Mercurial > projects > dwt-mac
view dwt/graphics/Point.d @ 156:969e7de37c3d default tip
Fixes to get dwt to work with dmd and ldc
author | Jacob Carlborg <doob@me.com> |
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date | Wed, 08 Jul 2009 21:56:44 +0200 |
parents | d8635bb48c7c |
children |
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/******************************************************************************* * Copyright (c) 2000, 2008 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * * Port to the D programming language: * Jacob Carlborg <doob@me.com> *******************************************************************************/ module dwt.graphics.Point; import dwt.internal.SerializableCompatibility; import tango.text.convert.Format; import dwt.dwthelper.utils; /** * Instances of this class represent places on the (x, y) * coordinate plane. * <p> * The coordinate space for rectangles and points is considered * to have increasing values downward and to the right from its * origin making this the normal, computer graphics oriented notion * of (x, y) coordinates rather than the strict mathematical one. * </p> * <p> * The hashCode() method in this class uses the values of the public * fields to compute the hash value. When storing instances of the * class in hashed collections, do not modify these fields after the * object has been inserted. * </p> * <p> * Application code does <em>not</em> need to explicitly release the * resources managed by each instance when those instances are no longer * required, and thus no <code>dispose()</code> method is provided. * </p> * * @see Rectangle * @see <a href="http://www.eclipse.org/swt/">Sample code and further information</a> */ public final class Point : SerializableCompatibility { /** * the x coordinate of the point */ public int x; /** * the y coordinate of the point */ public int y; static const long serialVersionUID = 3257002163938146354L; /** * Constructs a new point with the given x and y coordinates. * * @param x the x coordinate of the new point * @param y the y coordinate of the new point */ public this (int x, int y) { this.x = x; this.y = y; } /** * Compares the argument to the receiver, and returns true * if they represent the <em>same</em> object using a class * specific comparison. * * @param object the object to compare with this object * @return <code>true</code> if the object is the same as this object and <code>false</code> otherwise * * @see #hashCode() */ public int opEquals (Object object) { if (object is this) return true; if (!( null !is cast(Point)object )) return false; Point p = cast(Point)object; return (p.x is this.x) && (p.y is this.y); } alias opEquals equals; /** * Returns an integer hash code for the receiver. Any two * objects that return <code>true</code> when passed to * <code>equals</code> must return the same value for this * method. * * @return the receiver's hash * * @see #equals(Object) */ public hash_t toHash () { return x ^ y; } alias toHash hashCode; /** * Returns a string containing a concise, human-readable * description of the receiver. * * @return a string representation of the point */ public String toString () { return Format("Point {{}{}{}{}" , x , ", " , y , "}"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ } }