Mercurial > projects > dwt-mac
view dwt/graphics/Image.d @ 129:ad4e1fe71a5a
Fixed runtime errors
author | Jacob Carlborg <doob@me.com> |
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date | Sun, 18 Jan 2009 18:39:46 +0100 |
parents | cfa563df4fdd |
children | 0ba75290f8ce |
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/******************************************************************************* * Copyright (c) 2000, 2008 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * * Port to the D programming language: * Jacob Carlborg <doob@me.com> *******************************************************************************/ module dwt.graphics.Image; import dwt.dwthelper.InputStream; import dwt.DWT; import dwt.DWTError; import dwt.DWTException; import dwt.internal.C; import dwt.internal.cocoa.NSAffineTransform; import dwt.internal.cocoa.NSAutoreleasePool; import dwt.internal.cocoa.NSBitmapImageRep; import dwt.internal.cocoa.NSGraphicsContext; import dwt.internal.cocoa.NSImage; import dwt.internal.cocoa.NSImageRep; import dwt.internal.cocoa.NSSize; import dwt.internal.cocoa.NSThread; import dwt.internal.cocoa.OS; import tango.text.convert.Format; import dwt.dwthelper.utils; import dwt.graphics.Color; import dwt.graphics.Device; import dwt.graphics.Drawable; import dwt.graphics.GC; import dwt.graphics.GCData; import dwt.graphics.ImageData; import dwt.graphics.PaletteData; import dwt.graphics.RGB; import dwt.graphics.Rectangle; import dwt.graphics.Resource; import dwt.internal.objc.cocoa.Cocoa; import objc = dwt.internal.objc.runtime; import tango.io.Stdout; /** * Instances of this class are graphics which have been prepared * for display on a specific device. That is, they are ready * to paint using methods such as <code>GC.drawImage()</code> * and display on widgets with, for example, <code>Button.setImage()</code>. * <p> * If loaded from a file format that supports it, an * <code>Image</code> may have transparency, meaning that certain * pixels are specified as being transparent when drawn. Examples * of file formats that support transparency are GIF and PNG. * </p><p> * There are two primary ways to use <code>Images</code>. * The first is to load a graphic file from disk and create an * <code>Image</code> from it. This is done using an <code>Image</code> * constructor, for example: * <pre> * Image i = new Image(device, "C:\\graphic.bmp"); * </pre> * A graphic file may contain a color table specifying which * colors the image was intended to possess. In the above example, * these colors will be mapped to the closest available color in * DWT. It is possible to get more control over the mapping of * colors as the image is being created, using code of the form: * <pre> * ImageData data = new ImageData("C:\\graphic.bmp"); * RGB[] rgbs = data.getRGBs(); * // At this point, rgbs contains specifications of all * // the colors contained within this image. You may * // allocate as many of these colors as you wish by * // using the Color constructor Color(RGB), then * // create the image: * Image i = new Image(device, data); * </pre> * <p> * Applications which require even greater control over the image * loading process should use the support provided in class * <code>ImageLoader</code>. * </p><p> * Application code must explicitly invoke the <code>Image.dispose()</code> * method to release the operating system resources managed by each instance * when those instances are no longer required. * </p> * * @see Color * @see ImageData * @see ImageLoader * @see <a href="http://www.eclipse.org/swt/snippets/#image">Image snippets</a> * @see <a href="http://www.eclipse.org/swt/examples.php">DWT Examples: GraphicsExample, ImageAnalyzer</a> * @see <a href="http://www.eclipse.org/swt/">Sample code and further information</a> */ public final class Image : Resource, Drawable { alias Resource.init_ init_; /** * specifies whether the receiver is a bitmap or an icon * (one of <code>DWT.BITMAP</code>, <code>DWT.ICON</code>) * <p> * <b>IMPORTANT:</b> This field is <em>not</em> part of the DWT * public API. It is marked public only so that it can be shared * within the packages provided by DWT. It is not available on all * platforms and should never be accessed from application code. * </p> */ public int type; /** * the handle to the OS image resource * (Warning: This field is platform dependent) * <p> * <b>IMPORTANT:</b> This field is <em>not</em> part of the DWT * public API. It is marked public