Mercurial > projects > dwt-win
diff dwt/widgets/Widget.d @ 31:92c102dd64a3
Added all widgets modules as dummy. Most modules of accessible are equal to the linux version, except Accessible.
author | Frank Benoit <benoit@tionex.de> |
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date | Mon, 28 Jan 2008 04:47:28 +0100 |
parents | |
children | 2985239119a3 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dwt/widgets/Widget.d Mon Jan 28 04:47:28 2008 +0100 @@ -0,0 +1,2436 @@ +/******************************************************************************* + * Copyright (c) 2000, 2007 IBM Corporation and others. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * IBM Corporation - initial API and implementation + *******************************************************************************/ +module dwt.widgets.Widget; + +import dwt.widgets.Display; + +class Widget { + Display display; + void checkWidget(); + void releaseWidget(); + void releaseChildren(bool); + void release(bool); + void releaseParent(); + bool isDisposed(); + void dispose(); + void error(int); + this () ; + this (Widget parent, int style) ; +} +/++ +import dwt.DWT; +import dwt.DWTException; +import dwt.events.DisposeListener; +import dwt.graphics.GC; +import dwt.graphics.GCData; +import dwt.internal.DWTEventListener; +import dwt.internal.win32.LRESULT; +import dwt.internal.win32.MSG; +import dwt.internal.win32.OS; +import dwt.internal.win32.PAINTSTRUCT; +import dwt.internal.win32.POINT; +import dwt.internal.win32.RECT; +import dwt.internal.win32.SHRGINFO; +import dwt.internal.win32.TRACKMOUSEEVENT; + +/** + * This class is the abstract superclass of all user interface objects. + * Widgets are created, disposed and issue notification to listeners + * when events occur which affect them. + * <dl> + * <dt><b>Styles:</b></dt> + * <dd>(none)</dd> + * <dt><b>Events:</b></dt> + * <dd>Dispose</dd> + * </dl> + * <p> + * IMPORTANT: This class is intended to be subclassed <em>only</em> + * within the DWT implementation. However, it has not been marked + * final to allow those outside of the DWT development team to implement + * patched versions of the class in order to get around specific + * limitations in advance of when those limitations can be addressed + * by the team. Any class built using subclassing to access the internals + * of this class will likely fail to compile or run between releases and + * may be strongly platform specific. Subclassing should not be attempted + * without an intimate and detailed understanding of the workings of the + * hierarchy. No support is provided for user-written classes which are + * implemented as subclasses of this class. + * </p> + * + * @see #checkSubclass + */ + +public abstract class Widget { + int style, state; + Display display; + EventTable eventTable; + Object data; + + /* Global state flags */ + static final int DISPOSED = 1<<0; + static final int CANVAS = 1<<1; + static final int KEYED_DATA = 1<<2; + static final int DISABLED = 1<<3; + static final int HIDDEN = 1<<4; + + /* A layout was requested on this widget */ + static final int LAYOUT_NEEDED = 1<<5; + + /* The preferred size of a child has changed */ + static final int LAYOUT_CHANGED = 1<<6; + + /* A layout was requested in this widget hierarchy */ + static final int LAYOUT_CHILD = 1<<7; + + /* Background flags */ + static final int THEME_BACKGROUND = 1<<8; + static final int DRAW_BACKGROUND = 1<<9; + static final int PARENT_BACKGROUND = 1<<10; + + /* Dispose and release flags */ + static final int RELEASED = 1<<11; + static final int DISPOSE_SENT = 1<<12; + + /* More global widget state flags */ + static final int TRACK_MOUSE = 1<<13; + static final int FOREIGN_HANDLE = 1<<14; + static final int DRAG_DETECT = 1<<15; + + /* Default size for widgets */ + static final int DEFAULT_WIDTH = 64; + static final int DEFAULT_HEIGHT = 64; + + /* Check and initialize the Common Controls DLL */ + static final int MAJOR = 5, MINOR = 80; + static { + if (!OS.IsWinCE) { + if (OS.COMCTL32_VERSION < OS.VERSION (MAJOR, MINOR)) { + System.out.println ("***WARNING: DWT requires comctl32.dll version " + MAJOR + "." + MINOR + " or greater"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ + System.out.println ("***WARNING: Detected: " + OS.COMCTL32_MAJOR + "." + OS.COMCTL32_MINOR); //$NON-NLS-1$ //$NON-NLS-2$ + } + } + OS.InitCommonControls (); + } + +/** + * Prevents uninitialized instances from being created outside the package. + */ +Widget () { +} + +/** + * Constructs a new instance of this class given its parent + * and a style value describing its behavior and appearance. + * <p> + * The style value is either one of the style constants defined in + * class <code>DWT</code> which is applicable to instances of this + * class, or must be built by <em>bitwise OR</em>'ing together + * (that is, using the <code>int</code> "|" operator) two or more + * of those <code>DWT</code> style constants. The class description + * lists the style constants that are applicable to the class. + * Style bits are also inherited from superclasses. + * </p> + * + * @param parent a widget which will be the parent of the new instance (cannot be null) + * @param style the style of widget to construct + * + * @exception IllegalArgumentException <ul> + * <li>ERROR_NULL_ARGUMENT - if the parent is null</li> + * <li>ERROR_INVALID_ARGUMENT - if the parent is disposed</li> + * </ul> + * @exception DWTException <ul> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the parent</li> + * <li>ERROR_INVALID_SUBCLASS - if this class is not an allowed subclass</li> + * </ul> + * + * @see DWT + * @see #checkSubclass + * @see #getStyle + */ +public Widget (Widget parent, int style) { + checkSubclass (); + checkParent (parent); + this.style = style; + display = parent.display; +} + +void _addListener (int eventType, Listener listener) { + if (eventTable is null) eventTable = new EventTable (); + eventTable.hook (eventType, listener); +} + +/** + * Adds the listener to the collection of listeners who will + * be notified when an event of the given type occurs. When the + * event does occur in the widget, the listener is notified by + * sending it the <code>handleEvent()</code> message. The event + * type is one of the event constants defined in class <code>DWT</code>. + * + * @param eventType the type of event to listen for + * @param listener the listener which should be notified when the event occurs + * + * @exception IllegalArgumentException <ul> + * <li>ERROR_NULL_ARGUMENT - if the listener is null</li> + * </ul> + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see Listener + * @see DWT + * @see #removeListener(int, Listener) + * @see #notifyListeners + */ +public void addListener (int eventType, Listener listener) { + checkWidget(); + if (listener is null) error (DWT.ERROR_NULL_ARGUMENT); + _addListener (eventType, listener); +} + +/** + * Adds the listener to the collection of listeners who will + * be notified when the widget is disposed. When the widget is + * disposed, the listener is notified by sending it the + * <code>widgetDisposed()</code> message. + * + * @param listener the listener which should be notified when the receiver is disposed + * + * @exception IllegalArgumentException <ul> + * <li>ERROR_NULL_ARGUMENT - if the listener is null</li> + * </ul> + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see DisposeListener + * @see #removeDisposeListener + */ +public void addDisposeListener (DisposeListener listener) { + checkWidget(); + if (listener is null) error (DWT.ERROR_NULL_ARGUMENT); + TypedListener typedListener = new TypedListener (listener); + addListener (DWT.Dispose, typedListener); +} + +int callWindowProc (int hwnd, int msg, int wParam, int lParam) { + return 0; +} + +/** + * Returns a style with exactly one style bit set out of + * the specified set of exclusive style bits. All other + * possible bits are cleared when the first matching bit + * is found. Bits that are not part of the possible set + * are untouched. + * + * @param style the original style bits + * @param int0 the 0th possible style bit + * @param int1 the 1st possible style bit + * @param int2 the 2nd possible style bit + * @param int3 the 3rd possible style bit + * @param int4 the 4th possible style bit + * @param int5 the 5th possible style bit + * + * @return the new style bits + */ +static int checkBits (int style, int int0, int int1, int int2, int int3, int int4, int int5) { + int mask = int0 | int1 | int2 | int3 | int4 | int5; + if ((style & mask) is 0) style |= int0; + if ((style & int0) !is 0) style = (style & ~mask) | int0; + if ((style & int1) !is 0) style = (style & ~mask) | int1; + if ((style & int2) !is 0) style = (style & ~mask) | int2; + if ((style & int3) !is 0) style = (style & ~mask) | int3; + if ((style & int4) !is 0) style = (style & ~mask) | int4; + if ((style & int5) !is 0) style = (style & ~mask) | int5; + return style; +} + +void checkOrientation (Widget parent) { + style &= ~DWT.MIRRORED; + if ((style & (DWT.LEFT_TO_RIGHT | DWT.RIGHT_TO_LEFT)) is 0) { + if (parent !is null) { + if ((parent.style & DWT.LEFT_TO_RIGHT) !is 0) style |= DWT.LEFT_TO_RIGHT; + if ((parent.style & DWT.RIGHT_TO_LEFT) !is 0) style |= DWT.RIGHT_TO_LEFT; + } + } + style = checkBits (style, DWT.LEFT_TO_RIGHT, DWT.RIGHT_TO_LEFT, 0, 0, 0, 0); +} + +void checkOpened () { + /* Do nothing */ +} + +/** + * Throws an exception if the specified widget can not be + * used as a parent for the receiver. + * + * @exception IllegalArgumentException <ul> + * <li>ERROR_NULL_ARGUMENT - if the parent is null</li> + * <li>ERROR_INVALID_ARGUMENT - if the parent is disposed</li> + * </ul> + * @exception DWTException <ul> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the parent</li> + * </ul> + */ +void checkParent (Widget parent) { + if (parent is null) error (DWT.ERROR_NULL_ARGUMENT); + if (parent.isDisposed ()) error (DWT.ERROR_INVALID_ARGUMENT); + parent.checkWidget (); + parent.checkOpened (); +} + +/** + * Checks that this class