# HG changeset patch # User John Reimer # Date 1204401187 28800 # Node ID 384b3a0c9cd7a7f8f1575d8a8364d9ae08c26db4 # Parent dc54a7de268d281e48ed85bd3ea2d440c77b05df Add OpenGL/Derelict support to Linux DWT diff -r dc54a7de268d -r 384b3a0c9cd7 dwt/dwthelper/Loader.d --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dwt/dwthelper/Loader.d Sat Mar 01 11:53:07 2008 -0800 @@ -0,0 +1,324 @@ +/***************************************************************************** + + license: + + version: + + Dynamic loader for gtk symbol names + + History: 2004-12-11 initial version by John Reimer + 2005-02-21 class and symbol names change; versioning modification + 2005-05-05 linux fixes + 2007-12-23 source cleanup + 2007-12-30 merge Paths.d into Loader.d + 2008-01-05 Tango only version using tango.sys.SharedLib + + Note: Design inspired by Kris Bell's ICU.d, the dynamic loader from + an early version of mango + +******************************************************************************/ + +module dwt.dwthelper.Loader; + +private import tango.io.Stdout, + tango.sys.SharedLib; + +/***************************************************************************** + +*****************************************************************************/ + +enum LIBRARY +{ + ATK, + CAIRO, + GDK, + GDKPIXBUF, + GLIB, + GMODULE, + GOBJECT, + GTHREAD, + GTK, + PANGO, + GLGDK, + GLGTK, + GL, + GLU, + GLEXT, + GDA, + GLADE, + GSV, + GSTREAMER, + GSTINTERFACES +} + +/***************************************************************************** + +*****************************************************************************/ + +version (Windows) +{ + const char[][LIBRARY.max+1] importLibs = [ + LIBRARY.ATK: "libatk-1.0-0.dll", + LIBRARY.CAIRO: "libcairo-2.dll", + LIBRARY.GDK: "libgdk-win32-2.0-0.dll", + LIBRARY.GDKPIXBUF: "libgdk_pixbuf-2.0-0.dll", + LIBRARY.GLIB: "libglib-2.0-0.dll", + LIBRARY.GMODULE: "libgmodule-2.0-0.dll", + LIBRARY.GOBJECT: "libgobject-2.0-0.dll", + LIBRARY.GTHREAD: "libgthread-2.0-0.dll", + LIBRARY.GTK: "libgtk-win32-2.0-0.dll", + LIBRARY.PANGO: "libpango-1.0-0.dll", + LIBRARY.GLGDK: "libgdkglext-win32-1.0-0.dll", + LIBRARY.GLGTK: "libgtkglext-win32-1.0-0.dll", + LIBRARY.GL: "opengl32.dll", + LIBRARY.GLU: "glu32.dll", + LIBRARY.GDA: "libgda-2.dll", + LIBRARY.GLADE: "libglade-2.0.dll", + LIBRARY.GSV: "libgtksourceview-1.0-0.dll", + LIBRARY.GSTREAMER: "libgstreamer-0.10.dll", + LIBRARY.GSTINTERFACES: "libgstinterfaces-0.10.dll" + ]; +} + +/***************************************************************************** + +*****************************************************************************/ + +version(linux) +{ + const char[][LIBRARY.max+1] importLibs = [ + LIBRARY.ATK: "libatk-1.0.so", + LIBRARY.CAIRO: "libcairo.so.2", + LIBRARY.GDK: "libgdk-x11-2.0.so", + LIBRARY.GDKPIXBUF: "libgdk_pixbuf-2.0.so", + LIBRARY.GLIB: "libglib-2.0.so", + LIBRARY.GMODULE: "libgmodule-2.0.so", + LIBRARY.GOBJECT: "libgobject-2.0.so", + LIBRARY.GTHREAD: "libgthread-2.0.so", + LIBRARY.GTK: "libgtk-x11-2.0.so", + LIBRARY.PANGO: "libpango-1.0.so", + LIBRARY.GLGDK: "libgdkglext-x11-1.0.so", + LIBRARY.GLGTK: "libgtkglext-x11-1.0.so", + LIBRARY.GL: "libGL.so", + LIBRARY.GLU: "libGLU.so", + LIBRARY.GLEXT: "libGL.so", + LIBRARY.GDA: "libgda-2.so.3", + LIBRARY.GLADE: "libglade-2.0.so", + LIBRARY.GSV: "libgtksourceview-1.0.so", + LIBRARY.GSTREAMER: "libgstreamer-0.10.so", + LIBRARY.GSTINTERFACES: "libgstinterfaces-0.10.so" + ]; +} + +/***************************************************************************** + + getLibraryPath -- place holder for future expansion + +******************************************************************************/ + + +version(Windows) +{ + char[] getLibraryPath() + { + return "\\Program Files\\GTK2-Runtime\\lib\\"; + } +} + +/***************************************************************************** + + getLibraryPath is empty for linux because default path is known by ld + +******************************************************************************/ + +version(linux) +{ + char[] getLibraryPath() { return ""; } +} + +/***************************************************************************** + + ProcLink is used to record the library, function, and function name + that will be loaded by the dynamic loader. + +******************************************************************************/ + +public struct Symbol +{ + char[] name; + void** pointer; +} + +/***************************************************************************** + + The Linker class: handles loading of the library and exported functions + +******************************************************************************/ + +public class Linker +{ + static char[][][char[]] loadFailures; + + /************************************************************************* + + Gets all the failed loads for a specific library. This is filled in + only if the default onFailure method is used during load. + + returns: an array of the names that failed to load for a specific + library or null if none was found. + + **************************************************************************/ + + public static char[][] getLoadFailures(char[] libName) + { + if ( libName in loadFailures ) + { + return loadFailures[libName]; + } + else + { + return null; + } + } + + /************************************************************************* + + Loads all libraries. This is filled in only if the default onFailure + method is used during load. + + returns: an array of the library names. + + **************************************************************************/ + + public static char[][] getLoadLibraries() + { + return loadFailures.keys; + } + + /************************************************************************* + + isPerfectLoad -- Checks if any symbol failed to load. + Returns: true if ALL symbols loaded. + + **************************************************************************/ + + public static bool isPerfectLoad() + { + return loadFailures.keys.length == 0; + } + + /************************************************************************* + + **************************************************************************/ + + public static void dumpFailedLoads() + { + foreach ( char[] lib ; Linker.getLoadLibraries() ) + { + foreach ( char[] symbol ; Linker.getLoadFailures(lib) ) + { + version(Tango) + Stdout.formatln("failed ({}) {}", lib, symbol).newline; + } + } + } + + /************************************************************************* + + **************************************************************************/ + + private SharedLib primaryLib; + private SharedLib alternateLib; + + private char[] libraryName; + private char[] alternateLibraryName; + + alias void function( char[] libraryName, char[] symbolName, char[] message=null) FailureCallback; + + private FailureCallback onLoadFailure; + + /************************************************************************* + + **************************************************************************/ + + this( char[] libraryName, char[] alternateLibraryName=null ) + { + this(libraryName, alternateLibraryName, &(Linker.defaultFail)); + } + + /************************************************************************* + + **************************************************************************/ + + this (char[] libraryName, char[] alternateLibraryName, FailureCallback fn ) + { + this.libraryName = libraryName; + this.alternateLibraryName = alternateLibraryName; + onLoadFailure = fn; + + SharedLib.throwExceptions = false; + + primaryLib = SharedLib.load( this.libraryName ); + + version(linux) + { + if (this.primaryLib is null) + primaryLib = SharedLib.load( this.libraryName ~ ".0\0" ); + } + + if ( alternateLibraryName !is null ) + { + alternateLib = SharedLib.load( this.alternateLibraryName ); + } + + if (primaryLib is null) + { + throw new Exception("Library load failed: " ~ libraryName); + } + } + + /************************************************************************* + + Default load failure callback. Logs the symbols that failed to load. + + **************************************************************************/ + + static void defaultFail( char[] libraryName, char[] symbolName, char[] message=null ) + { + if ( !(libraryName in loadFailures) ) + { + char[][] cc; + loadFailures[libraryName] = cc; + } + + loadFailures[libraryName] ~= symbolName.dup; + } + + /************************************************************************* + + Loads all the symbols for this library. + + **************************************************************************/ + + void link( inout Symbol[] symbols ) + { + foreach( Symbol link; symbols ) + { + *link.pointer = primaryLib.getSymbol ( (link.name~"\0").ptr); + + if (*link.pointer is null) + { + if ( alternateLib !is null ) + { + *link.pointer = alternateLib.getSymbol( (link.name~"\0").ptr); + Stdout("Loader.Linker.link trying alternate lib: ", link.name).newline; + } + if (*link.pointer is null) + { + onLoadFailure( libraryName, link.name ); + } + } + } + } + +} diff -r dc54a7de268d -r 384b3a0c9cd7 dwt/internal/c/gl.d --- a/dwt/internal/c/gl.d Sat Feb 23 18:40:21 2008 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,4428 +0,0 @@ -/****************************************************************************** - Based on the generated files from the BCD tool - modified by: Frank Benoit -******************************************************************************/ -module dwt.internal.c.gl; - -extern(C): -align(4): - - -const double GL_422_AVERAGE_EXT = 0x80CE; -const double GL_ACTIVE_TEXTURE = 0x84E0; -const double GL_ACTIVE_TEXTURE_ARB = 0x84E0; -const double GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; -const double GL_ALPHA16 = 0x803E; -const double GL_ALPHA16_EXT = 0x803E; -const double GL_ASYNC_READ_PIXELS_SGIX = 0x835E; -const double GL_BGR = 0x80E0; -const double GL_BGRA = 0x80E1; -const double GL_BGRA_EXT = 0x80E1; -const double GL_BGR_EXT = 0x80E0; -const double GL_BIASED_RGB5_A1_MTX = 0x89BE; -const double GL_BLEND = 0x0BE2; -const double GL_BLEND_DST = 0x0BE0; -const double GL_BLEND_SRC = 0x0BE1; -const double GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; -const double GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1; -const double GL_COLOR_INDEX12_EXT = 0x80E6; -const double GL_COLOR_INDEX16_EXT = 0x80E7; -const double GL_COLOR_INDEX1_EXT = 0x80E2; -const double GL_COLOR_INDEX2_EXT = 0x80E3; -const double GL_COLOR_INDEX4_EXT = 0x80E4; -const double GL_COLOR_INDEX8_EXT = 0x80E5; -const double GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE; -const double GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE; -const double GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE; -const double GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E; -const double GL_COMPRESSED_ALPHA = 0x84E9; -const double GL_COMPRESSED_ALPHA_ARB = 0x84E9; -const double GL_COMPRESSED_INTENSITY = 0x84EC; -const double GL_COMPRESSED_INTENSITY_ARB = 0x84EC; -const double GL_COMPRESSED_LUMINANCE = 0x84EA; -const double GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB; -const double GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB; -const double GL_COMPRESSED_LUMINANCE_ARB = 0x84EA; -const double GL_COMPRESSED_RGB = 0x84ED; -const double GL_COMPRESSED_RGBA = 0x84EE; -const double GL_COMPRESSED_RGBA_ARB = 0x84EE; -const double GL_COMPRESSED_RGB_ARB = 0x84ED; -const double GL_CURRENT_VERTEX_EXT = 0x87E2; -const double GL_DECR = 0x1E03; -const double GL_DEPTH_SCALE = 0x0D1E; -const double GL_DOT3_RGB = 0x86ae; -const double GL_DOT3_RGB_ARB = 0x86AE; -const double GL_EMBOSS_CONSTANT_NV = 0x855E; -const double GL_FRAGMENT_LIGHT2_SGIX = 0x840E; -const double GL_FULL_RANGE_EXT = 0x87E1; -const double GL_INCR = 0x1E02; -const double GL_INVARIANT_DATATYPE_EXT = 0x87EB; -const double GL_INVARIANT_VALUE_EXT = 0x87EA; -const double GL_IUI_V3F_EXT = 0x81AE; -const double GL_KEEP = 0x1E00; -const double GL_LIGHT14 = 0x400E; -const double GL_LIGHT30 = 0x401E; -const double GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE; -const double GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED; -const double GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC; -const double GL_MATRIX14_ARB = 0x88CE; -const double GL_MATRIX30_ARB = 0x88DE; -const double GL_MAX_ELEMENTS_INDICES = 0x80E9; -const double GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9; -const double GL_MAX_ELEMENTS_VERTICES = 0x80E8; -const double GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8; -const double GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE; -const double GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E; -const double GL_MAX_TEXTURE_UNITS = 0x84E2; -const double GL_MAX_TEXTURE_UNITS_ARB = 0x84E2; -const double GL_MINMAX = 0x802E; -const double GL_MINMAX_EXT = 0x802E; -const double GL_MODELVIEW14_ARB = 0x872E; -const double GL_MODELVIEW30_ARB = 0x873E; -const double GL_MVP_MATRIX_EXT = 0x87E3; -const double GL_NAND = 0x150E; -const double GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E; -const double GL_NORMAL_ARRAY_TYPE = 0x807E; -const double GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; -const double GL_NORMALIZED_RANGE_EXT = 0x87E0; -const double GL_NUM_GENERAL_COMBINERS_NV = 0x854e; -const double GL_ONE_EXT = 0x87DE; -const double GL_OP_CLAMP_EXT = 0x878E; -const double GL_OPERAND6_ALPHA_ARB = 0x859E; -const double GL_OPERAND6_ALPHA_EXT = 0x859E; -const double GL_OP_TEX_NOP_MTX = 0x8A8E; -const double GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE; -const double GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E; -const double GL_PACK_CMYK_HINT_EXT = 0x800E; -const double GL_PERTURB_EXT = 0x85AE; -const double GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E; -const double GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E; -const double GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E; -const double GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE; -const double GL_QUAD_ALPHA4_SGIS = 0x811E; -const double GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E; -const double GL_REPLACE = 0x1E01; -const double GL_RESAMPLE_REPLICATE_SGIX = 0x842E; -const double GL_RGB2_EXT = 0x804E; -const double GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; -const double GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E; -const double GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E; -const double GL_SCALAR_EXT = 0x87BE; -const double GL_SCALE_BY_TWO_NV = 0x853e; -const double GL_SCALE_X8_MTX = 0x8ACE; -const double GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; -const double GL_SHADOW_ATTENUATION_EXT = 0x834E; -const double GL_SIGNED_UV_UNSIGNED_Q_MTX = 0x89AE; -const double GL_SOURCE6_ALPHA_ARB = 0x858E; -const double GL_SOURCE6_ALPHA_EXT = 0x858E; -const double GL_SPARE0_NV = 0x852e; -const double GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E; -const double GL_SUBTRACT = 0x84E7; -const double GL_SUBTRACT_ARB = 0x84E7; -const double GL_TANGENT_ARRAY_TYPE_EXT = 0x843E; -const double GL_TEXBEM_MATRIX_MTX = 0x8A9E; -const double GL_TEXTURE0_SGIS = 0x835E; -const double GL_TEXTURE14 = 0x84CE; -const double GL_TEXTURE14_ARB = 0x84CE; -const double GL_TEXTURE_1D = 0x0DE0; -const double GL_TEXTURE_2D = 0x0DE1; -const double GL_TEXTURE30 = 0x84DE; -const double GL_TEXTURE30_ARB = 0x84DE; -const double GL_TEXTURE_BLUE_SIZE = 0x805E; -const double GL_TEXTURE_BLUE_SIZE_EXT = 0x805E; -const double GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF; -const double GL_TEXTURE_COMPRESSION_HINT = 0x84EF; -const double GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF; -const double GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE; -const double GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED; -const double GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E; -const double GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; -const double GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E; -const double GL_TRANSPOSE_COLOR_MATRIX = 0x84E6; -const double GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6; -const double GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3; -const double GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3; -const double GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4; -const double GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4; -const double GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5; -const double GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5; -const double GL_UNPACK_IMAGE_HEIGHT = 0x806E; -const double GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E; -const double GL_VARIANT_ARRAY_EXT = 0x87E8; -const double GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9; -const double GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6; -const double GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7; -const double GL_VARIANT_DATATYPE_EXT = 0x87E5; -const double GL_VARIANT_VALUE_EXT = 0x87E4; -const double GL_VERTEX_ARRAY_POINTER = 0x808E; -const double GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; -const double GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E; -const double GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF; -const double GL_VERTEX_PRECLIP_SGIX = 0x83EE; -const double GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; -const int GL_1PASS_EXT = 0x80A1; -const int GL_1PASS_SGIS = 0x80A1; -const int GL_2_BYTES = 0x1407; -const int GL_2D = 0x0600; -const int GL_2PASS_0_EXT = 0x80A2; -const int GL_2PASS_0_SGIS = 0x80A2; -const int GL_2PASS_1_EXT = 0x80A3; -const int GL_2PASS_1_SGIS = 0x80A3; -const int GL_3_BYTES = 0x1408; -const int GL_3D = 0x0601; -const int GL_3D_COLOR = 0x0602; -const int GL_3D_COLOR_TEXTURE = 0x0603; -const int GL_422_EXT = 0x80CC; -const int GL_422_REV_AVERAGE_EXT = 0x80CF; -const int GL_422_REV_EXT = 0x80CD; -const int GL_4_BYTES = 0x1409; -const int GL_4D_COLOR_TEXTURE = 0x0604; -const int GL_4PASS_0_EXT = 0x80A4; -const int GL_4PASS_0_SGIS = 0x80A4; -const int GL_4PASS_1_EXT = 0x80A5; -const int GL_4PASS_1_SGIS = 0x80A5; -const int GL_4PASS_2_EXT = 0x80A6; -const int GL_4PASS_2_SGIS = 0x80A6; -const int GL_4PASS_3_EXT = 0x80A7; -const int GL_4PASS_3_SGIS = 0x80A7; -const int GL_ABGR_EXT = 0x8000; -const int GL_ACCUM = 0x0100; -const int GL_ACCUM_ALPHA_BITS = 0x0D5B; -const int GL_ACCUM_BLUE_BITS = 0x0D5A; -const int GL_ACCUM_BUFFER_BIT = 0x00000200; -const int GL_ACCUM_CLEAR_VALUE = 0x0B80; -const int GL_ACCUM_GREEN_BITS = 0x0D59; -const int GL_ACCUM_RED_BITS = 0x0D58; -const int GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5; -const int GL_ADD = 0x0104; -const int GL_ADD_SIGNED = 0x8574; -const int GL_ADD_SIGNED_ARB = 0x8574; -const int GL_ADD_SIGNED_EXT = 0x8574; -const int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; -const int GL_ALL_ATTRIB_BITS = 0x000fffff; -const int GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF; -const int GL_ALPHA = 0x1906; -const int GL_ALPHA12 = 0x803D; -const int GL_ALPHA12_EXT = 0x803D; -const int GL_ALPHA4 = 0x803B; -const int GL_ALPHA4_EXT = 0x803B; -const int GL_ALPHA8 = 0x803C; -const int GL_ALPHA8_EXT = 0x803C; -const int GL_ALPHA_BIAS = 0x0D1D; -const int GL_ALPHA_BITS = 0x0D55; -const int GL_ALPHA_MAX_SGIX = 0x8321; -const int GL_ALPHA_MIN_SGIX = 0x8320; -const int GL_ALPHA_MTX = 0x8ABD; -const int GL_ALPHA_SCALE = 0x0D1C; -const int GL_ALPHA_TEST = 0x0BC0; -const int GL_ALPHA_TEST_FUNC = 0x0BC1; -const int GL_ALPHA_TEST_REF = 0x0BC2; -const int GL_ALWAYS = 0x0207; -const int GL_AMBIENT = 0x1200; -const int GL_AMBIENT_AND_DIFFUSE = 0x1602; -const int GL_AND = 0x1501; -const int GL_AND_INVERTED = 0x1504; -const int GL_AND_REVERSE = 0x1502; -const int GL_ARG_BIAS_MTX = 0x8AB6; -const int GL_ARG_BIAS_NEGATE_MTX = 0x8AB7; -const int GL_ARG_INVERT_MTX = 0x8AB4; -const int GL_ARG_NEGATE_MTX = 0x8AB5; -const int GL_ARG_SIGNED_MTX = 0x8AB8; -const int GL_ARG_SIGNED_NEGATE_MTX = 0x8AB9; -const int GL_ARGUMENT0_MTX = 0x8AC4; -const int GL_ARGUMENT1_MTX = 0x8AC5; -const int GL_ARGUMENT2_MTX = 0x8AC6; -const int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9; -const int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8; -const int GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766; -const int GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767; -const int GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D; -const int GL_ASYNC_HISTOGRAM_SGIX = 0x832C; -const int GL_ASYNC_MARKER_SGIX = 0x8329; -const int GL_ASYNC_TEX_IMAGE_SGIX = 0x835C; -const int GL_ATTENUATION_EXT = 0x834D; -const int GL_ATTRIB_STACK_DEPTH = 0x0BB0; -const int GL_AUTO_NORMAL = 0x0D80; -const int GL_AUX0 = 0x0409; -const int GL_AUX1 = 0x040A; -const int GL_AUX2 = 0x040B; -const int GL_AUX3 = 0x040C; -const int GL_AUX_BUFFERS = 0x0C00; -const int GL_AVERAGE_EXT = 0x8335; -const int GL_BACK = 0x0405; -const int GL_BACK_LEFT = 0x0402; -const int GL_BACK_RIGHT = 0x0403; -const int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541; -const int GL_BIASED_ALPHA8_MTX = 0x89C2; -const int GL_BIASED_ALPHA_MTX = 0x89B5; -const int GL_BIASED_BYTE_MTX = 0x89A8; -const int GL_BIASED_LUMINANCE8_ALPHA8_MTX = 0x89C1; -const int GL_BIASED_LUMINANCE8_MTX = 0x89C0; -const int GL_BIASED_LUMINANCE_ALPHA_MTX = 0x89B6; -const int GL_BIASED_LUMINANCE_MTX = 0x89B4; -const int GL_BIASED_RGB10_A2_MTX = 0x89BB; -const int GL_BIASED_RGB5_MTX = 0x89BA; -const int GL_BIASED_RGB8_MTX = 0x89B9; -const int GL_BIASED_RGBA4_MTX = 0x89BF; -const int GL_BIASED_RGBA8_MTX = 0x89B8; -const int GL_BIASED_RGBA_MTX = 0x89B2; -const int GL_BIASED_RGB_MTX = 0x89B3; -const int GL_BIASED_SHORT_MTX = 0x89A9; -const int GL_BIASED_UV16_MTX = 0x89BD; -const int GL_BIASED_UV8_MTX = 0x89BC; -const int GL_BIASED_UV_MTX = 0x89B7; -const int GL_BINORMAL_ARRAY_EXT = 0x843A; -const int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443; -const int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441; -const int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440; -const int GL_BITMAP = 0x1A00; -const int GL_BITMAP_TOKEN = 0x0704; -const int GL_BLEND_COLOR = 0x8005; -const int GL_BLEND_COLOR_EXT = 0x8005; -const int GL_BLEND_DST_ALPHA = 0x80CA; -const int GL_BLEND_DST_ALPHA_EXT = 0x80CA; -const int GL_BLEND_DST_RGB = 0x80C8; -const int GL_BLEND_DST_RGB_EXT = 0x80C8; -const int GL_BLEND_EQUATION = 0x8009; -const int GL_BLEND_EQUATION_EXT = 0x8009; -const int GL_BLEND_SRC_ALPHA = 0x80CB; -const int GL_BLEND_SRC_ALPHA_EXT = 0x80CB; -const int GL_BLEND_SRC_RGB = 0x80C9; -const int GL_BLEND_SRC_RGB_EXT = 0x80C9; -const int GL_BLUE = 0x1905; -const int GL_BLUE_BIAS = 0x0D1B; -const int GL_BLUE_BITS = 0x0D54; -const int GL_BLUE_MTX = 0x8ABC; -const int GL_BLUE_SCALE = 0x0D1A; -const int GL_BYTE = 0x1400; -const int GL_C3F_V3F = 0x2A24; -const int GL_C4F_N3F_V3F = 0x2A26; -const int GL_C4UB_V2F = 0x2A22; -const int GL_C4UB_V3F = 0x2A23; -const int GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183; -const int GL_CCW = 0x0901; -const int GL_CLAMP = 0x2900; -const int GL_CLAMP_TO_BORDER = 0x812D; -const int GL_CLAMP_TO_BORDER_ARB = 0x812D; -const int GL_CLAMP_TO_EDGE = 0x812F; -const int GL_CLAMP_TO_EDGE_SGIS = 0x812F; -const int GL_CLEAR = 0x1500; -const int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF; -const int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; -const int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; -const int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; -const int GL_CLIP_PLANE0 = 0x3000; -const int GL_CLIP_PLANE10 = 0x300A; -const int GL_CLIP_PLANE1 = 0x3001; -const int GL_CLIP_PLANE11 = 0x300B; -const int GL_CLIP_PLANE2 = 0x3002; -const int GL_CLIP_PLANE3 = 0x3003; -const int GL_CLIP_PLANE4 = 0x3004; -const int GL_CLIP_PLANE5 = 0x3005; -const int GL_CLIP_PLANE6 = 0x3006; -const int GL_CLIP_PLANE7 = 0x3007; -const int GL_CLIP_PLANE8 = 0x3008; -const int GL_CLIP_PLANE9 = 0x3009; -const int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0; -const int GL_CMYKA_EXT = 0x800D; -const int GL_CMYK_EXT = 0x800C; -const int GL_COEFF = 0x0A00; -const int GL_COLOR0_MTX = 0x0B00; -const int GL_COLOR = 0x1800; -const int GL_COLOR1_MTX = 0x8459; -const int GL_COLOR_ARRAY = 0x8076; -const int GL_COLOR_ARRAY_COUNT_EXT = 0x8084; -const int GL_COLOR_ARRAY_EXT = 0x8076; -const int GL_COLOR_ARRAY_POINTER = 0x8090; -const int GL_COLOR_ARRAY_POINTER_EXT = 0x8090; -const int GL_COLOR_ARRAY_SIZE = 0x8081; -const int GL_COLOR_ARRAY_SIZE_EXT = 0x8081; -const int GL_COLOR_ARRAY_STRIDE = 0x8083; -const int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083; -const int GL_COLOR_ARRAY_TYPE = 0x8082; -const int GL_COLOR_ARRAY_TYPE_EXT = 0x8082; -const int GL_COLOR_BUFFER_BIT = 0x00004000; -const int GL_COLOR_CLEAR_VALUE = 0x0C22; -const int GL_COLOR_INDEX = 0x1900; -const int GL_COLOR_INDEXES = 0x1603; -const int GL_COLOR_LOGIC_OP = 0x0BF2; -const int GL_COLOR_MATERIAL = 0x0B57; -const int GL_COLOR_MATERIAL_FACE = 0x0B55; -const int GL_COLOR_MATERIAL_PARAMETER = 0x0B56; -const int GL_COLOR_MATRIX = 0x80B1; -const int GL_COLOR_MATRIX_SGI = 0x80B1; -const int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2; -const int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2; -const int GL_COLOR_SUM_ARB = 0x8458; -const int GL_COLOR_SUM_CLAMP_NV = 0x854f; -const int GL_COLOR_SUM_EXT = 0x8458; -const int GL_COLOR_TABLE = 0x80D0; -const int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD; -const int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD; -const int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD; -const int GL_COLOR_TABLE_BIAS = 0x80D7; -const int GL_COLOR_TABLE_BIAS_SGI = 0x80D7; -const int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC; -const int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC; -const int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC; -const int GL_COLOR_TABLE_FORMAT = 0x80D8; -const int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8; -const int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8; -const int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB; -const int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB; -const int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB; -const int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF; -const int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF; -const int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF; -const int GL_COLOR_TABLE_RED_SIZE = 0x80DA; -const int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA; -const int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA; -const int GL_COLOR_TABLE_SCALE = 0x80D6; -const int GL_COLOR_TABLE_SCALE_SGI = 0x80D6; -const int GL_COLOR_TABLE_SGI = 0x80D0; -const int GL_COLOR_TABLE_WIDTH = 0x80D9; -const int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9; -const int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9; -const int GL_COLOR_WRITEMASK = 0x0C23; -const int GL_COMBINE = 0x8570; -const int GL_COMBINE4_NV = 0x8503; -const int GL_COMBINE_ALPHA = 0x8572; -const int GL_COMBINE_ALPHA_ARB = 0x8572; -const int GL_COMBINE_ALPHA_EXT = 0x8572; -const int GL_COMBINE_ARB = 0x8570; -const int GL_COMBINE_EXT = 0x8570; -const int GL_COMBINER0_NV = 0x8550; -const int GL_COMBINER1_NV = 0x8551; -const int GL_COMBINER2_NV = 0x8552; -const int GL_COMBINER3_NV = 0x8553; -const int GL_COMBINER4_NV = 0x8554; -const int GL_COMBINER5_NV = 0x8555; -const int GL_COMBINER6_NV = 0x8556; -const int GL_COMBINER7_NV = 0x8557; -const int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545; -const int GL_COMBINER_AB_OUTPUT_NV = 0x854a; -const int GL_COMBINER_BIAS_NV = 0x8549; -const int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546; -const int GL_COMBINER_CD_OUTPUT_NV = 0x854b; -const int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544; -const int GL_COMBINE_RGB = 0x8571; -const int GL_COMBINE_RGB_ARB = 0x8571; -const int GL_COMBINE_RGB_EXT = 0x8571; -const int GL_COMBINER_INPUT_NV = 0x8542; -const int GL_COMBINER_MAPPING_NV = 0x8543; -const int GL_COMBINER_MUX_SUM_NV = 0x8547; -const int GL_COMBINER_SCALE_NV = 0x8548; -const int GL_COMBINER_SUM_OUTPUT_NV = 0x854c; -const int GL_COMPILE = 0x1300; -const int GL_COMPILE_AND_EXECUTE = 0x1301; -const int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; -const int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; -const int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; -const int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; -const int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; -const int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3; -const int GL_CONSTANT = 0x8576; -const int GL_CONSTANT_ALPHA = 0x8003; -const int GL_CONSTANT_ALPHA_EXT = 0x8003; -const int GL_CONSTANT_ARB = 0x8576; -const int GL_CONSTANT_ATTENUATION = 0x1207; -const int GL_CONSTANT_BORDER = 0x8151; -const int GL_CONSTANT_COLOR0_NV = 0x852a; -const int GL_CONSTANT_COLOR = 0x8001; -const int GL_CONSTANT_COLOR1_NV = 0x852b; -const int GL_CONSTANT_COLOR_EXT = 0x8001; -const int GL_CONSTANT_EXT = 0x8576; -const int GL_CONVERT_MTX = 0x8ACA; -const int GL_CONVOLUTION_1D = 0x8010; -const int GL_CONVOLUTION_1D_EXT = 0x8010; -const int GL_CONVOLUTION_2D = 0x8011; -const int GL_CONVOLUTION_2D_EXT = 0x8011; -const int GL_CONVOLUTION_BORDER_COLOR = 0x8154; -const int GL_CONVOLUTION_BORDER_MODE = 0x8013; -const int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013; -const int GL_CONVOLUTION_FILTER_BIAS = 0x8015; -const int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015; -const int GL_CONVOLUTION_FILTER_SCALE = 0x8014; -const int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014; -const int GL_CONVOLUTION_FORMAT = 0x8017; -const int GL_CONVOLUTION_FORMAT_EXT = 0x8017; -const int GL_CONVOLUTION_HEIGHT = 0x8019; -const int GL_CONVOLUTION_HEIGHT_EXT = 0x8019; -const int GL_CONVOLUTION_HINT_SGIX = 0x8316; -const int GL_CONVOLUTION_WIDTH = 0x8018; -const int GL_CONVOLUTION_WIDTH_EXT = 0x8018; -const int GL_COPY = 0x1503; -const int GL_COPY_INVERTED = 0x150C; -const int GL_COPY_PIXEL_TOKEN = 0x0706; -const int GL_CUBIC_EXT = 0x8334; -const int GL_CULL_FACE = 0x0B44; -const int GL_CULL_FACE_MODE = 0x0B45; -const int GL_CULL_VERTEX_EXT = 0x81AA; -const int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB; -const int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC; -const int GL_CURRENT_BINORMAL_EXT = 0x843C; -const int GL_CURRENT_BIT = 0x00000001; -const int GL_CURRENT_COLOR = 0x0B00; -const int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453; -const int GL_CURRENT_INDEX = 0x0B01; -const int GL_CURRENT_MATRIX_ARB = 0x8641; -const int GL_CURRENT_MATRIX_INDEX_ARB = 0x8845; -const int GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640; -const int GL_CURRENT_NORMAL = 0x0B02; -const int GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843; -const int GL_CURRENT_RASTER_COLOR = 0x0B04; -const int GL_CURRENT_RASTER_DISTANCE = 0x0B09; -const int GL_CURRENT_RASTER_INDEX = 0x0B05; -const int GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406; -const int GL_CURRENT_RASTER_POSITION = 0x0B07; -const int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; -const int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; -const int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; -const int GL_CURRENT_TANGENT_EXT = 0x843B; -const int GL_CURRENT_TEXTURE_COORDS = 0x0B03; -const int GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626; -const int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; -const int GL_CURRENT_WEIGHT_ARB = 0x86A8; -const int GL_CW = 0x0900; -const int GL_DECAL = 0x2101; -const int GL_DECR_WRAP_EXT = 0x8508; -const int GL_DEFORMATIONS_MASK_SGIX = 0x8196; -const int GL_DEPTH = 0x1801; -const int GL_DEPTH_BIAS = 0x0D1F; -const int GL_DEPTH_BITS = 0x0D56; -const int GL_DEPTH_BUFFER_BIT = 0x00000100; -const int GL_DEPTH_CLEAR_VALUE = 0x0B73; -const int GL_DEPTH_COMPONENT = 0x1902; -const int GL_DEPTH_COMPONENT16_ARB = 0x81A5; -const int GL_DEPTH_COMPONENT16_SGIX = 0x81A5; -const int GL_DEPTH_COMPONENT24_ARB = 0x81A6; -const int GL_DEPTH_COMPONENT24_SGIX = 0x81A6; -const int GL_DEPTH_COMPONENT32_ARB = 0x81A7; -const int GL_DEPTH_COMPONENT32_SGIX = 0x81A7; -const int GL_DEPTH_FUNC = 0x0B74; -const int GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311; -const int GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312; -const int GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310; -const int GL_DEPTH_RANGE = 0x0B70; -const int GL_DEPTH_TEST = 0x0B71; -const int GL_DEPTH_TEXTURE_MODE_ARB = 0x884B; -const int GL_DEPTH_WRITEMASK = 0x0B72; -const int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096; -const int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095; -const int GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C; -const int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A; -const int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B; -const int GL_DIFFUSE = 0x1201; -const int GL_DISCARD_ATI = 0x8763; -const int GL_DISCARD_NV = 0x8530; -const int GL_DISTANCE_ATTENUATION_SGIS = 0x8129; -const int GL_DITHER = 0x0BD0; -const int GL_DOMAIN = 0x0A02; -const int GL_DONT_CARE = 0x1100; -const int GL_DOT3_RGBA = 0x86af; -const int GL_DOT3_RGBA_ARB = 0x86AF; -const int GL_DOT3_RGBA_EXT = 0x8741; -const int GL_DOT3_RGB_EXT = 0x8740; -const int GL_DOUBLE = 0x140A; -const int GL_DOUBLEBUFFER = 0x0C32; -const int GL_DRAW_BUFFER = 0x0C01; -const int GL_DRAW_PIXEL_TOKEN = 0x0705; -const int GL_DST_ALPHA = 0x0304; -const int GL_DST_COLOR = 0x0306; -const int GL_DUAL_ALPHA12_SGIS = 0x8112; -const int GL_DUAL_ALPHA16_SGIS = 0x8113; -const int GL_DUAL_ALPHA4_SGIS = 0x8110; -const int GL_DUAL_ALPHA8_SGIS = 0x8111; -const int GL_DUAL_INTENSITY12_SGIS = 0x811A; -const int GL_DUAL_INTENSITY16_SGIS = 0x811B; -const int GL_DUAL_INTENSITY4_SGIS = 0x8118; -const int GL_DUAL_INTENSITY8_SGIS = 0x8119; -const int GL_DUAL_LUMINANCE12_SGIS = 0x8116; -const int GL_DUAL_LUMINANCE16_SGIS = 0x8117; -const int GL_DUAL_LUMINANCE4_SGIS = 0x8114; -const int GL_DUAL_LUMINANCE8_SGIS = 0x8115; -const int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C; -const int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D; -const int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124; -const int GL_DYNAMIC_ATI = 0x8761; -const int GL_EDGE_FLAG = 0x0B43; -const int GL_EDGE_FLAG_ARRAY = 0x8079; -const int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; -const int GL_EDGE_FLAG_ARRAY_EXT = 0x8079; -const int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; -const int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; -const int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; -const int GL_ELEMENT_ARRAY_ATI = 0x8768; -const int GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A; -const int GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769; -const int GL_EMBOSS_LIGHT_NV = 0x855D; -const int GL_EMBOSS_MAP_NV = 0x855F; -const int GL_EMISSION = 0x1600; -const int GL_ENABLE_BIT = 0x00002000; -const int GL_EQUAL = 0x0202; -const int GL_EQUIV = 0x1509; -const int GL_E_TIMES_F_NV = 0x8531; -const int GL_EVAL_BIT = 0x00010000; -const int GL_EXP = 0x0800; -const int GL_EXP2 = 0x0801; -const int GL_EXPAND_NEGATE_NV = 0x8539; -const int GL_EXPAND_NORMAL_NV = 0x8538; -const int GL_EXT_abgr = 1; -const int GL_EXT_ARB_imaging = 1; -const int GL_EXT_bgra = 1; -const int GL_EXT_compiled_vertex_array = 1; -const int GL_EXT_cull_vertex = 1; -const int GL_EXTENSIONS = 0x1F03; -const int GL_EXT_packed_pixels = 1; -const int GL_EXT_paletted_texture = 1; -const int GL_EXT_vertex_array = 1; -const int GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2; -const int GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0; -const int GL_EYE_LINEAR = 0x2400; -const int GL_EYE_LINE_SGIS = 0x81F6; -const int GL_EYE_PLANE = 0x2502; -const int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C; -const int GL_EYE_POINT_SGIS = 0x81F4; -const int GL_EYE_RADIAL_NV = 0x855B; -const int GL_FALSE = 0x0; -const int GL_FASTEST = 0x1101; -const int GL_FEEDBACK = 0x1C01; -const int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; -const int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; -const int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; -const int GL_FILL = 0x1B02; -const int GL_FILTER4_SGIS = 0x8146; -const int GL_FLAT = 0x1D00; -const int GL_FLOAT = 0x1406; -const int GL_FOG = 0x0B60; -const int GL_FOG_BIT = 0x00000080; -const int GL_FOG_COLOR = 0x0B66; -const int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457; -const int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456; -const int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455; -const int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454; -const int GL_FOG_COORDINATE_EXT = 0x8451; -const int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450; -const int GL_FOG_DENSITY = 0x0B62; -const int GL_FOG_DISTANCE_MODE_NV = 0x855A; -const int GL_FOG_END = 0x0B64; -const int GL_FOG_FUNC_POINTS_SGIS = 0x812B; -const int GL_FOG_FUNC_SGIS = 0x812A; -const int GL_FOG_HINT = 0x0C54; -const int GL_FOG_INDEX = 0x0B61; -const int GL_FOG_MODE = 0x0B65; -const int GL_FOG_OFFSET_SGIX = 0x8198; -const int GL_FOG_OFFSET_VALUE_SGIX = 0x8199; -const int GL_FOG_SCALE_SGIX = 0x81FC; -const int GL_FOG_SCALE_VALUE_SGIX = 0x81FD; -const int GL_FOG_START = 0x0B63; -const int GL_FP_COLORS_MTX = 0x8A8D; -const int GL_FP_OPS_MTX = 0x8A8B; -const int GL_FP_TEXTURES_MTX = 0x8A8C; -const int GL_FRAGMENT_COLOR_EXT = 0x834C; -const int GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402; -const int GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403; -const int GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401; -const int GL_FRAGMENT_DEPTH_EXT = 0x8452; -const int GL_FRAGMENT_LIGHT0_SGIX = 0x840C; -const int GL_FRAGMENT_LIGHT1_SGIX = 0x840D; -const int GL_FRAGMENT_LIGHT3_SGIX = 0x840F; -const int GL_FRAGMENT_LIGHT4_SGIX = 0x8410; -const int GL_FRAGMENT_LIGHT5_SGIX = 0x8411; -const int GL_FRAGMENT_LIGHT6_SGIX = 0x8412; -const int GL_FRAGMENT_LIGHT7_SGIX = 0x8413; -const int GL_FRAGMENT_LIGHTING_SGIX = 0x8400; -const int GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A; -const int GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408; -const int GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B; -const int GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409; -const int GL_FRAGMENT_MATERIAL_EXT = 0x8349; -const int GL_FRAGMENT_NORMAL_EXT = 0x834A; -const int GL_FRAGMENT_SHADER_BINDING_MTX = 0x8A81; -const int GL_FRAGMENT_SHADER_MTX = 0x8A80; -const int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C; -const int GL_FRAMEZOOM_SGIX = 0x818B; -const int GL_FRONT = 0x0404; -const int GL_FRONT_AND_BACK = 0x0408; -const int GL_FRONT_FACE = 0x0B46; -const int GL_FRONT_LEFT = 0x0400; -const int GL_FRONT_RIGHT = 0x0401; -const int GL_FUNC_ADD = 0x8006; -const int GL_FUNC_ADD_EXT = 0x8006; -const int GL_FUNC_REVERSE_SUBTRACT = 0x800B; -const int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B; -const int GL_FUNC_SUBTRACT = 0x800A; -const int GL_FUNC_SUBTRACT_EXT = 0x800A; -const int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192; -const int GL_GENERATE_MIPMAP_SGIS = 0x8191; -const int GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002; -const int GL_GEOMETRY_DEFORMATION_SGIX = 0x8194; -const int GL_GEQUAL = 0x0206; -const int GL_GREATER = 0x0204; -const int GL_GREEN = 0x1904; -const int GL_GREEN_BIAS = 0x0D19; -const int GL_GREEN_BITS = 0x0D53; -const int GL_GREEN_MTX = 0x8ABB; -const int GL_GREEN_SCALE = 0x0D18; -const int GL_HALF_BIAS_NEGATE_NV = 0x853b; -const int GL_HALF_BIAS_NORMAL_NV = 0x853a; -const int GL_HINT_ANISOTROPIC_MTX = 0x0008; -const int GL_HINT_BILINEAR_MTX = 0x0002; -const int GL_HINT_BIT = 0x00008000; -const int GL_HINT_NEAREST_MTX = 0x0001; -const int GL_HINT_TEXTURE_1D_MTX = 0x0010; -const int GL_HINT_TEXTURE_2D_MTX = 0x0020; -const int GL_HINT_TEXTURE_3D_MTX = 0x0040; -const int GL_HINT_TEXTURE_BEML_MTX = 0x0100; -const int GL_HINT_TEXTURE_BEM_MTX = 0x0200; -const int GL_HINT_TEXTURE_CUBE_MTX = 0x0080; -const int GL_HINT_TRILINEAR_MTX = 0x0004; -const int GL_HISTOGRAM = 0x8024; -const int GL_HISTOGRAM_ALPHA_SIZE = 0x802B; -const int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B; -const int GL_HISTOGRAM_BLUE_SIZE = 0x802A; -const int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A; -const int GL_HISTOGRAM_EXT = 0x8024; -const int GL_HISTOGRAM_FORMAT = 0x8027; -const int GL_HISTOGRAM_FORMAT_EXT = 0x8027; -const int GL_HISTOGRAM_GREEN_SIZE = 0x8029; -const int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029; -const int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C; -const int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C; -const int GL_HISTOGRAM_RED_SIZE = 0x8028; -const int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028; -const int GL_HISTOGRAM_SINK = 0x802D; -const int GL_HISTOGRAM_SINK_EXT = 0x802D; -const int GL_HISTOGRAM_WIDTH = 0x8026; -const int GL_HISTOGRAM_WIDTH_EXT = 0x8026; -const int GL_IGNORED_MTX = 0x8AB2; -const int GL_INCR_WRAP_EXT = 0x8507; -const int GL_INDEX_ARRAY = 0x8077; -const int GL_INDEX_ARRAY_COUNT_EXT = 0x8087; -const int GL_INDEX_ARRAY_EXT = 0x8077; -const int GL_INDEX_ARRAY_POINTER = 0x8091; -const int GL_INDEX_ARRAY_POINTER_EXT = 0x8091; -const int GL_INDEX_ARRAY_STRIDE = 0x8086; -const int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086; -const int GL_INDEX_ARRAY_TYPE = 0x8085; -const int GL_INDEX_ARRAY_TYPE_EXT = 0x8085; -const int GL_INDEX_BITS = 0x0D51; -const int GL_INDEX_CLEAR_VALUE = 0x0C20; -const int GL_INDEX_LOGIC_OP = 0x0BF1; -const int GL_INDEX_MATERIAL_EXT = 0x81B8; -const int GL_INDEX_MATERIAL_FACE_EXT = 0x81BA; -const int GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9; -const int GL_INDEX_MODE = 0x0C30; -const int GL_INDEX_OFFSET = 0x0D13; -const int GL_INDEX_SHIFT = 0x0D12; -const int GL_INDEX_TEST_EXT = 0x81B5; -const int GL_INDEX_TEST_FUNC_EXT = 0x81B6; -const int GL_INDEX_TEST_REF_EXT = 0x81B7; -const int GL_INDEX_WRITEMASK = 0x0C21; -const int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180; -const int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181; -const int GL_INT = 0x1404; -const int GL_INTENSITY = 0x8049; -const int GL_INTENSITY12 = 0x804C; -const int GL_INTENSITY12_EXT = 0x804C; -const int GL_INTENSITY16 = 0x804D; -const int GL_INTENSITY16_EXT = 0x804D; -const int GL_INTENSITY4 = 0x804A; -const int GL_INTENSITY4_EXT = 0x804A; -const int GL_INTENSITY8 = 0x804B; -const int GL_INTENSITY8_EXT = 0x804B; -const int GL_INTENSITY_EXT = 0x8049; -const int GL_INTERLACE_SGIX = 0x8094; -const int GL_INTERPOLATE = 0x8575; -const int GL_INTERPOLATE_ARB = 0x8575; -const int GL_INTERPOLATE_EXT = 0x8575; -const int GL_INVALID_ENUM = 0x0500; -const int GL_INVALID_OPERATION = 0x0502; -const int GL_INVALID_VALUE = 0x0501; -const int GL_INVARIANT_EXT = 0x87C2; -const int GL_INVERT = 0x150A; -const int GL_INVERTED_SCREEN_W_REND = 0x8491; -const int GL_IR_INSTRUMENT1_SGIX = 0x817F; -const int GL_IUI_N3F_V2F_EXT = 0x81AF; -const int GL_IUI_N3F_V3F_EXT = 0x81B0; -const int GL_IUI_V2F_EXT = 0x81AD; -const int GL_KTX_BACK_REGION = 1; -const int GL_KTX_FRONT_REGION = 0; -const int GL_KTX_STENCIL_REGION = 3; -const int GL_KTX_Z_REGION = 2; -const int GL_LEFT = 0x0406; -const int GL_LEQUAL = 0x0203; -const int GL_LESS = 0x0201; -const int GL_LIGHT0 = 0x4000; -const int GL_LIGHT10 = 0x400A; -const int GL_LIGHT1 = 0x4001; -const int GL_LIGHT11 = 0x400B; -const int GL_LIGHT12 = 0x400C; -const int GL_LIGHT13 = 0x400D; -const int GL_LIGHT15 = 0x400F; -const int GL_LIGHT16 = 0x4010; -const int GL_LIGHT17 = 0x4011; -const int GL_LIGHT18 = 0x4012; -const int GL_LIGHT19 = 0x4013; -const int GL_LIGHT20 = 0x4014; -const int GL_LIGHT2 = 0x4002; -const int GL_LIGHT21 = 0x4015; -const int GL_LIGHT22 = 0x4016; -const int GL_LIGHT23 = 0x4017; -const int GL_LIGHT24 = 0x4018; -const int GL_LIGHT25 = 0x4019; -const int GL_LIGHT26 = 0x401A; -const int GL_LIGHT27 = 0x401B; -const int GL_LIGHT28 = 0x401C; -const int GL_LIGHT29 = 0x401D; -const int GL_LIGHT3 = 0x4003; -const int GL_LIGHT31 = 0x401F; -const int GL_LIGHT4 = 0x4004; -const int GL_LIGHT5 = 0x4005; -const int GL_LIGHT6 = 0x4006; -const int GL_LIGHT7 = 0x4007; -const int GL_LIGHT8 = 0x4008; -const int GL_LIGHT9 = 0x4009; -const int GL_LIGHT_ENV_MODE_SGIX = 0x8407; -const int GL_LIGHTING = 0x0B50; -const int GL_LIGHTING_BIT = 0x00000040; -const int GL_LIGHT_MODEL_AMBIENT = 0x0B53; -const int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; -const int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8; -const int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; -const int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; -const int GL_LINE = 0x1B01; -const int GL_LINEAR = 0x2601; -const int GL_LINEAR_ATTENUATION = 0x1208; -const int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170; -const int GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F; -const int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098; -const int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099; -const int GL_LINEAR_DETAIL_SGIS = 0x8097; -const int GL_LINEAR_MIPMAP_LINEAR = 0x2703; -const int GL_LINEAR_MIPMAP_NEAREST = 0x2701; -const int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF; -const int GL_LINEAR_SHARPEN_SGIS = 0x80AD; -const int GL_LINE_BIT = 0x00000004; -const int GL_LINE_LOOP = 0x0002; -const int GL_LINE_RESET_TOKEN = 0x0707; -const int GL_LINES = 0x0001; -const int GL_LINE_SMOOTH = 0x0B20; -const int GL_LINE_SMOOTH_HINT = 0x0C52; -const int GL_LINE_STIPPLE = 0x0B24; -const int GL_LINE_STIPPLE_PATTERN = 0x0B25; -const int GL_LINE_STIPPLE_REPEAT = 0x0B26; -const int GL_LINE_STRIP = 0x0003; -const int GL_LINE_TOKEN = 0x0702; -const int GL_LINE_WIDTH = 0x0B21; -const int GL_LINE_WIDTH_GRANULARITY = 0x0B23; -const int GL_LINE_WIDTH_RANGE = 0x0B22; -const int GL_LIST_BASE = 0x0B32; -const int GL_LIST_BIT = 0x00020000; -const int GL_LIST_INDEX = 0x0B33; -const int GL_LIST_MODE = 0x0B30; -const int GL_LIST_PRIORITY_SGIX = 0x8182; -const int GL_LOAD = 0x0101; -const int GL_LOCAL_CONSTANT_EXT = 0x87C3; -const int GL_LOCAL_EXT = 0x87C4; -const int GL_LOGIC_OP_MODE = 0x0BF0; -const int GL_LUMINANCE = 0x1909; -const int GL_LUMINANCE12 = 0x8041; -const int GL_LUMINANCE12_ALPHA12 = 0x8047; -const int GL_LUMINANCE12_ALPHA12_EXT = 0x8047; -const int GL_LUMINANCE12_ALPHA4 = 0x8046; -const int GL_LUMINANCE12_ALPHA4_EXT = 0x8046; -const int GL_LUMINANCE12_EXT = 0x8041; -const int GL_LUMINANCE16 = 0x8042; -const int GL_LUMINANCE16_ALPHA16 = 0x8048; -const int GL_LUMINANCE16_ALPHA16_EXT = 0x8048; -const int GL_LUMINANCE16_EXT = 0x8042; -const int GL_LUMINANCE4 = 0x803F; -const int GL_LUMINANCE4_ALPHA4 = 0x8043; -const int GL_LUMINANCE4_ALPHA4_EXT = 0x8043; -const int GL_LUMINANCE4_EXT = 0x803F; -const int GL_LUMINANCE6_ALPHA2 = 0x8044; -const int GL_LUMINANCE6_ALPHA2_EXT = 0x8044; -const int GL_LUMINANCE8 = 0x8040; -const int GL_LUMINANCE8_ALPHA8 = 0x8045; -const int GL_LUMINANCE8_ALPHA8_EXT = 0x8045; -const int GL_LUMINANCE8_EXT = 0x8040; -const int GL_LUMINANCE_ALPHA = 0x190A; -const int GL_MAP1_BINORMAL_EXT = 0x8446; -const int GL_MAP1_COLOR_4 = 0x0D90; -const int GL_MAP1_GRID_DOMAIN = 0x0DD0; -const int GL_MAP1_GRID_SEGMENTS = 0x0DD1; -const int GL_MAP1_INDEX = 0x0D91; -const int GL_MAP1_NORMAL = 0x0D92; -const int GL_MAP1_TANGENT_EXT = 0x8444; -const int GL_MAP1_TEXTURE_COORD_1 = 0x0D93; -const int GL_MAP1_TEXTURE_COORD_2 = 0x0D94; -const int GL_MAP1_TEXTURE_COORD_3 = 0x0D95; -const int GL_MAP1_TEXTURE_COORD_4 = 0x0D96; -const int GL_MAP1_VERTEX_3 = 0x0D97; -const int GL_MAP1_VERTEX_4 = 0x0D98; -const int GL_MAP2_BINORMAL_EXT = 0x8447; -const int GL_MAP2_COLOR_4 = 0x0DB0; -const int GL_MAP2_GRID_DOMAIN = 0x0DD2; -const int GL_MAP2_GRID_SEGMENTS = 0x0DD3; -const int GL_MAP2_INDEX = 0x0DB1; -const int GL_MAP2_NORMAL = 0x0DB2; -const int GL_MAP2_TANGENT_EXT = 0x8445; -const int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; -const int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; -const int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; -const int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; -const int GL_MAP2_VERTEX_3 = 0x0DB7; -const int GL_MAP2_VERTEX_4 = 0x0DB8; -const int GL_MAP_COLOR = 0x0D10; -const int GL_MAP_STENCIL = 0x0D11; -const int GL_MATRIX0_ARB = 0x88C0; -const int GL_MATRIX10_ARB = 0x88CA; -const int GL_MATRIX11_ARB = 0x88CB; -const int GL_MATRIX12_ARB = 0x88CC; -const int GL_MATRIX13_ARB = 0x88CD; -const int GL_MATRIX15_ARB = 0x88CF; -const int GL_MATRIX16_ARB = 0x88D0; -const int GL_MATRIX17_ARB = 0x88D1; -const int GL_MATRIX18_ARB = 0x88D2; -const int GL_MATRIX19_ARB = 0x88D3; -const int GL_MATRIX1_ARB = 0x88C1; -const int GL_MATRIX20_ARB = 0x88D4; -const int GL_MATRIX21_ARB = 0x88D5; -const int GL_MATRIX22_ARB = 0x88D6; -const int GL_MATRIX23_ARB = 0x88D7; -const int GL_MATRIX24_ARB = 0x88D8; -const int GL_MATRIX25_ARB = 0x88D9; -const int GL_MATRIX26_ARB = 0x88DA; -const int GL_MATRIX27_ARB = 0x88DB; -const int GL_MATRIX28_ARB = 0x88DC; -const int GL_MATRIX29_ARB = 0x88DD; -const int GL_MATRIX2_ARB = 0x88C2; -const int GL_MATRIX31_ARB = 0x88DF; -const int GL_MATRIX3_ARB = 0x88C3; -const int GL_MATRIX4_ARB = 0x88C4; -const int GL_MATRIX5_ARB = 0x88C5; -const int GL_MATRIX6_ARB = 0x88C6; -const int GL_MATRIX7_ARB = 0x88C7; -const int GL_MATRIX8_ARB = 0x88C8; -const int GL_MATRIX9_ARB = 0x88C9; -const int GL_MATRIX_EXT = 0x87C0; -const int GL_MATRIX_INDEX_ARRAY_ARB = 0x8844; -const int GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849; -const int GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846; -const int GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848; -const int GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847; -const int GL_MATRIX_MODE = 0x0BA0; -const int GL_MATRIX_PALETTE_ARB = 0x8840; -const int GL_MAX = 0x8008; -const int GL_MAX_3D_TEXTURE_SIZE = 0x8073; -const int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073; -const int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138; -const int GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405; -const int GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360; -const int GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D; -const int GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361; -const int GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F; -const int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; -const int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; -const int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177; -const int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178; -const int GL_MAX_CLIP_PLANES = 0x0D32; -const int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3; -const int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3; -const int GL_MAX_CONVOLUTION_HEIGHT = 0x801B; -const int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B; -const int GL_MAX_CONVOLUTION_WIDTH = 0x801A; -const int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A; -const int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; -const int GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C; -const int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C; -const int GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197; -const int GL_MAX_EVAL_ORDER = 0x0D30; -const int GL_MAX_EXT = 0x8008; -const int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C; -const int GL_MAX_FP_COLORS_MTX = 0x8A87; -const int GL_MAX_FP_OPS_MTX = 0x8A85; -const int GL_MAX_FP_TEXTURES_MTX = 0x8A86; -const int GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404; -const int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D; -const int GL_MAX_GENERAL_COMBINERS_NV = 0x854d; -const int GL_MAX_LIGHTS = 0x0D31; -const int GL_MAX_LIST_NESTING = 0x0B31; -const int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841; -const int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; -const int GL_MAX_NAME_STACK_DEPTH = 0x0D37; -const int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA; -const int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD; -const int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC; -const int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB; -const int GL_MAX_PALETTE_MATRICES_ARB = 0x8842; -const int GL_MAX_PIXEL_MAP_TABLE = 0x0D34; -const int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337; -const int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1; -const int GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD; -const int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5; -const int GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1; -const int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4; -const int GL_MAX_PROGRAM_MATRICES_ARB = 0x862F; -const int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3; -const int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF; -const int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3; -const int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB; -const int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7; -const int GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9; -const int GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5; -const int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; -const int GL_MAX_SHININESS_NV = 0x8504; -const int GL_MAX_SPOT_EXPONENT_NV = 0x8505; -const int GL_MAX_TA_OPS_MTX = 0x8A82; -const int GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD; -const int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; -const int GL_MAX_TEXTURE_SIZE = 0x0D33; -const int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; -const int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; -const int GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869; -const int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5; -const int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7; -const int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8; -const int GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9; -const int GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6; -const int GL_MAX_VERTEX_UNITS_ARB = 0x86A4; -const int GL_MAX_VIEWPORT_DIMS = 0x0D3A; -const int GL_MIN = 0x8007; -const int GL_MIN_EXT = 0x8007; -const int GL_MINMAX_FORMAT = 0x802F; -const int GL_MINMAX_FORMAT_EXT = 0x802F; -const int GL_MINMAX_SINK = 0x8030; -const int GL_MINMAX_SINK_EXT = 0x8030; -const int GL_MIRRORED_REPEAT_ARB = 0x8370; -const int GL_MODELVIEW0_ARB = 0x1700; -const int GL_MODELVIEW0_EXT = 0x1700; -const int GL_MODELVIEW0_MATRIX_EXT = 0x0BA6; -const int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; -const int GL_MODELVIEW = 0x1700; -const int GL_MODELVIEW10_ARB = 0x872A; -const int GL_MODELVIEW11_ARB = 0x872B; -const int GL_MODELVIEW12_ARB = 0x872C; -const int GL_MODELVIEW13_ARB = 0x872D; -const int GL_MODELVIEW15_ARB = 0x872F; -const int GL_MODELVIEW16_ARB = 0x8730; -const int GL_MODELVIEW17_ARB = 0x8731; -const int GL_MODELVIEW18_ARB = 0x8732; -const int GL_MODELVIEW19_ARB = 0x8733; -const int GL_MODELVIEW1_ARB = 0x850A; -const int GL_MODELVIEW1_EXT = 0x850A; -const int GL_MODELVIEW1_MATRIX_EXT = 0x8506; -const int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; -const int GL_MODELVIEW20_ARB = 0x8734; -const int GL_MODELVIEW21_ARB = 0x8735; -const int GL_MODELVIEW22_ARB = 0x8736; -const int GL_MODELVIEW23_ARB = 0x8737; -const int GL_MODELVIEW24_ARB = 0x8738; -const int GL_MODELVIEW25_ARB = 0x8739; -const int GL_MODELVIEW26_ARB = 0x873A; -const int GL_MODELVIEW27_ARB = 0x873B; -const int GL_MODELVIEW28_ARB = 0x873C; -const int GL_MODELVIEW29_ARB = 0x873D; -const int GL_MODELVIEW2_ARB = 0x8722; -const int GL_MODELVIEW31_ARB = 0x873F; -const int GL_MODELVIEW3_ARB = 0x8723; -const int GL_MODELVIEW4_ARB = 0x8724; -const int GL_MODELVIEW5_ARB = 0x8725; -const int GL_MODELVIEW6_ARB = 0x8726; -const int GL_MODELVIEW7_ARB = 0x8727; -const int GL_MODELVIEW8_ARB = 0x8728; -const int GL_MODELVIEW9_ARB = 0x8729; -const int GL_MODELVIEW_MATRIX = 0x0BA6; -const int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; -const int GL_MODULATE = 0x2100; -const int GL_MULT = 0x0103; -const int GL_MULTISAMPLE = 0x809D; -const int GL_MULTISAMPLE_ARB = 0x809D; -const int GL_MULTISAMPLE_BIT = 0x20000000; -const int GL_MULTISAMPLE_BIT_ARB = 0x20000000; -const int GL_MULTISAMPLE_BIT_EXT = 0x20000000; -const int GL_MULTISAMPLE_SGIS = 0x809D; -const int GL_N3F_V3F = 0x2A25; -const int GL_NAME_STACK_DEPTH = 0x0D70; -const int GL_NEAREST = 0x2600; -const int GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D; -const int GL_NEAREST_MIPMAP_LINEAR = 0x2702; -const int GL_NEAREST_MIPMAP_NEAREST = 0x2700; -const int GL_NEGATIVE_ONE_EXT = 0x87DF; -const int GL_NEGATIVE_W_EXT = 0x87DC; -const int GL_NEGATIVE_X_EXT = 0x87D9; -const int GL_NEGATIVE_Y_EXT = 0x87DA; -const int GL_NEGATIVE_Z_EXT = 0x87DB; -const int GL_NEVER = 0x0200; -const int GL_NICEST = 0x1102; -const int GL_NO_ERROR = 0; -const int GL_NONE = 0; -const int GL_NONE_MTX = 0x8ACB; -const int GL_NOOP = 0x1505; -const int GL_NOR = 0x1508; -const int GL_NORMAL_ARRAY = 0x8075; -const int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; -const int GL_NORMAL_ARRAY_EXT = 0x8075; -const int GL_NORMAL_ARRAY_POINTER = 0x808F; -const int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; -const int GL_NORMAL_ARRAY_STRIDE = 0x807F; -const int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; -const int GL_NORMALIZE = 0x0BA1; -const int GL_NORMAL_MAP = 0x8511; -const