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view dwt/internal/cocoa/NSOpenGLPixelFormat.d @ 0:380af2bdd8e5
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author | Jacob Carlborg <doob@me.com> <jacob.carlborg@gmail.com> |
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date | Sat, 09 Aug 2008 17:00:02 +0200 |
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children | 8b48be5454ce |
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/******************************************************************************* * Copyright (c) 2007 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * * Port to the D Programming language: * Jacob Carlborg <jacob.carlborg@gmail.com> *******************************************************************************/ module dwt.internal.cocoa.NSOpenGLPixelFormat; import dwt.internal.cocoa.NSData; import dwt.internal.cocoa.NSObject; import dwt.internal.cocoa.OS; import objc = dwt.internal.objc.runtime; enum NSOpenGLPixelFormatAttribute { NSOpenGLPFAAllRenderers = 1, NSOpenGLPFADoubleBuffer = 5, NSOpenGLPFAStereo = 6, NSOpenGLPFAAuxBuffers = 7, NSOpenGLPFAColorSize = 8, NSOpenGLPFAAlphaSize = 11, NSOpenGLPFADepthSize = 12, NSOpenGLPFAStencilSize = 13, NSOpenGLPFAAccumSize = 14, NSOpenGLPFAMinimumPolicy = 51, NSOpenGLPFAMaximumPolicy = 52, NSOpenGLPFAOffScreen = 53, NSOpenGLPFAFullScreen = 54, NSOpenGLPFASampleBuffers = 55, NSOpenGLPFASamples = 56, NSOpenGLPFAAuxDepthStencil = 57, NSOpenGLPFARendererID = 70, NSOpenGLPFASingleRenderer = 71, NSOpenGLPFANoRecovery = 72, NSOpenGLPFAAccelerated = 73, NSOpenGLPFAClosestPolicy = 74, NSOpenGLPFARobust = 75, NSOpenGLPFABackingStore = 76, NSOpenGLPFAMPSafe = 78, NSOpenGLPFAWindow = 80, NSOpenGLPFAMultiScreen = 81, NSOpenGLPFACompliant = 83, NSOpenGLPFAScreenMask = 84, NSOpenGLPFAPixelBuffer = 90, NSOpenGLPFAVirtualScreenCount = 128 } alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAAllRenderers NSOpenGLPFAAllRenderers; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFADoubleBuffer NSOpenGLPFADoubleBuffer; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAStereo NSOpenGLPFAStereo; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAAuxBuffers NSOpenGLPFAAuxBuffers; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAColorSize NSOpenGLPFAColorSize; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAAlphaSize NSOpenGLPFAAlphaSize; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFADepthSize NSOpenGLPFADepthSize; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAStencilSize NSOpenGLPFAStencilSize; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAAccumSize NSOpenGLPFAAccumSize; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAMinimumPolicy NSOpenGLPFAMinimumPolicy; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAMaximumPolicy NSOpenGLPFAMaximumPolicy; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAOffScreen NSOpenGLPFAOffScreen; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAFullScreen NSOpenGLPFAFullScreen; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFASampleBuffers NSOpenGLPFASampleBuffers; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFASamples NSOpenGLPFASamples; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAAuxDepthStencil NSOpenGLPFAAuxDepthStencil; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFARendererID NSOpenGLPFARendererID; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFASingleRenderer NSOpenGLPFASingleRenderer; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFANoRecovery NSOpenGLPFANoRecovery; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAAccelerated NSOpenGLPFAAccelerated; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAClosestPolicy NSOpenGLPFAClosestPolicy; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFARobust NSOpenGLPFARobust; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFABackingStore NSOpenGLPFABackingStore; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAMPSafe NSOpenGLPFAMPSafe; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAWindow NSOpenGLPFAWindow; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAMultiScreen NSOpenGLPFAMultiScreen; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFACompliant NSOpenGLPFACompliant; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAScreenMask NSOpenGLPFAScreenMask; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAPixelBuffer NSOpenGLPFAPixelBuffer; alias NSOpenGLPixelFormatAttribute.NSOpenGLPFAVirtualScreenCount NSOpenGLPFAVirtualScreenCount; public class NSOpenGLPixelFormat : NSObject { public this () { super(); } public this (objc.id id) { super(id); } public void* CGLPixelFormatObj () { return cast(void*) OS.objc_msgSend(this.id, OS.sel_CGLPixelFormatObj); } public NSData attributes () { objc.id result = OS.objc_msgSend(this.id, OS.sel_attributes); return result !is null ? new NSData(result) : null; } public void getValues (GLint* vals, NSOpenGLPixelFormatAttribute attrib, GLint screen) { OS.objc_msgSend(this.id, OS.sel_getValues_1forAttribute_1forVirtualScreen_1, vals, attrib, screen); } public NSOpenGLPixelFormat initWithAttributes (/*const*/NSOpenGLPixelFormatAttribute* attribs) { objc.id result = OS.objc_msgSend(this.id, OS.sel_initWithAttributes_1, attribs); return result !is null ? this : null; } public NSOpenGLPixelFormat initWithData (NSData attribs) { objc.id result = OS.objc_msgSend(this.id, OS.sel_initWithData_1, attribs !is null ? attribs.id : null); return result !is null ? this : null; } public GLint numberOfVirtualScreens () { return OS.objc_msgSend(this.id, OS.sel_numberOfVirtualScreens); } public void setAttributes (NSData attribs) { OS.objc_msgSend(this.id, OS.sel_setAttributes_1, attribs !is null ? attribs.id : null); } }