Mercurial > projects > dwt-samples
view snippets/shell/Snippet138.d @ 120:1f0a7a472680
fix rm snippets from module statements.
author | Frank Benoit <benoit@tionex.de> |
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date | Sun, 20 Jul 2008 19:17:23 +0200 |
parents | 4a04b6759f98 |
children |
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/******************************************************************************* * Copyright (c) 2000, 2004 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * Port to the D programming language: * Bill Baxter <bill@billbaxter.com> *******************************************************************************/ module shell.Snippet138; /* * example snippet: set icons with different resolutions * * For a list of all SWT example snippets see * http://www.eclipse.org/swt/snippets/ * * @since 3.0 */ import dwt.DWT; import dwt.graphics.GC; import dwt.graphics.Image; import dwt.widgets.Display; import dwt.widgets.Shell; void main() { Display display = new Display(); Image small = new Image(display, 16, 16); GC gc = new GC(small); gc.setBackground(display.getSystemColor(DWT.COLOR_RED)); gc.fillArc(0, 0, 16, 16, 45, 270); gc.dispose(); Image large = new Image(display, 32, 32); gc = new GC(large); gc.setBackground(display.getSystemColor(DWT.COLOR_RED)); gc.fillArc(0, 0, 32, 32, 45, 270); gc.dispose(); /* Provide different resolutions for icons to get * high quality rendering wherever the OS needs * large icons. For example, the ALT+TAB window * on certain systems uses a larger icon. */ Shell shell = new Shell(display); shell.setText("Small and Large icons"); shell.setImages([small, large]); /* No large icon: the OS will scale up the * small icon when it needs a large one. */ Shell shell2 = new Shell(display); shell2.setText("Small icon"); shell2.setImage(small); shell.open(); shell2.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } small.dispose(); large.dispose(); display.dispose(); }