view dwt/widgets/MenuItem.d @ 240:c84e3d3feb3f

allow null strings and arrays as arguments
author Frank Benoit <benoit@tionex.de>
date Sat, 21 Jun 2008 02:24:49 +0200
parents 36f5cb12e1a2
children fd9c62a2998e
line wrap: on
line source

/*******************************************************************************
 * Copyright (c) 2000, 2007 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 * Port to the D programming language:
 *     Frank Benoit <benoit@tionex.de>
 *******************************************************************************/
module dwt.widgets.MenuItem;

import dwt.DWT;
import dwt.DWTException;
import dwt.events.ArmListener;
import dwt.events.HelpListener;
import dwt.events.SelectionEvent;
import dwt.events.SelectionListener;
import dwt.graphics.GC;
import dwt.graphics.GCData;
import dwt.graphics.Image;
import dwt.graphics.Rectangle;
import dwt.internal.win32.OS;

import dwt.widgets.Item;
import dwt.widgets.Widget;
import dwt.widgets.Menu;
import dwt.widgets.Decorations;
import dwt.widgets.TypedListener;
import dwt.widgets.Display;
import dwt.widgets.Event;

import dwt.dwthelper.utils;

/**
 * Instances of this class represent a selectable user interface object
 * that issues notification when pressed and released.
 * <dl>
 * <dt><b>Styles:</b></dt>
 * <dd>CHECK, CASCADE, PUSH, RADIO, SEPARATOR</dd>
 * <dt><b>Events:</b></dt>
 * <dd>Arm, Help, Selection</dd>
 * </dl>
 * <p>
 * Note: Only one of the styles CHECK, CASCADE, PUSH, RADIO and SEPARATOR
 * may be specified.
 * </p><p>
 * IMPORTANT: This class is <em>not</em> intended to be subclassed.
 * </p>
 */

public class MenuItem : Item {
    Menu parent, menu;
    HBITMAP hBitmap;
    int id, accelerator;
    /*
    * Feature in Windows.  On Windows 98, it is necessary
    * to add 4 pixels to the width of the image or the image
    * and text are too close.  On other Windows platforms,
    * this causes the text of the longest item to touch the
    * accelerator text.  The fix is to use smaller margins
    * everywhere but on Windows 98.
    */
    private static int MARGIN_WIDTH_;
    public static int MARGIN_WIDTH(){
        assert( static_this_completed );
        return MARGIN_WIDTH_;
    }
    private static int MARGIN_HEIGHT_;
    public static int MARGIN_HEIGHT(){
        assert( static_this_completed );
        return MARGIN_HEIGHT_;
    }

    private static bool static_this_completed = false;
    private static void static_this() {
        if( static_this_completed ){
            return;
        }
        synchronized {
            if( static_this_completed ){
                return;
            }
            MARGIN_WIDTH_ = OS.IsWin95 ? 2 : 1;
            MARGIN_HEIGHT_ = OS.IsWin95 ? 2 : 1;
            static_this_completed = true;
        }
    }

/**
 * Constructs a new instance of this class given its parent
 * (which must be a <code>Menu</code>) and a style value
 * describing its behavior and appearance. The item is added
 * to the end of the items maintained by its parent.
 * <p>
 * The style value is either one of the style constants defined in
 * class <code>DWT</code> which is applicable to instances of this
 * class, or must be built by <em>bitwise OR</em>'ing together
 * (that is, using the <code>int</code> "|" operator) two or more
 * of those <code>DWT</code> style constants. The class description
 * lists the style constants that are applicable to the class.
 * Style bits are also inherited from superclasses.
 * </p>
 *
 * @param parent a menu control which will be the parent of the new instance (cannot be null)
 * @param style the style of control to construct
 *
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_NULL_ARGUMENT - if the parent is null</li>
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the parent</li>
 *    <li>ERROR_INVALID_SUBCLASS - if this class is not an allowed subclass</li>
 * </ul>
 *
 * @see DWT#CHECK
 * @see DWT#CASCADE
 * @see DWT#PUSH
 * @see DWT#RADIO
 * @see DWT#SEPARATOR
 * @see Widget#checkSubclass
 * @see Widget#getStyle
 */
public this (Menu parent, int style) {
    static_this();
    super (parent, checkStyle (style));
    this.parent = parent;
    parent.createItem (this, parent.getItemCount ());
}

/**
 * Constructs a new instance of this class given its parent
 * (which must be a <code>Menu</code>), a style value
 * describing its behavior and appearance, and the index
 * at which to place it in the items maintained by its parent.
 * <p>
 * The style value is either one of the style constants defined in
 * class <code>DWT</code> which is applicable to instances of this
 * class, or must be built by <em>bitwise OR</em>'ing together
 * (that is, using the <code>int</code> "|" operator) two or more
 * of those <code>DWT</code> style constants. The class description
 * lists the style constants that are applicable to the class.
 * Style bits are also inherited from superclasses.
 * </p>
 *
 * @param parent a menu control which will be the parent of the new instance (cannot be null)
 * @param style the style of control to construct
 * @param index the zero-relative index to store the receiver in its parent
 *
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_NULL_ARGUMENT - if the parent is null</li>
 *    <li>ERROR_INVALID_RANGE - if the index is not between 0 and the number of elements in the parent (inclusive)</li>
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the parent</li>
 *    <li>ERROR_INVALID_SUBCLASS - if this class is not an allowed subclass</li>
 * </ul>
 *
 * @see DWT#CHECK
 * @see DWT#CASCADE
 * @see DWT#PUSH
 * @see DWT#RADIO
 * @see DWT#SEPARATOR
 * @see Widget#checkSubclass
 * @see Widget#getStyle
 */
public this (Menu parent, int style, int index) {
    static_this();
    super (parent, checkStyle (style));
    this.parent = parent;
    parent.createItem (this, index);
}

this (Menu parent, Menu menu, int style, int index) {
    static_this();
    super (parent, checkStyle (style));
    this.parent = parent;
    this.menu = menu;
    if (menu !is null) menu.cascade = this;
    display.addMenuItem (this);
}

