Mercurial > projects > dwt-samples
view dwtsnippets/menu/Snippet97.d @ 32:200a229be5ca
Added menu and sash Snippets. textdragdrop to the user section.
author | Jesse Phillips <Jesse.K.Phillips+D@gmail.com> |
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date | Tue, 04 Mar 2008 15:57:21 -0800 |
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/******************************************************************************* * Copyright (c) 2000, 2004 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * D Port: * Jesse Phillips <Jesse.K.Phillips+D> gmail.com *******************************************************************************/ module dwtsnippets.menu.Snippet97; /* * Menu example snippet: fill a menu dynamically (when menu shown) * Select items then right click to show menu. * * For a list of all SWT example snippets see * http://www.eclipse.org/swt/snippets/ */ import dwt.DWT; import dwt.widgets.Display; import dwt.widgets.Event; import dwt.widgets.Listener; import dwt.widgets.Menu; import dwt.widgets.MenuItem; import dwt.widgets.Shell; import dwt.widgets.Tree; import dwt.widgets.TreeItem; import tango.util.Convert; void main () { auto display = new Display (); auto shell = new Shell (display); auto tree = new Tree (shell, DWT.BORDER | DWT.MULTI); auto menu = new Menu (shell, DWT.POP_UP); tree.setMenu (menu); for (int i=0; i<12; i++) { auto item = new TreeItem (tree, DWT.NONE); item.setText ("Item " ~ to!(char[])(i)); } menu.addListener (DWT.Show, new class Listener { public void handleEvent (Event event) { auto menuItems = menu.getItems (); foreach (item; menuItems) { item.dispose (); } auto treeItems = tree.getSelection (); foreach (item; treeItems) { auto menuItem = new MenuItem (menu, DWT.PUSH); menuItem.setText (item.getText ()); } } }); tree.setSize (200, 200); shell.setSize (300, 300); shell.open (); while (!shell.isDisposed ()) { if (!display.readAndDispatch ()) display.sleep (); } display.dispose (); }