int GL_NORMAL_MAP_ARB = 0x8511; -const int GL_NORMAL_MAP_EXT = 0x8511; -const int GL_NORMAL_MAP_NV = 0x8511; -const int GL_NOTEQUAL = 0x0205; -const int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; -const int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2; -const int GL_OBJECT_BUFFER_SIZE_ATI = 0x8764; -const int GL_OBJECT_BUFFER_USAGE_ATI = 0x8765; -const int GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3; -const int GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1; -const int GL_OBJECT_LINEAR = 0x2401; -const int GL_OBJECT_LINE_SGIS = 0x81F7; -const int GL_OBJECT_PLANE = 0x2501; -const int GL_OBJECT_POINT_SGIS = 0x81F5; -const int GL_ONE = 1; -const int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; -const int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004; -const int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; -const int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002; -const int GL_ONE_MINUS_DST_ALPHA = 0x0305; -const int GL_ONE_MINUS_DST_COLOR = 0x0307; -const int GL_ONE_MINUS_SRC_ALPHA = 0x0303; -const int GL_ONE_MINUS_SRC_COLOR = 0x0301; -const int GL_OP_ADD_EXT = 0x8787; -const int GL_OP_ADD_MTX = 0x8AA1; -const int GL_OP_CMP_MTX = 0x8AAA; -const int GL_OP_CMV_MTX = 0x8AA9; -const int GL_OP_CND_MTX = 0x8AA8; -const int GL_OP_CROSS_PRODUCT_EXT = 0x8797; -const int GL_OP_DOT3_EXT = 0x8784; -const int GL_OP_DOT4_EXT = 0x8785; -const int GL_OP_DP3_MTX = 0x8AA4; -const int GL_OP_DP4_MTX = 0x8AA5; -const int GL_OPERAND0_ALPHA = 0x8598; -const int GL_OPERAND0_ALPHA_ARB = 0x8598; -const int GL_OPERAND0_ALPHA_EXT = 0x8598; -const int GL_OPERAND0_RGB = 0x8590; -const int GL_OPERAND0_RGB_ARB = 0x8590; -const int GL_OPERAND0_RGB_EXT = 0x8590; -const int GL_OPERAND1_ALPHA = 0x8599; -const int GL_OPERAND1_ALPHA_ARB = 0x8599; -const int GL_OPERAND1_ALPHA_EXT = 0x8599; -const int GL_OPERAND1_RGB = 0x8591; -const int GL_OPERAND1_RGB_ARB = 0x8591; -const int GL_OPERAND1_RGB_EXT = 0x8591; -const int GL_OPERAND2_ALPHA = 0x859A; -const int GL_OPERAND2_ALPHA_ARB = 0x859A; -const int GL_OPERAND2_ALPHA_EXT = 0x859A; -const int GL_OPERAND2_RGB = 0x8592; -const int GL_OPERAND2_RGB_ARB = 0x8592; -const int GL_OPERAND2_RGB_EXT = 0x8592; -const int GL_OPERAND3_ALPHA_ARB = 0x859B; -const int GL_OPERAND3_ALPHA_EXT = 0x859B; -const int GL_OPERAND3_ALPHA_NV = 0x859B; -const int GL_OPERAND3_RGB_ARB = 0x8593; -const int GL_OPERAND3_RGB_EXT = 0x8593; -const int GL_OPERAND3_RGB_NV = 0x8593; -const int GL_OPERAND4_ALPHA_ARB = 0x859C; -const int GL_OPERAND4_ALPHA_EXT = 0x859C; -const int GL_OPERAND4_RGB_ARB = 0x8594; -const int GL_OPERAND4_RGB_EXT = 0x8594; -const int GL_OPERAND5_ALPHA_ARB = 0x859D; -const int GL_OPERAND5_ALPHA_EXT = 0x859D; -const int GL_OPERAND5_RGB_ARB = 0x8595; -const int GL_OPERAND5_RGB_EXT = 0x8595; -const int GL_OPERAND6_RGB_ARB = 0x8596; -const int GL_OPERAND6_RGB_EXT = 0x8596; -const int GL_OPERAND7_ALPHA_ARB = 0x859F; -const int GL_OPERAND7_ALPHA_EXT = 0x859F; -const int GL_OPERAND7_RGB_ARB = 0x8597; -const int GL_OPERAND7_RGB_EXT = 0x8597; -const int GL_OP_EXP_BASE_2_EXT = 0x8791; -const int GL_OP_FLOOR_EXT = 0x878F; -const int GL_OP_FRAC_EXT = 0x8789; -const int GL_OP_INDEX_EXT = 0x8782; -const int GL_OP_LOG_BASE_2_EXT = 0x8792; -const int GL_OP_LRP_MTX = 0x8AA7; -const int GL_OP_MADD_EXT = 0x8788; -const int GL_OP_MAD_MTX = 0x8AA6; -const int GL_OP_MAX_EXT = 0x878A; -const int GL_OP_MIN_EXT = 0x878B; -const int GL_OP_MOV_EXT = 0x8799; -const int GL_OP_MOV_MTX = 0x8AA0; -const int GL_OP_MUL_EXT = 0x8786; -const int GL_OP_MUL_MTX = 0x8AA3; -const int GL_OP_MULTIPLY_MATRIX_EXT = 0x8798; -const int GL_OP_NEGATE_EXT = 0x8783; -const int GL_OP_POWER_EXT = 0x8793; -const int GL_OP_RECIP_EXT = 0x8794; -const int GL_OP_RECIP_SQRT_EXT = 0x8795; -const int GL_OP_ROUND_EXT = 0x8790; -const int GL_OP_SET_GE_EXT = 0x878C; -const int GL_OP_SET_LT_EXT = 0x878D; -const int GL_OP_SUB_EXT = 0x8796; -const int GL_OP_SUB_MTX = 0x8AA2; -const int GL_OP_TEXBEM_MTX = 0x8A93; -const int GL_OP_TEX_COORD_MTX = 0x8A90; -const int GL_OP_TEXDEP_AR_MTX = 0x8A94; -const int GL_OP_TEXDEP_GB_MTX = 0x8A95; -const int GL_OP_TEXDEP_RGB_MTX = 0x8A96; -const int GL_OP_TEXDOT3_COORD_MTX = 0x8A97; -const int GL_OP_TEXDOT3_MTX = 0x8A98; -const int GL_OP_TEXKILL_GE_MTX = 0x8A91; -const int GL_OP_TEXKILL_LT_MTX = 0x8A92; -const int GL_OP_TEXM3X2_DEPTH_MTX = 0x8A9A; -const int GL_OP_TEXM3X2_MTX = 0x8A99; -const int GL_OP_TEXM3X3_COORD_MTX = 0x8A9C; -const int GL_OP_TEXM3X3_MTX = 0x8A9B; -const int GL_OP_TEXM3X3_REFLECT_MTX = 0x8A9D; -const int GL_OP_TEX_MTX = 0x8A8F; -const int GL_OPT_FP_COLORS_MTX = 0x8A8A; -const int GL_OPT_FP_OPS_MTX = 0x8A88; -const int GL_OPT_FP_TEXTURES_MTX = 0x8A89; -const int GL_OPT_TA_OPS_MTX = 0x8A83; -const int GL_OR = 0x1507; -const int GL_ORDER = 0x0A01; -const int GL_OR_INVERTED = 0x150D; -const int GL_OR_REVERSE = 0x150B; -const int GL_OUT_OF_MEMORY = 0x0505; -const int GL_OUTPUT_COLOR0_EXT = 0x879B; -const int GL_OUTPUT_COLOR1_EXT = 0x879C; -const int GL_OUTPUT_COLOR_MTX = 0x8AB3; -const int GL_OUTPUT_FOG_EXT = 0x87BD; -const int GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D; -const int GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7; -const int GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8; -const int GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9; -const int GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA; -const int GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB; -const int GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC; -const int GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD; -const int GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF; -const int GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0; -const int GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1; -const int GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2; -const int GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3; -const int GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4; -const int GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5; -const int GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6; -const int GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7; -const int GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8; -const int GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9; -const int GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA; -const int GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F; -const int GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB; -const int GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC; -const int GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0; -const int GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1; -const int GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2; -const int GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3; -const int GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4; -const int GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5; -const int GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6; -const int GL_OUTPUT_VERTEX_EXT = 0x879A; -const int GL_PACK_ALIGNMENT = 0x0D05; -const int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131; -const int GL_PACK_IMAGE_HEIGHT = 0x806C; -const int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C; -const int GL_PACK_LSB_FIRST = 0x0D01; -const int GL_PACK_RESAMPLE_SGIX = 0x842C; -const int GL_PACK_ROW_LENGTH = 0x0D02; -const int GL_PACK_SKIP_IMAGES = 0x806B; -const int GL_PACK_SKIP_IMAGES_EXT = 0x806B; -const int GL_PACK_SKIP_PIXELS = 0x0D04; -const int GL_PACK_SKIP_ROWS = 0x0D03; -const int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130; -const int GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0; -const int GL_PACK_SWAP_BYTES = 0x0D00; -const int GL_PASS_THROUGH_TOKEN = 0x0700; -const int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; -const int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333; -const int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355; -const int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354; -const int GL_PIXEL_GROUP_COLOR_SGIS = 0x8356; -const int GL_PIXEL_MAG_FILTER_EXT = 0x8331; -const int GL_PIXEL_MAP_A_TO_A = 0x0C79; -const int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; -const int GL_PIXEL_MAP_B_TO_B = 0x0C78; -const int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; -const int GL_PIXEL_MAP_G_TO_G = 0x0C77; -const int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; -const int GL_PIXEL_MAP_I_TO_A = 0x0C75; -const int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; -const int GL_PIXEL_MAP_I_TO_B = 0x0C74; -const int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; -const int GL_PIXEL_MAP_I_TO_G = 0x0C73; -const int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; -const int GL_PIXEL_MAP_I_TO_I = 0x0C70; -const int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; -const int GL_PIXEL_MAP_I_TO_R = 0x0C72; -const int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; -const int GL_PIXEL_MAP_R_TO_R = 0x0C76; -const int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; -const int GL_PIXEL_MAP_S_TO_S = 0x0C71; -const int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; -const int GL_PIXEL_MIN_FILTER_EXT = 0x8332; -const int GL_PIXEL_MODE_BIT = 0x00000020; -const int GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3; -const int GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4; -const int GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2; -const int GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189; -const int GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A; -const int GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188; -const int GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187; -const int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B; -const int GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184; -const int GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186; -const int GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185; -const int GL_PIXEL_TEX_GEN_SGIX = 0x8139; -const int GL_PIXEL_TEXTURE_SGIS = 0x8353; -const int GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F; -const int GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145; -const int GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144; -const int GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143; -const int GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142; -const int GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141; -const int GL_PIXEL_TILE_WIDTH_SGIX = 0x8140; -const int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330; -const int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338; -const int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336; -const int GL_POINT = 0x1B00; -const int GL_POINT_BIT = 0x00000002; -const int GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129; -const int GL_POINT_DISTANCE_ATTENUATION_EXT = 0x8129; -const int GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128; -const int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128; -const int GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128; -const int GL_POINTS = 0x0000; -const int GL_POINT_SIZE = 0x0B11; -const int GL_POINT_SIZE_GRANULARITY = 0x0B13; -const int GL_POINT_SIZE_MAX_ARB = 0x8127; -const int GL_POINT_SIZE_MAX_EXT = 0x8127; -const int GL_POINT_SIZE_MAX_SGIS = 0x8127; -const int GL_POINT_SIZE_MIN_ARB = 0x8126; -const int GL_POINT_SIZE_MIN_EXT = 0x8126; -const int GL_POINT_SIZE_MIN_SGIS = 0x8126; -const int GL_POINT_SIZE_RANGE = 0x0B12; -const int GL_POINT_SMOOTH = 0x0B10; -const int GL_POINT_SMOOTH_HINT = 0x0C51; -const int GL_POINT_TOKEN = 0x0701; -const int GL_POLYGON = 0x0009; -const int GL_POLYGON_BIT = 0x00000008; -const int GL_POLYGON_MODE = 0x0B40; -const int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039; -const int GL_POLYGON_OFFSET_FACTOR = 0x8038; -const int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038; -const int GL_POLYGON_OFFSET_FILL = 0x8037; -const int GL_POLYGON_OFFSET_FILL_EXT = 0x8037; -const int GL_POLYGON_OFFSET_LINE = 0x2A02; -const int GL_POLYGON_OFFSET_POINT = 0x2A01; -const int GL_POLYGON_OFFSET_UNITS = 0x2A00; -const int GL_POLYGON_SMOOTH = 0x0B41; -const int GL_POLYGON_SMOOTH_HINT = 0x0C53; -const int GL_POLYGON_STIPPLE = 0x0B42; -const int GL_POLYGON_STIPPLE_BIT = 0x00000010; -const int GL_POLYGON_TOKEN = 0x0703; -const int GL_POSITION = 0x1203; -const int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB; -const int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB; -const int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7; -const int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7; -const int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA; -const int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA; -const int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6; -const int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6; -const int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2; -const int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2; -const int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9; -const int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9; -const int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5; -const int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5; -const int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8; -const int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8; -const int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; -const int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4; -const int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023; -const int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023; -const int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F; -const int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F; -const int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022; -const int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022; -const int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1; -const int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1; -const int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021; -const int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021; -const int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D; -const int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D; -const int GL_POST_CONVOLUTION_RED_BIAS = 0x8020; -const int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020; -const int GL_POST_CONVOLUTION_RED_SCALE = 0x801C; -const int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C; -const int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B; -const int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179; -const int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C; -const int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A; -const int GL_PRESERVE_ATI = 0x8762; -const int GL_PREVIOUS = 0x8578; -const int GL_PREVIOUS_ARB = 0x8578; -const int GL_PREVIOUS_EXT = 0x8578; -const int GL_PRIMARY_COLOR = 0x8577; -const int GL_PRIMARY_COLOR_ARB = 0x8577; -const int GL_PRIMARY_COLOR_EXT = 0x8577; -const int GL_PRIMARY_COLOR_NV = 0x852c; -const int GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0; -const int GL_PROGRAM_ATTRIBS_ARB = 0x88AC; -const int GL_PROGRAM_BINDING_ARB = 0x8677; -const int GL_PROGRAM_ERROR_POSITION_ARB = 0x864B; -const int GL_PROGRAM_ERROR_STRING_ARB = 0x8874; -const int GL_PROGRAM_FORMAT_ARB = 0x8876; -const int GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875; -const int GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0; -const int GL_PROGRAM_LENGTH_ARB = 0x8627; -const int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2; -const int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2; -const int GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA; -const int GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6; -const int GL_PROGRAM_PARAMETERS_ARB = 0x88A8; -const int GL_PROGRAM_STRING_ARB = 0x8628; -const int GL_PROGRAM_TEMPORARIES_ARB = 0x88A4; -const int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6; -const int GL_PROJECTION = 0x1701; -const int GL_PROJECTION_MATRIX = 0x0BA7; -const int GL_PROJECTION_STACK_DEPTH = 0x0BA4; -const int GL_PROXY_COLOR_TABLE = 0x80D3; -const int GL_PROXY_COLOR_TABLE_SGI = 0x80D3; -const int GL_PROXY_HISTOGRAM = 0x8025; -const int GL_PROXY_HISTOGRAM_EXT = 0x8025; -const int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5; -const int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5; -const int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4; -const int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4; -const int GL_PROXY_TEXTURE_1D = 0x8063; -const int GL_PROXY_TEXTURE_1D_EXT = 0x8063; -const int GL_PROXY_TEXTURE_2D = 0x8064; -const int GL_PROXY_TEXTURE_2D_EXT = 0x8064; -const int GL_PROXY_TEXTURE_3D = 0x8070; -const int GL_PROXY_TEXTURE_3D_EXT = 0x8070; -const int GL_PROXY_TEXTURE_4D_SGIS = 0x8135; -const int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD; -const int GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; -const int GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B; -const int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B; -const int GL_Q = 0x2003; -const int GL_QUAD_ALPHA8_SGIS = 0x811F; -const int GL_QUAD_INTENSITY4_SGIS = 0x8122; -const int GL_QUAD_INTENSITY8_SGIS = 0x8123; -const int GL_QUAD_LUMINANCE4_SGIS = 0x8120; -const int GL_QUAD_LUMINANCE8_SGIS = 0x8121; -const int GL_QUADRATIC_ATTENUATION = 0x1209; -const int GL_QUADS = 0x0007; -const int GL_QUAD_STRIP = 0x0008; -const int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125; -const int GL_R = 0x2002; -const int GL_R3_G3_B2 = 0x2A10; -const int GL_READ_BUFFER = 0x0C02; -const int GL_RED = 0x1903; -const int GL_RED_BIAS = 0x0D15; -const int GL_RED_BITS = 0x0D52; -const int GL_RED_MTX = 0x8ABA; -const int GL_RED_SCALE = 0x0D14; -const int GL_REDUCE = 0x8016; -const int GL_REDUCE_EXT = 0x8016; -const int GL_REFERENCE_PLANE_SGIX = 0x817D; -const int GL_REFLECTION_MAP = 0x8512; -const int GL_REFLECTION_MAP_ARB = 0x8512; -const int GL_REFLECTION_MAP_EXT = 0x8512; -const int GL_REFLECTION_MAP_NV = 0x8512; -const int GL_REGISTER_COMBINERS_NV = 0x8522; -const int GL_RENDER = 0x1C00; -const int GL_RENDERER = 0x1F01; -const int GL_RENDER_MODE = 0x0C40; -const int GL_REPEAT = 0x2901; -const int GL_REPLACE_EXT = 0x8062; -const int GL_REPLICATE_BORDER = 0x8153; -const int GL_REPLICATE_MTX = 0x8AC9; -const int GL_RESAMPLE_DECIMATE_SGIX = 0x8430; -const int GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F; -const int GL_RESCALE_NORMAL = 0x803A; -const int GL_RESCALE_NORMAL_EXT = 0x803A; -const int GL_RESULT_MTX = 0x8AC3; -const int GL_RETURN = 0x0102; -const int GL_RGB = 0x1907; -const int GL_RGB10 = 0x8052; -const int GL_RGB10_A2 = 0x8059; -const int GL_RGB10_A2_EXT = 0x8059; -const int GL_RGB10_EXT = 0x8052; -const int GL_RGB12 = 0x8053; -const int GL_RGB12_EXT = 0x8053; -const int GL_RGB16 = 0x8054; -const int GL_RGB16_EXT = 0x8054; -const int GL_RGB4 = 0x804F; -const int GL_RGB4_EXT = 0x804F; -const int GL_RGB4_S3TC = 0x83A1; -const int GL_RGB5 = 0x8050; -const int GL_RGB5_A1 = 0x8057; -const int GL_RGB5_A1_EXT = 0x8057; -const int GL_RGB5_EXT = 0x8050; -const int GL_RGB8 = 0x8051; -const int GL_RGB8_EXT = 0x8051; -const int GL_RGBA = 0x1908; -const int GL_RGBA12 = 0x805A; -const int GL_RGBA12_EXT = 0x805A; -const int GL_RGBA16 = 0x805B; -const int GL_RGBA16_EXT = 0x805B; -const int GL_RGBA2 = 0x8055; -const int GL_RGBA2_EXT = 0x8055; -const int GL_RGBA4 = 0x8056; -const int GL_RGBA4_EXT = 0x8056; -const int GL_RGBA4_S3TC = 0x83A3; -const int GL_RGBA8 = 0x8058; -const int GL_RGBA8_EXT = 0x8058; -const int GL_RGBA_MODE = 0x0C31; -const int GL_RGBA_S3TC = 0x83A2; -const int GL_RGB_S3TC = 0x83A0; -const int GL_RGB_SCALE = 0x8573; -const int GL_RGB_SCALE_ARB = 0x8573; -const int GL_RGB_SCALE_EXT = 0x8573; -const int GL_RIGHT = 0x0407; -const int GL_S = 0x2000; -const int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; -const int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F; -const int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F; -const int GL_SAMPLE_BUFFERS = 0x80A8; -const int GL_SAMPLE_BUFFERS_ARB = 0x80A8; -const int GL_SAMPLE_BUFFERS_SGIS = 0x80A8; -const int GL_SAMPLE_COVERAGE = 0x80A0; -const int GL_SAMPLE_COVERAGE_ARB = 0x80A0; -const int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; -const int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB; -const int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; -const int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA; -const int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB; -const int GL_SAMPLE_MASK_SGIS = 0x80A0; -const int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA; -const int GL_SAMPLE_PATTERN_SGIS = 0x80AC; -const int GL_SAMPLES = 0x80A9; -const int GL_SAMPLES_ARB = 0x80A9; -const int GL_SAMPLES_SGIS = 0x80A9; -const int GL_SATURATE_MTX = 0x8AC7; -const int GL_SCALEBIAS_HINT_SGIX = 0x8322; -const int GL_SCALE_BY_FOUR_NV = 0x853f; -const int GL_SCALE_BY_ONE_HALF_NV = 0x8540; -const int GL_SCALE_D2_MTX = 0x8ACF; -const int GL_SCALE_D4_MTX = 0x8AD0; -const int GL_SCALE_MTX = 0x8AC8; -const int GL_SCALE_X2_MTX = 0x8ACC; -const int GL_SCALE_X4_MTX = 0x8ACD; -const int GL_SCISSOR_BIT = 0x00080000; -const int GL_SCISSOR_BOX = 0x0C10; -const int GL_SCISSOR_TEST = 0x0C11; -const int GL_SCREEN_COORDINATES_REND = 0x8490; -const int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; -const int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; -const int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; -const int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; -const int GL_SECONDARY_COLOR_NV = 0x852d; -const int GL_SELECT = 0x1C02; -const int GL_SELECTION_BUFFER_POINTER = 0x0DF3; -const int GL_SELECTION_BUFFER_SIZE = 0x0DF4; -const int GL_SEPARABLE_2D = 0x8012; -const int GL_SEPARABLE_2D_EXT = 0x8012; -const int GL_SEPARATE_SPECULAR_COLOR = 0x81FA; -const int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; -const int GL_SET = 0x150F; -const int GL_SHADE_MODEL = 0x0B54; -const int GL_SHADOW_AMBIENT_SGIX = 0x80BF; -const int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB; -const int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0; -const int GL_SHININESS = 0x1601; -const int GL_SHORT = 0x1402; -const int GL_SIGNED_IDENTITY_NV = 0x853c; -const int GL_SIGNED_NEGATE_NV = 0x853d; -const int GL_SIGNED_RGB10_A2_MTX = 0x89C5; -const int GL_SIGNED_RGB8_MTX = 0x89C4; -const int GL_SIGNED_RGBA8_MTX = 0x89C3; -const int GL_SIGNED_RGBA_MTX = 0x89AF; -const int GL_SIGNED_RGB_MTX = 0x89B0; -const int GL_SIGNED_UV16_MTX = 0x89C9; -const int GL_SIGNED_UV5_UNSIGNED_Q6_MTX = 0x89C7; -const int GL_SIGNED_UV8_MTX = 0x89C6; -const int GL_SIGNED_UV8_UNSIGNED_Q8_MTX = 0x89C8; -const int GL_SIGNED_UV_MTX = 0x89B1; -const int GL_SINGLE_COLOR = 0x81F9; -const int GL_SINGLE_COLOR_EXT = 0x81F9; -const int GL_SMOOTH = 0x1D01; -const int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; -const int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; -const int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; -const int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; -const int GL_SOURCE0_ALPHA = 0x8588; -const int GL_SOURCE0_ALPHA_ARB = 0x8588; -const int GL_SOURCE0_ALPHA_EXT = 0x8588; -const int GL_SOURCE0_RGB = 0x8580; -const int GL_SOURCE0_RGB_ARB = 0x8580; -const int GL_SOURCE0_RGB_EXT = 0x8580; -const int GL_SOURCE1_ALPHA = 0x8589; -const int GL_SOURCE1_ALPHA_ARB = 0x8589; -const int GL_SOURCE1_ALPHA_EXT = 0x8589; -const int GL_SOURCE1_RGB = 0x8581; -const int GL_SOURCE1_RGB_ARB = 0x8581; -const int GL_SOURCE1_RGB_EXT = 0x8581; -const int GL_SOURCE2_ALPHA = 0x858A; -const int GL_SOURCE2_ALPHA_ARB = 0x858A; -const int GL_SOURCE2_ALPHA_EXT = 0x858A; -const int GL_SOURCE2_RGB = 0x8582; -const int GL_SOURCE2_RGB_ARB = 0x8582; -const int GL_SOURCE2_RGB_EXT = 0x8582; -const int GL_SOURCE3_ALPHA_ARB = 0x858B; -const int GL_SOURCE3_ALPHA_EXT = 0x858B; -const int GL_SOURCE3_ALPHA_NV = 0x858B; -const int GL_SOURCE3_RGB_ARB = 0x8583; -const int GL_SOURCE3_RGB_EXT = 0x8583; -const int GL_SOURCE3_RGB_NV = 0x8583; -const int GL_SOURCE4_ALPHA_ARB = 0x858C; -const int GL_SOURCE4_ALPHA_EXT = 0x858C; -const int GL_SOURCE4_RGB_ARB = 0x8584; -const int GL_SOURCE4_RGB_EXT = 0x8584; -const int GL_SOURCE5_ALPHA_ARB = 0x858D; -const int GL_SOURCE5_ALPHA_EXT = 0x858D; -const int GL_SOURCE5_RGB_ARB = 0x8585; -const int GL_SOURCE5_RGB_EXT = 0x8585; -const int GL_SOURCE6_RGB_ARB = 0x8586; -const int GL_SOURCE6_RGB_EXT = 0x8586; -const int GL_SOURCE7_ALPHA_ARB = 0x858F; -const int GL_SOURCE7_ALPHA_EXT = 0x858F; -const int GL_SOURCE7_RGB_ARB = 0x8587; -const int GL_SOURCE7_RGB_EXT = 0x8587; -const int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532; -const int GL_SPARE1_NV = 0x852f; -const int GL_SPECULAR = 0x1202; -const int GL_SPHERE_MAP = 0x2402; -const int GL_SPOT_CUTOFF = 0x1206; -const int GL_SPOT_DIRECTION = 0x1204; -const int GL_SPOT_EXPONENT = 0x1205; -const int GL_SPRITE_AXIAL_SGIX = 0x814C; -const int GL_SPRITE_AXIS_SGIX = 0x814A; -const int GL_SPRITE_MODE_SGIX = 0x8149; -const int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D; -const int GL_SPRITE_SGIX = 0x8148; -const int GL_SPRITE_TRANSLATION_SGIX = 0x814B; -const int GL_SRC_ALPHA = 0x0302; -const int GL_SRC_ALPHA_SATURATE = 0x0308; -const int GL_SRC_COLOR = 0x0300; -const int GL_STACK_OVERFLOW = 0x0503; -const int GL_STACK_UNDERFLOW = 0x0504; -const int GL_STATIC_ATI = 0x8760; -const int GL_STENCIL = 0x1802; -const int GL_STENCIL_BITS = 0x0D57; -const int GL_STENCIL_BUFFER_BIT = 0x00000400; -const int GL_STENCIL_CLEAR_VALUE = 0x0B91; -const int GL_STENCIL_FAIL = 0x0B94; -const int GL_STENCIL_FUNC = 0x0B92; -const int GL_STENCIL_INDEX = 0x1901; -const int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; -const int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; -const int GL_STENCIL_REF = 0x0B97; -const int GL_STENCIL_TEST = 0x0B90; -const int GL_STENCIL_VALUE_MASK = 0x0B93; -const int GL_STENCIL_WRITEMASK = 0x0B98; -const int GL_STEREO = 0x0C33; -const int GL_SUBPIXEL_BITS = 0x0D50; -const int GL_T = 0x2001; -const int GL_T2F_C3F_V3F = 0x2A2A; -const int GL_T2F_C4F_N3F_V3F = 0x2A2C; -const int GL_T2F_C4UB_V3F = 0x2A29; -const int GL_T2F_IUI_N3F_V2F_EXT = 0x81B3; -const int GL_T2F_IUI_N3F_V3F_EXT = 0x81B4; -const int GL_T2F_IUI_V2F_EXT = 0x81B1; -const int GL_T2F_IUI_V3F_EXT = 0x81B2; -const int GL_T2F_N3F_V3F = 0x2A2B; -const int GL_T2F_V3F = 0x2A27; -const int GL_T4F_C4F_N3F_V4F = 0x2A2D; -const int GL_T4F_V4F = 0x2A28; -const int GL_TABLE_TOO_LARGE = 0x8031; -const int GL_TABLE_TOO_LARGE_EXT = 0x8031; -const int GL_TANGENT_ARRAY_EXT = 0x8439; -const int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442; -const int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F; -const int GL_TA_OPS_MTX = 0x8A84; -const int GL_TEMPORARY0_MTX = 0x8AB0; -const int GL_TEMPORARY1_MTX = 0x8AB1; -const int GL_TEX_BIASED_MTX = 0x8AC2; -const int GL_TEX_SIGNED_MTX = 0x8AC1; -const int GL_TEXTURE0 = 0x84C0; -const int GL_TEXTURE0_ARB = 0x84C0; -const int GL_TEXTURE = 0x1702; -const int GL_TEXTURE10 = 0x84CA; -const int GL_TEXTURE10_ARB = 0x84CA; -const int GL_TEXTURE1 = 0x84C1; -const int GL_TEXTURE11 = 0x84CB; -const int GL_TEXTURE11_ARB = 0x84CB; -const int GL_TEXTURE12 = 0x84CC; -const int GL_TEXTURE12_ARB = 0x84CC; -const int GL_TEXTURE13 = 0x84CD; -const int GL_TEXTURE13_ARB = 0x84CD; -const int GL_TEXTURE15 = 0x84CF; -const int GL_TEXTURE15_ARB = 0x84CF; -const int GL_TEXTURE16 = 0x84D0; -const int GL_TEXTURE16_ARB = 0x84D0; -const int GL_TEXTURE17 = 0x84D1; -const int GL_TEXTURE17_ARB = 0x84D1; -const int GL_TEXTURE18 = 0x84D2; -const int GL_TEXTURE18_ARB = 0x84D2; -const int GL_TEXTURE19 = 0x84D3; -const int GL_TEXTURE19_ARB = 0x84D3; -const int GL_TEXTURE1_ARB = 0x84C1; -const int GL_TEXTURE_1D_BINDING_EXT = 0x8068; -const int GL_TEXTURE1_SGIS = 0x835F; -const int GL_TEXTURE20 = 0x84D4; -const int GL_TEXTURE20_ARB = 0x84D4; -const int GL_TEXTURE2 = 0x84C2; -const int GL_TEXTURE21 = 0x84D5; -const int GL_TEXTURE21_ARB = 0x84D5; -const int GL_TEXTURE22 = 0x84D6; -const int GL_TEXTURE22_ARB = 0x84D6; -const int GL_TEXTURE23 = 0x84D7; -const int GL_TEXTURE23_ARB = 0x84D7; -const int GL_TEXTURE24 = 0x84D8; -const int GL_TEXTURE24_ARB = 0x84D8; -const int GL_TEXTURE25 = 0x84D9; -const int GL_TEXTURE25_ARB = 0x84D9; -const int GL_TEXTURE26 = 0x84DA; -const int GL_TEXTURE26_ARB = 0x84DA; -const int GL_TEXTURE27 = 0x84DB; -const int GL_TEXTURE27_ARB = 0x84DB; -const int GL_TEXTURE28 = 0x84DC; -const int GL_TEXTURE28_ARB = 0x84DC; -const int GL_TEXTURE29 = 0x84DD; -const int GL_TEXTURE29_ARB = 0x84DD; -const int GL_TEXTURE2_ARB = 0x84C2; -const int GL_TEXTURE_2D_BINDING_EXT = 0x8069; -const int GL_TEXTURE2_SGIS = 0x8360; -const int GL_TEXTURE3 = 0x84C3; -const int GL_TEXTURE31 = 0x84DF; -const int GL_TEXTURE31_ARB = 0x84DF; -const int GL_TEXTURE3_ARB = 0x84C3; -const int GL_TEXTURE_3D = 0x806F; -const int GL_TEXTURE_3D_BINDING_EXT = 0x806A; -const int GL_TEXTURE_3D_EXT = 0x806F; -const int GL_TEXTURE3_SGIS = 0x8361; -const int GL_TEXTURE4 = 0x84C4; -const int GL_TEXTURE4_ARB = 0x84C4; -const int GL_TEXTURE_4D_BINDING_SGIS = 0x814F; -const int GL_TEXTURE_4D_SGIS = 0x8134; -const int GL_TEXTURE_4DSIZE_SGIS = 0x8136; -const int GL_TEXTURE5 = 0x84C5; -const int GL_TEXTURE5_ARB = 0x84C5; -const int GL_TEXTURE6 = 0x84C6; -const int GL_TEXTURE6_ARB = 0x84C6; -const int GL_TEXTURE7 = 0x84C7; -const int GL_TEXTURE7_ARB = 0x84C7; -const int GL_TEXTURE8 = 0x84C8; -const int GL_TEXTURE8_ARB = 0x84C8; -const int GL_TEXTURE9 = 0x84C9; -const int GL_TEXTURE9_ARB = 0x84C9; -const int GL_TEXTURE_ALPHA_SIZE = 0x805F; -const int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F; -const int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F; -const int GL_TEXTURE_BASE_LEVEL = 0x813C; -const int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C; -const int GL_TEXTURE_BINDING_1D = 0x8068; -const int GL_TEXTURE_BINDING_2D = 0x8069; -const int GL_TEXTURE_BINDING_3D = 0x806A; -const int GL_TEXTURE_BINDING_3D_EXT = 0x806A; -const int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; -const int GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514; -const int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514; -const int GL_TEXTURE_BIT = 0x00040000; -const int GL_TEXTURE_BORDER = 0x1005; -const int GL_TEXTURE_BORDER_COLOR = 0x1004; -const int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171; -const int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176; -const int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172; -const int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175; -const int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173; -const int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174; -const int GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC; -const int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF; -const int GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D; -const int GL_TEXTURE_COMPARE_MODE_ARB = 0x884C; -const int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B; -const int GL_TEXTURE_COMPARE_SGIX = 0x819A; -const int GL_TEXTURE_COMPONENTS = 0x1003; -const int GL_TEXTURE_COMPRESSED = 0x86A1; -const int GL_TEXTURE_COMPRESSED_ARB = 0x86A1; -const int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; -const int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0; -const int GL_TEXTURE_COORD_ARRAY = 0x8078; -const int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; -const int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; -const int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; -const int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; -const int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; -const int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; -const int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; -const int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; -const int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; -const int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; -const int GL_TEXTURE_CUBE_MAP = 0x8513; -const int GL_TEXTURE_CUBE_MAP_ARB = 0x8513; -const int GL_TEXTURE_CUBE_MAP_EXT = 0x8513; -const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; -const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516; -const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516; -const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; -const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518; -const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518; -const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; -const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A; -const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A; -const int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; -const int GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515; -const int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515; -const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; -const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517; -const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517; -const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; -const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519; -const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519; -const int GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001; -const int GL_TEXTURE_DEFORMATION_SGIX = 0x8195; -const int GL_TEXTURE_DEPTH = 0x8071; -const int GL_TEXTURE_DEPTH_EXT = 0x8071; -const int GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A; -const int GL_TEXTURE_ENV = 0x2300; -const int GL_TEXTURE_ENV_COLOR = 0x2201; -const int GL_TEXTURE_ENV_MODE = 0x2200; -const int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147; -const int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500; -const int GL_TEXTURE_FORMAT_MTX = 0x8A9F; -const int GL_TEXTURE_GEN_MODE = 0x2500; -const int GL_TEXTURE_GEN_Q = 0x0C63; -const int GL_TEXTURE_GEN_R = 0x0C62; -const int GL_TEXTURE_GEN_S = 0x0C60; -const int GL_TEXTURE_GEN_T = 0x0C61; -const int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D; -const int GL_TEXTURE_GREEN_SIZE = 0x805D; -const int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D; -const int GL_TEXTURE_HEIGHT = 0x1001; -const int GL_TEXTURE_INTENSITY_SIZE = 0x8061; -const int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061; -const int GL_TEXTURE_INTERNAL_FORMAT = 0x1003; -const int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C; -const int GL_TEXTURE_LIGHT_EXT = 0x8350; -const int GL_TEXTURE_LOD_BIAS_EXT = 0x8501; -const int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190; -const int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F; -const int GL_TEXTURE_LUMINANCE_SIZE = 0x8060; -const int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060; -const int GL_TEXTURE_MAG_FILTER = 0x2800; -const int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351; -const int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352; -const int GL_TEXTURE_MATRIX = 0x0BA8; -const int GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B; -const int GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369; -const int GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A; -const int GL_TEXTURE_MAX_LEVEL = 0x813D; -const int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D; -const int GL_TEXTURE_MAX_LOD = 0x813B; -const int GL_TEXTURE_MAX_LOD_SGIS = 0x813B; -const int GL_TEXTURE_MIN_FILTER = 0x2801; -const int GL_TEXTURE_MIN_LOD = 0x813A; -const int GL_TEXTURE_MIN_LOD_SGIS = 0x813A; -const int GL_TEXTURE_NORMAL_EXT = 0x85AF; -const int GL_TEXTURE_PRIORITY = 0x8066; -const int GL_TEXTURE_PRIORITY_EXT = 0x8066; -const int GL_TEXTURE_Q_SIZE_MTX = 0x89A2; -const int GL_TEXTURE_RED_SIZE = 0x805C; -const int GL_TEXTURE_RED_SIZE_EXT = 0x805C; -const int GL_TEXTURE_RESIDENT = 0x8067; -const int GL_TEXTURE_RESIDENT_EXT = 0x8067; -const int GL_TEXTURE_STACK_DEPTH = 0x0BA5; -const int GL_TEXTURE_TOO_LARGE_EXT = 0x8065; -const int GL_TEXTURE_U_SIZE_MTX = 0x89A0; -const int GL_TEXTURE_V_SIZE_MTX = 0x89A1; -const int GL_TEXTURE_WIDTH = 0x1000; -const int GL_TEXTURE_WRAP_Q_SGIS = 0x8137; -const int GL_TEXTURE_WRAP_R = 0x8072; -const int GL_TEXTURE_WRAP_R_EXT = 0x8072; -const int GL_TEXTURE_WRAP_S = 0x2802; -const int GL_TEXTURE_WRAP_T = 0x2803; -const int GL_TEX_UNSIGNED_MTX = 0x8AC0; -const int GL_TRANSFORM_BIT = 0x00001000; -const int GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7; -const int GL_TRIANGLE_FAN = 0x0006; -const int GL_TRIANGLES = 0x0004; -const int GL_TRIANGLE_STRIP = 0x0005; -const int GL_TRUE = 0x1; -const int GL_UNPACK_ALIGNMENT = 0x0CF5; -const int GL_UNPACK_CMYK_HINT_EXT = 0x800F; -const int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133; -const int GL_UNPACK_LSB_FIRST = 0x0CF1; -const int GL_UNPACK_RESAMPLE_SGIX = 0x842D; -const int GL_UNPACK_ROW_LENGTH = 0x0CF2; -const int GL_UNPACK_SKIP_IMAGES = 0x806D; -const int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D; -const int GL_UNPACK_SKIP_PIXELS = 0x0CF4; -const int GL_UNPACK_SKIP_ROWS = 0x0CF3; -const int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132; -const int GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1; -const int GL_UNPACK_SWAP_BYTES = 0x0CF0; -const int GL_UNSIGNED_BYTE = 0x1401; -const int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; -const int GL_UNSIGNED_BYTE_3_3_2 = 0x8032; -const int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032; -const int GL_UNSIGNED_IDENTITY_NV = 0x8536; -const int GL_UNSIGNED_INT = 0x1405; -const int GL_UNSIGNED_INT_10_10_10_2 = 0x8036; -const int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036; -const int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; -const int GL_UNSIGNED_INT_8_8_8_8 = 0x8035; -const int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035; -const int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; -const int GL_UNSIGNED_INT_B10_B10_B10_B2_MTX = 0x89AD; -const int GL_UNSIGNED_INT_S10_S10_S10_S2_MTX = 0x89A7; -const int GL_UNSIGNED_INT_S8_S8_U8_X8_MTX = 0x89A6; -const int GL_UNSIGNED_INVERT_NV = 