/**
 * Adds the listener to the collection of listeners who will
 * be notified when the arm events are generated for the control, by sending
 * it one of the messages defined in the <code>ArmListener</code>
 * interface.
 *
 * @param listener the listener which should be notified
 *
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_NULL_ARGUMENT - if the listener is null</li>
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @see ArmListener
 * @see #removeArmListener
 */
public void addArmListener (ArmListener listener) {
    checkWidget ();
    if (listener is null) error (DWT.ERROR_NULL_ARGUMENT);
    TypedListener typedListener = new TypedListener (listener);
    addListener (DWT.Arm, typedListener);
}

/**
 * Adds the listener to the collection of listeners who will
 * be notified when the help events are generated for the control, by sending
 * it one of the messages defined in the <code>HelpListener</code>
 * interface.
 *
 * @param listener the listener which should be notified
 *
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_NULL_ARGUMENT - if the listener is null</li>
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @see HelpListener
 * @see #removeHelpListener
 */
public void addHelpListener (HelpListener listener) {
    checkWidget ();
    if (listener is null) error (DWT.ERROR_NULL_ARGUMENT);
    TypedListener typedListener = new TypedListener (listener);
    addListener (DWT.Help, typedListener);
}

/**
 * Adds the listener to the collection of listeners who will
 * be notified when the menu item is selected by the user, by sending
 * it one of the messages defined in the <code>SelectionListener</code>
 * interface.
 * <p>
 * When <code>widgetSelected</code> is called, the stateMask field of the event object is valid.
 * <code>widgetDefaultSelected</code> is not called.
 * </p>
 *
 * @param listener the listener which should be notified when the menu item is selected by the user
 *
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_NULL_ARGUMENT - if the listener is null</li>
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @see SelectionListener
 * @see #removeSelectionListener
 * @see SelectionEvent
 */
public void addSelectionListener (SelectionListener listener) {
    checkWidget ();
    if (listener is null) error (DWT.ERROR_NULL_ARGUMENT);
    TypedListener typedListener = new TypedListener(listener);
    addListener (DWT.Selection,typedListener);
    addListener (DWT.DefaultSelection,typedListener);
}

override protected void checkSubclass () {
    if (!isValidSubclass ()) error (DWT.ERROR_INVALID_SUBCLASS);
}

static int checkStyle (int style) {
    return checkBits (style, DWT.PUSH, DWT.CHECK, DWT.RADIO, DWT.SEPARATOR, DWT.CASCADE, 0);
}

override void destroyWidget () {
    parent.destroyItem (this);
    releaseHandle ();
}

bool fillAccel (ACCEL* accel) {
    accel.cmd = accel.key = accel.fVirt = 0;
    if (accelerator is 0 || !getEnabled ()) return false;
    if ((accelerator & DWT.COMMAND) !is 0) return false;
    int fVirt = OS.FVIRTKEY;
    int key = accelerator & DWT.KEY_MASK;
    auto vKey = Display.untranslateKey (key);
    if (vKey !is 0) {
        key = vKey;
    } else {
        switch (key) {
            /*
            * Bug in Windows.  For some reason, VkKeyScan
            * fails to map ESC to VK_ESCAPE and DEL to
            * VK_DELETE.  The fix is to map these keys
            * as a special case.
            */
            case 27: key = OS.VK_ESCAPE; break;
            case 127: key = OS.VK_DELETE; break;
            default: {
                key = Display.wcsToMbcs (cast(char) key);
                if (key is 0) return false;
                static if (OS.IsWinCE) {
                    key = cast(int) OS.CharUpper (cast(TCHAR*) key);
                } else {
                    vKey = OS.VkKeyScan (cast(TCHAR) key) & 0xFF;
                    if (vKey is -1) {
                        fVirt = 0;
                    } else {
                        key = vKey;
                    }
                }
            }
        }
    }
    accel.key = cast(short) key;
    accel.cmd = cast(short) id;
    accel.fVirt = cast(byte) fVirt;
    if ((accelerator & DWT.ALT) !is 0) accel.fVirt |= OS.FALT;
    if ((accelerator & DWT.SHIFT) !is 0) accel.fVirt |= OS.FSHIFT;
    if ((accelerator & DWT.CONTROL) !is 0) accel.fVirt |= OS.FCONTROL;
    return true;
}

void fixMenus (Decorations newParent) {
    if (menu !is null) menu.fixMenus (newParent);
}

