some reason, certain 8 bit WinCE + * devices return 0 for the number of reserved entries in + * the system palette. Their system palette correctly contains + * the usual 20 system colors. The workaround is to assume + * there are 20 reserved system colors instead of 0. + */ + if (numReserved is 0 && numEntries >= 20) numReserved = 20; + } + + /* Create the palette and reference counter */ + colorRefCount = new int [numEntries]; + + /* 4 bytes header + 4 bytes per entry * numEntries entries */ + byte [] logPalette = new byte [4 + 4 * numEntries]; + + /* 2 bytes = special header */ + logPalette [0] = 0x00; + logPalette [1] = 0x03; + + /* 2 bytes = number of colors, LSB first */ + logPalette [2] = 0; + logPalette [3] = 1; + + /* + * Create a palette which contains the system entries + * as they are located in the system palette. The + * MSDN article 'Memory Device Contexts' describes + * where system entries are located. On an 8 bit + * display with 20 reserved colors, the system colors + * will be the first 10 entries and the last 10 ones. + */ + byte[] lppe = new byte [4 * numEntries]; + OS.GetSystemPaletteEntries (hDC, 0, numEntries, lppe); + /* Copy all entries from the system palette */ + System.arraycopy (lppe, 0, logPalette, 4, 4 * numEntries); + /* Lock the indices corresponding to the system entries */ + for (int i = 0; i < numReserved / 2; i++) { + colorRefCount [i] = 1; + colorRefCount [numEntries - 1 - i] = 1; + } + internal_dispose_GC (hDC, null); + hPalette = OS.CreatePalette (logPalette); +} +/** + * Invokes platform specific functionality to allocate a new GC handle. + *

    + * IMPORTANT: This method is not part of the public + * API for Device. It is marked public only so that it + * can be shared within the packages provided by DWT. It is not + * available on all platforms, and should never be called from + * application code. + *

    + * + * @param data the platform specific GC data + * @return the platform specific GC handle + */ +public abstract int internal_new_GC (GCData data); + +/** + * Invokes platform specific functionality to dispose a GC handle. + *

    + * IMPORTANT: This method is not part of the public + * API for Device. It is marked public only so that it + * can be shared within the packages provided by DWT. It is not + * available on all platforms, and should never be called from + * application code. + *

    + * + * @param hDC the platform specific GC handle + * @param data the platform specific GC data + */ +public abstract void internal_dispose_GC (int hDC, GCData data); + +/** + * Returns true if the device has been disposed, + * and false otherwise. + *

    + * This method gets the dispose state for the device. + * When a device has been disposed, it is an error to + * invoke any other method using the device. + * + * @return true when the device is disposed and false otherwise + */ +public bool isDisposed () { + return disposed; +} + +/** + * Loads the font specified by a file. The font will be + * present in the list of fonts available to the application. + * + * @param path the font file path + * @return whether the font was successfully loaded + * + * @exception DWTException

      + *
    • ERROR_NULL_ARGUMENT - if path is null
    • + *
    • ERROR_DEVICE_DISPOSED - if the receiver has been disposed
    • + *
    + * + * @see Font + * + * @since 3.3 + */ +public bool loadFont (String path) { + checkDevice(); + if (path is null) DWT.error (DWT.ERROR_NULL_ARGUMENT); + if (OS.IsWinNT && OS.WIN32_VERSION >= OS.VERSION (4, 10)) { + TCHAR lpszFilename = new TCHAR (0, path, true); + return OS.AddFontResourceEx (lpszFilename, OS.FR_PRIVATE, 0) !is 0; + } + return false; +} + +void new_Object (Object object) { + for (int i=0; i + * When a device is destroyed, resources that were acquired + * on behalf of the programmer need to be returned to the + * operating system. For example, if the device allocated a + * font to be used as the system font, this font would be + * freed in release. Also,to assist the garbage + * collector and minimize the amount of memory that is not + * reclaimed when the programmer keeps a reference to a + * disposed device, all fields except the handle are zero'd. + * The handle is needed by destroy. + *

    + * This method is called before destroy. + *

    + * If subclasses reimplement this method, they must + * call the super implementation. + *

    + * + * @see #dispose + * @see #destroy + */ +protected void release () { + if (gdipToken !is null) { + Gdip.GdiplusShutdown (gdipToken[0]); + } + gdipToken = null; + scripts = null; + if (hPalette !is 0) OS.DeleteObject (hPalette); + hPalette = 0; + colorRefCount = null; + logFonts = null; + nFonts = 0; +} + +/** + * If the underlying window system supports printing warning messages + * to the console, setting warnings to false prevents these + * messages from being printed. If the argument is true then + * message printing is not blocked. + * + * @param warnings trueif warnings should be printed, and false otherwise + * + * @exception DWTException
      + *
    • ERROR_DEVICE_DISPOSED - if the receiver has been disposed
    • + *
    + */ +public void setWarnings (bool warnings) { + checkDevice (); +} + +} ++++/ + + diff -r 02112e568fee -r d3cfc7ee5c52 dwt/graphics/Resource.d --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dwt/graphics/Resource.d Fri Jan 25 14:23:28 2008 +0100 @@ -0,0 +1,78 @@ +/******************************************************************************* + * Copyright (c) 2000, 2005 IBM Corporation and others. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * IBM Corporation - initial API and implementation + *******************************************************************************/ +module dwt.graphics.Resource; + +import dwt.DWT; +import dwt.graphics.Device; + +/** + * This class is the abstract superclass of all graphics resource objects. + * Resources created by the application must be disposed. + *

    + * IMPORTANT: This class is intended to be subclassed only + * within the DWT implementation. However, it has not been marked + * final to allow those outside of the DWT development team to implement + * patched versions of the class in order to get around specific + * limitations in advance of when those limitations can be addressed + * by the team. Any class built using subclassing to access the internals + * of this class will likely fail to compile or run between releases and + * may be strongly platform specific. Subclassing should not be attempted + * without an intimate and detailed understanding of the workings of the + * hierarchy. No support is provided for user-written classes which are + * implemented as subclasses of this class. + *

    + * + * @see #dispose + * @see #isDisposed + * + * @since 3.1 + */ +public abstract class Resource { + + /** + * the device where this resource was created + */ + Device device; + +/** + * Disposes of the operating system resources associated with + * this resource. Applications must dispose of all resources + * which they allocate. + */ +public abstract void dispose(); + +/** + * Returns the Device where this resource was + * created. + * + * @return Device the device of the receiver + * + * @since 3.2 + */ +public Device getDevice() { + Device device = this.device; + if (device is null || isDisposed ()) DWT.error (DWT.ERROR_GRAPHIC_DISPOSED); + return device; +} + +/** + * Returns true if the resource has been disposed, + * and false otherwise. + *

    + * This method gets the dispose state for the resource. + * When a resource has been disposed, it is an error to + * invoke any other method using the resource. + * + * @return true when the resource is disposed and false otherwise + */ +public abstract bool isDisposed(); + +}