0x8537; -const int GL_UNSIGNED_SHORT = 0x1403; -const int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; -const int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; -const int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033; -const int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; -const int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; -const int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034; -const int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; -const int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; -const int GL_UNSIGNED_SHORT_B4_B4_B4_B4_MTX = 0x89AA; -const int GL_UNSIGNED_SHORT_B5_B5_B5_B1_MTX = 0x89AB; -const int GL_UNSIGNED_SHORT_B5_B5_B5_X1_MTX = 0x89AC; -const int GL_UNSIGNED_SHORT_S5_S5_U6_MTX = 0x89A5; -const int GL_UV16_MTX = 0x89CB; -const int GL_UV8_MTX = 0x89CA; -const int GL_UV_MTX = 0x89A3; -const int GL_UVQ_MTX = 0x89A4; -const int GL_V2F = 0x2A20; -const int GL_V3F = 0x2A21; -const int GL_VARIABLE_A_NV = 0x8523; -const int GL_VARIABLE_B_NV = 0x8524; -const int GL_VARIABLE_C_NV = 0x8525; -const int GL_VARIABLE_D_NV = 0x8526; -const int GL_VARIABLE_E_NV = 0x8527; -const int GL_VARIABLE_F_NV = 0x8528; -const int GL_VARIABLE_G_NV = 0x8529; -const int GL_VARIANT_EXT = 0x87C1; -const int GL_VECTOR_EXT = 0x87BF; -const int GL_VENDOR = 0x1F00; -const int GL_VERSION = 0x1F02; -const int GL_VERSION_1_1 = 1; -const int GL_VERSION_1_2 = 1; -const int GL_VERSION_1_3 = 1; -const int GL_VERTEX_ARRAY = 0x8074; -const int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; -const int GL_VERTEX_ARRAY_EXT = 0x8074; -const int GL_VERTEX_ARRAY_RANGE_NV = 0x851D; -const int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; -const int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F; -const int GL_VERTEX_ARRAY_SIZE = 0x807A; -const int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; -const int GL_VERTEX_ARRAY_STRIDE = 0x807C; -const int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; -const int GL_VERTEX_ARRAY_TYPE = 0x807B; -const int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; -const int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622; -const int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A; -const int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645; -const int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623; -const int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624; -const int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625; -const int GL_VERTEX_BLEND_ARB = 0x86A7; -const int GL_VERTEX_PROGRAM_ARB = 0x8620; -const int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642; -const int GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643; -const int GL_VERTEX_SHADER_BINDING_EXT = 0x8781; -const int GL_VERTEX_SHADER_EXT = 0x8780; -const int GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF; -const int GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1; -const int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2; -const int GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3; -const int GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4; -const int GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0; -const int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; -const int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; -const int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; -const int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; -const int GL_VERTEX_WEIGHTING_EXT = 0x8509; -const int GL_VIEWPORT = 0x0BA2; -const int GL_VIEWPORT_BIT = 0x00000800; -const int GL_WEIGHT_ARRAY_ARB = 0x86AD; -const int GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC; -const int GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB; -const int GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA; -const int GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9; -const int GL_WEIGHT_SUM_UNITY_ARB = 0x86A6; -const int GL_W_EXT = 0x87D8; -const int GL_X_EXT = 0x87D5; -const int GL_XOR = 0x1506; -const int GL_YCRCB_422_SGIX = 0x81BB; -const int GL_YCRCB_444_SGIX = 0x81BC; -const int GL_YCRCBA_SGIX = 0x8319; -const int GL_YCRCB_SGIX = 0x8318; -const int GL_Y_EXT = 0x87D6; -const int GL_ZERO = 0; -const int GL_ZERO_EXT = 0x87DD; -const int GL_Z_EXT = 0x87D7; -const int GL_ZOOM_X = 0x0D16; -const int GL_ZOOM_Y = 0x0D17; -const int NEEDEDMATROXFN = 1; -const int NOTMATROXGLEXTH = 1; -const int NOTMATROXGLH = 1; -alias GL_DOUBLE GL_DOUBLE_EXT; -alias GL_INDEX_LOGIC_OP GL_LOGIC_OP; -alias void GLvoid; -alias float GLfloat; -alias void function(uint, float *) _BCD_func__1253; -alias _BCD_func__1253 PFNGLPOINTPARAMETERFVEXTPROC; -alias void function(uint, float) _BCD_func__1254; -alias _BCD_func__1254 PFNGLPOINTPARAMETERFEXTPROC; -alias _BCD_func__1253 PFNGLPOINTPARAMETERFVARBPROC; -alias _BCD_func__1254 PFNGLPOINTPARAMETERFARBPROC; -alias void function(uint, int, void *) _BCD_func__1255; -alias _BCD_func__1255 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC; -alias void function(uint, int, int, int, uint, int, void *) _BCD_func__1256; -alias _BCD_func__1256 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC; -alias void function(uint, int, int, int, int, int, uint, int, void *) _BCD_func__1257; -alias _BCD_func__1257 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC; -alias void function(uint, int, int, int, int, int, int, int, uint, int, void *) _BCD_func__1258; -alias _BCD_func__1258 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC; -alias void function(uint, int, int, int, int, int, void *) _BCD_func__1259; -alias _BCD_func__1259 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC; -alias void function(uint, int, int, int, int, int, int, void *) _BCD_func__1260; -alias _BCD_func__1260 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC; -alias void function(uint, int, int, int, int, int, int, int, void *) _BCD_func__1261; -alias _BCD_func__1261 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC; -alias uint GLuint; -alias void function(uint, uint, uint *) _BCD_func__1262; -alias _BCD_func__1262 PFNGLGETTEXADDRESSPARAMUIVEXTPROC; -alias void function(uint, uint, float *) _BCD_func__1263; -alias _BCD_func__1263 PFNGLGETTEXADDRESSPARAMFVEXTPROC; -alias short GLshort; -alias void function(uint, short *) _BCD_func__1264; -alias _BCD_func__1264 PFNGLGETFRAGPROCINVARIANTSVEXTPROC; -alias int GLint; -alias void function(uint, int *) _BCD_func__1265; -alias _BCD_func__1265 PFNGLGETFRAGPROCINVARIANTIVEXTPROC; -alias _BCD_func__1253 PFNGLGETFRAGPROCINVARIANTFVEXTPROC; -alias double GLdouble; -alias void function(uint, double *) _BCD_func__1266; -alias _BCD_func__1266 PFNGLGETFRAGPROCINVARIANTDVEXTPROC; -alias char GLbyte; -alias void function(uint, char *) _BCD_func__1267; -alias _BCD_func__1267 PFNGLGETFRAGPROCINVARIANTBVEXTPROC; -alias void function(uint, uint, uint) _BCD_func__1268; -alias _BCD_func__1268 PFNGLTEXADDRESSPARAMUIEXTPROC; -alias void function(uint, uint, float *) _BCD_func__1269; -alias _BCD_func__1269 PFNGLTEXADDRESSPARAMFVEXTPROC; -alias void function(uint, uint, uint, uint, uint) _BCD_func__1270; -alias _BCD_func__1270 PFNGLTEXADDRESSOP4EXTPROC; -alias void function(uint, uint, uint, uint) _BCD_func__1271; -alias _BCD_func__1271 PFNGLTEXADDRESSOP3EXTPROC; -alias _BCD_func__1268 PFNGLTEXADDRESSOP2EXTPROC; -alias void function(uint, uint) _BCD_func__1272; -alias _BCD_func__1272 PFNGLTEXADDRESSOP1EXTPROC; -alias _BCD_func__1272 PFNGLTEXADDRESSHINTSEXTPROC; -alias void function(uint, short *) _BCD_func__1273; -alias _BCD_func__1273 PFNGLSETFRAGPROCINVARIANTSVPROC; -alias void function(uint, int *) _BCD_func__1274; -alias _BCD_func__1274 PFNGLSETFRAGPROCINVARIANTIVPROC; -alias void function(uint, float *) _BCD_func__1275; -alias _BCD_func__1275 PFNGLSETFRAGPROCINVARIANTFVPROC; -alias void function(uint, double *) _BCD_func__1276; -alias _BCD_func__1276 PFNGLSETFRAGPROCINVARIANTDVPROC; -alias void function(uint, char *) _BCD_func__1277; -alias _BCD_func__1277 PFNGLSETFRAGPROCINVARIANTBVPROC; -alias char GLboolean; -alias char function(uint) _BCD_func__1278; -alias _BCD_func__1278 PFNGLISFRAGSHADEREXTPROC; -alias uint function(int) _BCD_func__1279; -alias _BCD_func__1279 PFNGLGENFRAGSHADERSEXTPROC; -alias uint function(short *) _BCD_func__1280; -alias _BCD_func__1280 PFNGLGENFRAGPROCINVARIANTSVEXTPROC; -alias uint function(int *) _BCD_func__1281; -alias _BCD_func__1281 PFNGLGENFRAGPROCINVARIANTIVEXTPROC; -alias uint function(float *) _BCD_func__1282; -alias _BCD_func__1282 PFNGLGENFRAGPROCINVARIANTFVEXTPROC; -alias uint function(double *) _BCD_func__1283; -alias _BCD_func__1283 PFNGLGENFRAGPROCINVARIANTDVEXTPROC; -alias uint function(char *) _BCD_func__1284; -alias _BCD_func__1284 PFNGLGENFRAGPROCINVARIANTBVEXTPROC; -alias _BCD_func__1270 PFNGLFRAGPROCRGBAOP3EXTPROC; -alias _BCD_func__1271 PFNGLFRAGPROCRGBAOP2EXTPROC; -alias _BCD_func__1268 PFNGLFRAGPROCRGBAOP1EXTPROC; -alias _BCD_func__1268 PFNGLFRAGPROCOPPARAMMTXEXTPROC; -alias _BCD_func__1270 PFNGLFRAGPROCALPHAOP3EXTPROC; -alias _BCD_func__1271 PFNGLFRAGPROCALPHAOP2EXTPROC; -alias _BCD_func__1268 PFNGLFRAGPROCALPHAOP1EXTPROC; -alias void function() _BCD_func__1285; -alias _BCD_func__1285 PFNGLENDFRAGSHADEREXTPROC; -alias void function(int, uint *) _BCD_func__1286; -alias _BCD_func__1286 PFNGLDELETEFRAGSHADERSEXTPROC; -alias void function(uint) _BCD_func__1287; -alias _BCD_func__1287 PFNGLBINDFRAGSHADEREXTPROC; -alias _BCD_func__1285 PFNGLBEGINFRAGSHADEREXTPROC; -alias _BCD_func__1263 PFNGLGETLOCALCONSTANTFLOATVEXTPROC; -alias void function(uint, uint, int *) _BCD_func__1288; -alias _BCD_func__1288 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC; -alias void function(uint, uint, char *) _BCD_func__1289; -alias _BCD_func__1289 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC; -alias _BCD_func__1263 PFNGLGETINVARIANTFLOATVEXTPROC; -alias _BCD_func__1288 PFNGLGETINVARIANTINTEGERVEXTPROC; -alias _BCD_func__1289 PFNGLGETINVARIANTBOOLEANVEXTPROC; -alias void function(uint, uint, void * *) _BCD_func__1290; -alias _BCD_func__1290 PFNGLGETVARIANTPOINTERVEXTPROC; -alias _BCD_func__1263 PFNGLGETVARIANTFLOATVEXTPROC; -alias _BCD_func__1288 PFNGLGETVARIANTINTEGERVEXTPROC; -alias _BCD_func__1289 PFNGLGETVARIANTBOOLEANVEXTPROC; -alias char function(uint, uint) _BCD_func__1291; -alias _BCD_func__1291 PFNGLISVARIANTENABLEDEXTPROC; -alias uint function(uint) _BCD_func__1292; -alias _BCD_func__1292 PFNGLBINDPARAMETEREXTPROC; -alias uint function(uint, uint) _BCD_func__1293; -alias _BCD_func__1293 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC; -alias uint function(uint, uint, uint) _BCD_func__1294; -alias _BCD_func__1294 PFNGLBINDTEXGENPARAMETEREXTPROC; -alias _BCD_func__1293 PFNGLBINDMATERIALPARAMETEREXTPROC; -alias _BCD_func__1293 PFNGLBINDLIGHTPARAMETEREXTPROC; -alias void function(uint) _BCD_func__1295; -alias _BCD_func__1295 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC; -alias _BCD_func__1295 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC; -alias void function(uint, uint, int, void *) _BCD_func__1296; -alias _BCD_func__1296 PFNGLVARIANTPOINTEREXTPROC; -alias void function(uint, uint *) _BCD_func__1297; -alias _BCD_func__1297 PFNGLVARIANTUIVEXTPROC; -alias ushort GLushort; -alias void function(uint, ushort *) _BCD_func__1298; -alias _BCD_func__1298 PFNGLVARIANTUSVEXTPROC; -alias char GLubyte; -alias void function(uint, char *) _BCD_func__1299; -alias _BCD_func__1299 PFNGLVARIANTUBVEXTPROC; -alias void function(uint, double *) _BCD_func__1300; -alias _BCD_func__1300 PFNGLVARIANTDVEXTPROC; -alias void function(uint, float *) _BCD_func__1301; -alias _BCD_func__1301 PFNGLVARIANTFVEXTPROC; -alias void function(uint, int *) _BCD_func__1302; -alias _BCD_func__1302 PFNGLVARIANTIVEXTPROC; -alias void function(uint, short *) _BCD_func__1303; -alias _BCD_func__1303 PFNGLVARIANTSVEXTPROC; -alias void function(uint, char *) _BCD_func__1304; -alias _BCD_func__1304 PFNGLVARIANTBVEXTPROC; -alias void function(uint, uint, void *) _BCD_func__1305; -alias _BCD_func__1305 PFNGLSETLOCALCONSTANTEXTPROC; -alias _BCD_func__1305 PFNGLSETINVARIANTEXTPROC; -alias uint function(uint, uint, uint, uint) _BCD_func__1306; -alias _BCD_func__1306 PFNGLGENSYMBOLSEXTPROC; -alias void function(uint, uint, uint) _BCD_func__1307; -alias _BCD_func__1307 PFNGLEXTRACTCOMPONENTEXTPROC; -alias _BCD_func__1307 PFNGLINSERTCOMPONENTEXTPROC; -alias void function(uint, uint, uint, uint, uint, uint) _BCD_func__1308; -alias _BCD_func__1308 PFNGLWRITEMASKEXTPROC; -alias _BCD_func__1308 PFNGLSWIZZLEEXTPROC; -alias void function(uint, uint, uint, uint, uint) _BCD_func__1309; -alias _BCD_func__1309 PFNGLSHADEROP3EXTPROC; -alias void function(uint, uint, uint, uint) _BCD_func__1310; -alias _BCD_func__1310 PFNGLSHADEROP2EXTPROC; -alias _BCD_func__1307 PFNGLSHADEROP1EXTPROC; -alias _BCD_func__1295 PFNGLDELETEVERTEXSHADEREXTPROC; -alias _BCD_func__1292 PFNGLGENVERTEXSHADERSEXTPROC; -alias _BCD_func__1295 PFNGLBINDVERTEXSHADEREXTPROC; -alias void function() _BCD_func__1311; -alias _BCD_func__1311 PFNGLENDVERTEXSHADEREXTPROC; -alias _BCD_func__1311 PFNGLBEGINVERTEXSHADEREXTPROC; -alias _BCD_func__1301 PFNGLCULLPARAMETERFVEXTPROC; -alias _BCD_func__1300 PFNGLCULLPARAMETERDVEXTPROC; -alias void function(uint, uint, uint, int) _BCD_func__1312; -alias _BCD_func__1312 PFNGLDRAWRANGEELEMENTARRAYATIPROC; -alias void function(uint, int) _BCD_func__1313; -alias _BCD_func__1313 PFNGLDRAWELEMENTARRAYATIPROC; -alias void function(uint, void *) _BCD_func__1314; -alias _BCD_func__1314 PFNGLELEMENTPOINTERATIPROC; -alias _BCD_func__1288 PFNGLGETVARIANTARRAYOBJECTIVATIPROC; -alias _BCD_func__1263 PFNGLGETVARIANTARRAYOBJECTFVATIPROC; -alias _BCD_func__1288 PFNGLGETARRAYOBJECTIVATIPROC; -alias _BCD_func__1263 PFNGLGETARRAYOBJECTFVATIPROC; -alias _BCD_func__1288 PFNGLGETOBJECTBUFFERIVATIPROC; -alias _BCD_func__1263 PFNGLGETOBJECTBUFFERFVATIPROC; -alias void function(uint, uint, int, uint, uint) _BCD_func__1315; -alias _BCD_func__1315 PFNGLVARIANTARRAYOBJECTATIPROC; -alias void function(uint, int, uint, int, uint, uint) _BCD_func__1316; -alias _BCD_func__1316 PFNGLARRAYOBJECTATIPROC; -alias void function(uint, uint, int, void *, uint) _BCD_func__1317; -alias _BCD_func__1317 PFNGLUPDATEOBJECTBUFFERATIPROC; -alias _BCD_func__1278 PFNGLISOBJECTBUFFERATIPROC; -alias _BCD_func__1287 PFNGLFREEOBJECTBUFFERATIPROC; -alias uint function(int, void *, uint) _BCD_func__1318; -alias _BCD_func__1318 PFNGLNEWOBJECTBUFFERATIPROC; -alias char function(int, int, int, int) _BCD_func__1319; -alias _BCD_func__1319 PFNGLVALIDBACKBUFFERHINTPROC; -alias _BCD_func__1285 PFNGLWINDOWBACKBUFFERHINTPROC; -alias char function() _BCD_func__1320; -alias _BCD_func__1320 PFNGLINITVALIDBACKBUFFERHINTAUTODESKPROC; -alias int GLsizei; -alias void function(uint, int *, uint, void * *, int) _BCD_func__1321; -alias _BCD_func__1321 PFNGLMULTIDRAWELEMENTSEXTPROC; -alias void function(uint, int *, int *, int) _BCD_func__1322; -alias _BCD_func__1322 PFNGLMULTIDRAWARRAYSEXTPROC; -alias void function(int, uint, int, void *) _BCD_func__1323; -alias _BCD_func__1323 PFNGLSECONDARYCOLORPOINTEREXTPROC; -alias void function(double *) _BCD_func__1324; -alias _BCD_func__1324 PFNGLSECONDARYCOLOR3DVEXTPROC; -alias void function(float *) _BCD_func__1325; -alias _BCD_func__1325 PFNGLSECONDARYCOLOR3FVEXTPROC; -alias void function(uint *) _BCD_func__1326; -alias _BCD_func__1326 PFNGLSECONDARYCOLOR3UIVEXTPROC; -alias void function(int *) _BCD_func__1327; -alias _BCD_func__1327 PFNGLSECONDARYCOLOR3IVEXTPROC; -alias void function(ushort *) _BCD_func__1328; -alias _BCD_func__1328 PFNGLSECONDARYCOLOR3USVEXTPROC; -alias void function(short *) _BCD_func__1329; -alias _BCD_func__1329 PFNGLSECONDARYCOLOR3SVEXTPROC; -alias void function(char *) _BCD_func__1330; -alias _BCD_func__1330 PFNGLSECONDARYCOLOR3UBVEXTPROC; -alias void function(char *) _BCD_func__1331; -alias _BCD_func__1331 PFNGLSECONDARYCOLOR3BVEXTPROC; -alias void function(double, double, double) _BCD_func__1332; -alias _BCD_func__1332 PFNGLSECONDARYCOLOR3DEXTPROC; -alias void function(float, float, float) _BCD_func__1333; -alias _BCD_func__1333 PFNGLSECONDARYCOLOR3FEXTPROC; -alias _BCD_func__1307 PFNGLSECONDARYCOLOR3UIEXTPROC; -alias void function(int, int, int) _BCD_func__1334; -alias _BCD_func__1334 PFNGLSECONDARYCOLOR3IEXTPROC; -alias void function(ushort, ushort, ushort) _BCD_func__1335; -alias _BCD_func__1335 PFNGLSECONDARYCOLOR3USEXTPROC; -alias void function(short, short, short) _BCD_func__1336; -alias _BCD_func__1336 PFNGLSECONDARYCOLOR3SEXTPROC; -alias void function(char, char, char) _BCD_func__1337; -alias _BCD_func__1337 PFNGLSECONDARYCOLOR3UBEXTPROC; -alias void function(char, char, char) _BCD_func__1338; -alias _BCD_func__1338 PFNGLSECONDARYCOLOR3BEXTPROC; -alias void function(uint, int, void *) _BCD_func__1339; -alias _BCD_func__1339 PFNGLFOGCOORDPOINTEREXTPROC; -alias _BCD_func__1324 PFNGLFOGCOORDDVEXTPROC; -alias _BCD_func__1325 PFNGLFOGCOORDFVEXTPROC; -alias void function(double) _BCD_func__1340; -alias _BCD_func__1340 PFNGLFOGCOORDDEXTPROC; -alias void function(float) _BCD_func__1341; -alias _BCD_func__1341 PFNGLFOGCOORDFEXTPROC; -alias _BCD_func__1324 PFNGLMULTTRANSPOSEMATRIXDARBPROC; -alias _BCD_func__1325 PFNGLMULTTRANSPOSEMATRIXFARBPROC; -alias _BCD_func__1324 PFNGLLOADTRANSPOSEMATRIXDARBPROC; -alias _BCD_func__1325 PFNGLLOADTRANSPOSEMATRIXFARBPROC; -alias _BCD_func__1311 PFNGLUNLOCKARRAYSEXTPROC; -alias void function(int, int) _BCD_func__1342; -alias _BCD_func__1342 PFNGLLOCKARRAYSEXTPROC; -alias void function(uint, uint, int *) _BCD_func__1343; -alias _BCD_func__1343 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC; -alias void function(uint, uint, float *) _BCD_func__1344; -alias _BCD_func__1344 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC; -alias void function(uint, uint, uint, void *) _BCD_func__1345; -alias _BCD_func__1345 PFNGLGETCOLORTABLEEXTPROC; -alias void function(uint, uint, int, int, int) _BCD_func__1346; -alias _BCD_func__1346 PFNGLCOPYCOLORTABLEEXTPROC; -alias void function(uint, uint, int, uint, uint, void *) _BCD_func__1347; -alias _BCD_func__1347 PFNGLCOLORTABLEEXTPROC; -alias void function(uint, int, int, uint, uint, void *) _BCD_func__1348; -alias _BCD_func__1348 PFNGLCOLORSUBTABLEEXTPROC; -alias void function(int, uint, int, int, void *) _BCD_func__1351; -alias _BCD_func__1351 PFNGLVERTEXPOINTEREXTPROC; -alias _BCD_func__1351 PFNGLTEXCOORDPOINTEREXTPROC; -alias void function(uint, int, int, void *) _BCD_func__1352; -alias _BCD_func__1352 PFNGLNORMALPOINTEREXTPROC; -alias _BCD_func__1352 PFNGLINDEXPOINTEREXTPROC; -alias void function(uint, void * *) _BCD_func__1353; -alias _BCD_func__1353 PFNGLGETPOINTERVEXTPROC; -alias void function(int, int, char *) _BCD_func__1354; -alias _BCD_func__1354 PFNGLEDGEFLAGPOINTEREXTPROC; -alias void function(uint, int, int) _BCD_func__1355; -alias _BCD_func__1355 PFNGLDRAWARRAYSEXTPROC; -alias _BCD_func__1351 PFNGLCOLORPOINTEREXTPROC; -alias void function(int) _BCD_func__1356; -alias _BCD_func__1356 PFNGLARRAYELEMENTEXTPROC; -alias void function(uint, short *) _BCD_func__1359; -alias _BCD_func__1359 PFNGLMULTITEXCOORD4SVARBPROC; -alias void function(uint, short, short, short, short) _BCD_func__1360; -alias _BCD_func__1360 PFNGLMULTITEXCOORD4SARBPROC; -alias