/**
 * Returns the widget accelerator.  An accelerator is the bit-wise
 * OR of zero or more modifier masks and a key. Examples:
 * <code>DWT.CONTROL | DWT.SHIFT | 'T', DWT.ALT | DWT.F2</code>.
 * The default value is zero, indicating that the menu item does
 * not have an accelerator.
 *
 * @return the accelerator or 0
 *
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 */
public int getAccelerator () {
    checkWidget ();
    return accelerator;
}

/**
 * Returns a rectangle describing the receiver's size and location
 * relative to its parent (or its display if its parent is null).
 *
 * @return the receiver's bounding rectangle
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @since 3.1
 */
/*public*/ Rectangle getBounds () {
    checkWidget ();
    static if (OS.IsWinCE) return new Rectangle (0, 0, 0, 0);
    int index = parent.indexOf (this);
    if (index is -1) return new Rectangle (0, 0, 0, 0);
    if ((parent.style & DWT.BAR) !is 0) {
        Decorations shell = parent.parent;
        if (shell.menuBar !is parent) {
            return new Rectangle (0, 0, 0, 0);
        }
        auto hwndShell = shell.handle;
        MENUBARINFO info1;
        info1.cbSize = MENUBARINFO.sizeof;
        if (!OS.GetMenuBarInfo (hwndShell, OS.OBJID_MENU, 1, &info1)) {
            return new Rectangle (0, 0, 0, 0);
        }
        MENUBARINFO info2;
        info2.cbSize = MENUBARINFO.sizeof;
        if (!OS.GetMenuBarInfo (hwndShell, OS.OBJID_MENU, index + 1, &info2)) {
            return new Rectangle (0, 0, 0, 0);
        }
        int x = info2.rcBar.left - info1.rcBar.left;
        int y = info2.rcBar.top - info1.rcBar.top;
        int width = info2.rcBar.right - info2.rcBar.left;
        int height = info2.rcBar.bottom - info2.rcBar.top;
        return new Rectangle (x, y, width, height);
    } else {
        auto hMenu = parent.handle;
        RECT rect1;
        if (!OS.GetMenuItemRect (null, hMenu, 0, &rect1)) {
            return new Rectangle (0, 0, 0, 0);
        }
        RECT rect2;
        if (!OS.GetMenuItemRect (null, hMenu, index, &rect2)) {
            return new Rectangle (0, 0, 0, 0);
        }
        int x = rect2.left - rect1.left + 2;
        int y = rect2.top - rect1.top + 2;
        int width = rect2.right - rect2.left;
        int height = rect2.bottom - rect2.top;
        return new Rectangle (x, y, width, height);
    }
}

/**
 * Returns <code>true</code> if the receiver is enabled, and
 * <code>false</code> otherwise. A disabled menu item is typically
 * not selectable from the user interface and draws with an
 * inactive or "grayed" look.
 *
 * @return the receiver's enabled state
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @see #isEnabled
 */
public bool getEnabled () {
    checkWidget ();
    if ((OS.IsPPC || OS.IsSP) && parent.hwndCB !is null) {
        auto hwndCB = parent.hwndCB;
        TBBUTTONINFO info;
        info.cbSize = TBBUTTONINFO.sizeof;
        info.dwMask = OS.TBIF_STATE;
        OS.SendMessage (hwndCB, OS.TB_GETBUTTONINFO, id, &info);
        return (info.fsState & OS.TBSTATE_ENABLED) !is 0;
    }
    /*
    * Feature in Windows.  For some reason, when the menu item
    * is a separator, GetMenuItemInfo() always indicates that
    * the item is not enabled.  The fix is to track the enabled
    * state for separators.
    */
    if ((style & DWT.SEPARATOR) !is 0) {
        return (state & DISABLED) is 0;
    }
    auto hMenu = parent.handle;
    MENUITEMINFO info;
    info.cbSize = MENUITEMINFO.sizeof;
    info.fMask = OS.MIIM_STATE;
    bool success;
    static if (OS.IsWinCE) {
        int index = parent.indexOf (this);
        if (index is -1) error (DWT.ERROR_CANNOT_GET_ENABLED);
        success = cast(bool) OS.GetMenuItemInfo (hMenu, index, true, &info);
    } else {
        success = cast(bool) OS.GetMenuItemInfo (hMenu, id, false, &info);
    }
    if (!success) error (DWT.ERROR_CANNOT_GET_ENABLED);
    return (info.fState & (OS.MFS_DISABLED | OS.MFS_GRAYED)) is 0;
}

/**
 * Returns the receiver's cascade menu if it has one or null
 * if it does not. Only <code>CASCADE</code> menu items can have
 * a pull down menu. The sequence of key strokes, button presses
 * and/or button releases that are used to request a pull down
 * menu is platform specific.
 *
 * @return the receiver's menu
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 */
override public Menu getMenu () {
    checkWidget ();
    return menu;
}

override String getNameText () {
    if ((style & DWT.SEPARATOR) !is 0) return "|";
    return super.getNameText ();
}

/**
 * Returns the receiver's parent, which must be a <code>Menu</code>.
 *
 * @return the receiver's parent
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 */
public Menu getParent () {
    checkWidget ();
    return parent;
}