can be subclassed. + * <p> + * The DWT class library is intended to be subclassed + * only at specific, controlled points (most notably, + * <code>Composite</code> and <code>Canvas</code> when + * implementing new widgets). This method enforces this + * rule unless it is overridden. + * </p><p> + * <em>IMPORTANT:</em> By providing an implementation of this + * method that allows a subclass of a class which does not + * normally allow subclassing to be created, the implementer + * agrees to be fully responsible for the fact that any such + * subclass will likely fail between DWT releases and will be + * strongly platform specific. No support is provided for + * user-written classes which are implemented in this fashion. + * </p><p> + * The ability to subclass outside of the allowed DWT classes + * is intended purely to enable those not on the DWT development + * team to implement patches in order to get around specific + * limitations in advance of when those limitations can be + * addressed by the team. Subclassing should not be attempted + * without an intimate and detailed understanding of the hierarchy. + * </p> + * + * @exception DWTException <ul> + * <li>ERROR_INVALID_SUBCLASS - if this class is not an allowed subclass</li> + * </ul> + */ +protected void checkSubclass () { + if (!isValidSubclass ()) error (DWT.ERROR_INVALID_SUBCLASS); +} + +/** + * Throws an <code>DWTException</code> if the receiver can not + * be accessed by the caller. This may include both checks on + * the state of the receiver and more generally on the entire + * execution context. This method <em>should</em> be called by + * widget implementors to enforce the standard DWT invariants. + * <p> + * Currently, it is an error to invoke any method (other than + * <code>isDisposed()</code>) on a widget that has had its + * <code>dispose()</code> method called. It is also an error + * to call widget methods from any thread that is different + * from the thread that created the widget. + * </p><p> + * In future releases of DWT, there may be more or fewer error + * checks and exceptions may be thrown for different reasons. + * </p> + * + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + */ +protected void checkWidget () { + Display display = this.display; + if (display is null) error (DWT.ERROR_WIDGET_DISPOSED); + if (display.thread !is Thread.currentThread ()) error (DWT.ERROR_THREAD_INVALID_ACCESS); + if ((state & DISPOSED) !is 0) error (DWT.ERROR_WIDGET_DISPOSED); +} + +/** + * Destroys the widget in the operating system and releases + * the widget's handle. If the widget does not have a handle, + * this method may hide the widget, mark the widget as destroyed + * or do nothing, depending on the widget. + * <p> + * When a widget is destroyed in the operating system, its + * descendants are also destroyed by the operating system. + * This means that it is only necessary to call <code>destroyWidget</code> + * on the root of the widget tree. + * </p><p> + * This method is called after <code>releaseWidget()</code>. + * </p><p> + * See also <code>releaseChild()</code>, <code>releaseWidget()</code> + * and <code>releaseHandle()</code>. + * </p> + * + * @see #dispose + */ +void destroyWidget () { + releaseHandle (); +} + +int DeferWindowPos(int hWinPosInfo, int hWnd, int hWndInsertAfter, int X, int Y, int cx, int cy, int uFlags){ + if (OS.IsWinCE) { + /* + * Feature in Windows. On Windows CE, DeferWindowPos always causes + * a WM_SIZE message, even when the new size is the same as the old + * size. The fix is to detect that the size has not changed and set + * SWP_NOSIZE. + */ + if ((uFlags & OS.SWP_NOSIZE) is 0) { + RECT lpRect = new RECT (); + OS.GetWindowRect (hWnd, lpRect); + if (cy is lpRect.bottom - lpRect.top && cx is lpRect.right - lpRect.left) { + /* + * Feature in Windows. On Windows CE, DeferWindowPos when called + * with SWP_DRAWFRAME always causes a WM_SIZE message, even + * when SWP_NOSIZE is set and when the new size is the same as the + * old size. The fix is to clear SWP_DRAWFRAME when the size is + * the same. + */ + uFlags &= ~OS.SWP_DRAWFRAME; + uFlags |= OS.SWP_NOSIZE; + } + } + } + return OS.DeferWindowPos (hWinPosInfo, hWnd, hWndInsertAfter, X, Y, cx, cy, uFlags); +} + +/** + * Disposes of the operating system resources associated with + * the receiver and all its descendants. After this method has + * been invoked, the receiver and all descendants will answer + * <code>true</code> when sent the message <code>isDisposed()</code>. + * Any internal connections between the widgets in the tree will + * have been removed to facilitate garbage collection. + * <p> + * NOTE: This method is not called recursively on the descendants + * of the receiver. This means that, widget implementers can not + * detect when a widget is being disposed of by re-implementing + * this method, but should instead listen for the <code>Dispose</code> + * event. + * </p> + * + * @exception DWTException <ul> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see #addDisposeListener + * @see #removeDisposeListener + * @see #checkWidget + */ +public void dispose () { + /* + * Note: It is valid to attempt to dispose a widget + * more than once. If this happens, fail silently. + */ + if (isDisposed ()) return; + if (!isValidThread ()) error (DWT.ERROR_THREAD_INVALID_ACCESS); + release (true); +} + +bool dragDetect (int hwnd, int x, int y, bool filter, bool [] detect, bool [] consume) { + if (consume !is null) consume [0] = false; + if (detect !is null) detect [0] = true; + POINT pt = new POINT (); + pt.x = x; + pt.y = y; + OS.ClientToScreen (hwnd, pt); + return OS.DragDetect (hwnd, pt); +} + +/** + * Does whatever widget specific cleanup is required, and then + * uses the code in <code>DWTError.error</code> to handle the error. + * + * @param code the descriptive error code + * + * @see DWT#error(int) + */ +void error (int code) { + DWT.error(code); +} + +bool filters (int eventType) { + return display.filters (eventType); +} + +Widget findItem (int id) { + return null; +} + +char [] fixMnemonic (String string) { + char [] buffer = new char [string.length ()]; + string.getChars (0, string.length (), buffer, 0); + int i = 0, j = 0; + while (i < buffer.length) { + if (buffer [i] is '&') { + if (i + 1 < buffer.length && buffer [i + 1] is '&') { + buffer [j++] = ' '; + i++; + } + i++; + } else { + buffer [j++] = buffer [i++]; + } + } + while (j < buffer.length) buffer [j++] = 0; + return buffer; +} + +/** + * Returns the application defined widget data associated + * with the receiver, or null if it has not been set. The + * <em>widget data</em> is a single, unnamed field that is + * stored with every widget. + * <p> + * Applications may put arbitrary objects in this field. If + * the object stored in the widget data needs to be notified + * when the widget is disposed of, it is the application's + * responsibility to hook the Dispose event on the widget and + * do so. + * </p> + * + * @return the widget data + * + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - when the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - when called from the wrong thread</li> + * </ul> + * + * @see #setData(Object) + */ +public Object getData () { + checkWidget(); + return (state & KEYED_DATA) !is 0 ? ((Object []) data) [0] : data; +} + +/** + * Returns the application defined property of the receiver + * with the specified name, or null if it has not been set. + * <p> + * Applications may have associated arbitrary objects with the + * receiver in this fashion. If the objects stored in the + * properties need to be notified when the widget is disposed + * of, it is the application's responsibility to hook the + * Dispose event on the widget and do so. + * </p> + * + * @param key the name of the property + * @return the value of the property or null if it has not been set + * + * @exception IllegalArgumentException <ul> + * <li>ERROR_NULL_ARGUMENT - if the key is null</li> + * </ul> + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see #setData(String, Object) + */ +public Object getData (String key) { + checkWidget(); + if (key is null) error (DWT.ERROR_NULL_ARGUMENT); + if ((state & KEYED_DATA) !is 0) { + Object [] table = (Object []) data; + for (int i=1; i<table.length; i+=2) { + if (key.equals (table [i])) return table [i+1]; + } + } + return null; +} + +/** + * Returns the <code>Display</code> that is associated with + * the receiver. + * <p> + * A widget's display is either provided when it is created + * (for example, top level <code>Shell</code>s) or is the + * same as its parent's display. + * </p> + * + * @return the receiver's display + * + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * </ul> + */ +public Display getDisplay () { + Display display = this.display; + if (display is null) error (DWT.ERROR_WIDGET_DISPOSED); + return display; +} + +Menu getMenu () { + return null; +} + +/** + * Returns the name of the widget. This is the name of + * the class without the package name. + * + * @return the name of the widget + */ +String getName () { + String string = getClass ().getName (); + int index = string.lastIndexOf ('.'); + if (index is -1) return string; + return string.substring (index + 1, string.length ()); +} + +/* + * Returns a short printable representation for the contents + * of a widget. For example, a button may answer the label + * text. This is used by <code>toString</code> to provide a + * more meaningful description of the widget. + * + * @return the contents string for the widget + * + * @see #toString + */ +String getNameText () { + return ""; //$NON-NLS-1$ +} + +/** + * Returns the receiver's style information. + * <p> + * Note that the value which is returned by this method <em>may + * not match</em> the value which was provided to the constructor + * when the receiver was created. This can occur when the underlying + * operating system does not support a particular combination of + * requested styles. For example, if the platform widget used to + * implement