only so that it can be shared * within the packages provided by DWT. It is not available on all * platforms and should never be accessed from application code. * </p> */ public NSImage handle; NSBitmapImageRep imageRep; /** * specifies the transparent pixel */ int transparentPixel = -1; /** * The GC the image is currently selected in. */ GC memGC; /** * The alpha data of the image. */ byte[] alphaData; /** * The global alpha value to be used for every pixel. */ int alpha = -1; /** * The width of the image. */ int width = -1; /** * The height of the image. */ int height = -1; /** * Specifies the default scanline padding. */ static final int DEFAULT_SCANLINE_PAD = 4; this(Device device) { super(device); } /** * Constructs an empty instance of this class with the * specified width and height. The result may be drawn upon * by creating a GC and using any of its drawing operations, * as shown in the following example: * <pre> * Image i = new Image(device, width, height); * GC gc = new GC(i); * gc.drawRectangle(0, 0, 50, 50); * gc.dispose(); * </pre> * <p> * Note: Some platforms may have a limitation on the size * of image that can be created (size depends on width, height, * and depth). For example, Windows 95, 98, and ME do not allow * images larger than 16M. * </p> * * @param device the device on which to create the image * @param width the width of the new image * @param height the height of the new image * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is no current device</li> * <li>ERROR_INVALID_ARGUMENT - if either the width or height is negative or zero</li> * </ul> * @exception DWTError <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for image creation</li> * </ul> */ public this(Device device, int width, int height) { super(device); NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { init_(width, height); init_(); } finally { if (pool !is null) pool.release(); } } /** * Constructs a new instance of this class based on the * provided image, with an appearance that varies depending * on the value of the flag. The possible flag values are: * <dl> * <dt><b>{@link DWT#IMAGE_COPY}</b></dt> * <dd>the result is an identical copy of srcImage</dd> * <dt><b>{@link DWT#IMAGE_DISABLE}</b></dt> * <dd>the result is a copy of srcImage which has a <em>disabled</em> look</dd> * <dt><b>{@link DWT#IMAGE_GRAY}</b></dt> * <dd>the result is a copy of srcImage which has a <em>gray scale</em> look</dd> * </dl> * * @param device the device on which to create the image * @param srcImage the image to use as the source * @param flag the style, either <code>IMAGE_COPY</code>, <code>IMAGE_DISABLE</code> or <code>IMAGE_GRAY</code> * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is no current device</li> * <li>ERROR_NULL_ARGUMENT - if srcImage is null</li> * <li>ERROR_INVALID_ARGUMENT - if the flag is not one of <code>IMAGE_COPY</code>, <code>IMAGE_DISABLE</code> or <code>IMAGE_GRAY</code></li> * <li>ERROR_INVALID_ARGUMENT - if the image has been disposed</li> * </ul> * @exception DWTException <ul> * <li>ERROR_INVALID_IMAGE - if the image is not a bitmap or an icon, or is otherwise in an invalid state</li> * <li>ERROR_UNSUPPORTED_DEPTH - if the depth of the image is not supported</li> * </ul> * @exception DWTError <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for image creation</li> * </ul> */ public this(Device device, Image srcImage, int flag) { super(device); if (srcImage is null) DWT.error(DWT.ERROR_NULL_ARGUMENT); if (srcImage.isDisposed()) DWT.error(DWT.ERROR_INVALID_ARGUMENT); switch (flag) { case DWT.IMAGE_COPY: case DWT.IMAGE_DISABLE: case DWT.IMAGE_GRAY: break; default: DWT.error(DWT.ERROR_INVALID_ARGUMENT); } NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { device = this.device; this.type = srcImage.type; /* Get source image size */ NSSize size = srcImage.handle.size(); int width = cast(int)size.width; int height = cast(int)size.height; NSBitmapImageRep srcRep = srcImage.imageRep; NSInteger bpr = srcRep.bytesPerRow(); /* Copy transparent pixel and alpha data when necessary */ transparentPixel = srcImage.transparentPixel; alpha = srcImage.alpha; if (srcImage.alphaData !is null) { alphaData = new byte[srcImage.alphaData.length]; System.arraycopy(srcImage.alphaData, 0, alphaData, 0, alphaData.length); } /* Create the image */ handle = cast(NSImage)(new NSImage()).alloc(); handle = handle.initWithSize(size); NSBitmapImageRep rep = imageRep = cast(NSBitmapImageRep)(new