/**
 * Returns <code>true</code> if the receiver is selected,
 * and false otherwise.
 * <p>
 * When the receiver is of type <code>CHECK</code> or <code>RADIO</code>,
 * it is selected when it is checked.
 *
 * @return the selection state
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 */
public bool getSelection () {
    checkWidget ();
    if ((style & (DWT.CHECK | DWT.RADIO)) is 0) return false;
    if ((OS.IsPPC || OS.IsSP) && parent.hwndCB !is null) return false;
    auto hMenu = parent.handle;
    MENUITEMINFO info;
    info.cbSize = MENUITEMINFO.sizeof;
    info.fMask = OS.MIIM_STATE;
    bool success = cast(bool) OS.GetMenuItemInfo (hMenu, id, false, &info);
    if (!success) error (DWT.ERROR_CANNOT_GET_SELECTION);
    return (info.fState & OS.MFS_CHECKED) !is 0;
}

/**
 * Returns <code>true</code> if the receiver is enabled and all
 * of the receiver's ancestors are enabled, and <code>false</code>
 * otherwise. A disabled menu item is typically not selectable from the
 * user interface and draws with an inactive or "grayed" look.
 *
 * @return the receiver's enabled state
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @see #getEnabled
 */
public bool isEnabled () {
    return getEnabled () && parent.isEnabled ();
}

override void releaseChildren (bool destroy) {
    if (menu !is null) {
        menu.release (false);
        menu = null;
    }
    super.releaseChildren (destroy);
}

override void releaseHandle () {
    super.releaseHandle ();
    parent = null;
    id = -1;
}

override void releaseParent () {
    super.releaseParent ();
    if (menu !is null) menu.dispose ();
    menu = null;
}

override void releaseWidget () {
    super.releaseWidget ();
    if (hBitmap !is null) OS.DeleteObject (hBitmap);
    hBitmap = null;
    if (accelerator !is 0) {
        parent.destroyAccelerators ();
    }
    accelerator = 0;
    display.removeMenuItem (this);
}

/**
 * Removes the listener from the collection of listeners who will
 * be notified when the arm events are generated for the control.
 *
 * @param listener the listener which should no longer be notified
 *
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_NULL_ARGUMENT - if the listener is null</li>
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @see ArmListener
 * @see #addArmListener
 */
public void removeArmListener (ArmListener listener) {
    checkWidget ();
    if (listener is null) error (DWT.ERROR_NULL_ARGUMENT);
    if (eventTable is null) return;
    eventTable.unhook (DWT.Arm, listener);
}
/**
 * Removes the listener from the collection of listeners who will
 * be notified when the help events are generated for the control.
 *
 * @param listener the listener which should no longer be notified
 *
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_NULL_ARGUMENT - if the listener is null</li>
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @see HelpListener
 * @see #addHelpListener
 */
public void removeHelpListener (HelpListener listener) {
    checkWidget ();
    if (listener is null) error (DWT.ERROR_NULL_ARGUMENT);
    if (eventTable is null) return;
    eventTable.unhook (DWT.Help, listener);
}
/**
 * Removes the listener from the collection of listeners who will
 * be notified when the control is selected by the user.
 *
 * @param listener the listener which should no longer be notified
 *
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_NULL_ARGUMENT - if the listener is null</li>
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @see SelectionListener
 * @see #addSelectionListener
 */
public void removeSelectionListener (SelectionListener listener) {
    checkWidget ();
    if (listener is null) error (DWT.ERROR_NULL_ARGUMENT);
    if (eventTable is null) return;
    eventTable.unhook (DWT.Selection, listener);
    eventTable.unhook (DWT.DefaultSelection,listener);
}

void selectRadio () {
    int index = 0;
    MenuItem [] items = parent.getItems ();
    while (index < items.length && items [index] !is this) index++;
    int i = index - 1;
    while (i >= 0 && items [i].setRadioSelection (false)) --i;
    int j = index + 1;
    while (j < items.length && items [j].setRadioSelection (false)) j++;
    setSelection (true);
}

/**
 * Sets the widget accelerator.  An accelerator is the bit-wise
 * OR of zero or more modifier masks and a key. Examples:
 * <code>DWT.MOD1 | DWT.MOD2 | 'T', DWT.MOD3 | DWT.F2</code>.
 * <code>DWT.CONTROL | DWT.SHIFT | 'T', DWT.ALT | DWT.F2</code>.
 * The default value is zero, indicating that the menu item does
 * not have an accelerator.
 *
 * @param accelerator an integer that is the bit-wise OR of masks and a key
 *
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 */
public void setAccelerator (int accelerator) {
    checkWidget ();
    if (this.accelerator is accelerator) return;
    this.accelerator = accelerator;
    parent.destroyAccelerators ();
}