a particular DWT widget always has scroll bars, the + * result of calling this method would always have the + * <code>DWT.H_SCROLL</code> and <code>DWT.V_SCROLL</code> bits set. + * </p> + * + * @return the style bits + * + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + */ +public int getStyle () { + checkWidget(); + return style; +} + +/* + * Returns <code>true</code> if the specified eventType is + * hooked, and <code>false</code> otherwise. Implementations + * of DWT can avoid creating objects and sending events + * when an event happens in the operating system but + * there are no listeners hooked for the event. + * + * @param eventType the event to be checked + * + * @return <code>true</code> when the eventType is hooked and <code>false</code> otherwise + * + * @see #isListening + */ +bool hooks (int eventType) { + if (eventTable is null) return false; + return eventTable.hooks (eventType); +} + +/** + * Returns <code>true</code> if the widget has been disposed, + * and <code>false</code> otherwise. + * <p> + * This method gets the dispose state for the widget. + * When a widget has been disposed, it is an error to + * invoke any other method using the widget. + * </p> + * + * @return <code>true</code> when the widget is disposed and <code>false</code> otherwise + */ +public bool isDisposed () { + return (state & DISPOSED) !is 0; +} + +/** + * Returns <code>true</code> if there are any listeners + * for the specified event type associated with the receiver, + * and <code>false</code> otherwise. The event type is one of + * the event constants defined in class <code>DWT</code>. + * + * @param eventType the type of event + * @return true if the event is hooked + * + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see DWT + */ +public bool isListening (int eventType) { + checkWidget(); + return hooks (eventType); +} + +/* + * Returns <code>true</code> when subclassing is + * allowed and <code>false</code> otherwise + * + * @return <code>true</code> when subclassing is allowed and <code>false</code> otherwise + */ +bool isValidSubclass () { + return Display.isValidClass (getClass ()); +} + +/* + * Returns <code>true</code> when the current thread is + * the thread that created the widget and <code>false</code> + * otherwise. + * + * @return <code>true</code> when the current thread is the thread that created the widget and <code>false</code> otherwise + */ +bool isValidThread () { + return getDisplay ().isValidThread (); +} + +void mapEvent (int hwnd, Event event) { +} + +GC new_GC (GCData data) { + return null; +} + +/** + * Notifies all of the receiver's listeners for events + * of the given type that one such event has occurred by + * invoking their <code>handleEvent()</code> method. The + * event type is one of the event constants defined in class + * <code>DWT</code>. + * + * @param eventType the type of event which has occurred + * @param event the event data + * + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see DWT + * @see #addListener + * @see #removeListener(int, Listener) + */ +public void notifyListeners (int eventType, Event event) { + checkWidget(); + if (event is null) event = new Event (); + sendEvent (eventType, event); +} + +void postEvent (int eventType) { + sendEvent (eventType, null, false); +} + +void postEvent (int eventType, Event event) { + sendEvent (eventType, event, false); +} + +/* + * Releases the widget hierarchy and optionally destroys + * the receiver. + * <p> + * Typically, a widget with children will broadcast this + * message to all children so that they too can release their + * resources. The <code>releaseHandle</code> method is used + * as part of this broadcast to zero the handle fields of the + * children without calling <code>destroyWidget</code>. In + * this scenario, the children are actually destroyed later, + * when the operating system destroys the widget tree. + * </p> + * + * @param destroy indicates that the receiver should be destroyed + * + * @see #dispose + * @see #releaseHandle + * @see #releaseParent + * @see #releaseWidget +*/ +void release (bool destroy) { + if ((state & DISPOSE_SENT) is 0) { + state |= DISPOSE_SENT; + sendEvent (DWT.Dispose); + } + if ((state & DISPOSED) is 0) { + releaseChildren (destroy); + } + if ((state & RELEASED) is 0) { + state |= RELEASED; + if (destroy) { + releaseParent (); + releaseWidget (); + destroyWidget (); + } else { + releaseWidget (); + releaseHandle (); + } + } +} + +void releaseChildren (bool destroy) { +} + +/* + * Releases the widget's handle by zero'ing it out. + * Does not destroy or release any operating system + * resources. + * <p> + * This method is called after <code>releaseWidget</code> + * or from <code>destroyWidget</code> when a widget is being + * destroyed to ensure that the widget is marked as destroyed + * in case the act of destroying the widget in the operating + * system causes application code to run in callback that + * could access the widget. + * </p> + * + * @see #dispose + * @see #releaseChildren + * @see #releaseParent + * @see #releaseWidget + */ +void releaseHandle () { + state |= DISPOSED; + display = null; +} + +/* + * Releases the receiver, a child in a widget hierarchy, + * from its parent. + * <p> + * When a widget is destroyed, it may be necessary to remove + * it from an internal data structure of the parent. When + * a widget has no handle, it may also be necessary for the + * parent to hide the widget or otherwise indicate that the + * widget has been disposed. For example, disposing a menu + * bar requires that the menu bar first be released from the + * shell when the menu bar is active. + * </p> + * + * @see #dispose + * @see #releaseChildren + * @see #releaseWidget + * @see #releaseHandle + */ +void releaseParent () { +} + +/* + * Releases any internal resources back to the operating + * system and clears all fields except the widget handle. + * <p> + * When a widget is destroyed, resources that were acquired + * on behalf of the programmer need to be returned to the + * operating system. For example, if the widget made a + * copy of an icon, supplied by the programmer, this copy + * would be freed in <code>releaseWidget</code>. Also, + * to assist the garbage collector and minimize the amount + * of memory that is not reclaimed when the programmer keeps + * a reference to a disposed widget, all fields except the + * handle are zero'd. The handle is needed by <code>destroyWidget</code>. + * </p> + * + * @see #dispose + * @see #releaseChildren + * @see #releaseHandle + * @see #releaseParent + */ +void releaseWidget () { + eventTable = null; + data = null; +} + +/** + * Removes the listener from the collection of listeners who will + * be notified when an event of the given type occurs. The event + * type is one of the event constants defined in class <code>DWT</code>. + * + * @param eventType the type of event to listen for + * @param listener the listener which should no longer be notified when the event occurs + * + * @exception IllegalArgumentException <ul> + * <li>ERROR_NULL_ARGUMENT - if the listener is null</li> + * </ul> + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see Listener + * @see DWT + * @see #addListener + * @see #notifyListeners + */ +public void removeListener (int eventType, Listener listener) { + checkWidget(); + if (listener is null) error (DWT.ERROR_NULL_ARGUMENT); + if (eventTable is null) return; + eventTable.unhook (eventType, listener); +} + +/** + * Removes the listener from the collection of listeners who will + * be notified when an event of the given type occurs. + * <p> + * <b>IMPORTANT:</b> This method is <em>not</em> part of the DWT + * public API. It is marked public only so that it can be shared + * within the packages provided by DWT. It should never be + * referenced from application code. + * </p> + * + * @param eventType the type of event to listen for + * @param listener the listener which should no longer be notified when the event occurs + * + * @exception IllegalArgumentException <ul> + * <li>ERROR_NULL_ARGUMENT - if the listener is null</li> + * </ul> + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see Listener + * @see #addListener + */ +protected void removeListener (int eventType, DWTEventListener listener) { + checkWidget(); + if (listener is null) error (DWT.ERROR_NULL_ARGUMENT); + if (eventTable is null) return; + eventTable.unhook (eventType, listener); +} + +/** + * Removes the listener from the collection of listeners who will + * be notified when the widget is disposed. + * + * @param listener the listener which should no longer be notified when the receiver is disposed + * + * @exception IllegalArgumentException <ul> + * <li>ERROR_NULL_ARGUMENT - if the listener is null</li> + * </ul> + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see DisposeListener + * @see #addDisposeListener + */ +public void removeDisposeListener (DisposeListener listener) { + checkWidget(); + if (listener is null) error (DWT.ERROR_NULL_ARGUMENT); + if (eventTable is null) return; + eventTable.unhook (DWT.Dispose, listener); +} + +bool sendDragEvent (int button, int x, int y) { + Event event = new Event (); + event.button = button; + event.x = x; + event.y = y; + setInputState (event, DWT.DragDetect); + postEvent (DWT.DragDetect, event); + if (isDisposed ()) return false; + return event.doit; +} + +bool sendDragEvent (int button, int stateMask, int x, int y) { + Event event = new Event (); + event.button = button; + event.x = x; + event.y = y; + event.stateMask = stateMask; + postEvent (DWT.DragDetect, event); + if (isDisposed ()) return false; + return event.doit; +} + +void sendEvent (Event event) { + Display display = event.display; + if (!display.filterEvent (event)) { + if (eventTable !is null) eventTable.sendEvent (event); + } +} + +void sendEvent (int eventType) { + sendEvent (eventType, null, true); +} + +void sendEvent (int eventType, Event event) { + sendEvent (eventType, event, true); +} + +void sendEvent (int eventType, Event event, bool send) { + if (eventTable is null && !display.filters (eventType)) { + return; + } + if (event is null) event = new Event (); + event.type = eventType; + event.display = display; + event.widget = this; + if (event.time is 0) { + event.time = display.getLastEventTime (); + } + if (send) { + sendEvent (event); + } else { + display.postEvent (event); + } +} + +bool sendKeyEvent (int type, int msg, int wParam, int lParam) { + Event event = new Event (); + if (!setKeyState (event, type, wParam, lParam)) return true; + return sendKeyEvent (type, msg, wParam, lParam, event); +} + +bool sendKeyEvent (int type, int msg, int wParam, int lParam, Event event) { + sendEvent (type, event); + if (isDisposed ()) return false; + return event.doit; +} + +bool sendMouseEvent (int type, int button, int hwnd, int msg, int wParam, int lParam) { + return sendMouseEvent (type, button, display.getClickCount (type, button, hwnd, lParam), 0, false, hwnd, msg, wParam, lParam); +} + +bool sendMouseEvent (int type, int button, int count, int detail, bool send, int hwnd, int msg, int wParam, int lParam) { + if (!hooks (type) && !filters (type)) return true; + Event event = new Event (); + event.button = button; + event.detail = detail; + event.count = count; + event.x = (short) (lParam & 0xFFFF); + event.y = (short) (lParam >> 16); + setInputState (event, type); + mapEvent (hwnd, event); + if (send) { + sendEvent (type, event); + if (isDisposed ()) return false; + } else { + postEvent (type, event); + } + return event.doit; +} + +/** + * Sets the application defined widget data associated + * with the receiver to be the argument. The <em>widget + * data</em> is a single, unnamed field that is stored + * with every widget. + * <p> + * Applications may put arbitrary objects in this field. If + * the object stored in the widget data needs to be notified + * when the widget is disposed of, it is the application's + * responsibility to hook the Dispose event on the widget and + * do so. + * </p> + * + * @param data the widget data + * + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - when the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - when called from the wrong thread</li> + * </ul> + * + * @see #getData() + */ +public void setData (Object data) { + checkWidget(); + if ((state & KEYED_DATA) !is 0) { + ((Object []) this.data) [0] = data; + } else { + this.data = data; + } +} + +/** + * Sets the application defined property of the receiver + * with the specified name to the given value. + * <p> + * Applications may associate arbitrary objects with the + * receiver in this fashion. If the objects stored in the + * properties need to be notified when the widget is disposed + * of, it is the application's responsibility to hook the + * Dispose event on the widget and do so. + * </p> + * + * @param key the name of the property + * @param value the new value for the property + * + * @exception IllegalArgumentException <ul> + * <li>ERROR_NULL_ARGUMENT - if the key is null</li> + * </ul> + * @exception DWTException <ul> + * <li>ERROR_WIDGET_DISPOSED - if the receiver has been disposed</li> + * <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver</li> + * </ul> + * + * @see #getData(String) + */ +public void setData (String key, Object value) { + checkWidget(); + if (key is null) error (DWT.ERROR_NULL_ARGUMENT); + int index = 1; + Object [] table = null; + if ((state & KEYED_DATA) !is 0) { + table = (Object []) data; + while (index < table.length) { + if (key.equals (table [index])) break; + index += 2; + } + } + if (value !is null) { + if ((state & KEYED_DATA) !is 0) { + if (index is table.length) { + Object [] newTable = new Object [table.length + 2]; + System.arraycopy (table, 0, newTable, 0, table.length); + data = table = newTable; + } + } else { + table = new Object [3]; + table [0] = data; + data = table; + state |= KEYED_DATA; + } + table [index] = key; + table [index + 1] = value; + } else { + if ((state & KEYED_DATA) !is 0) { + if (index !is table.length) { + int length = table.length - 2; + if (length is 1) { + data = table [0]; + state &= ~KEYED_DATA; + } else { + Object [] newTable = new Object [length]; + System.arraycopy (table, 0, newTable, 0, index); + System.arraycopy (table, index + 2, newTable, index, length - index); + data = newTable; + } + } + } + } +} + +bool sendFocusEvent (int type) { + sendEvent (type); + // widget could be disposed at this point + return true; +} + +bool setInputState (Event event, int type) { + if (OS.GetKeyState (OS.VK_MENU) < 0) event.stateMask |= DWT.ALT; + if (OS.GetKeyState (OS.VK_SHIFT) < 0) event.stateMask |= DWT.SHIFT; + if (OS.GetKeyState (OS.VK_CONTROL) < 0) event.stateMask |= DWT.CONTROL; + if (OS.GetKeyState (OS.VK_LBUTTON) < 0) event.stateMask |= DWT.BUTTON1; + if (OS.GetKeyState (OS.VK_MBUTTON) < 0) event.stateMask |= DWT.BUTTON2; + if (OS.GetKeyState (OS.VK_RBUTTON) < 0) event.stateMask |= DWT.BUTTON3; + if (OS.GetKeyState (OS.VK_XBUTTON1) < 0) event.stateMask |= DWT.BUTTON4; + if (OS.GetKeyState (OS.VK_XBUTTON2) < 0) event.stateMask |= DWT.BUTTON5; + switch (type) { + case DWT.MouseDown: + case DWT.MouseDoubleClick: + if (event.button is 1) event.stateMask &= ~DWT.BUTTON1; + if (event.button is 2) event.stateMask &= ~DWT.BUTTON2; + if (event.button is 3) event.stateMask &= ~DWT.BUTTON3; + if (event.button is 4) event.stateMask &= ~DWT.BUTTON4; + if (event.button is 5) event.stateMask &= ~DWT.BUTTON5; + break; + case DWT.MouseUp: + if (event.button is 1) event.stateMask |= DWT.BUTTON1; + if (event.button is 2) event.stateMask |= DWT.BUTTON2; + if (event.button is 3) event.stateMask |= DWT.BUTTON3; + if (event.button is 4) event.stateMask |= DWT.BUTTON4; + if (event.button is 5) event.stateMask |= DWT.BUTTON5; + break; + case DWT.KeyDown: + case DWT.Traverse: + if (event.keyCode is DWT.ALT) event.stateMask &= ~DWT.ALT; + if (event.keyCode is DWT.SHIFT) event.stateMask &= ~DWT.SHIFT; + if (event.keyCode is DWT.CONTROL) event.stateMask &= ~DWT.CONTROL; + break; + case DWT.KeyUp: + if (event.keyCode is DWT.ALT) event.stateMask |= DWT.ALT; + if (event.keyCode is DWT.SHIFT) event.stateMask |= DWT.SHIFT; + if (event.keyCode is DWT.CONTROL) event.stateMask |= DWT.CONTROL; + break; + } + return true; +} + +bool setKeyState (Event event, int type, int wParam, int lParam) { + + /* + * Feature in Windows. When the user presses Ctrl+Backspace + * or Ctrl+Enter, Windows sends a WM_CHAR with Delete (0x7F) + * and '\n' instead of '\b' and '\r'. This is the correct + * platform behavior but is not portable. The fix is to detect + * these cases and convert the character. + */ + switch (display.lastAscii) { + case DWT.DEL: + if (display.lastKey is DWT.BS) display.lastAscii = DWT.BS; + break; + case DWT.LF: + if (display.lastKey is DWT.CR) display.lastAscii = DWT.CR; + break; + } + + /* + * Feature in Windows. When the user presses either the Enter + * key or the numeric keypad Enter key, Windows sends a WM_KEYDOWN + * with wParam=VK_RETURN in both cases. In order to distinguish + * between the keys, the extended key bit is tested. If the bit + * is set, assume that the numeric keypad Enter was pressed. + */ + if (display.lastKey is DWT.CR && display.lastAscii is DWT.CR) { + if ((lParam & 0x1000000) !is 0) display.lastKey = DWT.KEYPAD_CR; + } + + if (display.lastVirtual) { + /* + * Feature in Windows. The virtual key VK_DELETE is not + * treated as both a virtual key and an ASCII key by Windows. + * Therefore, we will not receive a WM_CHAR for this key. + * The fix is to treat VK_DELETE as a special case and map + * the ASCII value explicitly (Delete is 0x7F). + */ + if (display.lastKey is OS.VK_DELETE) display.lastAscii = 0x7F; + + /* + * Feature in Windows. When the user presses Ctrl+Pause, the + * VK_CANCEL key is generated and a WM_CHAR is sent with 0x03, + * possibly to allow an application to look for Ctrl+C and the + * the Break key at the same time. This is unexpected and + * unwanted. The fix is to detect the case and set the character + * to zero. + */ + if (display.lastKey is OS.VK_CANCEL) display.lastAscii = 0x0; + + event.keyCode = Display.translateKey (display.lastKey); + } else { + event.keyCode = display.lastKey; + } + if (display.lastAscii !is 0 || display.lastNull) { + event.character = Display.mbcsToWcs ((char) display.lastAscii); + } + if (event.keyCode is 0 && event.character is 0) { + if (!display.lastNull) return false; + } + return setInputState (event, type); +} + +bool SetWindowPos (int hWnd, int hWndInsertAfter, int X, int Y, int cx, int cy, int uFlags) { + if (OS.IsWinCE) { + /* + * Feature in Windows. On Windows CE, SetWindowPos() always causes + * a WM_SIZE message, even when the new size is the same as the old + * size. The fix is to detect that the size has not changed and set + * SWP_NOSIZE. + */ + if ((uFlags & OS.SWP_NOSIZE) is 0) { + RECT lpRect = new RECT (); + OS.GetWindowRect (hWnd, lpRect); + if (cy is lpRect.bottom - lpRect.top && cx is lpRect.right - lpRect.left) { + /* + * Feature in Windows. On Windows CE, SetWindowPos() when called + * with SWP_DRAWFRAME always causes a WM_SIZE message, even + * when SWP_NOSIZE is set and when the new size is the same as the + * old size. The fix is to clear SWP_DRAWFRAME when the size is + * the same. + */ + uFlags &= ~OS.SWP_DRAWFRAME; + uFlags |= OS.SWP_NOSIZE; + } + } + } + return OS.SetWindowPos (hWnd, hWndInsertAfter, X, Y, cx, cy, uFlags); +} + +bool showMenu (int x, int y) { + Event event = new Event (); + event.x = x; + event.y = y; + sendEvent (DWT.MenuDetect, event); + if (!event.doit) return true; + Menu menu = getMenu (); + if (menu !is null && !menu.isDisposed ()) { + if (x !is event.x || y !is event.y) { + menu.setLocation (event.x, event.y); + } + menu.setVisible (true); + return true; + } + return false; +} + +/** + * Returns a string containing a concise, human-readable + * description of the receiver. + * + * @return a string representation of the receiver + */ +public String toString () { + String string = "*Disposed*"; //$NON-NLS-1$ + if (!isDisposed ()) { + string = "*Wrong Thread*"; //$NON-NLS-1$ + if (isValidThread ()) string = getNameText (); + } + return getName () + " {" + string + "}"; //$NON-NLS-1$ //$NON-NLS-2$ +} + +LRESULT wmCaptureChanged (int hwnd, int wParam, int lParam) { + display.captureChanged = true; + return null; +} + +LRESULT wmChar (int hwnd, int wParam, int lParam) { + /* + * Do not report a lead byte as a key pressed. + */ + if (!OS.IsUnicode && OS.IsDBLocale) { + byte lead = (byte) (wParam & 0xFF); + if (OS.IsDBCSLeadByte (lead)) return null; + } + display.lastAscii = wParam; + display.lastNull = wParam is 0; + if (!sendKeyEvent (DWT.KeyDown, OS.WM_CHAR, wParam, lParam)) { + return LRESULT.ONE; + } + // widget could be disposed at this point + return null; +} + +LRESULT wmContextMenu (int hwnd, int wParam, int lParam) { + if (wParam !is hwnd) return null; + + /* + * Feature in Windows. SHRecognizeGesture() sends an undocumented + * WM_CONTEXTMENU notification when the flag SHRG_NOTIFY_PARENT is + * not set. This causes the context menu to be displayed twice, + * once by the caller of SHRecognizeGesture() and once from this + * method. The fix is to ignore WM_CONTEXTMENU notifications on + * all WinCE platforms. + * + * NOTE: This only happens on WM2003. Previous WinCE versions did + * not support WM_CONTEXTMENU. + */ + if (OS.IsWinCE) return null; + + /* + * Feature in Windows. When the user presses WM_NCRBUTTONUP, + * a WM_CONTEXTMENU message is generated. This happens when + * the user releases the mouse over a scroll bar. Normally, + * window displays the default scrolling menu but applications + * can process WM_CONTEXTMENU to display a different menu. + * Typically, an application does not want to supply a special + * scroll menu. The fix is to look for a WM_CONTEXTMENU that + * originated from a mouse event and display the menu when the + * mouse was released in the client area. + */ + int x = 0, y = 0; + if (lParam !is -1) { + POINT pt = new POINT (); + x = pt.x = (short) (lParam & 0xFFFF); + y = pt.y = (short) (lParam >> 16); + OS.ScreenToClient (hwnd, pt); + RECT rect = new RECT (); + OS.GetClientRect (hwnd, rect); + if (!OS.PtInRect (rect, pt)) return null; + } else { + int pos = OS.GetMessagePos (); + x = (short) (pos & 0xFFFF); + y = (short) (pos >> 16); + } + + /* Show the menu */ + return showMenu (x, y) ? LRESULT.ZERO : null; +} + +LRESULT wmIMEChar (int hwnd, int wParam, int lParam) { + Display display = this.display; + display.lastKey = 0; + display.lastAscii = wParam; + display.lastVirtual = display.lastNull = display.lastDead = false; + if (!sendKeyEvent (DWT.KeyDown, OS.WM_IME_CHAR, wParam, lParam)) { + return LRESULT.ONE; + } + sendKeyEvent (DWT.KeyUp, OS.WM_IME_CHAR, wParam, lParam); + // widget could be disposed at this point + display.lastKey = display.lastAscii = 0; + return LRESULT.ONE; +} + +LRESULT wmKeyDown (int hwnd, int wParam, int lParam) { + + /* Ignore repeating modifier keys by testing key down state */ + switch (wParam) { + case OS.VK_SHIFT: + case OS.VK_MENU: + case OS.VK_CONTROL: + case OS.VK_CAPITAL: + case OS.VK_NUMLOCK: + case OS.VK_SCROLL: + if ((lParam & 0x40000000) !is 0) return null; + } + + /* Clear last key and last ascii because a new key has been typed */ + display.lastAscii = display.lastKey = 0; + display.lastVirtual = display.lastNull = display.lastDead = false; + + /* + * Do not report a lead byte as a key pressed. + */ + if (!OS.IsUnicode && OS.IsDBLocale) { + byte lead = (byte) (wParam & 0xFF); + if (OS.IsDBCSLeadByte (lead)) return null; + } + + /* Map the virtual key */ + /* + * Bug in WinCE. MapVirtualKey() returns incorrect values. + * The fix is to rely on a key mappings table to determine + * whether the key event must be sent now or if a WM_CHAR + * event will follow. The key mappings table maps virtual + * keys to DWT key codes and does not contain mappings for + * Windows virtual keys like VK_A. Virtual keys that are + * both virtual and ASCII are a special case. + */ + int mapKey = 0; + if (OS.IsWinCE) { + switch (wParam) { + case OS.VK_BACK: mapKey = DWT.BS; break; + case OS.VK_RETURN: mapKey = DWT.CR; break; + case OS.VK_DELETE: mapKey = DWT.DEL; break; + case OS.VK_ESCAPE: mapKey = DWT.ESC; break; + case OS.VK_TAB: mapKey = DWT.TAB; break; + } + } else { + mapKey = OS.MapVirtualKey (wParam, 2); + } + + /* + * Bug in Windows 95 and NT. When the user types an accent key such + * as ^ to get an accented character on a German keyboard, the accent + * key should be ignored and the next key that the user types is the + * accented key. The fix is to detect the accent key stroke (called + * a dead key) by testing the high bit of the value returned by + * MapVirtualKey(). A further problem is that the high bit on + * Windows NT is bit 32 while the high bit on Windows 95 is bit 16. + * They should both be bit 32. + * + * When the user types an accent key that does not correspond to a + * virtual key, MapVirtualKey() won't set the high bit to indicate + * a dead key. This happens when an accent key, such as '^' is the + * result of a modifier such as Shift key and MapVirtualKey() always + * returns the unshifted key. The fix is to peek for a WM_DEADCHAR + * and avoid issuing the event. + */ + if (OS.IsWinNT) { + if ((mapKey & 0x80000000) !is 0) return null; + } else { + if ((mapKey & 0x8000) !is 0) return null; + } + MSG msg = new MSG (); + int flags = OS.PM_NOREMOVE | OS.PM_NOYIELD | OS.PM_QS_INPUT | OS.PM_QS_POSTMESSAGE; + if (OS.PeekMessage (msg, hwnd, OS.WM_DEADCHAR, OS.WM_DEADCHAR, flags)) { + display.lastDead = true; + display.lastVirtual = mapKey is 0; + display.lastKey = display.lastVirtual ? wParam : mapKey; + return null; + } + + /* + * Bug in Windows. Somehow, the widget is becoming disposed after + * calling PeekMessage(). In rare circumstances, it seems that + * PeekMessage() can allow DWT listeners to run that might contain + * application code that disposes the widget. It is not exactly + * clear how this can happen. PeekMessage() is only looking for + * WM_DEADCHAR. It is not dispatching any message that it finds + * or removing any message from the queue. Cross-thread messages + * are disabled. The fix is to check for a disposed widget and + * return without calling the window proc. + */ + if (isDisposed ()) return LRESULT.ONE; + + /* + * If we are going to get a WM_CHAR, ensure that last key has + * the correct character value for the key down and key up + * events. It is not sufficient to ignore the WM_KEYDOWN + * (when we know we are going to get a WM_CHAR) and compute + * the key in WM_CHAR because there is not enough information + * by the time we get the WM_CHAR. For example, when the user + * types Ctrl+Shift+6 on a US keyboard, we get a WM_CHAR with + * wParam=30. When the user types Ctrl+Shift+6 on a German + * keyboard, we also get a WM_CHAR with wParam=30. On the US + * keyboard Shift+6 is ^, on the German keyboard Shift+6 is &. + * There is no way to map wParam=30 in WM_CHAR to the correct + * value. Also, on international keyboards, the control key + * may be down when the user has not entered a control character. + * + * NOTE: On Windows 98, keypad keys are virtual despite the + * fact that a WM_CHAR is issued. On Windows 2000 and XP, + * they are not virtual. Therefore it is necessary to force + * numeric keypad keys to be virtual. + */ + display.lastVirtual = mapKey is 0 || display.numpadKey (wParam) !is 0; + if (display.lastVirtual) { + display.lastKey = wParam; + /* + * Feature in Windows. The virtual key VK_DELETE is not + * treated as both a virtual key and an ASCII key by Windows. + * Therefore, we will not receive a WM_CHAR for this key. + * The fix is to treat VK_DELETE as a special case and map + * the ASCII value explicitly (Delete is 0x7F). + */ + if (display.lastKey is OS.VK_DELETE) display.lastAscii = 0x7F; + + /* + * It is possible to get a WM_CHAR for a virtual key when + * Num Lock is on. If the user types Home while Num Lock + * is down, a WM_CHAR is issued with WPARM=55 (for the + * character 7). If we are going to get a WM_CHAR we need + * to ensure that the last key has the correct value. Note + * that Ctrl+Home does not issue a WM_CHAR when Num Lock is + * down. + */ + if (OS.VK_NUMPAD0 <= display.lastKey && display.lastKey <= OS.VK_DIVIDE) { + /* + * Feature in Windows. Calling to ToAscii() or ToUnicode(), clears + * the accented state such that the next WM_CHAR loses the accent. + * This makes is critical that the accent key is detected. Also, + * these functions clear the character that is entered using the + * special Windows keypad sequence when NumLock is down (ie. typing + * ALT+0231 should gives 'c' with a cedilla when NumLock is down). + */ + if (display.asciiKey (display.lastKey) !is 0) return null; + display.lastAscii = display.numpadKey (display.lastKey); + } + } else { + /* + * Convert LastKey to lower case because Windows non-virtual + * keys that are also ASCII keys, such as like VK_A, are have + * upper case values in WM_KEYDOWN despite the fact that the + * Shift was not pressed. + */ + display.lastKey = OS.CharLower ((short) mapKey); + + /* + * Feature in Windows. The virtual key VK_CANCEL is treated + * as both a virtual key and ASCII key by Windows. This + * means that a WM_CHAR with WPARAM=3 will be issued for + * this key. In order to distinguish between this key and + * Ctrl+C, mark the key as virtual. + */ + if (wParam is OS.VK_CANCEL) display.lastVirtual = true; + + /* + * Some key combinations map to Windows ASCII keys depending + * on the keyboard. For example, Ctrl+Alt+Q maps to @ on a + * German keyboard. If the current key combination is special, + * the correct character is placed in wParam for processing in + * WM_CHAR. If this is the case, issue the key down event from + * inside WM_CHAR. + */ + int asciiKey = display.asciiKey (wParam); + if (asciiKey !is 0) { + /* + * When the user types Ctrl+Space, ToAscii () maps this to + * Space. Normally, ToAscii () maps a key to a