comparison dwt/events/MouseTrackListener.d @ 34:5123b17c98ef

Ported dwt.events.*, dwt.graphics.GC, Region, dwt.internal.image.*
author Jacob Carlborg <doob@me.com> <jacob.carlborg@gmail.com>
date Sun, 14 Sep 2008 01:45:57 +0200
parents 649b8e223d5a
children d8635bb48c7c
comparison
equal deleted inserted replaced
33:965ac0a77267 34:5123b17c98ef
5 * which accompanies this distribution, and is available at 5 * which accompanies this distribution, and is available at
6 * http://www.eclipse.org/legal/epl-v10.html 6 * http://www.eclipse.org/legal/epl-v10.html
7 * 7 *
8 * Contributors: 8 * Contributors:
9 * IBM Corporation - initial API and implementation 9 * IBM Corporation - initial API and implementation
10 * Port to the D programming language:
11 * Frank Benoit <benoit@tionex.de>
10 *******************************************************************************/ 12 *******************************************************************************/
11 module dwt.events.MouseTrackListener; 13 module dwt.events.MouseTrackListener;
12 14
13 import dwt.dwthelper.utils;
14 15
15 import dwt.internal.DWTEventListener; 16 public import dwt.internal.DWTEventListener;
17 public import dwt.events.MouseEvent;
16 18
17 /** 19 /**
18 * Classes which implement this interface provide methods 20 * Classes which implement this interface provide methods
19 * that deal with the events that are generated as the mouse 21 * that deal with the events that are generated as the mouse
20 * pointer passes (or hovers) over controls. 22 * pointer passes (or hovers) over controls.
21 * <p> 23 * <p>
22 * After creating an instance of a class that implements 24 * After creating an instance of a class that :
23 * this interface it can be added to a control using the 25 * this interface it can be added to a control using the
24 * <code>addMouseTrackListener</code> method and removed using 26 * <code>addMouseTrackListener</code> method and removed using
25 * the <code>removeMouseTrackListener</code> method. When the 27 * the <code>removeMouseTrackListener</code> method. When the
26 * mouse pointer passes into or out of the area of the screen 28 * mouse pointer passes into or out of the area of the screen
27 * covered by a control or pauses while over a control, the 29 * covered by a control or pauses while over a control, the