/**
 * Enables the receiver if the argument is <code>true</code>,
 * and disables it otherwise. A disabled menu item is typically
 * not selectable from the user interface and draws with an
 * inactive or "grayed" look.
 *
 * @param enabled the new enabled state
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 */
public void setEnabled (bool enabled) {
    checkWidget ();
    if ((OS.IsPPC || OS.IsSP) && parent.hwndCB !is null) {
        auto hwndCB = parent.hwndCB;
        TBBUTTONINFO info;
        info.cbSize = TBBUTTONINFO.sizeof;
        info.dwMask = OS.TBIF_STATE;
        OS.SendMessage (hwndCB, OS.TB_GETBUTTONINFO, id, &info);
        info.fsState &= ~OS.TBSTATE_ENABLED;
        if (enabled) info.fsState |= OS.TBSTATE_ENABLED;
        OS.SendMessage (hwndCB, OS.TB_SETBUTTONINFO, id, &info);
    } else {
        /*
        * Feature in Windows.  For some reason, when the menu item
        * is a separator, GetMenuItemInfo() always indicates that
        * the item is not enabled.  The fix is to track the enabled
        * state for separators.
        */
        if ((style & DWT.SEPARATOR) !is 0) {
            if (enabled) {
                state &= ~DISABLED;
            } else {
                state |= DISABLED;
            }
        }
        auto hMenu = parent.handle;
        static if (OS.IsWinCE) {
            int index = parent.indexOf (this);
            if (index is -1) return;
            int uEnable = OS.MF_BYPOSITION | (enabled ? OS.MF_ENABLED : OS.MF_GRAYED);
            OS.EnableMenuItem (hMenu, index, uEnable);
        } else {
            MENUITEMINFO info;
            info.cbSize = MENUITEMINFO.sizeof;
            info.fMask = OS.MIIM_STATE;
            bool success = cast(bool) OS.GetMenuItemInfo (hMenu, id, false, &info);
            if (!success) error (DWT.ERROR_CANNOT_SET_ENABLED);
            int bits = OS.MFS_DISABLED | OS.MFS_GRAYED;
            if (enabled) {
                if ((info.fState & bits) is 0) return;
                info.fState &= ~bits;
            } else {
                if ((info.fState & bits) is bits) return;
                info.fState |= bits;
            }
            success = cast(bool) OS.SetMenuItemInfo (hMenu, id, false, &info);
            if (!success) {
                /*
                * Bug in Windows.  For some reason SetMenuItemInfo(),
                * returns a fail code when setting the enabled or
                * selected state of a default item, but sets the
                * state anyway.  The fix is to ignore the error.
                *
                * NOTE:  This only happens on Vista.
                */
                if (!OS.IsWinCE && OS.WIN32_VERSION >= OS.VERSION (6, 0)) {
                    success = id is OS.GetMenuDefaultItem (hMenu, OS.MF_BYCOMMAND, OS.GMDI_USEDISABLED);
                }
                if (!success) error (DWT.ERROR_CANNOT_SET_ENABLED);
            }
        }
    }
    parent.destroyAccelerators ();
    parent.redraw ();
}

/**
 * Sets the image the receiver will display to the argument.
 * <p>
 * Note: This operation is a hint and is not supported on
 * platforms that do not have this concept (for example, Windows NT).
 * </p>
 *
 * @param image the image to display
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 */
override public void setImage (Image image) {
    checkWidget ();
    if ((style & DWT.SEPARATOR) !is 0) return;
    super.setImage (image);
    static if (OS.IsWinCE) {
        if ((OS.IsPPC || OS.IsSP) && parent.hwndCB !is null) {
            int /*long*/ hwndCB = parent.hwndCB;
            TBBUTTONINFO info;
            info.cbSize = TBBUTTONINFO.sizeof;
            info.dwMask = OS.TBIF_IMAGE;
            info.iImage = parent.imageIndex (image);
            OS.SendMessage (hwndCB, OS.TB_SETBUTTONINFO, id, &info);
        }
        return;
    }
    if (OS.WIN32_VERSION < OS.VERSION (4, 10)) return;
    MENUITEMINFO info;
    info.cbSize = MENUITEMINFO.sizeof;
    info.fMask = OS.MIIM_BITMAP;
    if (parent.foreground !is -1) {
        info.hbmpItem = OS.HBMMENU_CALLBACK;
    } else {
        if (!OS.IsWinCE && OS.WIN32_VERSION >= OS.VERSION (6, 0)) {
            if (hBitmap !is null) OS.DeleteObject (hBitmap);
            info.hbmpItem = hBitmap = image !is null ? Display.create32bitDIB (image) : null;
        } else {
            info.hbmpItem = OS.HBMMENU_CALLBACK;
        }
    }
    auto hMenu = parent.handle;
    OS.SetMenuItemInfo (hMenu, id, false, &info);
    parent.redraw ();
}

/**
 * Sets the receiver's pull down menu to the argument.
 * Only <code>CASCADE</code> menu items can have a
 * pull down menu. The sequence of key strokes, button presses
 * and/or button releases that are used to request a pull down
 * menu is platform specific.
 * <p>
 * Note: Disposing of a menu item that has a pull down menu
 * will dispose of the menu.  To avoid this behavior, set the
 * menu to null before the menu item is disposed.
 * </p>
 *
 * @param menu the new pull down menu
 *
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_MENU_NOT_DROP_DOWN - if the menu is not a drop down menu</li>
 *    <li>ERROR_MENUITEM_NOT_CASCADE - if the menu item is not a <code>CASCADE</code></li>
 *    <li>ERROR_INVALID_ARGUMENT - if the menu has been disposed</li>
 *    <li>ERROR_INVALID_PARENT - if the menu is not in the same widget tree</li>
 * </ul>
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 */
public void setMenu (Menu menu) {
    checkWidget ();

    /* Check to make sure the new menu is valid */
    if ((style & DWT.CASCADE) is 0) {
        error (DWT.ERROR_MENUITEM_NOT_CASCADE);
    }
    if (menu !is null) {
        if (menu.isDisposed()) error(DWT.ERROR_INVALID_ARGUMENT);
        if ((menu.style & DWT.DROP_DOWN) is 0) {
            error (DWT.ERROR_MENU_NOT_DROP_DOWN);
        }
        if (menu.parent !is parent.parent) {
            error (DWT.ERROR_INVALID_PARENT);
        }
    }
    setMenu (menu, false);
}

void setMenu (Menu menu, bool dispose) {

    /* Assign the new menu */
    Menu oldMenu = this.menu;
    if (oldMenu is menu) return;
    if (oldMenu !is null) oldMenu.cascade = null;
    this.menu = menu;