different + * key if both a WM_KEYDOWN and a WM_CHAR will be issued. + * To avoid the extra DWT.KeyDown, look for a space and + * issue the event from WM_CHAR. + */ + if (asciiKey is ' ') return null; + if (asciiKey !is wParam) return null; + /* + * Feature in Windows. The virtual key VK_CANCEL is treated + * as both a virtual key and ASCII key by Windows. This + * means that a WM_CHAR with WPARAM=3 will be issued for + * this key. To avoid the extra DWT.KeyDown, look for + * VK_CANCEL and issue the event from WM_CHAR. + */ + if (wParam is OS.VK_CANCEL) return null; + } + + /* + * If the control key is not down at this point, then + * the key that was pressed was an accent key or a regular + * key such as 'A' or Shift+A. In that case, issue the + * key event from WM_CHAR. + */ + if (OS.GetKeyState (OS.VK_CONTROL) >= 0) return null; + + /* + * Get the shifted state or convert to lower case if necessary. + * If the user types Ctrl+A, LastAscii should be 'a', not 'A'. + * If the user types Ctrl+Shift+A, LastAscii should be 'A'. + * If the user types Ctrl+Shift+6, the value of LastAscii will + * depend on the international keyboard. + */ + if (OS.GetKeyState (OS.VK_SHIFT) < 0) { + display.lastAscii = display.shiftedKey (wParam); + if (display.lastAscii is 0) display.lastAscii = mapKey; + } else { + display.lastAscii = OS.CharLower ((short) mapKey); + } + + /* Note that Ctrl+'@' is ASCII NUL and is delivered in WM_CHAR */ + if (display.lastAscii is '@') return null; + display.lastAscii = display.controlKey (display.lastAscii); + } + if (!sendKeyEvent (DWT.KeyDown, OS.WM_KEYDOWN, wParam, lParam)) { + return LRESULT.ONE; + } + // widget could be disposed at this point + return null; +} + +LRESULT wmKeyUp (int hwnd, int wParam, int lParam) { + Display display = this.display; + + /* Check for hardware keys */ + if (OS.IsWinCE) { + if (OS.VK_APP1 <= wParam && wParam <= OS.VK_APP6) { + display.lastKey = display.lastAscii = 0; + display.lastVirtual = display.lastNull = display.lastDead = false; + Event event = new Event (); + event.detail = wParam - OS.VK_APP1 + 1; + /* Check the bit 30 to get the key state */ + int type = (lParam & 0x40000000) !is 0 ? DWT.HardKeyUp : DWT.HardKeyDown; + if (setInputState (event, type)) sendEvent (type, event); + // widget could be disposed at this point + return null; + } + } + + /* + * If the key up is not hooked, reset last key + * and last ascii in case the key down is hooked. + */ + if (!hooks (DWT.KeyUp) && !display.filters (DWT.KeyUp)) { + display.lastKey = display.lastAscii = 0; + display.lastVirtual = display.lastNull = display.lastDead = false; + return null; + } + + /* Map the virtual key. */ + /* + * Bug in WinCE. MapVirtualKey() returns incorrect values. + * The fix is to rely on a key mappings table to determine + * whether the key event must be sent now or if a WM_CHAR + * event will follow. The key mappings table maps virtual + * keys to DWT key codes and does not contain mappings for + * Windows virtual keys like VK_A. Virtual keys that are + * both virtual and ASCII are a special case. + */ + int mapKey = 0; + if (OS.IsWinCE) { + switch (wParam) { + case OS.VK_BACK: mapKey = DWT.BS; break; + case OS.VK_RETURN: mapKey = DWT.CR; break; + case OS.VK_DELETE: mapKey = DWT.DEL; break; + case OS.VK_ESCAPE: mapKey = DWT.ESC; break; + case OS.VK_TAB: mapKey = DWT.TAB; break; + } + } else { + mapKey = OS.MapVirtualKey (wParam, 2); + } + + /* + * Bug in Windows 95 and NT. When the user types an accent key such + * as ^ to get an accented character on a German keyboard, the accent + * key should be ignored and the next key that the user types is the + * accented key. The fix is to detect the accent key stroke (called + * a dead key) by testing the high bit of the value returned by + * MapVirtualKey (). A further problem is that the high bit on + * Windows NT is bit 32 while the high bit on Windows 95 is bit 16. + * They should both be bit 32. + */ + if (OS.IsWinNT) { + if ((mapKey & 0x80000000) !is 0) return null; + } else { + if ((mapKey & 0x8000) !is 0) return null; + } + if (display.lastDead) return null; + + /* + * NOTE: On Windows 98, keypad keys are virtual despite the + * fact that a WM_CHAR is issued. On Windows 2000 and XP, + * they are not virtual. Therefore it is necessary to force + * numeric keypad keys to be virtual. + */ + display.lastVirtual = mapKey is 0 || display.numpadKey (wParam) !is 0; + if (display.lastVirtual) { + display.lastKey = wParam; + } else { + /* + * Feature in Windows. The virtual key VK_CANCEL is treated + * as both a virtual key and ASCII key by Windows. This + * means that a WM_CHAR with WPARAM=3 will be issued for + * this key. In order to distinguish between this key and + * Ctrl+C, mark the key as virtual. + */ + if (wParam is OS.VK_CANCEL) display.lastVirtual = true; + if (display.lastKey is 0) { + display.lastAscii = 0; + display.lastNull = display.lastDead = false; + return null; + } + } + LRESULT result = null; + if (!sendKeyEvent (DWT.KeyUp, OS.WM_KEYUP, wParam, lParam)) { + result = LRESULT.ONE; + } + // widget could be disposed at this point + display.lastKey = display.lastAscii = 0; + display.lastVirtual = display.lastNull = display.lastDead = false; + return result; +} + +LRESULT wmKillFocus (int hwnd, int wParam, int lParam) { + int code = callWindowProc (hwnd, OS.WM_KILLFOCUS, wParam, lParam); + sendFocusEvent (DWT.FocusOut); + // widget could be disposed at this point + + /* + * It is possible (but unlikely), that application + * code could have disposed the widget in the focus + * or deactivate events. If this happens, end the + * processing of the Windows message by returning + * zero as the result of the window proc. + */ + if (isDisposed ()) return LRESULT.ZERO; + if (code is 0) return LRESULT.ZERO; + return new LRESULT (code); +} + +LRESULT wmLButtonDblClk (int hwnd, int wParam, int lParam) { + /* + * Feature in Windows. Windows sends the following + * messages when the user double clicks the mouse: + * + * WM_LBUTTONDOWN - mouse down + * WM_LBUTTONUP - mouse up + * WM_LBUTTONDBLCLK - double click + * WM_LBUTTONUP - mouse up + * + * Applications that expect matching mouse down/up + * pairs will not see the second mouse down. The + * fix is to send a mouse down event. + */ + LRESULT result = null; + Display display = this.display; + display.captureChanged = false; + sendMouseEvent (DWT.MouseDown, 1, hwnd, OS.WM_LBUTTONDOWN, wParam, lParam); + if (sendMouseEvent (DWT.MouseDoubleClick, 1, hwnd, OS.WM_LBUTTONDBLCLK, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_LBUTTONDBLCLK, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + if (!display.captureChanged && !isDisposed ()) { + if (OS.GetCapture () !is hwnd) OS.SetCapture (hwnd); + } + return result; +} + +LRESULT wmLButtonDown (int hwnd, int wParam, int lParam) { + Display display = this.display; + LRESULT result = null; + int x = (short) (lParam & 0xFFFF); + int y = (short) (lParam >> 16); + bool [] consume = null, detect = null; + bool dragging = false, mouseDown = true; + int count = display.getClickCount (DWT.MouseDown, 1, hwnd, lParam); + if (count is 1 && (state & DRAG_DETECT) !is 0 && hooks (DWT.DragDetect)) { + if (!OS.IsWinCE) { + /* + * Feature in Windows. It's possible that the drag + * operation will not be started while the mouse is + * down, meaning that the mouse should be captured. + * This can happen when the user types the ESC key + * to cancel the drag. The fix is to query the state + * of the mouse and capture the mouse accordingly. + */ + detect = new bool [1]; + consume = new bool [1]; + dragging = dragDetect (hwnd, x, y, true, detect, consume); + if (isDisposed ()) return LRESULT.ZERO; + mouseDown = OS.GetKeyState (OS.VK_LBUTTON) < 0; + } + } + display.captureChanged = false; + bool dispatch = sendMouseEvent (DWT.MouseDown, 1, count, 0, false, hwnd, OS.WM_LBUTTONDOWN, wParam, lParam); + if (dispatch && (consume is null || !consume [0])) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_LBUTTONDOWN, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + if (OS.IsPPC) { + /* + * Note: On WinCE PPC, only attempt to recognize the gesture for + * a context menu when the control contains a valid menu or there + * are listeners for the MenuDetect event. + */ + Menu menu = getMenu (); + bool hasMenu = menu !is null && !menu.isDisposed (); + if (hasMenu || hooks (DWT.MenuDetect)) { + SHRGINFO shrg = new SHRGINFO (); + shrg.cbSize = SHRGINFO.sizeof; + shrg.hwndClient = hwnd; + shrg.ptDown_x = x; + shrg.ptDown_y = y; + shrg.dwFlags = OS.SHRG_RETURNCMD; + int type = OS.SHRecognizeGesture (shrg); + if (type is OS.GN_CONTEXTMENU) showMenu (x, y); + } + } + if (mouseDown) { + if (!display.captureChanged && !isDisposed ()) { + if (OS.GetCapture () !is hwnd) OS.SetCapture (hwnd); + } + } + if (dragging) { + sendDragEvent (1, x, y); + } else { + if (detect !is null && detect [0]) { + /* + * Feature in Windows. DragDetect() captures the mouse + * and tracks its movement until the user releases the + * left mouse button, presses the ESC key, or moves the + * mouse outside the drag rectangle. If the user moves + * the mouse outside of the drag rectangle, DragDetect() + * returns true and a drag and drop operation can be + * started. When the left mouse button is released or + * the ESC key is pressed, these events are consumed by + * DragDetect() so that application code that matches + * mouse down/up pairs or looks for the ESC key will not + * function properly. The fix is to send the missing + * events when the drag has not started. + * + * NOTE: For now, don't send a fake WM_KEYDOWN/WM_KEYUP + * events for the ESC key. This would require computing + * wParam (the key) and lParam (the repeat count, scan code, + * extended-key flag, context code, previous key-state flag, + * and transition-state flag) which is non-trivial. + */ + if (OS.GetKeyState (OS.VK_ESCAPE) >= 0) { + OS.SendMessage (hwnd, OS.WM_LBUTTONUP, wParam, lParam); + } + } + } + return result; +} + +LRESULT wmLButtonUp (int hwnd, int