diff examples/helloworld/HelloWorld5.d @ 78:4a04b6759f98

Clean up directory names
author John Reimer <terminal.node@gmail.com>
date Sat, 10 May 2008 13:32:45 -0700
parents
children eb84f9418bbf
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/helloworld/HelloWorld5.d	Sat May 10 13:32:45 2008 -0700
@@ -0,0 +1,52 @@
+/*******************************************************************************
+ * Copyright (c) 2000, 2003 IBM Corporation and others.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ *     IBM Corporation - initial API and implementation
+ *******************************************************************************/
+module examples.helloworld.HelloWorld5;
+
+
+import dwt.events.DisposeEvent;
+import dwt.events.DisposeListener;
+import dwt.events.PaintEvent;
+import dwt.events.PaintListener;
+import dwt.graphics.Color;
+import dwt.graphics.GC;
+import dwt.graphics.Rectangle;
+import dwt.widgets.Display;
+import dwt.widgets.Shell;
+
+/*
+ * This example builds on HelloWorld1 and demonstrates how to draw directly
+ * on an DWT Control.
+ */
+
+void main () {
+    Display display = new Display ();
+    final Color red = new Color(display, 0xFF, 0, 0);
+    final Shell shell = new Shell (display);
+    shell.addPaintListener(new class() PaintListener {
+        public void paintControl(PaintEvent event){
+            GC gc = event.gc;
+            gc.setForeground(red);
+            Rectangle rect = shell.getClientArea();
+            gc.drawRectangle(rect.x + 10, rect.y + 10, rect.width - 20, rect.height - 20);
+            gc.drawString("Hello_world", rect.x + 20, rect.y + 20);
+        }
+    });
+    shell.addDisposeListener (new class() DisposeListener {
+        public void widgetDisposed (DisposeEvent e) {
+            red.dispose();
+        }
+    });
+    shell.open ();
+    while (!shell.isDisposed ()) {
+        if (!display.readAndDispatch ()) display.sleep ();
+    }
+    display.dispose ();
+}