    /* Assign the new menu in the OS */
    if ((OS.IsPPC || OS.IsSP) && parent.hwndCB !is null) {
        if (OS.IsPPC) {
            HWND hwndCB = parent.hwndCB;
            HMENU hMenu = menu is null ? null : menu.handle;
            OS.SendMessage (hwndCB, OS.SHCMBM_SETSUBMENU, id, hMenu);
        }
        if (OS.IsSP) error (DWT.ERROR_CANNOT_SET_MENU);
    } else {
        HMENU hMenu = parent.handle;
        MENUITEMINFO info;
        info.cbSize = MENUITEMINFO.sizeof;
        info.fMask = OS.MIIM_DATA;
        int index = 0;
        while (OS.GetMenuItemInfo (hMenu, index, true, &info)) {
            if (info.dwItemData is id) break;
            index++;
        }
        if (info.dwItemData !is id) return;
        int cch = 128;
        auto hHeap = OS.GetProcessHeap ();
        int byteCount = cch * TCHAR.sizeof;
        auto pszText = cast(TCHAR*)OS.HeapAlloc (hHeap, OS.HEAP_ZERO_MEMORY, byteCount);
        info.fMask = OS.MIIM_STATE | OS.MIIM_ID | OS.MIIM_DATA;
        /*
        * Bug in Windows.  When GetMenuItemInfo() is used to get the text,
        * for an item that has a bitmap set using MIIM_BITMAP, the text is
        * not returned.  This means that when SetMenuItemInfo() is used to
        * set the submenu and the current menu state, the text is lost.
        * The fix is use MIIM_BITMAP and MIIM_STRING.
        */
        if (!OS.IsWinCE && OS.WIN32_VERSION >= OS.VERSION (4, 10)) {
            info.fMask |= OS.MIIM_BITMAP | OS.MIIM_STRING;
        } else {
            info.fMask |= OS.MIIM_TYPE;
        }
        info.dwTypeData = pszText;
        info.cch = cch;
        bool success = cast(bool) OS.GetMenuItemInfo (hMenu, index, true, &info);
        if (menu !is null) {
            menu.cascade = this;
            info.fMask |= OS.MIIM_SUBMENU;
            info.hSubMenu = menu.handle;
        }
        if (OS.IsWinCE) {
            OS.RemoveMenu (hMenu, index, OS.MF_BYPOSITION);
            /*
            * On WinCE, InsertMenuItem() is not available.  The fix is to
            * use SetMenuItemInfo() but this call does not set the menu item
            * state and submenu.  The fix is to use InsertMenu() to insert
            * the item, SetMenuItemInfo() to set the string and EnableMenuItem()
            * and CheckMenuItem() to set the state.
            */
            int /*long*/ uIDNewItem = id;
            int uFlags = OS.MF_BYPOSITION;
            if (menu !is null) {
                uFlags |= OS.MF_POPUP;
                uIDNewItem = cast(int)menu.handle;
            }
            TCHAR[] lpNewItem = StrToTCHARs (0, " ", true);
            success = OS.InsertMenu (hMenu, index, uFlags, uIDNewItem, lpNewItem.ptr) !is 0;
            if (success) {
                info.fMask = OS.MIIM_DATA | OS.MIIM_TYPE;
                success = OS.SetMenuItemInfo (hMenu, index, true, &info) !is 0;
                if ((info.fState & (OS.MFS_DISABLED | OS.MFS_GRAYED)) !is 0) {
                    OS.EnableMenuItem (hMenu, index, OS.MF_BYPOSITION | OS.MF_GRAYED);
                }
                if ((info.fState & OS.MFS_CHECKED) !is 0) {
                    OS.CheckMenuItem (hMenu, index, OS.MF_BYPOSITION | OS.MF_CHECKED);
                }
            }
        } else {
            if (dispose || oldMenu is null) {
                success = cast(bool) OS.SetMenuItemInfo (hMenu, index, true, &info);
            } else {
                /*
                * Feature in Windows.  When SetMenuItemInfo () is used to
                * set a submenu and the menu item already has a submenu,
                * Windows destroys the previous menu.  This is undocumented
                * and unexpected but not necessarily wrong.  The fix is to
                * remove the item with RemoveMenu () which does not destroy
                * the submenu and then insert the item with InsertMenuItem ().
                */
                OS.RemoveMenu (hMenu, index, OS.MF_BYPOSITION);
                success = OS.InsertMenuItem (hMenu, index, true, &info) !is 0;
            }
        }
        if (pszText !is null ) OS.HeapFree (hHeap, 0, pszText);
        if (!success) error (DWT.ERROR_CANNOT_SET_MENU);
    }
    parent.destroyAccelerators ();
}

bool setRadioSelection (bool value) {
    if ((style & DWT.RADIO) is 0) return false;
    if (getSelection () !is value) {
        setSelection (value);
        postEvent (DWT.Selection);
    }
    return true;
}