wParam, int lParam) { + Display display = this.display; + LRESULT result = null; + if (sendMouseEvent (DWT.MouseUp, 1, hwnd, OS.WM_LBUTTONUP, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_LBUTTONUP, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + /* + * Bug in Windows. On some machines that do not have XBUTTONs, + * the MK_XBUTTON1 and OS.MK_XBUTTON2 bits are sometimes set, + * causing mouse capture to become stuck. The fix is to test + * for the extra buttons only when they exist. + */ + int mask = OS.MK_LBUTTON | OS.MK_MBUTTON | OS.MK_RBUTTON; + if (display.xMouse) mask |= OS.MK_XBUTTON1 | OS.MK_XBUTTON2; + if (((wParam & 0xFFFF) & mask) is 0) { + if (OS.GetCapture () is hwnd) OS.ReleaseCapture (); + } + return result; +} + +LRESULT wmMButtonDblClk (int hwnd, int wParam, int lParam) { + /* + * Feature in Windows. Windows sends the following + * messages when the user double clicks the mouse: + * + * WM_MBUTTONDOWN - mouse down + * WM_MBUTTONUP - mouse up + * WM_MLBUTTONDBLCLK - double click + * WM_MBUTTONUP - mouse up + * + * Applications that expect matching mouse down/up + * pairs will not see the second mouse down. The + * fix is to send a mouse down event. + */ + LRESULT result = null; + Display display = this.display; + display.captureChanged = false; + sendMouseEvent (DWT.MouseDown, 2, hwnd, OS.WM_MBUTTONDOWN, wParam, lParam); + if (sendMouseEvent (DWT.MouseDoubleClick, 2, hwnd, OS.WM_MBUTTONDBLCLK, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_MBUTTONDBLCLK, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + if (!display.captureChanged && !isDisposed ()) { + if (OS.GetCapture () !is hwnd) OS.SetCapture (hwnd); + } + return result; +} + +LRESULT wmMButtonDown (int hwnd, int wParam, int lParam) { + LRESULT result = null; + Display display = this.display; + display.captureChanged = false; + if (sendMouseEvent (DWT.MouseDown, 2, hwnd, OS.WM_MBUTTONDOWN, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_MBUTTONDOWN, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + if (!display.captureChanged && !isDisposed ()) { + if (OS.GetCapture () !is hwnd) OS.SetCapture (hwnd); + } + return result; +} + +LRESULT wmMButtonUp (int hwnd, int wParam, int lParam) { + Display display = this.display; + LRESULT result = null; + if (sendMouseEvent (DWT.MouseUp, 2, hwnd, OS.WM_MBUTTONUP, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_MBUTTONUP, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + /* + * Bug in Windows. On some machines that do not have XBUTTONs, + * the MK_XBUTTON1 and OS.MK_XBUTTON2 bits are sometimes set, + * causing mouse capture to become stuck. The fix is to test + * for the extra buttons only when they exist. + */ + int mask = OS.MK_LBUTTON | OS.MK_MBUTTON | OS.MK_RBUTTON; + if (display.xMouse) mask |= OS.MK_XBUTTON1 | OS.MK_XBUTTON2; + if (((wParam & 0xFFFF) & mask) is 0) { + if (OS.GetCapture () is hwnd) OS.ReleaseCapture (); + } + return result; +} + +LRESULT wmMouseHover (int hwnd, int wParam, int lParam) { + if (!sendMouseEvent (DWT.MouseHover, 0, hwnd, OS.WM_MOUSEHOVER, wParam, lParam)) { + return LRESULT.ZERO; + } + return null; +} + +LRESULT wmMouseLeave (int hwnd, int wParam, int lParam) { + if (!hooks (DWT.MouseExit) && !filters (DWT.MouseExit)) return null; + int pos = OS.GetMessagePos (); + POINT pt = new POINT (); + pt.x = (short) (pos & 0xFFFF); + pt.y = (short) (pos >> 16); + OS.ScreenToClient (hwnd, pt); + lParam = (pt.x & 0xFFFF) | ((pt.y << 16) & 0xFFFF0000); + if (!sendMouseEvent (DWT.MouseExit, 0, hwnd, OS.WM_MOUSELEAVE, wParam, lParam)) { + return LRESULT.ZERO; + } + return null; +} + +LRESULT wmMouseMove (int hwnd, int wParam, int lParam) { + LRESULT result = null; + Display display = this.display; + int pos = OS.GetMessagePos (); + if (pos !is display.lastMouse || display.captureChanged) { + if (!OS.IsWinCE) { + bool trackMouse = (state & TRACK_MOUSE) !is 0; + bool mouseEnter = hooks (DWT.MouseEnter) || display.filters (DWT.MouseEnter); + bool mouseExit = hooks (DWT.MouseExit) || display.filters (DWT.MouseExit); + bool mouseHover = hooks (DWT.MouseHover) || display.filters (DWT.MouseHover); + if (trackMouse || mouseEnter || mouseExit || mouseHover) { + TRACKMOUSEEVENT lpEventTrack = new TRACKMOUSEEVENT (); + lpEventTrack.cbSize = TRACKMOUSEEVENT.sizeof; + lpEventTrack.dwFlags = OS.TME_QUERY; + lpEventTrack.hwndTrack = hwnd; + OS.TrackMouseEvent (lpEventTrack); + if (lpEventTrack.dwFlags is 0) { + lpEventTrack.dwFlags = OS.TME_LEAVE | OS.TME_HOVER; + lpEventTrack.hwndTrack = hwnd; + OS.TrackMouseEvent (lpEventTrack); + if (mouseEnter) { + /* + * Force all outstanding WM_MOUSELEAVE messages to be dispatched before + * issuing a mouse enter. This causes mouse exit events to be processed + * before mouse enter events. Note that WM_MOUSELEAVE is posted to the + * event queue by TrackMouseEvent(). + */ + MSG msg = new MSG (); + int flags = OS.PM_REMOVE | OS.PM_NOYIELD | OS.PM_QS_INPUT | OS.PM_QS_POSTMESSAGE; + while (OS.PeekMessage (msg, 0, OS.WM_MOUSELEAVE, OS.WM_MOUSELEAVE, flags)) { + OS.TranslateMessage (msg); + OS.DispatchMessage (msg); + } + sendMouseEvent (DWT.MouseEnter, 0, hwnd, OS.WM_MOUSEMOVE, wParam, lParam); + } + } else { + lpEventTrack.dwFlags = OS.TME_HOVER; + OS.TrackMouseEvent (lpEventTrack); + } + } + } + if (pos !is display.lastMouse) { + display.lastMouse = pos; + if (!sendMouseEvent (DWT.MouseMove, 0, hwnd, OS.WM_MOUSEMOVE, wParam, lParam)) { + result = LRESULT.ZERO; + } + } + } + display.captureChanged = false; + return result; +} + +LRESULT wmMouseWheel (int hwnd, int wParam, int lParam) { + if (!hooks (DWT.MouseWheel) && !filters (DWT.MouseWheel)) return null; + int delta = wParam >> 16; + int [] value = new int [1]; + int count, detail; + OS.SystemParametersInfo (OS.SPI_GETWHEELSCROLLLINES, 0, value, 0); + if (value [0] is OS.WHEEL_PAGESCROLL) { + detail = DWT.SCROLL_PAGE; + count = delta / OS.WHEEL_DELTA; + } else { + detail = DWT.SCROLL_LINE; + count = value [0] * delta / OS.WHEEL_DELTA; + } + POINT pt = new POINT (); + pt.x = (short) (lParam & 0xFFFF); + pt.y = (short) (lParam >> 16); + OS.ScreenToClient (hwnd, pt); + lParam = (pt.x & 0xFFFF) | ((pt.y << 16) & 0xFFFF0000); + if (!sendMouseEvent (DWT.MouseWheel, 0, count, detail, true, hwnd, OS.WM_MOUSEWHEEL, wParam, lParam)) { + return LRESULT.ZERO; + } + return null; +} + +LRESULT wmPaint (int hwnd, int wParam, int lParam) { + + /* Exit early - don't draw the background */ + if (!hooks (DWT.Paint) && !filters (DWT.Paint)) { + return null; + } + + /* Issue a paint event */ + int result = 0; + if (OS.IsWinCE) { + RECT rect = new RECT (); + OS.GetUpdateRect (hwnd, rect, false); + result = callWindowProc (hwnd, OS.WM_PAINT, wParam, lParam); + /* + * Bug in Windows. When InvalidateRgn(), InvalidateRect() + * or RedrawWindow() with RDW_INVALIDATE is called from + * within WM_PAINT to invalidate a region for a further + * BeginPaint(), the caret is not properly erased causing + * pixel corruption. The fix is to hide and show the + * caret. + */ + OS.HideCaret (hwnd); + OS.InvalidateRect (hwnd, rect, false); + OS.ShowCaret (hwnd); + PAINTSTRUCT ps = new PAINTSTRUCT (); + GCData data = new GCData (); + data.ps = ps; + data.hwnd = hwnd; + GC gc = new_GC (data); + if (gc !is null) { + int width = ps.right - ps.left; + int height = ps.bottom - ps.top; + if (width !is 0 && height !is 0) { + Event event = new Event (); + event.gc = gc; + event.x = ps.left; + event.y = ps.top; + event.width = width; + event.height = height; + sendEvent (DWT.Paint, event); + // widget could be disposed at this point + event.gc = null; + } + gc.dispose (); + } + } else { + int rgn = OS.CreateRectRgn (0, 0, 0, 0); + OS.GetUpdateRgn (hwnd, rgn, false); + result = callWindowProc (hwnd, OS.WM_PAINT, wParam, lParam); + GCData data = new GCData (); + data.hwnd = hwnd; + GC gc = new_GC (data); + if (gc !is null) { + OS.HideCaret (hwnd); + RECT rect = new RECT(); + OS.GetRgnBox (rgn, rect); + int width = rect.right - rect.left; + int height = rect.bottom - rect.top; + if (width !is 0 && height !is 0) { + int hDC = gc.handle; + OS.SelectClipRgn (hDC, rgn); + OS.SetMetaRgn (hDC); + Event event = new Event (); + event.gc = gc; + event.x = rect.left; + event.y = rect.top; + event.width = width; + event.height = height; + sendEvent (DWT.Paint, event); + // widget could be disposed at this point + event.gc = null; + } + gc.dispose (); + OS.ShowCaret (hwnd); + } + OS.DeleteObject (rgn); + } + if (result is 0) return LRESULT.ZERO; + return new LRESULT (result); +} + +LRESULT wmPrint (int hwnd, int wParam, int lParam) { + /* + * Bug in Windows. When WM_PRINT is used to print the contents + * of a control that has WS_EX_CLIENTEDGE, the old 3D border is + * drawn instead of the theme border. The fix is to call the + * default window proc and then draw the theme border on top. + */ + if ((lParam & OS.PRF_NONCLIENT) !is 0) { + if (OS.COMCTL32_MAJOR >= 6 && OS.IsAppThemed ()) { + int bits = OS.GetWindowLong (hwnd, OS.GWL_EXSTYLE); + if ((bits & OS.WS_EX_CLIENTEDGE) !is 0) { + int code = callWindowProc (hwnd, OS.WM_PRINT, wParam, lParam); + RECT rect = new RECT (); + OS.GetWindowRect (hwnd, rect); + rect.right -= rect.left; + rect.bottom -= rect.top; + rect.left = rect.top = 0; + int border = OS.GetSystemMetrics (OS.SM_CXEDGE); + OS.ExcludeClipRect (wParam, border, border, rect.right - border, rect.bottom - border); + OS.DrawThemeBackground (display.hEditTheme (), wParam, OS.EP_EDITTEXT, OS.ETS_NORMAL, rect, null); + return new LRESULT (code); + } + } + } + return null; +} + +LRESULT wmRButtonDblClk (int hwnd, int wParam, int lParam) { + /* + * Feature in Windows. Windows sends the following + * messages when the user double clicks the mouse: + * + * WM_RBUTTONDOWN - mouse down + * WM_RBUTTONUP - mouse up + * WM_RBUTTONDBLCLK - double click + * WM_LBUTTONUP - mouse up + * + * Applications that expect matching mouse down/up + * pairs will not see the second mouse down. The + * fix is to send a mouse down event. + */ + LRESULT result = null; + Display display = this.display; + display.captureChanged = false; + sendMouseEvent (DWT.MouseDown, 3, hwnd, OS.WM_RBUTTONDOWN, wParam, lParam); + if (sendMouseEvent (DWT.MouseDoubleClick, 3, hwnd, OS.WM_RBUTTONDBLCLK, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_RBUTTONDBLCLK, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + if (!display.captureChanged && !isDisposed ()) { + if (OS.GetCapture () !is hwnd) OS.SetCapture (hwnd); + } + return result; +} + +LRESULT wmRButtonDown (int hwnd, int wParam, int lParam) { + LRESULT result = null; + Display display = this.display; + display.captureChanged = false; + if (sendMouseEvent (DWT.MouseDown, 3, hwnd, OS.WM_RBUTTONDOWN, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_RBUTTONDOWN, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + if (!display.captureChanged && !isDisposed ()) { + if (OS.GetCapture () !is hwnd) OS.SetCapture (hwnd); + } + return result; +} + +LRESULT wmRButtonUp (int hwnd, int wParam, int lParam) { + Display display = this.display; + LRESULT result = null; + if (sendMouseEvent (DWT.MouseUp, 3, hwnd, OS.WM_RBUTTONUP, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_RBUTTONUP, wParam, lParam)); + } else { + /* Call the DefWindowProc() to support WM_CONTEXTMENU */ + OS.DefWindowProc (hwnd, OS.WM_RBUTTONUP, wParam, lParam); + result = LRESULT.ZERO; + } + /* + * Bug in Windows. On some machines that do not have XBUTTONs, + * the MK_XBUTTON1 and OS.MK_XBUTTON2 bits are sometimes set, + * causing mouse capture to become stuck. The fix is to test + * for the extra buttons only when they exist. + */ + int mask = OS.MK_LBUTTON | OS.MK_MBUTTON | OS.MK_RBUTTON; + if (display.xMouse) mask |= OS.MK_XBUTTON1 | OS.MK_XBUTTON2; + if (((wParam & 0xFFFF) & mask) is 0) { + if (OS.GetCapture () is hwnd) OS.ReleaseCapture (); + } + return result; +} + +LRESULT wmSetFocus (int hwnd, int wParam, int lParam) { + int code = callWindowProc (hwnd, OS.WM_SETFOCUS, wParam, lParam); + sendFocusEvent (DWT.FocusIn); + // widget could be disposed at this point + + /* + * It is possible (but unlikely), that application + * code could have disposed the widget in the focus + * or activate events. If this happens, end the + * processing of the Windows message by returning + * zero as the result of the window proc. + */ + if (isDisposed ()) return LRESULT.ZERO; + if (code is 0) return LRESULT.ZERO; + return new LRESULT (code); +} + +LRESULT wmSysChar (int hwnd, int wParam, int lParam) { + Display display = this.display; + display.lastAscii = wParam; + display.lastNull = wParam is 0; + + /* Do not issue a key down if a menu bar mnemonic was invoked */ + if (!hooks (DWT.KeyDown) && !display.filters (DWT.KeyDown)) { + return null; + } + + /* Call the window proc to determine whether it is a system key or mnemonic */ + bool oldKeyHit = display.mnemonicKeyHit; + display.mnemonicKeyHit = true; + int result = callWindowProc (hwnd, OS.WM_SYSCHAR, wParam, lParam); + bool consumed = false; + if (!display.mnemonicKeyHit) { + consumed = !sendKeyEvent (DWT.KeyDown, OS.WM_SYSCHAR, wParam, lParam); + // widget could be disposed at this point + } + consumed |= display.mnemonicKeyHit; + display.mnemonicKeyHit = oldKeyHit; + return consumed ? LRESULT.ONE : new LRESULT (result); +} + +LRESULT wmSysKeyDown (int hwnd, int wParam, int lParam) { + /* + * Feature in Windows. When WM_SYSKEYDOWN is sent, + * the user pressed ALT+<key> or F10 to get to the + * menu bar. In order to issue events for F10 but + * ignore other key presses when the ALT is not down, + * make sure that either F10 was pressed or that ALT + * is pressed. + */ + if (wParam !is OS.VK_F10) { + /* Make sure WM_SYSKEYDOWN was sent by ALT-<aKey>. */ + if ((lParam & 0x20000000) is 0) return null; + } + + /* Ignore well known system keys */ + switch (wParam) { + case OS.VK_F4: { + int hwndShell = hwnd; + while (OS.GetParent (hwndShell) !is 0) { + if (OS.GetWindow (hwndShell, OS.GW_OWNER) !is 0) break; + hwndShell = OS.GetParent (hwndShell); + } + int bits = OS.GetWindowLong (hwndShell, OS.GWL_STYLE); + if ((bits & OS.WS_SYSMENU) !is 0) return null; + } + } + + /* Ignore repeating modifier keys by testing key down state */ + switch (wParam) { + case OS.VK_SHIFT: + case OS.VK_MENU: + case OS.VK_CONTROL: + case OS.VK_CAPITAL: + case OS.VK_NUMLOCK: + case OS.VK_SCROLL: + if ((lParam & 0x40000000) !is 0) return null; + } + + /* Clear last key and last ascii because a new key has been typed */ + display.lastAscii = display.lastKey = 0; + display.lastVirtual = display.lastNull = display.lastDead = false; + + /* If are going to get a WM_SYSCHAR, ignore this message. */ + /* + * Bug in WinCE. MapVirtualKey() returns incorrect values. + * The fix is to rely on a key mappings table to determine + * whether the key event must be sent now or if a WM_CHAR + * event will follow. The key mappings table maps virtual + * keys to DWT key codes and does not contain mappings for + * Windows virtual keys like VK_A. Virtual keys that are + * both virtual and ASCII are a special case. + */ + int mapKey = 0; + if (OS.IsWinCE) { + switch (wParam) { + case OS.VK_BACK: mapKey = DWT.BS; break; + case OS.VK_RETURN: mapKey = DWT.CR; break; + case OS.VK_DELETE: mapKey = DWT.DEL; break; + case OS.VK_ESCAPE: mapKey = DWT.ESC; break; + case OS.VK_TAB: mapKey = DWT.TAB; break; + } + } else { + mapKey = OS.MapVirtualKey (wParam, 2); + } + display.lastVirtual = mapKey is 0 || display.numpadKey (wParam) !is 0; + if (display.lastVirtual) { + display.lastKey = wParam; + /* + * Feature in Windows. The virtual key VK_DELETE is not + * treated as both a virtual key and an ASCII key by Windows. + * Therefore, we will not receive a WM_SYSCHAR for this key. + * The fix is to treat VK_DELETE as a special case and map + * the ASCII value explicitly (Delete is 0x7F). + */ + if (display.lastKey is OS.VK_DELETE) display.lastAscii = 0x7F; + + /* When a keypad key is typed, a WM_SYSCHAR is not issued */ + if (OS.VK_NUMPAD0 <= display.lastKey && display.lastKey <= OS.VK_DIVIDE) { + /* + * A WM_SYSCHAR will be issued for '*', '+', '-', '.' and '/' + * on the numeric keypad. Avoid issuing the key event twice + * by checking for these keys. Note that calling to ToAscii() + * or ToUnicode(), clear the character that is entered using + * the special Windows keypad sequence when NumLock is down + * (ie. typing ALT+0231 should gives 'c' with a cedilla when + * NumLock is down). Do not call either of these from here. + */ + switch (display.lastKey) { + case OS.VK_MULTIPLY: + case OS.VK_ADD: + case OS.VK_SUBTRACT: + case OS.VK_DECIMAL: + case OS.VK_DIVIDE: return null; + } + display.lastAscii = display.numpadKey (display.lastKey); + } + } else { + /* + * Convert LastKey to lower case because Windows non-virtual + * keys that are also ASCII keys, such as like VK_A, are have + * upper case values in WM_SYSKEYDOWN despite the fact that the + * Shift was not pressed. + */ + display.lastKey = OS.CharLower ((short) mapKey); + + /* + * Feature in Windows 98. MapVirtualKey() indicates that + * a WM_SYSCHAR message will occur for Alt+Enter but + * this message never happens. The fix is to issue the + * event from WM_SYSKEYDOWN and map VK_RETURN to '\r'. + */ + if (OS.IsWinNT) return null; + if (wParam !is OS.VK_RETURN) return null; + display.lastAscii = '\r'; + } + + if (!sendKeyEvent (DWT.KeyDown, OS.WM_SYSKEYDOWN, wParam, lParam)) { + return LRESULT.ONE; + } + // widget could be disposed at this point + return null; +} + +LRESULT wmSysKeyUp (int hwnd, int wParam, int lParam) { + return wmKeyUp (hwnd, wParam, lParam); +} + +LRESULT wmXButtonDblClk (int hwnd, int wParam, int lParam) { + /* + * Feature in Windows. Windows sends the following + * messages when the user double clicks the mouse: + * + * WM_XBUTTONDOWN - mouse down + * WM_XBUTTONUP - mouse up + * WM_XLBUTTONDBLCLK - double click + * WM_XBUTTONUP - mouse up + * + * Applications that expect matching mouse down/up + * pairs will not see the second mouse down. The + * fix is to send a mouse down event. + */ + LRESULT result = null; + Display display = this.display; + display.captureChanged = false; + int button = (wParam >> 16 is OS.XBUTTON1) ? 4 : 5; + sendMouseEvent (DWT.MouseDown, button, hwnd, OS.WM_XBUTTONDOWN, wParam, lParam); + if (sendMouseEvent (DWT.MouseDoubleClick, button, hwnd, OS.WM_XBUTTONDBLCLK, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_XBUTTONDBLCLK, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + if (!display.captureChanged && !isDisposed ()) { + if (OS.GetCapture () !is hwnd) OS.SetCapture (hwnd); + } + return result; +} + +LRESULT wmXButtonDown (int hwnd, int wParam, int lParam) { + LRESULT result = null; + Display display = this.display; + display.captureChanged = false; + display.xMouse = true; + int button = (wParam >> 16 is OS.XBUTTON1) ? 4 : 5; + if (sendMouseEvent (DWT.MouseDown, button, hwnd, OS.WM_XBUTTONDOWN, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_XBUTTONDOWN, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + if (!display.captureChanged && !isDisposed ()) { + if (OS.GetCapture () !is hwnd) OS.SetCapture (hwnd); + } + return result; +} + +LRESULT wmXButtonUp (int hwnd, int wParam, int lParam) { + Display display = this.display; + LRESULT result = null; + int button = (wParam >> 16 is OS.XBUTTON1) ? 4 : 5; + if (sendMouseEvent (DWT.MouseUp, button, hwnd, OS.WM_XBUTTONUP, wParam, lParam)) { + result = new LRESULT (callWindowProc (hwnd, OS.WM_XBUTTONUP, wParam, lParam)); + } else { + result = LRESULT.ZERO; + } + /* + * Bug in Windows. On some machines that do not have XBUTTONs, + * the MK_XBUTTON1 and OS.MK_XBUTTON2 bits are sometimes set, + * causing mouse capture to become stuck. The fix is to test + * for the extra buttons only when they exist. + */ + int mask = OS.MK_LBUTTON | OS.MK_MBUTTON | OS.MK_RBUTTON; + if (display.xMouse) mask |= OS.MK_XBUTTON1 | OS.MK_XBUTTON2; + if (((wParam & 0xFFFF) & mask) is 0) { + if (OS.GetCapture () is hwnd) OS.ReleaseCapture (); + } + return result; +} +} +++/ \ No newline at end of file