NSBitmapImageRep()).alloc(); rep = rep.initWithBitmapDataPlanes(null, width, height, srcRep.bitsPerSample(), srcRep.samplesPerPixel(), srcRep.samplesPerPixel() is 4, srcRep.isPlanar(), OS.NSDeviceRGBColorSpace, OS.NSAlphaFirstBitmapFormat | OS.NSAlphaNonpremultipliedBitmapFormat, srcRep.bytesPerRow(), srcRep.bitsPerPixel()); handle.addRepresentation(rep); ubyte* data = rep.bitmapData(); OS.memmove(data, srcImage.imageRep.bitmapData(), width * height * 4); if (flag !is DWT.IMAGE_COPY) { /* Apply transformation */ switch (flag) { case DWT.IMAGE_DISABLE: { Color zeroColor = device.getSystemColor(DWT.COLOR_WIDGET_NORMAL_SHADOW); RGB zeroRGB = zeroColor.getRGB(); byte zeroRed = cast(byte)zeroRGB.red; byte zeroGreen = cast(byte)zeroRGB.green; byte zeroBlue = cast(byte)zeroRGB.blue; Color oneColor = device.getSystemColor(DWT.COLOR_WIDGET_BACKGROUND); RGB oneRGB = oneColor.getRGB(); byte oneRed = cast(byte)oneRGB.red; byte oneGreen = cast(byte)oneRGB.green; byte oneBlue = cast(byte)oneRGB.blue; byte[] line = new byte[bpr]; for (int y=0; y<height; y++) { OS.memmove(line.ptr, data + (y * bpr), bpr); int offset = 0; for (int x=0; x<width; x++) { int red = line[offset+1] & 0xFF; int green = line[offset+2] & 0xFF; int blue = line[offset+3] & 0xFF; int intensity = red * red + green * green + blue * blue; if (intensity < 98304) { line[offset+1] = zeroRed; line[offset+2] = zeroGreen; line[offset+3] = zeroBlue; } else { line[offset+1] = oneRed; line[offset+2] = oneGreen; line[offset+3] = oneBlue; } offset += 4; } OS.memmove(data + (y * bpr), line.ptr, bpr); } break; } case DWT.IMAGE_GRAY: { byte[] line = new byte[bpr]; for (int y=0; y<height; y++) { OS.memmove(line.ptr, data + (y * bpr), bpr); int offset = 0; for (int x=0; x<width; x++) { int red = line[offset+1] & 0xFF; int green = line[offset+2] & 0xFF; int blue = line[offset+3] & 0xFF; byte intensity = cast(byte)((red+red+green+green+green+green+green+blue) >> 3); line[offset+1] = line[offset+2] = line[offset+3] = intensity; offset += 4; } OS.memmove(data + (y * bpr), line.ptr, bpr); } break; } } } init_(); } finally { if (pool !is null) pool.release(); } } /** * Constructs an empty instance of this class with the * width and height of the specified rectangle. The result * may be drawn upon by creating a GC and using any of its * drawing operations, as shown in the following example: * <pre> * Image i = new Image(device, boundsRectangle); * GC gc = new GC(i); * gc.drawRectangle(0, 0, 50, 50); * gc.dispose(); * </pre> * <p> * Note: Some platforms may have a limitation on the size * of image that can be created (size depends on width, height, * and depth). For example, Windows 95, 98, and ME do not allow * images larger than 16M. * </p> * * @param device the device on which to create the image * @param bounds a rectangle specifying the image's width and height (must not be null) * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is no current device</li> * <li>ERROR_NULL_ARGUMENT - if the bounds rectangle is null</li> * <li>ERROR_INVALID_ARGUMENT - if either the rectangle's width or height is negative</li> * </ul> * @exception DWTError <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for image creation</li> * </ul> */ public this(Device device, Rectangle bounds) { super(device); if (bounds is null) DWT.error(DWT.ERROR_NULL_ARGUMENT); NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { init_(bounds.width, bounds.height); init_(); } finally { if (pool !is null) pool.release(); } } /** * Constructs an instance of this class from the given * <code>ImageData</code>. * * @param device the device on which to create the image * @param data the image data to create the image from (must not be null) * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is no current device</li> * <li>ERROR_NULL_ARGUMENT - if the image data is null</li> * </ul> * @exception DWTException <ul> * <li>ERROR_UNSUPPORTED_DEPTH - if the depth of the ImageData is not supported</li> * </ul> * @exception DWTError <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for image creation</li> * </ul> */ public this(Device device, ImageData data) { super(device); NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { init_(data); init_(); } finally { if (pool !is null) pool.release(); } } /** * Constructs an instance of this class, whose type is * <code>DWT.ICON</code>, from the two given <code>ImageData</code> * objects. The two images must be the same size. Pixel transparency * in either