/**
 * Sets the selection state of the receiver.
 * <p>
 * When the receiver is of type <code>CHECK</code> or <code>RADIO</code>,
 * it is selected when it is checked.
 *
 * @param selected the new selection state
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 */
public void setSelection (bool selected) {
    checkWidget ();
    if ((style & (DWT.CHECK | DWT.RADIO)) is 0) return;
    if ((OS.IsPPC || OS.IsSP) && parent.hwndCB !is null) return;
    auto hMenu = parent.handle;
    if (OS.IsWinCE) {
        int index = parent.indexOf (this);
        if (index is -1) return;
        int uCheck = OS.MF_BYPOSITION | (selected ? OS.MF_CHECKED : OS.MF_UNCHECKED);
        OS.CheckMenuItem (hMenu, index, uCheck);
    } else {
        MENUITEMINFO info;
        info.cbSize = MENUITEMINFO.sizeof;
        info.fMask = OS.MIIM_STATE;
        bool success = cast(bool) OS.GetMenuItemInfo (hMenu, id, false, &info);
        if (!success) error (DWT.ERROR_CANNOT_SET_SELECTION);
        info.fState &= ~OS.MFS_CHECKED;
        if (selected) info.fState |= OS.MFS_CHECKED;
        success = cast(bool) OS.SetMenuItemInfo (hMenu, id, false, &info);
        if (!success) {
            /*
            * Bug in Windows.  For some reason SetMenuItemInfo(),
            * returns a fail code when setting the enabled or
            * selected state of a default item, but sets the
            * state anyway.  The fix is to ignore the error.
            *
            * NOTE:  This only happens on Vista.
            */
            if (!OS.IsWinCE && OS.WIN32_VERSION >= OS.VERSION (6, 0)) {
                success = id is OS.GetMenuDefaultItem (hMenu, OS.MF_BYCOMMAND, OS.GMDI_USEDISABLED);
            }
            if (!success) error (DWT.ERROR_CANNOT_SET_SELECTION);
        }
    }
    parent.redraw ();
}
/**
 * Sets the receiver's text. The string may include
 * the mnemonic character and accelerator text.
 * <p>
 * Mnemonics are indicated by an '&amp;' that causes the next
 * character to be the mnemonic.  When the user presses a
 * key sequence that matches the mnemonic, a selection
 * event occurs. On most platforms, the mnemonic appears
 * underlined but may be emphasised in a platform specific
 * manner.  The mnemonic indicator character '&amp;' can be
 * escaped by doubling it in the string, causing a single
 * '&amp;' to be displayed.
 * </p>
 * <p>
 * Accelerator text is indicated by the '\t' character.
 * On platforms that support accelerator text, the text
 * that follows the '\t' character is displayed to the user,
 * typically indicating the key stroke that will cause
 * the item to become selected.  On most platforms, the
 * accelerator text appears right aligned in the menu.
 * Setting the accelerator text does not install the
 * accelerator key sequence. The accelerator key sequence
 * is installed using #setAccelerator.
 * </p>
 *
 * @param string the new text
 *
 * @exception DWTException <ul>
 *    <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li>
 *    <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li>
 * </ul>
 *
 * @see #setAccelerator
 */
override public void setText (String string) {
    checkWidget ();
    // DWT extension: allow null string
    //if (string is null) error (DWT.ERROR_NULL_ARGUMENT);
    if ((style & DWT.SEPARATOR) !is 0) return;
    if (text==/*eq*/string ) return;
    super.setText (string);
    auto hHeap = OS.GetProcessHeap ();
    TCHAR* pszText;
    bool success = false;
    if ((OS.IsPPC || OS.IsSP) && parent.hwndCB !is null) {
        /*
        * Bug in WinCE PPC.  Tool items on the menubar don't resize
        * correctly when the character '&' is used (even when it
        * is a sequence '&&').  The fix is to remove all '&' from
        * the string.
        */
        if (string.indexOf ('&') !is -1) {
            int length_ = string.length;
            char[] text = new char [length_];
            string.getChars( 0, length_, text, 0);
            int i = 0, j = 0;
            for (i=0; i<length_; i++) {
                if (text[i] !is '&') text [j++] = text [i];
            }
            if (j < i) string = text[ 0 .. j ].dup;
        }
        /* Use the character encoding for the default locale */
        TCHAR[] buffer = StrToTCHARs (0, string, true);
        int byteCount = buffer.length * TCHAR.sizeof;
        pszText = cast(TCHAR*) OS.HeapAlloc (hHeap, OS.HEAP_ZERO_MEMORY, byteCount);
        OS.MoveMemory (pszText, buffer.ptr, byteCount);
        auto hwndCB = parent.hwndCB;
        TBBUTTONINFO info2;
        info2.cbSize = TBBUTTONINFO.sizeof;
        info2.dwMask = OS.TBIF_TEXT;
        info2.pszText = pszText;
        success = OS.SendMessage (hwndCB, OS.TB_SETBUTTONINFO, id, &info2) !is 0;
    } else {
        MENUITEMINFO info;
        info.cbSize = MENUITEMINFO.sizeof;
        auto hMenu = parent.handle;

