view dwt/opengl/GLData.d @ 212:ab60f3309436

reverted the char[] to String and use the an alias.
author Frank Benoit <benoit@tionex.de>
date Mon, 05 May 2008 00:12:38 +0200
parents 8d7572b6f3f6
children fd9c62a2998e
line wrap: on
line source

/*******************************************************************************
 * Copyright (c) 2005, 2006 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 * Port to the D Programming Language:
 *     John Reimer <terminal.node@gmail.com>
 *******************************************************************************/
module dwt.opengl.GLData;

import tango.text.Util;
import tango.util.Convert;
import dwt.dwthelper.utils;

/**
 * The GLData class is a device-independent description
 * of the pixel format attributes of a GL drawable.
 *
 * @see GLCanvas
 *
 * @since 3.2
 */

public class GLData {
    /**
     * Specifies a double-buffered surface.  During context
     * creation, only double-buffered formats are considered
     * when set to true.
     */
    public bool doubleBuffer;

    /**
     * Specifies a stereo surface.  During context creation,
     * only stereo formats are considered when set to true.
     */
    public bool stereo;

    /**
     * The size in bits of the color buffer's red channel.
     * During context creation, this specifies the minimum
     * required red bits.
     */
    public int redSize;

    /**
     * The size in bits of the color buffer's green channel.
     * During context creation, this specifies the minimum
     * required green bits.
     */
    public int greenSize;

    /**
     * The size in bits of the color buffer's blue channel.
     * During context creation, this specifies the minimum
     * required blue bits.
     */
    public int blueSize;

    /**
     * The size in bits of the color buffer's alpha channel.
     * During context creation, this specifies the minimum
     * required alpha bits.
     */
    public int alphaSize;

    /**
     * The size in bits of the depth buffer.  During context
     * creation, the smallest depth buffer of at least the
     * specified value is preferred, or zero for no depth
     * buffer.
     */
    public int depthSize;

    /**
     * The desired number of stencil bitplanes.  During
     * context creation, the smallest stencil buffer of at
     * least the specified value is preferred, or zero for
     * no stencil buffer.
     */
    public int stencilSize;

    /**
     * The size in bits of the accumulation buffer's red
     * channel. During context creation, this specifies the
     * minimum required red bits.
     */
    public int accumRedSize;

    /**
     * The size in bits of the accumulation buffer's green
     * channel. During context creation, this specifies the
     * minimum required green bits.
     */
    public int accumGreenSize;

    /**
     * The size in bits of the accumulation buffer's blue
     * channel. During context creation, this specifies the
     * minimum required blue bits.
     */
    public int accumBlueSize;

    /**
     * The size in bits of the accumulation buffer's alpha
     * channel. During context creation, this specifies the
     * minimum required alpha bits.
     */
    public int accumAlphaSize;

    /**
     * The number of multisample buffers used by this context.
     * During context creation, this specifies the minimum
     * number of multisample buffers requested.
     */
    public int sampleBuffers;

    /**
     * The number of samples accepted in the multisample buffer.
     * During creation, pixel formats with the smallest number of
     * samples that meets or exceeds the specified minimum number
     * are preferred.
     */
    public int samples;

/**
 * Returns a string containing a concise, human-readable
 * description of the receiver.
 *
 * @return a string representation of the data
 */
override public String toString() {
    String string = doubleBuffer ? "doubleBuffer," : "";
    string ~= stereo ? "stereo," : "";
    string ~= "r:" ~     to!(String)(redSize)  ~ " g:" ~ to!(String)(greenSize) ~
              " b:" ~    to!(String)(blueSize) ~ " a:" ~ to!(String)(alphaSize) ~ "," ~
              "depth:" ~ to!(String)(depthSize) ~ ",stencil:" ~ to!(String)(stencilSize) ~
              ",accum r:" ~ to!(String)(accumRedSize) ~ "g:" ~ to!(String)(accumGreenSize) ~
              "b:" ~ to!(String)(accumBlueSize) ~ "a:" ~ to!(String)(accumAlphaSize) ~
              ",sampleBuffers:" ~ to!(String)(sampleBuffers) ~ ",samples:" ~ to!(String)(samples);
    return string;
}
}