image will be ignored. * <p> * The mask image should contain white wherever the icon is to be visible, * and black wherever the icon is to be transparent. In addition, * the source image should contain black wherever the icon is to be * transparent. * </p> * * @param device the device on which to create the icon * @param source the color data for the icon * @param mask the mask data for the icon * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is no current device</li> * <li>ERROR_NULL_ARGUMENT - if either the source or mask is null </li> * <li>ERROR_INVALID_ARGUMENT - if source and mask are different sizes</li> * </ul> * @exception DWTError <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for image creation</li> * </ul> */ public this(Device device, ImageData source, ImageData mask) { super(device); if (source is null) DWT.error(DWT.ERROR_NULL_ARGUMENT); if (mask is null) DWT.error(DWT.ERROR_NULL_ARGUMENT); if (source.width !is mask.width || source.height !is mask.height) { DWT.error(DWT.ERROR_INVALID_ARGUMENT); } NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { mask = ImageData.convertMask(mask); ImageData image = new ImageData(source.width, source.height, source.depth, source.palette, source.scanlinePad, source.data); image.maskPad = mask.scanlinePad; image.maskData = mask.data; init_(image); } finally { if (pool !is null) pool.release(); } } /** * Constructs an instance of this class by loading its representation * from the specified input stream. Throws an error if an error * occurs while loading the image, or if the result is an image * of an unsupported type. Application code is still responsible * for closing the input stream. * <p> * This constructor is provided for convenience when loading a single * image only. If the stream contains multiple images, only the first * one will be loaded. To load multiple images, use * <code>ImageLoader.load()</code>. * </p><p> * This constructor may be used to load a resource as follows: * </p> * <pre> * static Image loadImage (Display display, Class clazz, String string) { * InputStream stream = clazz.getResourceAsStream (string); * if (stream is null) return null; * Image image = null; * try { * image = new Image (display, stream); * } catch (DWTException ex) { * } finally { * try { * stream.close (); * } catch (IOException ex) {} * } * return image; * } * </pre> * * @param device the device on which to create the image * @param stream the input stream to load the image from * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is no current device</li> * <li>ERROR_NULL_ARGUMENT - if the stream is null</li> * </ul> * @exception DWTException <ul> * <li>ERROR_IO - if an IO error occurs while reading from the stream</li> * <li>ERROR_INVALID_IMAGE - if the image stream contains invalid data </li> * <li>ERROR_UNSUPPORTED_DEPTH - if the image stream describes an image with an unsupported depth</li> * <li>ERROR_UNSUPPORTED_FORMAT - if the image stream contains an unrecognized format</li> * </ul> * @exception DWTError <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for image creation</li> * </ul> */ public this(Device device, InputStream stream) { super(device); NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { init_(new ImageData(stream)); init_(); } finally { if (pool !is null) pool.release(); } } /** * Constructs an instance of this class by loading its representation * from the file with the specified name. Throws an error if an error * occurs while loading the image, or if the result is an image * of an unsupported type. * <p> * This constructor is provided for convenience when loading * a single image only. If the specified file contains * multiple images, only the first one will be used. * * @param device the device on which to create the image * @param filename the name of the file to load the image from * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if device is null and there is no current device</li> * <li>ERROR_NULL_ARGUMENT - if the file name is null</li> * </ul> * @exception DWTException <ul> * <li>ERROR_IO - if an IO error occurs while reading from the file</li> * <li>ERROR_INVALID_IMAGE - if the image file contains invalid data </li> * <li>ERROR_UNSUPPORTED_DEPTH - if the image file describes an image with an unsupported depth</li> * <li>ERROR_UNSUPPORTED_FORMAT - if the image file contains an unrecognized format</li> * </ul> * @exception DWTError <ul> * <li>ERROR_NO_HANDLES if a handle could not