        /* Use the character encoding for the default locale */
        TCHAR[] buffer = StrToTCHARs (0, string, true);
        int byteCount = buffer.length * TCHAR.sizeof;
        pszText = cast(TCHAR*)OS.HeapAlloc (hHeap, OS.HEAP_ZERO_MEMORY, byteCount);
        OS.MoveMemory (pszText, buffer.ptr, byteCount);
        /*
        * Bug in Windows 2000.  For some reason, when MIIM_TYPE is set
        * on a menu item that also has MIIM_BITMAP, the MIIM_TYPE clears
        * the MIIM_BITMAP style.  The fix is to use MIIM_STRING.
        */
        if (!OS.IsWinCE && OS.WIN32_VERSION >= OS.VERSION (4, 10)) {
            info.fMask = OS.MIIM_STRING;
        } else {
            info.fMask = OS.MIIM_TYPE;
            info.fType = widgetStyle ();
        }
        info.dwTypeData = pszText;
        success = cast(bool) OS.SetMenuItemInfo (hMenu, id, false, &info);
    }
    if (pszText !is null) OS.HeapFree (hHeap, 0, pszText);
    if (!success) error (DWT.ERROR_CANNOT_SET_TEXT);
    parent.redraw ();
}

int widgetStyle () {
    int bits = 0;
    Decorations shell = parent.parent;
    if ((shell.style & DWT.MIRRORED) !is 0) {
        if ((parent.style & DWT.LEFT_TO_RIGHT) !is 0) {
            bits |= OS.MFT_RIGHTJUSTIFY | OS.MFT_RIGHTORDER;
        }
    } else {
        if ((parent.style & DWT.RIGHT_TO_LEFT) !is 0) {
            bits |= OS.MFT_RIGHTJUSTIFY | OS.MFT_RIGHTORDER;
        }
    }
    if ((style & DWT.SEPARATOR) !is 0) return bits | OS.MFT_SEPARATOR;
    if ((style & DWT.RADIO) !is 0) return bits | OS.MFT_RADIOCHECK;
    return bits | OS.MFT_STRING;
}

LRESULT wmCommandChild (int /*long*/ wParam, int /*long*/ lParam) {
    if ((style & DWT.CHECK) !is 0) {
        setSelection (!getSelection ());
    } else {
        if ((style & DWT.RADIO) !is 0) {
            if ((parent.getStyle () & DWT.NO_RADIO_GROUP) !is 0) {
                setSelection (!getSelection ());
            } else {
                selectRadio ();
            }
        }
    }
    Event event = new Event ();
    setInputState (event, DWT.Selection);
    postEvent (DWT.Selection, event);
    return null;
}

LRESULT wmDrawChild (int /*long*/ wParam, int /*long*/ lParam) {
    DRAWITEMSTRUCT* struct_ = cast(DRAWITEMSTRUCT*)lParam;
    //OS.MoveMemory (struct_, lParam, DRAWITEMSTRUCT.sizeof);
    if (image !is null) {
        GCData data = new GCData();
        data.device = display;
        GC gc = GC.win32_new (struct_.hDC, data);
        /*
        * Bug in Windows.  When a bitmap is included in the
        * menu bar, the HDC seems to already include the left
        * coordinate.  The fix is to ignore this value when
        * the item is in a menu bar.
        */
        int x = (parent.style & DWT.BAR) !is 0 ? MARGIN_WIDTH * 2 : struct_.rcItem.left;
        Image image = getEnabled () ? this.image : new Image (display, this.image, DWT.IMAGE_DISABLE);
        gc.drawImage (image, x, struct_.rcItem.top + MARGIN_HEIGHT);
        if (this.image !is image) image.dispose ();
        gc.dispose ();
    }
    if (parent.foreground !is -1) OS.SetTextColor (struct_.hDC, parent.foreground);
    return null;
}

LRESULT wmMeasureChild (int /*long*/ wParam, int /*long*/ lParam) {
    MEASUREITEMSTRUCT* struct_ = cast(MEASUREITEMSTRUCT*)lParam;
    //OS.MoveMemory (struct_, lParam, MEASUREITEMSTRUCT.sizeof);
    int width = 0, height = 0;
    if (image !is null) {
        Rectangle rect = image.getBounds ();
        width = rect.width;
        height = rect.height;
    } else {
        /*
        * Bug in Windows.  If a menu contains items that have
        * images and can be checked, Windows does not include
        * the width of the image and the width of the check when
        * computing the width of the menu.  When the longest item
        * does not have an image, the label and the accelerator
        * text can overlap.  The fix is to use SetMenuItemInfo()
        * to indicate that all items have a bitmap and then include
        * the width of the widest bitmap in WM_MEASURECHILD.
        */
        MENUINFO lpcmi;
        lpcmi.cbSize = MENUINFO.sizeof;
        lpcmi.fMask = OS.MIM_STYLE;
        auto hMenu = parent.handle;
        OS.GetMenuInfo (hMenu, &lpcmi);
        if ((lpcmi.dwStyle & OS.MNS_CHECKORBMP) is 0) {
            MenuItem [] items = parent.getItems ();
            for (int i=0; i<items.length; i++) {
                MenuItem item = items [i];
                if (item.image !is null) {
                    Rectangle rect = item.image.getBounds ();
                    width = Math.max (width, rect.width);
                }
            }
        }
    }
    if (width !is 0 || height !is 0) {
        struct_.itemWidth = width + MARGIN_WIDTH * 2;
        struct_.itemHeight = height + MARGIN_HEIGHT * 2;
        //OS.MoveMemory (lParam, struct_, MEASUREITEMSTRUCT.sizeof);
    }
    return null;
}

}