be obtained for image creation</li> * </ul> */ public this(Device device, String filename) { super(device); NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { init_(new ImageData(filename)); init_(); } finally { if (pool !is null) pool.release(); } } void createAlpha () { if (transparentPixel is -1 && alpha is -1 && alphaData is null) return; NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { NSSize size = handle.size(); int height = cast(int)size.height; NSInteger bpr = imageRep.bytesPerRow(); size_t dataSize = height * bpr; byte[] srcData = new byte[dataSize]; OS.memmove(srcData.ptr, imageRep.bitmapData(), dataSize); if (transparentPixel !is -1) { for (int i=0; i<dataSize; i+=4) { int pixel = ((srcData[i+1] & 0xFF) << 16) | ((srcData[i+2] & 0xFF) << 8) | (srcData[i+3] & 0xFF); srcData[i] = cast(byte)(pixel is transparentPixel ? 0 : 0xFF); } } else if (alpha !is -1) { byte a = cast(byte)this.alpha; for (int i=0; i<dataSize; i+=4) { srcData[i] = a; } } else { int width = cast(int)size.width; int offset = 0, alphaOffset = 0; for (int y = 0; y<height; y++) { for (int x = 0; x<width; x++) { srcData[offset] = alphaData[alphaOffset]; offset += 4; alphaOffset += 1; } } } OS.memmove(imageRep.bitmapData(), srcData.ptr, dataSize); } finally { if (pool !is null) pool.release(); } } void destroy() { if (memGC !is null) memGC.dispose(); if (imageRep !is null) imageRep.release(); handle.release(); imageRep = null; handle = null; memGC = null; } /** * Compares the argument to the receiver, and returns true * if they represent the <em>same</em> object using a class * specific comparison. * * @param object the object to compare with this object * @return <code>true</code> if the object is the same as this object and <code>false</code> otherwise * * @see #hashCode */ public int opEquals (Object object) { if (object is this) return true; if (!( null !is cast(Image)object )) return false; Image image = cast(Image)object; return device is image.device && handle is image.handle && transparentPixel is image.transparentPixel; } alias opEquals equals; /** * Returns the color to which to map the transparent pixel, or null if * the receiver has no transparent pixel. * <p> * There are certain uses of Images that do not support transparency * (for example, setting an image into a button or label). In these cases, * it may be desired to simulate transparency by using the background * color of the widget to paint the transparent pixels of the image. * Use this method to check which color will be used in these cases * in place of transparency. This value may be set with setBackground(). * <p> * * @return the background color of the image, or null if there is no transparency in the image * * @exception DWTException <ul> * <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been disposed</li> * </ul> */ public Color getBackground() { if (isDisposed()) DWT.error(DWT.ERROR_GRAPHIC_DISPOSED); if (transparentPixel is -1) return null; int red = (transparentPixel >> 16) & 0xFF; int green = (transparentPixel >> 8) & 0xFF; int blue = (transparentPixel >> 0) & 0xFF; return Color.cocoa_new(device, [red / 255f, green / 255f, blue / 255f, 1]); } /** * Returns the bounds of the receiver. The rectangle will always * have x and y values of 0, and the width and height of the * image. * * @return a rectangle specifying the image's bounds * * @exception DWTException <ul> * <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_INVALID_IMAGE - if the image is not a bitmap or an icon</li> * </ul> */ public Rectangle getBounds() { if (isDisposed()) DWT.error(DWT.ERROR_GRAPHIC_DISPOSED); NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { if (width !is -1 && height !is -1) { return new Rectangle(0, 0, width, height); } NSSize size = handle.size(); return new Rectangle(0, 0, width = cast(int)size.width, height = cast(int)size.height); } finally { if (pool !is null) pool.release(); } } /** * Returns an <code>ImageData</code> based on the receiver * Modifications made to this <code>ImageData</code> will not * affect the Image. * * @return an <code>ImageData</code> containing the image's data and attributes * * @exception DWTException <ul> * <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been disposed</li> * <li>ERROR_INVALID_IMAGE - if the image is not a bitmap or an icon</li> * </ul> * * @see ImageData */ public ImageData getImageData() { if (isDisposed()) DWT.error(DWT.ERROR_GRAPHIC_DISPOSED); NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { NSSize size = handle.size(); int width = cast(int)size.width; int height = cast(int)size.height; NSBitmapImageRep imageRep = this.imageRep; NSInteger bpr = imageRep.bytesPerRow(); NSInteger bpp = imageRep.bitsPerPixel(); size_t dataSize = height * bpr; byte[] srcData = new byte[dataSize]; OS.memmove(srcData.ptr, imageRep.bitmapData(), dataSize); PaletteData palette = new PaletteData(0xFF0000, 0xFF00, 0xFF); ImageData data = new ImageData(width, height, cast(int)/*64*/bpp, palette, 4, srcData); data.bytesPerLine = cast(int)/*64*/bpr; data.transparentPixel = transparentPixel; if (transparentPixel is -1 && type is DWT.ICON) { /* Get the icon mask data */ int maskPad = 2; int maskBpl = (((width + 7) / 8) + (maskPad - 1)) / maskPad * maskPad; byte[] maskData = new byte[height * maskBpl]; int offset = 0, maskOffset = 0; for (int y = 0; y<height; y++) { for (int x = 0; x<width; x++) { if (srcData[offset] !is 0) { maskData[maskOffset + (x >> 3)] |= (1 << (7 - (x & 0x7))); } else { maskData[maskOffset + (x >> 3)] &= ~(1 << (7 - (x & 0x7))); } offset += 4; } maskOffset += maskBpl; } data.maskData = maskData; data.maskPad = maskPad; } for (int i = 0; i < srcData.length; i+= 4) { srcData[i] = 0; } data.alpha = alpha; if (alpha is -1 && alphaData !is null) { data.alphaData = new byte[alphaData.length]; System.arraycopy(alphaData, 0, data.alphaData, 0, alphaData.length); } return data; } finally { if (pool !is null) pool.release(); } } /** * Invokes platform specific functionality to allocate a new image. * <p> * <b>IMPORTANT:</b> This method is <em>not</em> part of the public * API for <code>Image</code>. It is marked public only so that it * can be shared within the packages provided by DWT. It is not * available on all platforms, and should never be called from * application code. * </p> * * @param device the device on which to allocate the color * @param type the type of the image (<code>DWT.BITMAP</code> or <code>DWT.ICON</code>) * @param handle the OS handle for the image * @param data the OS data for the image * * @private */ public static Image cocoa_new(Device device, int type, NSImage nsImage) { Image image = new Image(device); image.type = type; image.handle = nsImage; NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { NSImageRep rep = nsImage.bestRepresentationForDevice(null); if (rep.isKindOfClass(cast(objc.Class)OS.class_NSBitmapImageRep)) { rep.retain(); image.imageRep = new NSBitmapImageRep(rep.id); } return image; } finally { if (pool !is null) pool.release(); } } /** * Returns an integer hash code for the receiver. Any two * objects that return <code>true</code> when passed to * <code>equals</code> must return the same value for this * method. * * @return the receiver's hash * * @see #equals */ public hash_t toHash () { return handle !is null ? cast(hash_t) handle.id : 0; } alias toHash hashCode; void init_(int width, int height) { if (width <= 0 || height <= 0) { DWT.error (DWT.ERROR_INVALID_ARGUMENT); } this.type = DWT.BITMAP; this.width = width; this.height = height; handle = cast(NSImage)(new NSImage()).alloc(); NSSize size = NSSize(); size.width = width; size.height = height; handle = handle.initWithSize(size); NSBitmapImageRep rep = imageRep = cast(NSBitmapImageRep)(new NSBitmapImageRep()).alloc(); rep = rep.initWithBitmapDataPlanes(null, width, height, 8, 3, false, false, OS.NSDeviceRGBColorSpace, OS.NSAlphaFirstBitmapFormat | OS.NSAlphaNonpremultipliedBitmapFormat, width * 4, 32); OS.memset(rep.bitmapData(), 0xFF, width * height * 4); handle.addRepresentation(rep); // rep.release(); } void init_(ImageData image) { if (image is null) DWT.error(DWT.ERROR_NULL_ARGUMENT); this.width = image.width; this.height = image.height; PaletteData palette = image.palette; if (!(((image.depth is 1 || image.depth is 2 || image.depth is 4 || image.depth is 8) && !palette.isDirect) || ((image.depth is 8) || (image.depth is 16 || image.depth is 24 || image.depth is 32) && palette.isDirect))) DWT.error(DWT.ERROR_UNSUPPORTED_DEPTH); /* Create the image */ size_t dataSize = width * height * 4; /* Initialize data */ int bpr = width * 4; byte[] buffer = new byte[dataSize]; if (palette.isDirect) { ImageData.blit(ImageData.BLIT_SRC, image.data, image.depth, image.bytesPerLine, image.getByteOrder(), 0, 0, width, height, palette.redMask, palette.greenMask, palette.blueMask, ImageData.ALPHA_OPAQUE, null, 0, 0, 0, buffer, 32, bpr, ImageData.MSB_FIRST, 0, 0, width, height, 0xFF0000, 0xFF00, 0xFF, false, false); } else { RGB[] rgbs = palette.getRGBs(); int length = rgbs.length; byte[] srcReds = new byte[length]; byte[] srcGreens = new byte[length]; byte[] srcBlues = new byte[length]; for (int i = 0; i < rgbs.length; i++) { RGB rgb = rgbs[i]; if (rgb is null) continue; srcReds[i] = cast(byte)rgb.red; srcGreens[i] = cast(byte)rgb.green; srcBlues[i] = cast(byte)rgb.blue; } ImageData.blit(ImageData.BLIT_SRC, image.data, image.depth, image.bytesPerLine, image.getByteOrder(), 0, 0, width, height, srcReds, srcGreens, srcBlues, ImageData.ALPHA_OPAQUE, null, 0, 0, 0, buffer, 32, bpr, ImageData.MSB_FIRST, 0, 0, width, height, 0xFF0000, 0xFF00, 0xFF, false, false); } /* Initialize transparency */ int transparency = image.getTransparencyType(); bool hasAlpha = transparency !is DWT.TRANSPARENCY_NONE; if (transparency is DWT.TRANSPARENCY_MASK || image.transparentPixel !is -1) { this.type = image.transparentPixel !is -1 ? DWT.BITMAP : DWT.ICON; if (image.transparentPixel !is -1) { int transRed = 0, transGreen = 0, transBlue = 0; if (palette.isDirect) { RGB rgb = palette.getRGB(image.transparentPixel); transRed = rgb.red; transGreen = rgb.green; transBlue = rgb.blue; } else { RGB[] rgbs = palette.getRGBs(); if (image.transparentPixel < rgbs.length) { RGB rgb = rgbs[image.transparentPixel]; transRed = rgb.red; transGreen = rgb.green; transBlue = rgb.blue; } } transparentPixel = transRed << 16 | transGreen << 8 | transBlue; } ImageData maskImage = image.getTransparencyMask(); byte[] maskData = maskImage.data; int maskBpl = maskImage.bytesPerLine; int offset = 0, maskOffset = 0; for (int y = 0; y<height; y++) { for (int x = 0; x<width; x++) { buffer[offset] = ((maskData[maskOffset + (x >> 3)]) & (1 << (7 - (x & 0x7)))) !is 0 ? cast(byte)0xff : 0; offset += 4; } maskOffset += maskBpl; } } else { this.type = DWT.BITMAP; if (image.alpha !is -1) { hasAlpha = true; this.alpha = image.alpha; byte a = cast(byte)this.alpha; for (int dataIndex=0; dataIndex<buffer.length; dataIndex+=4) { buffer[dataIndex] = a; } } else if (image.alphaData !is null) { this.alphaData = new byte[image.alphaData.length]; System.arraycopy(image.alphaData, 0, this.alphaData, 0, alphaData.length); int offset = 0, alphaOffset = 0; for (int y = 0; y<height; y++) { for (int x = 0; x<width; x++) { buffer[offset] = alphaData[alphaOffset]; offset += 4; alphaOffset += 1; } } } } handle = cast(NSImage)(new NSImage()).alloc(); NSSize size = NSSize(); size.width = width; size.height = height; handle = handle.initWithSize(size); NSBitmapImageRep rep = imageRep = cast(NSBitmapImageRep)(new NSBitmapImageRep()).alloc(); rep = rep.initWithBitmapDataPlanes(null, width, height, 8, hasAlpha ? 4 : 3, hasAlpha, false, OS.NSDeviceRGBColorSpace, OS.NSAlphaFirstBitmapFormat | OS.NSAlphaNonpremultipliedBitmapFormat, bpr, 32); OS.memmove(rep.bitmapData(), buffer.ptr, dataSize); handle.addRepresentation(rep); // rep.release(); } /** * Invokes platform specific functionality to allocate a new GC handle. * <p> * <b>IMPORTANT:</b> This method is <em>not</em> part of the public * API for <code>Image</code>. It is marked public only so that it * can be shared within the packages provided by DWT. It is not * available on all platforms, and should never be called from * application code. * </p> * * @param data the platform specific GC data * @return the platform specific GC handle */ public objc.id internal_new_GC (GCData data) { if (handle is null) DWT.error(DWT.ERROR_GRAPHIC_DISPOSED); if (type !is DWT.BITMAP || memGC !is null) { DWT.error(DWT.ERROR_INVALID_ARGUMENT); } NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { NSBitmapImageRep rep = imageRep; if (imageRep.hasAlpha()) { NSInteger bpr = width * 4; rep = cast(NSBitmapImageRep)(new NSBitmapImageRep()).alloc(); ubyte* bitmapData = imageRep.bitmapData(); if (data.bitmapDataAddress !is null) OS.free(data.bitmapDataAddress); data.bitmapDataAddress = cast(ubyte*) OS.malloc(C.PTR_SIZEOF); OS.memmove(data.bitmapDataAddress, bitmapData, C.PTR_SIZEOF); rep = rep.initWithBitmapDataPlanes(&data.bitmapDataAddress, width, height, 8, 3, false, false, OS.NSDeviceRGBColorSpace, OS.NSAlphaFirstBitmapFormat , bpr, 32); rep.autorelease(); } handle.setCacheMode(OS.NSImageCacheNever); NSGraphicsContext context = NSGraphicsContext.graphicsContextWithBitmapImageRep(rep); NSGraphicsContext.setCurrentContext(context); NSAffineTransform transform = NSAffineTransform.transform(); NSSize size = handle.size(); transform.translateXBy(0, size.height); transform.scaleXBy(1, -1); transform.set(); if (data !is null) { int mask = DWT.LEFT_TO_RIGHT | DWT.RIGHT_TO_LEFT; if ((data.style & mask) is 0) { data.style |= DWT.LEFT_TO_RIGHT; } data.device = device; data.background = device.COLOR_WHITE.handle; data.foreground = device.COLOR_BLACK.handle; data.font = device.systemFont; data.image = this; } return context.id; } finally { if (pool !is null) pool.release(); } } /** * Invokes platform specific functionality to dispose a GC handle. * <p> * <b>IMPORTANT:</b> This method is <em>not</em> part of the public * API for <code>Image</code>. It is marked public only so that it * can be shared within the packages provided by DWT. It is not * available on all platforms, and should never be called from * application code. * </p> * * @param hDC the platform specific GC handle * @param data the platform specific GC data */ public void internal_dispose_GC (objc.id context, GCData data) { NSAutoreleasePool pool = null; if (!NSThread.isMainThread()) pool = cast(NSAutoreleasePool) (new NSAutoreleasePool()).alloc().init(); try { if (data.bitmapDataAddress !is null) OS.free(data.bitmapDataAddress); data.bitmapDataAddress = null; // handle.setCacheMode(OS.NSImageCacheDefault); } finally { if (pool !is null) pool.release(); } } /** * Returns <code>true</code> if the image has been disposed, * and <code>false</code> otherwise. * <p> * This method gets the dispose state for the image. * When an image has been disposed, it is an error to * invoke any other method using the image. * * @return <code>true</code> when the image is disposed and <code>false</code> otherwise */ public bool isDisposed() { return handle is null; } /** * Sets the color to which to map the transparent pixel. * <p> * There are certain uses of <code>Images</code> that do not support * transparency (for example, setting an image into a button or label). * In these cases, it may be desired to simulate transparency by using * the background color of the widget to paint the transparent pixels * of the image. This method specifies the color that will be used in * these cases. For example: * <pre> * Button b = new Button(); * image.setBackground(b.getBackground()); * b.setImage(image); * </pre> * </p><p> * The image may be modified by this operation (in effect, the * transparent regions may be filled with the supplied color). Hence * this operation is not reversible and it is not legal to call * this function twice or with a null argument. * </p><p> * This method has no effect if the receiver does not have a transparent * pixel value. * </p> * * @param color the color to use when a transparent pixel is specified * * @exception IllegalArgumentException <ul> * <li>ERROR_NULL_ARGUMENT - if the color is null</li> * <li>ERROR_INVALID_ARGUMENT - if the color has been disposed</li> * </ul> * @exception DWTException <ul> * <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been disposed</li> * </ul> */ public void setBackground(Color color) { if (isDisposed()) DWT.error(DWT.ERROR_GRAPHIC_DISPOSED); if (color is null) DWT.error(DWT.ERROR_NULL_ARGUMENT); if (color.isDisposed()) DWT.error(DWT.ERROR_INVALID_ARGUMENT); if (transparentPixel is -1) return; // byte red = cast(byte)((transparentPixel >> 16) & 0xFF); // byte green = cast(byte)((transparentPixel >> 8) & 0xFF); // byte blue = cast(byte)((transparentPixel >> 0) & 0xFF); // byte newRed = cast(byte)(cast(int)(color.handle[0] * 255) & 0xFF); // byte newGreen = cast(byte)(cast(int)(color.handle[1] * 255) & 0xFF); // byte newBlue = cast(byte)(cast(int)(color.handle[2] * 255) & 0xFF); // int height = OS.CGImageGetHeight(handle); // int bpl = OS.CGImageGetBytesPerRow(handle); // byte[] line = new byte[bpl]; // for (int i = 0, offset = 0; i < height; i++, offset += bpl) { // OS.memmove(line, data + offset, bpl); // for (int j = 0; j < line.length; j += 4) { // if (line[j+ 1] is red && line[j + 2] is green && line[j + 3] is blue) { // line[j + 1] = newRed; // line[j + 2] = newGreen; // line[j + 3] = newBlue; // } // } // OS.memmove(data + offset, line, bpl); // } // transparentPixel = (newRed & 0xFF) << 16 | (newGreen & 0xFF) << 8 | (newBlue & 0xFF); } /** * Returns a string containing a concise, human-readable * description of the receiver. * * @return a string representation of the receiver */ public String toString () { if (isDisposed()) return "Image {*DISPOSED*}"; return Format("Image {{}{}" , handle , "}"); } }