void function(uint, int *) _BCD_func__1361; -alias _BCD_func__1361 PFNGLMULTITEXCOORD4IVARBPROC; -alias void function(uint, int, int, int, int) _BCD_func__1362; -alias _BCD_func__1362 PFNGLMULTITEXCOORD4IARBPROC; -alias void function(uint, float *) _BCD_func__1363; -alias _BCD_func__1363 PFNGLMULTITEXCOORD4FVARBPROC; -alias void function(uint, float, float, float, float) _BCD_func__1364; -alias _BCD_func__1364 PFNGLMULTITEXCOORD4FARBPROC; -alias void function(uint, double *) _BCD_func__1365; -alias _BCD_func__1365 PFNGLMULTITEXCOORD4DVARBPROC; -alias void function(uint, double, double, double, double) _BCD_func__1366; -alias _BCD_func__1366 PFNGLMULTITEXCOORD4DARBPROC; -alias _BCD_func__1359 PFNGLMULTITEXCOORD3SVARBPROC; -alias void function(uint, short, short, short) _BCD_func__1367; -alias _BCD_func__1367 PFNGLMULTITEXCOORD3SARBPROC; -alias _BCD_func__1361 PFNGLMULTITEXCOORD3IVARBPROC; -alias void function(uint, int, int, int) _BCD_func__1368; -alias _BCD_func__1368 PFNGLMULTITEXCOORD3IARBPROC; -alias _BCD_func__1363 PFNGLMULTITEXCOORD3FVARBPROC; -alias void function(uint, float, float, float) _BCD_func__1369; -alias _BCD_func__1369 PFNGLMULTITEXCOORD3FARBPROC; -alias _BCD_func__1365 PFNGLMULTITEXCOORD3DVARBPROC; -alias void function(uint, double, double, double) _BCD_func__1370; -alias _BCD_func__1370 PFNGLMULTITEXCOORD3DARBPROC; -alias _BCD_func__1359 PFNGLMULTITEXCOORD2SVARBPROC; -alias void function(uint, short, short) _BCD_func__1371; -alias _BCD_func__1371 PFNGLMULTITEXCOORD2SARBPROC; -alias _BCD_func__1361 PFNGLMULTITEXCOORD2IVARBPROC; -alias _BCD_func__1355 PFNGLMULTITEXCOORD2IARBPROC; -alias _BCD_func__1363 PFNGLMULTITEXCOORD2FVARBPROC; -alias void function(uint, float, float) _BCD_func__1372; -alias _BCD_func__1372 PFNGLMULTITEXCOORD2FARBPROC; -alias _BCD_func__1365 PFNGLMULTITEXCOORD2DVARBPROC; -alias void function(uint, double, double) _BCD_func__1373; -alias _BCD_func__1373 PFNGLMULTITEXCOORD2DARBPROC; -alias _BCD_func__1359 PFNGLMULTITEXCOORD1SVARBPROC; -alias void function(uint, short) _BCD_func__1374; -alias _BCD_func__1374 PFNGLMULTITEXCOORD1SARBPROC; -alias _BCD_func__1361 PFNGLMULTITEXCOORD1IVARBPROC; -alias void function(uint, int) _BCD_func__1375; -alias _BCD_func__1375 PFNGLMULTITEXCOORD1IARBPROC; -alias _BCD_func__1363 PFNGLMULTITEXCOORD1FVARBPROC; -alias void function(uint, float) _BCD_func__1376; -alias _BCD_func__1376 PFNGLMULTITEXCOORD1FARBPROC; -alias _BCD_func__1365 PFNGLMULTITEXCOORD1DVARBPROC; -alias void function(uint, double) _BCD_func__1377; -alias _BCD_func__1377 PFNGLMULTITEXCOORD1DARBPROC; -alias _BCD_func__1295 PFNGLCLIENTACTIVETEXTUREARBPROC; -alias _BCD_func__1295 PFNGLACTIVETEXTUREARBPROC; -alias void function(uint, int, void *) _BCD_func__1378; -alias _BCD_func__1378 PFNGLGETCOMPRESSEDTEXIMAGEPROC; -alias void function(uint, int, int, int, uint, int, void *) _BCD_func__1379; -alias _BCD_func__1379 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC; -alias void function(uint, int, int, int, int, int, uint, int, void *) _BCD_func__1380; -alias _BCD_func__1380 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC; -alias void function(uint, int, int, int, int, int, int, int, uint, int, void *) _BCD_func__1381; -alias _BCD_func__1381 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC; -alias void function(uint, int, uint, int, int, int, void *) _BCD_func__1382; -alias _BCD_func__1382 PFNGLCOMPRESSEDTEXIMAGE1DPROC; -alias void function(uint, int, uint, int, int, int, int, void *) _BCD_func__1383; -alias _BCD_func__1383 PFNGLCOMPRESSEDTEXIMAGE2DPROC; -alias void function(uint, int, uint, int, int, int, int, int, void *) _BCD_func__1384; -alias _BCD_func__1384 PFNGLCOMPRESSEDTEXIMAGE3DPROC; -alias void function(float, char) _BCD_func__1385; -alias _BCD_func__1385 PFNGLSAMPLECOVERAGEPROC; -alias _BCD_func__1324 PFNGLMULTTRANSPOSEMATRIXDPROC; -alias _BCD_func__1325 PFNGLMULTTRANSPOSEMATRIXFPROC; -alias _BCD_func__1324 PFNGLLOADTRANSPOSEMATRIXDPROC; -alias _BCD_func__1325 PFNGLLOADTRANSPOSEMATRIXFPROC; -alias _BCD_func__1359 PFNGLMULTITEXCOORD4SVPROC; -alias _BCD_func__1360 PFNGLMULTITEXCOORD4SPROC; -alias _BCD_func__1361 PFNGLMULTITEXCOORD4IVPROC; -alias _BCD_func__1362 PFNGLMULTITEXCOORD4IPROC; -alias _BCD_func__1363 PFNGLMULTITEXCOORD4FVPROC; -alias _BCD_func__1364 PFNGLMULTITEXCOORD4FPROC; -alias _BCD_func__1365 PFNGLMULTITEXCOORD4DVPROC; -alias _BCD_func__1366 PFNGLMULTITEXCOORD4DPROC; -alias _BCD_func__1359 PFNGLMULTITEXCOORD3SVPROC; -alias _BCD_func__1367 PFNGLMULTITEXCOORD3SPROC; -alias _BCD_func__1361 PFNGLMULTITEXCOORD3IVPROC; -alias _BCD_func__1368 PFNGLMULTITEXCOORD3IPROC; -alias _BCD_func__1363 PFNGLMULTITEXCOORD3FVPROC; -alias _BCD_func__1369 PFNGLMULTITEXCOORD3FPROC; -alias _BCD_func__1365 PFNGLMULTITEXCOORD3DVPROC; -alias _BCD_func__1370 PFNGLMULTITEXCOORD3DPROC; -alias _BCD_func__1359 PFNGLMULTITEXCOORD2SVPROC; -alias _BCD_func__1371 PFNGLMULTITEXCOORD2SPROC; -alias _BCD_func__1361 PFNGLMULTITEXCOORD2IVPROC; -alias _BCD_func__1355 PFNGLMULTITEXCOORD2IPROC; -alias _BCD_func__1363 PFNGLMULTITEXCOORD2FVPROC; -alias _BCD_func__1372 PFNGLMULTITEXCOORD2FPROC; -alias _BCD_func__1365 PFNGLMULTITEXCOORD2DVPROC; -alias _BCD_func__1373 PFNGLMULTITEXCOORD2DPROC; -alias _BCD_func__1359 PFNGLMULTITEXCOORD1SVPROC; -alias _BCD_func__1374 PFNGLMULTITEXCOORD1SPROC; -alias _BCD_func__1361 PFNGLMULTITEXCOORD1IVPROC; -alias _BCD_func__1375 PFNGLMULTITEXCOORD1IPROC; -alias _BCD_func__1363 PFNGLMULTITEXCOORD1FVPROC; -alias _BCD_func__1376 PFNGLMULTITEXCOORD1FPROC; -alias _BCD_func__1365 PFNGLMULTITEXCOORD1DVPROC; -alias _BCD_func__1377 PFNGLMULTITEXCOORD1DPROC; -alias _BCD_func__1295 PFNGLCLIENTACTIVETEXTUREPROC; -alias _BCD_func__1295 PFNGLACTIVETEXTUREPROC; -alias _BCD_func__1295 PFNGLRESETMINMAXPROC; -alias _BCD_func__1295 PFNGLRESETHISTOGRAMPROC; -alias void function(uint, uint, char) _BCD_func__1386; -alias _BCD_func__1386 PFNGLMINMAXPROC; -alias void function(uint, int, uint, char) _BCD_func__1387; -alias _BCD_func__1387 PFNGLHISTOGRAMPROC; -alias _BCD_func__1343 PFNGLGETMINMAXPARAMETERIVPROC; -alias _BCD_func__1344 PFNGLGETMINMAXPARAMETERFVPROC; -alias void function(uint, char, uint, uint, void *) _BCD_func__1388; -alias _BCD_func__1388 PFNGLGETMINMAXPROC; -alias _BCD_func__1343 PFNGLGETHISTOGRAMPARAMETERIVPROC; -alias _BCD_func__1344 PFNGLGETHISTOGRAMPARAMETERFVPROC; -alias _BCD_func__1388 PFNGLGETHISTOGRAMPROC; -alias void function(uint, uint, int, int, uint, uint, void *, void *) _BCD_func__1389; -alias _BCD_func__1389 PFNGLSEPARABLEFILTER2DPROC; -alias void function(uint, uint, uint, void *, void *, void *) _BCD_func__1390; -alias _BCD_func__1390 PFNGLGETSEPARABLEFILTERPROC; -alias _BCD_func__1343 PFNGLGETCONVOLUTIONPARAMETERIVPROC; -alias _BCD_func__1344 PFNGLGETCONVOLUTIONPARAMETERFVPROC; -alias _BCD_func__1345 PFNGLGETCONVOLUTIONFILTERPROC; -alias void function(uint, uint, int, int, int, int) _BCD_func__1391; -alias _BCD_func__1391 PFNGLCOPYCONVOLUTIONFILTER2DPROC; -alias _BCD_func__1346 PFNGLCOPYCONVOLUTIONFILTER1DPROC; -alias void function(uint, uint, int *) _BCD_func__1392; -alias _BCD_func__1392 PFNGLCONVOLUTIONPARAMETERIVPROC; -alias void function(uint, uint, int) _BCD_func__1393; -alias _BCD_func__1393 PFNGLCONVOLUTIONPARAMETERIPROC; -alias void function(uint, uint, float *) _BCD_func__1394; -alias _BCD_func__1394 PFNGLCONVOLUTIONPARAMETERFVPROC; -alias void function(uint, uint, float) _BCD_func__1395; -alias _BCD_func__1395 PFNGLCONVOLUTIONPARAMETERFPROC; -alias void function(uint, uint, int, int, uint, uint, void *) _BCD_func__1396; -alias _BCD_func__1396 PFNGLCONVOLUTIONFILTER2DPROC; -alias _BCD_func__1347 PFNGLCONVOLUTIONFILTER1DPROC; -alias _BCD_func__1362 PFNGLCOPYCOLORSUBTABLEPROC; -alias _BCD_func__1348 PFNGLCOLORSUBTABLEPROC; -alias _BCD_func__1343 PFNGLGETCOLORTABLEPARAMETERIVPROC; -alias _BCD_func__1344 PFNGLGETCOLORTABLEPARAMETERFVPROC; -alias _BCD_func__1345 PFNGLGETCOLORTABLEPROC; -alias _BCD_func__1346 PFNGLCOPYCOLORTABLEPROC; -alias _BCD_func__1392 PFNGLCOLORTABLEPARAMETERIVPROC; -alias _BCD_func__1394 PFNGLCOLORTABLEPARAMETERFVPROC; -alias _BCD_func__1347 PFNGLCOLORTABLEPROC; -alias _BCD_func__1295 PFNGLBLENDEQUATIONPROC; -alias void function(float, float, float, float) _BCD_func__1397; -alias _BCD_func__1397 PFNGLBLENDCOLORPROC; -alias void function(uint, int, int, int, int, int, int, int, int) _BCD_func__1398; -alias _BCD_func__1398 PFNGLCOPYTEXSUBIMAGE3DPROC; -alias void function(uint, int, int, int, int, int, int, int, uint, uint, void *) _BCD_func__1399; -alias _BCD_func__1399 PFNGLTEXSUBIMAGE3DPROC; -alias void function(uint, int, int, int, int, int, int, uint, uint, void *) _BCD_func__1400; -alias _BCD_func__1400 PFNGLTEXIMAGE3DPROC; -alias void function(uint, uint, uint, uint, void *) _BCD_func__1401; -alias _BCD_func__1401 PFNGLDRAWRANGEELEMENTSPROC; -alias double GLclampd; -alias float GLclampf; -alias uint GLbitfield; -alias uint GLenum; -version(DYNLINK){ -extern (C) void function(uint, int *, uint, void * *, int)glMultiDrawElementsSUN; -extern (C) void function(uint, int *, int *, int)glMultiDrawArraysSUN; -extern (C) void function(uint, int, int, int, int, int, uint, uint, void *)glTexSubImage2DEXT; -extern (C) void function(uint, int, int, int, uint, uint, void *)glTexSubImage1DEXT; -extern (C) void function(uint, float *)glPointParameterfvARB; -extern (C) void function(uint, float)glPointParameterfARB; -extern (C) void function(uint, int, void *)glGetCompressedTexImageARB; -extern (C) void function(uint, int, int, int, uint, int, void *)glCompressedTexSubImage1DARB; -extern (C) void function(uint, int, int, int, int, int, uint, int, void *)glCompressedTexSubImage2DARB; -extern (C) void function(uint, int, int, int, int, int, int, int, uint, int, void *)glCompressedTexSubImage3DARB; -extern (C) void function(uint, int, int, int, int, int, void *)glCompressedTexImage1DARB; -extern (C) void function(uint, int, int, int, int, int, int, void *)glCompressedTexImage2DARB; -extern (C) void function(uint, int, int, int, int, int, int, int, void *)glCompressedTexImage3DARB; -extern (C) void function(uint, uint, uint, int)glDrawRangeElementArrayATI; -extern (C) void function(uint, int)glDrawElementArrayATI; -extern (C) void function(uint, void *)glElementPointerATI; -extern (C) void function(uint, uint, int *)glGetVariantArrayObjectivATI; -extern (C) void function(uint, uint, float *)glGetVariantArrayObjectfvATI; -extern (C) void function(uint, uint, int *)glGetArrayObjectivATI; -extern (C) void function(uint, uint, float *)glGetArrayObjectfvATI; -extern (C) void function(uint, uint, int *)glGetObjectBufferivATI; -extern (C) void function(uint, uint, float *)glGetObjectBufferfvATI; -extern (C) void function(uint, uint, int, uint, uint)glVariantArrayObjectATI; -extern (C) void function(uint, int, uint, int, uint, uint)glArrayObjectATI; -extern (C) void function(uint, uint, int, void *, uint)glUpdateObjectBufferATI; -extern (C) char function(uint)glIsObjectBufferATI; -extern (C) void function(uint)glFreeObjectBufferATI; -extern (C) uint function(int, void *, uint)glNewObjectBufferATI; -extern (C) void function(uint, uint, uint)glTexAddressParamuiMTX; -extern (C) void function(uint, uint, float *)glTexAddressParamfvMTX; -extern (C) void function(uint, uint, uint, uint, uint)glTexAddressOp4MTX; -extern (C) void function(uint, uint, uint, uint)glTexAddressOp3MTX; -extern (C) void function(uint, uint, uint)glTexAddressOp2MTX; -extern (C) void function(uint, uint)glTexAddressOp1MTX; -extern (C) void function(uint, uint)glTexAddressHintsMTX; -extern (C) void function(uint, short *)glSetFragProcInvariantsvMTX; -extern (C) void function(uint, int *)glSetFragProcInvariantivMTX; -extern (C) void function(uint, float *)glSetFragProcInvariantfvMTX; -extern (C) void function(uint, double *)glSetFragProcInvariantdvMTX; -extern (C) void function(uint, char *)glSetFragProcInvariantbvMTX; -extern (C) char function(uint)glIsFragShaderMTX; -extern (C) void function(uint, uint, uint *)glGetTexAddressParamuivMTX; -extern (C) void function(uint, uint, float *)glGetTexAddressParamfvMTX; -extern (C) void function(uint, short *)glGetFragProcInvariantsvMTX; -extern (C) void function(uint, int *)glGetFragProcInvariantivMTX; -extern (C) void function(uint, float *)glGetFragProcInvariantfvMTX; -extern (C) void function(uint, double *)glGetFragProcInvariantdvMTX; -extern (C) void function(uint, char *)glGetFragProcInvariantbvMTX; -extern (C) uint function(int)glGenFragShadersMTX; -extern (C) uint function(short *)glGenFragProcInvariantsvMTX; -extern (C) uint function(int *)glGenFragProcInvariantivMTX; -extern (C) uint function(float *)glGenFragProcInvariantfvMTX; -extern (C) uint function(double *)glGenFragProcInvariantdvMTX; -extern (C) uint function(char *)glGenFragProcInvariantbvMTX; -extern (C) void function(uint, uint, uint, uint, uint)glFragProcRGBAOp3MTX; -extern (C) void function(uint, uint, uint, uint)glFragProcRGBAOp2MTX; -extern (C) void function(uint, uint, uint)glFragProcRGBAOp1MTX; -extern (C) void function(uint, uint, uint)glFragProcOpParamMTX; -extern (C) void function(uint, uint, uint, uint, uint)glFragProcAlphaOp3MTX; -extern (C) void function(uint, uint, uint, uint)glFragProcAlphaOp2MTX; -extern (C) void function(uint, uint, uint)glFragProcAlphaOp1MTX; -extern (C) void function()glEndFragShaderMTX; -extern (C) void function(int, uint *)glDeleteFragShadersMTX; -extern (C) void function(uint)glBindFragShaderMTX; -extern (C) void function()glBeginFragShaderMTX; -extern (C) void function(uint, uint, float *)glGetLocalConstantFloatvEXT; -extern (C) void function(uint, uint, int *)glGetLocalConstantIntegervEXT; -extern (C) void function(uint, uint, char *)glGetLocalConstantBooleanvEXT; -extern (C) void function(uint, uint, float *)glGetInvariantFloatvEXT; -extern (C) void function(uint, uint, int *)glGetInvariantIntegervEXT; -extern (C) void function(uint, uint, char *)glGetInvariantBooleanvEXT; -extern (C) void function(uint, uint, void * *)glGetVariantPointervEXT; -extern (C) void function(uint, uint, float *)glGetVariantFloatvEXT; -extern (C) void function(uint, uint, int *)glGetVariantIntegervEXT; -extern (C) void function(uint, uint, char *)glGetVariantBooleanvEXT; -extern (C) char function(uint, uint)glIsVariantEnabledEXT; -extern (C) uint function(uint)glBindParameterEXT; -extern (C) uint function(uint, uint)glBindTextureUnitParameterEXT; -extern (C) uint function(uint, uint, uint)glBindTexGenParameterEXT; -extern (C) uint function(uint, uint)glBindMaterialParameterEXT; -extern (C) uint function(uint, uint)glBindLightParameterEXT; -extern (C) void function(uint)glDisableVariantClientStateEXT; -extern (C) void function(uint)glEnableVariantClientStateEXT; -extern (C) void function(uint, uint, int, void *)glVariantPointerEXT; -extern (C) void function(uint, uint *)glVariantuivEXT; -extern (C) void function(uint, ushort *)glVariantusvEXT; -extern (C) void function(uint, char *)glVariantubvEXT; -extern (C) void function(uint, double *)glVariantdvEXT; -extern (C) void function(uint, float *)glVariantfvEXT; -extern (C) void function(uint, int *)glVariantivEXT; -extern (C) void function(uint, short *)glVariantsvEXT; -extern (C) void function(uint, char *)glVariantbvEXT; -extern (C) void function(uint, uint, void *)glSetLocalConstantEXT; -extern (C) void function(uint, uint, void *)glSetInvariantEXT; -extern (C) uint function(uint, uint, uint, uint)glGenSymbolsEXT; -extern (C) void function(uint, uint, uint)glExtractComponentEXT; -extern (C) void function(uint, uint, uint)glInsertComponentEXT; -extern (C) void function(uint, uint, uint, uint, uint, uint)glWriteMaskEXT; -extern (C) void function(uint, uint, uint, uint, uint, uint)glSwizzleEXT; -extern (C) void function(uint, uint, uint, uint, uint)glShaderOp3EXT; -extern (C) void function(uint, uint, uint, uint)glShaderOp2EXT; -extern (C) void function(uint, uint, uint)glShaderOp1EXT; -extern (C) void function(uint)glDeleteVertexShaderEXT; -extern (C) uint function(uint)glGenVertexShadersEXT; -extern (C) void function(uint)glBindVertexShaderEXT; -extern (C) void function()glEndVertexShaderEXT; -extern (C) void function()glBeginVertexShaderEXT; -extern (C) void function(int, uint, int, void *)glSecondaryColorPointerEXT; -extern (C) void function(double *)glSecondaryColor3dvEXT; -extern (C) void function(float *)glSecondaryColor3fvEXT; -extern (C) void function(uint *)glSecondaryColor3uivEXT; -extern (C) void function(int *)glSecondaryColor3ivEXT; -extern (C) void function(ushort *)glSecondaryColor3usvEXT; -extern (C) void function(short *)glSecondaryColor3svEXT; -extern (C) void function(char *)glSecondaryColor3ubvEXT; -extern (C) void function(char *)glSecondaryColor3bvEXT; -extern (C) void function(double, double, double)glSecondaryColor3dEXT; -extern (C) void function(float, float, float)glSecondaryColor3fEXT; -extern (C) void function(uint, uint, uint)glSecondaryColor3uiEXT; -extern (C) void function(int, int, int)glSecondaryColor3iEXT; -extern (C) void function(ushort, ushort, ushort)glSecondaryColor3usEXT; -extern (C) void function(short, short, short)glSecondaryColor3sEXT; -extern (C) void function(char, char, char)glSecondaryColor3ubEXT; -extern (C) void function(char, char, char)glSecondaryColor3bEXT; -extern (C) void function(uint, int *, uint, void * *, int)glMultiDrawElementsEXT; -extern (C) void function(uint, int *, int *, int)glMultiDrawArraysEXT; -extern (C) void function(uint, int, void *)glFogCoordPointerEXT; -extern (C) void function(double *)glFogCoorddvEXT; -extern (C) void function(float *)glFogCoordfvEXT; -extern (C) void function(double)glFogCoorddEXT; -extern (C) void function(float)glFogCoordfEXT; -extern (C) void function(uint, uint, uint, int, uint, void *)glDrawRangeElementsEXT; -extern (C) void function(uint, uint, uint, uint)glBlendFuncSeparateEXT; -extern (C) uint function()glBufferRegionEnabled; -extern (C) void function(uint, int, int, int, int, int, int)glDrawBufferRegion; -extern (C) void function(uint, int, int, int, int)glReadBufferRegion; -extern (C) void function(uint)glDeleteBufferRegion; -extern (C) uint function(uint)glNewBufferRegion; -extern (C) void function(uint, float *)glCullParameterfvEXT; -extern (C) void function(uint, double *)glCullParameterdvEXT; -extern (C) void function(uint, uint, float *)glGetMinmaxParameterfvEXT; -extern (C) void function(uint, uint, int *)glGetMinmaxParameterivEXT; -extern (C) void function(uint, char, uint, uint, void *)glGetMinmaxEXT; -extern (C) void function(uint)glResetMinmaxEXT; -extern (C) void function(uint, uint, char)glMinmaxEXT; -extern (C) void function(uint, uint, float *)glGetHistogramParameterfvEXT; -extern (C) void function(uint, uint, int *)glGetHistogramParameterivEXT; -extern (C) void function(uint, char, uint, uint, void *)glGetHistogramEXT; -extern (C) void function(uint)glResetHistogramEXT; -extern (C) void function(uint, int, uint, char)glHistogramEXT; -extern (C) void function(uint, uint, float *)glGetConvolutionParameterfvEXT; -extern (C) void function(uint, uint, int *)glGetConvolutionParameterivEXT; -extern (C) void function(uint, uint, float *)glConvolutionParameterfvEXT; -extern (C) void function(uint, uint, float)glConvolutionParameterfEXT; -extern (C) void function(uint, uint, int *)glConvolutionParameterivEXT; -extern (C) void function(uint, uint, int)glConvolutionParameteriEXT; -extern (C) void function(uint, uint, uint, void *, void *, void *)glGetSeparableFilterEXT; -extern (C) void function(uint, uint, int, int, uint, uint, void *, void *)glSeparableFilter2DEXT; -extern (C) void function(uint, uint, uint, void *)glGetConvolutionFilterEXT; -extern (C) void function(uint, uint, int, int, int, int)glCopyConvolutionFilter2DEXT; -extern (C) void function(uint, uint, int, int, int)glCopyConvolutionFilter1DEXT; -extern (C) void function(uint, uint, int, int, uint, uint, void *)glConvolutionFilter2DEXT; -extern (C) void function(uint, uint, int, uint, uint, void *)glConvolutionFilter1DEXT; -extern (C) char function(int, int, int, int)glValidBackBufferHint; -extern (C) void function()glWindowBackBufferHint; -extern (C) char function()glInitValidBackBufferHintAutodesk; -extern (C) void function(uint, float *)glMTexCoord4fvSGIS; -extern (C) void function(uint, float *)glMTexCoord3fvSGIS; -extern (C) void function(uint, float *)glMTexCoord2fvSGIS; -extern (C) void function(uint, float, float, float, float)glMTexCoord4fSGIS; -extern (C) void function(uint, float, float, float)glMTexCoord3fSGIS; -extern (C) void function(uint, float, float)glMTexCoord2fSGIS; -extern (C) void function(uint)glSelectTextureSGIS; -extern (C) void function(float, char)glSampleCoverageARB; -extern (C) void function(double *)glMultTransposeMatrixdARB; -extern (C) void function(float *)glMultTransposeMatrixfARB; -extern (C) void function(double *)glLoadTransposeMatrixdARB; -extern (C) void function(float *)glLoadTransposeMatrixfARB; -extern (C) void function(uint, uint, int, int, uint, uint, void *, void *)glSeparableFilter2D; -extern (C) void function(float, char)glSampleCoverage; -extern (C) void function(uint)glResetMinmax; -extern (C) void function(short *)glRasterPos4sv; -extern (C) void function(short, short, short, short)glRasterPos4s; -extern (C) void function(int *)glRasterPos4iv; -extern (C) void function(int, int, int, int)glRasterPos4i; -extern (C) void function(float *)glRasterPos4fv; -extern (C) void function(float, float, float, float)glRasterPos4f; -extern (C) void function(double *)glRasterPos4dv; -extern (C) void function(double, double, double, double)glRasterPos4d; -extern (C) void function(short *)glRasterPos3sv; -extern (C) void function(short, short, short)glRasterPos3s; -extern (C) void function(int *)glRasterPos3iv; -extern (C) void function(int, int, int)glRasterPos3i; -extern (C) void function(float *)glRasterPos3fv; -extern (C) void function(float, float, float)glRasterPos3f; -extern (C) void function(double *)glRasterPos3dv; -extern (C) void function(double, double, double)glRasterPos3d; -extern (C) void function(short *)glRasterPos2sv; -extern (C) void function(short, short)glRasterPos2s; -extern (C) void function(int *)glRasterPos2iv; -extern (C) void function(int, int)glRasterPos2i; -extern (C) void function(float *)glRasterPos2fv; -extern (C) void function(float, float)glRasterPos2f; -extern (C) void function(double *)glRasterPos2dv; -extern (C) void function(double, double)glRasterPos2d; -extern (C) void function(uint, uint, int *)glMaterialiv; -extern (C) void function(uint, uint, int)glMateriali; -extern (C) void function(uint, uint, float *)glMaterialfv; -extern (C) void function(uint, uint, float)glMaterialf; -extern (C) void function(uint, int, uint, uint, void *)glGetTexImage; -extern (C) void function(uint, uint, int *)glGetTexGeniv; -extern (C) void function(uint, uint, float *)glGetTexGenfv; -extern (C) void function(uint, uint, double *)glGetTexGendv; -extern (C) void function(uint, uint, int *)glGetTexEnviv; -extern (C) void function(uint, uint, float *)glGetTexEnvfv; -extern (C) void function(uint, uint, uint, void *, void *, void *)glGetSeparableFilter; -extern (C) void function(uint, uint, float *)glGetConvolutionParameterfv; -extern (C) void function(uint, uint, int *)glGetConvolutionParameteriv; -extern (C) void function(uint, uint, uint, void *)glGetConvolutionFilter; -extern (C) void function(uint, double *)glGetClipPlane; -extern (C) void function()glUnlockArraysEXT; -extern (C) void function(int, int)glLockArraysEXT; -extern (C) void function(uint, uint, int *)glGetColorTableParameterivEXT; -extern (C) void function(uint, uint, float *)glGetColorTableParameterfvEXT; -extern (C) void function(uint, uint, uint, void *)glGetColorTableEXT; -extern (C) void function(uint, uint, float *)glColorTableParameterfvEXT; -extern (C) void function(uint, uint, int *)glColorTableParameterivEXT; -extern (C) void function(uint, uint, int, int, int)glCopyColorTableEXT; -extern (C) void function(uint, uint, int, uint, uint, void *)glColorTableEXT; -extern (C) void function(uint, int, int, int, int)glCopyColorSubTableEXT; -extern (C) void function(uint, int, int, uint, uint, void *)glColorSubTableEXT; -extern (C) void function(uint, float *)glPointParameterfvSGIS; -extern (C) void function(uint, float)glPointParameterfSGIS; -extern (C) void function(uint, float *)glPointParameterfvEXT; -extern (C) void function(uint, float)glPointParameterfEXT; -extern (C) void function(int, uint, int, int, void *)glVertexPointerEXT; -extern (C) void function(int, uint, int, int, void *)glTexCoordPointerEXT; -extern (C) void function(uint, int, int, void *)glNormalPointerEXT; -extern (C) void function(uint, int, int, void *)glIndexPointerEXT; -extern (C) void function(uint, void * *)glGetPointervEXT; -extern (C) void function(int, int, char *)glEdgeFlagPointerEXT; -extern (C) void function(uint, int, int)glDrawArraysEXT; -extern (C) void function(int, uint, int, int, void *)glColorPointerEXT; -extern (C) void function(int)glArrayElementEXT; -extern (C) char function(uint)glIsTextureEXT; -extern (C) char function(int, uint *, char *)glAreTexturesResidentEXT; -extern (C) void function(int, uint *)glGenTexturesEXT; -extern (C) void function(int, uint *)glDeleteTexturesEXT; -extern (C) void function(int, uint *, float *)glPrioritizeTexturesEXT; -extern (C) void function(uint, uint)glBindTextureEXT; -extern (C) void function(uint, int, int, int, int, int, int, int, int)glCopyTexSubImage3DEXT; -extern (C) void function(uint, int, int, int, int, int, int, int, uint, uint, void *)glTexSubImage3DEXT; -extern (C) void function(uint, int, int, int, int, int, int, uint, uint, void *)glTexImage3DEXT; -extern (C) void function(float, float)glPolygonOffsetEXT; -extern (C) void function(float, float, float, float)glBlendColorEXT; -extern (C) void function(uint)glBlendEquationEXT; -extern (C) void function(uint, double *)glMultiTexCoord4dvARB; -extern (C) void function(uint, float *)glMultiTexCoord4fvARB; -extern (C) void function(uint, int *)glMultiTexCoord4ivARB; -extern (C) void function(uint, short *)glMultiTexCoord4svARB; -extern (C) void function(uint, double, double, double, double)glMultiTexCoord4dARB; -extern (C) void function(uint, float, float, float, float)glMultiTexCoord4fARB; -extern (C) void function(uint, int, int, int, int)glMultiTexCoord4iARB; -extern (C) void function(uint, short, short, short, short)glMultiTexCoord4sARB; -extern (C) void function(uint, double *)glMultiTexCoord3dvARB; -extern (C) void function(uint, float *)glMultiTexCoord3fvARB; -extern (C) void function(uint, int *)glMultiTexCoord3ivARB; -extern (C) void function(uint, short *)glMultiTexCoord3svARB; -extern (C) void function(uint, double, double, double)glMultiTexCoord3dARB; -extern (C) void function(uint, float, float, float)glMultiTexCoord3fARB; -extern (C) void function(uint, int, int, int)glMultiTexCoord3iARB; -extern (C) void function(uint, short, short, short)glMultiTexCoord3sARB; -extern (C) void function(uint, double *)glMultiTexCoord2dvARB; -extern (C) void function(uint, float *)glMultiTexCoord2fvARB; -extern (C) void function(uint, int *)glMultiTexCoord2ivARB; -extern (C) void function(uint, short *)glMultiTexCoord2svARB; -extern (C) void function(uint, double, double)glMultiTexCoord2dARB; -extern (C) void function(uint, float, float)glMultiTexCoord2fARB; -extern (C) void function(uint, int, int)glMultiTexCoord2iARB; -extern (C) void function(uint, short, short)glMultiTexCoord2sARB; -extern (C) void function(uint, double *)glMultiTexCoord1dvARB; -extern (C) void function(uint, float *)glMultiTexCoord1fvARB; -extern (C) void function(uint, int *)glMultiTexCoord1ivARB; -extern (C) void function(uint, short *)glMultiTexCoord1svARB; -extern (C) void function(uint, double)glMultiTexCoord1dARB; -extern (C) void function(uint, float)glMultiTexCoord1fARB; -extern (C) void function(uint, int)glMultiTexCoord1iARB; -extern (C) void function(uint, short)glMultiTexCoord1sARB; -extern (C) void function(uint)glActiveTextureARB; -extern (C) void function(uint)glClientActiveTextureARB; -extern (C) void function(double *)glMultTransposeMatrixd; -extern (C) void function(float *)glMultTransposeMatrixf; -extern (C) void function(double *)glLoadTransposeMatrixd; -extern (C) void function(float *)glLoadTransposeMatrixf; -extern (C) void function(uint, double *)glMultiTexCoord4dv; -extern (C) void function(uint, float *)glMultiTexCoord4fv; -extern (C) void function(uint, int *)glMultiTexCoord4iv; -extern (C) void function(uint, short *)glMultiTexCoord4sv; -extern (C) void function(uint, double, double, double, double)glMultiTexCoord4d; -extern (C) void function(uint, float, float, float, float)glMultiTexCoord4f; -extern (C) void function(uint, int, int, int, int)glMultiTexCoord4i; -extern (C) void function(uint, short, short, short, short)glMultiTexCoord4s; -extern (C) void function(uint, double *)glMultiTexCoord3dv; -extern (C) void function(uint, float *)glMultiTexCoord3fv; -extern (C) void function(uint, int *)glMultiTexCoord3iv; -extern (C) void function(uint, short *)glMultiTexCoord3sv; -extern (C) void function(uint, double, double, double)glMultiTexCoord3d; -extern (C) void function(uint, float, float, float)glMultiTexCoord3f; -extern (C) void function(uint, int, int, int)glMultiTexCoord3i; -extern (C) void function(uint, short, short, short)glMultiTexCoord3s; -extern (C) void function(uint, double *)glMultiTexCoord2dv; -extern (C) void function(uint, float *)glMultiTexCoord2fv; -extern (C) void function(uint, int *)glMultiTexCoord2iv; -extern (C) void function(uint, short *)glMultiTexCoord2sv; -extern (C) void function(uint, double, double)glMultiTexCoord2d; -extern (C) void function(uint, float, float)glMultiTexCoord2f; -extern (C) void function(uint, int, int)glMultiTexCoord2i; -extern (C) void function(uint, short, short)glMultiTexCoord2s; -extern (C) void function(uint, double *)glMultiTexCoord1dv; -extern (C) void function(uint, float *)glMultiTexCoord1fv; -extern (C) void function(uint, int *)glMultiTexCoord1iv; -extern (C) void function(uint, short *)glMultiTexCoord1sv; -extern (C) void function(uint, double)glMultiTexCoord1d; -extern (C) void function(uint, float)glMultiTexCoord1f; -extern (C) void function(uint, int)glMultiTexCoord1i; -extern (C) void function(uint, short)glMultiTexCoord1s; -extern (C) void function(uint, int, void *)glGetCompressedTexImage; -extern (C) void function(uint, int, int, int, int, int, int, int, uint, int, void *)glCompressedTexSubImage3D; -extern (C) void function(uint, int, int, int, int, int, uint, int, void *)glCompressedTexSubImage2D; -extern (C) void function(uint, int, int, int, uint, int, void *)glCompressedTexSubImage1D; -extern (C) void function(uint, int, int, int, int, int, int, int, void *)glCompressedTexImage3D; -extern (C) void function(uint, int, int, int, int, int, int, void *)glCompressedTexImage2D; -extern (C) void function(uint, int, int, int, int, int, void *)glCompressedTexImage1D; -extern (C) void function(uint)glClientActiveTexture; -extern (C) void function(uint)glActiveTexture; -extern (C) void function(uint, uint, int, int, int, int)glCopyConvolutionFilter2D; -extern (C) void function(uint, uint, int, int, int)glCopyConvolutionFilter1D; -extern (C) void function(uint, uint, float *)glConvolutionParameterfv; -extern (C) void function(uint, uint, float)glConvolutionParameterf; -extern (C) void function(uint, uint, int *)glConvolutionParameteriv; -extern (C) void function(uint, uint, int)glConvolutionParameteri; -extern (C) void function(uint, uint, int, int, uint, uint, void *)glConvolutionFilter2D; -extern (C) void function(uint, uint, int, uint, uint, void *)glConvolutionFilter1D; -extern (C) void function(uint, uint, float *)glGetMinmaxParameterfv; -extern (C) void function(uint, uint, int *)glGetMinmaxParameteriv; -extern (C) void function(uint, char, uint, uint, void *)glGetMinmax; -extern (C) void function(uint, uint, char)glMinmax; -extern (C) void function(uint, uint, float *)glGetHistogramParameterfv; -extern (C) void function(uint, uint, int *)glGetHistogramParameteriv; -extern (C) void function(uint, char, uint, uint, void *)glGetHistogram; -extern (C) void function(uint)glResetHistogram; -extern (C) void function(uint, int, uint, char)glHistogram; -extern (C) void function(uint)glBlendEquation; -extern (C) void function(float, float, float, float)glBlendColor; -extern (C) void function(uint, uint, int *)glGetColorTableParameteriv; -extern (C) void function(uint, uint, float *)glGetColorTableParameterfv; -extern (C) void function(uint, uint, uint, void *)glGetColorTable; -extern (C) void function(uint, uint, int, int, int)glCopyColorTable; -extern (C) void function(uint, int, int, int, int)glCopyColorSubTable; -extern (C) void function(uint, uint, float *)glColorTableParameterfv; -extern (C) void function(uint, uint, int *)glColorTableParameteriv; -extern (C) void function(uint, int, int, uint, uint, void *)glColorSubTable; -extern (C) void function(uint, uint, int, uint, uint, void *)glColorTable; -extern (C) void function(uint, int, int, int, int, int, int, int, int)glCopyTexSubImage3D; -extern (C) void function(uint, int, int, int, int, int, int, int, uint, uint, void *)glTexSubImage3D; -extern (C) void function(uint, int, int, int, int, int, int, uint, uint, void *)glTexImage3D; -extern (C) void function(uint, uint, uint, int, uint, void *)glDrawRangeElements; -extern (C) void function(uint)glPushName; -extern (C) void function()glPopName; -extern (C) void function(uint)glLoadName; -extern (C) void function()glInitNames; -extern (C) void function(int, uint *)glSelectBuffer; -extern (C) void function(float)glPassThrough; -extern (C) void function(int, uint, float *)glFeedbackBuffer; -extern (C) void function(uint, int *)glFogiv; -extern (C) void function(uint, int)glFogi; -extern (C) void function(uint, float *)glFogfv; -extern (C) void function(uint, float)glFogf; -extern (C) void function(int, int)glEvalPoint2; -extern (C) void function(int)glEvalPoint1; -extern (C) void function(uint, int, int, int, int)glEvalMesh2; -extern (C) void function(uint, int, int)glEvalMesh1; -extern (C) void function(int, float, float, int, float, float)glMapGrid2f; -extern (C) void function(int, double, double, int, double, double)glMapGrid2d; -extern (C) void function(int, float, float)glMapGrid1f; -extern (C) void function(int, double, double)glMapGrid1d; -extern (C) void function(float *)glEvalCoord2fv; -extern (C) void function(float, float)glEvalCoord2f; -extern (C) void function(double *)glEvalCoord2dv; -extern (C) void function(double, double)glEvalCoord2d; -extern (C) void function(float *)glEvalCoord1fv; -extern (C) void function(float)glEvalCoord1f; -extern (C) void function(double *)glEvalCoord1dv; -extern (C) void function(double)glEvalCoord1d; -extern (C) void function(uint, uint, int *)glGetMapiv; -extern (C) void function(uint, uint, float *)glGetMapfv; -extern (C) void function(uint, uint, double *)glGetMapdv; -extern (C) void function(uint, float, float, int, int, float, float, int, int, float *)glMap2f; -extern (C) void function(uint, double, double, int, int, double, double, int, int, double *)glMap2d; -extern (C) void function(uint, float, float, int, int, float *)glMap1f; -extern (C) void function(uint, double, double, int, int, double *)glMap1d; -extern (C) void function(uint, int, int, int, int, int, int, int)glCopyTexSubImage2D; -extern (C) void function(uint, int, int, int, int, int)glCopyTexSubImage1D; -extern (C) void function(uint, int, uint, int, int, int, int, int)glCopyTexImage2D; -extern (C) void function(uint, int, uint, int, int, int, int)glCopyTexImage1D; -extern (C) void function(uint, int, int, int, int, int, uint, uint, void *)glTexSubImage2D; -extern (C) void function(uint, int, int, int, uint, uint, void *)glTexSubImage1D; -extern (C) char function(uint)glIsTexture; -extern (C) char function(int, uint *, char *)glAreTexturesResident; -extern (C) void function(int, uint *, float *)glPrioritizeTextures; -extern (C) void function(uint, uint)glBindTexture; -extern (C) void function(int, uint *)glDeleteTextures; -extern (C) void function(int, uint *)glGenTextures; -extern (C) void function(uint, int, int, int, int, int, uint, uint, void *)glTexImage2D; -extern (C) void function(uint, int, int, int, int, uint, uint, void *)glTexImage1D; -extern (C) void function(uint, uint, int *)glGetTexParameteriv; -extern (C) void function(uint, uint, float *)glGetTexParameterfv; -extern (C) void function(uint, int, uint, int *)glGetTexLevelParameteriv; -extern (C) void function(uint, int, uint, float *)glGetTexLevelParameterfv; -extern (C) void function(uint, uint, int *)glTexParameteriv; -extern (C) void function(uint, uint, int)glTexParameteri; -extern (C) void function(uint, uint, float *)glTexParameterfv; -extern (C) void function(uint, uint, float)glTexParameterf; -extern (C) void function(uint, uint, int *)glTexEnviv; -extern (C) void function(uint, uint, int)glTexEnvi; -extern (C) void function(uint, uint, float *)glTexEnvfv; -extern (C) void function(uint, uint, float)glTexEnvf; -extern (C) void function(uint, uint, int *)glTexGeniv; -extern (C) void function(uint, uint, int)glTexGeni; -extern (C) void function(uint, uint, float *)glTexGenfv; -extern (C) void function(uint, uint, float)glTexGenf; -extern (C) void function(uint, uint, double *)glTexGendv; -extern (C) void function(uint, uint, double)glTexGend; -extern (C) void function(int)glClearStencil; -extern (C) void function(uint, uint, uint)glStencilOp; -extern (C) void function(uint)glStencilMask; -extern (C) void function(uint, int, uint)glStencilFunc; -extern (C) void function(int, int, int, int, uint, uint, void *)glReadPixels; -extern (C) void function(int, int, uint, uint, void *)glDrawPixels; -extern (C) void function(int, int, int, int, uint)glCopyPixels; -extern (C) void function(int, int, float, float, float, float, char *)glBitmap; -extern (C) void function(uint, ushort *)glGetPixelMapusv; -extern (C) void function(uint, uint *)glGetPixelMapuiv; -extern (C) void function(uint, float *)glGetPixelMapfv; -extern (C) void function(float, float)glPixelZoom; -extern (C) void function(uint, int)glPixelTransferi; -extern (C) void function(uint, float)glPixelTransferf; -extern (C) void function(uint, int)glPixelStorei; -extern (C) void function(uint, float)glPixelStoref; -extern (C) void function(uint, int, ushort *)glPixelMapusv; -extern (C) void function(uint, int, uint *)glPixelMapuiv; -extern (C) void function(uint, int, float *)glPixelMapfv; -extern (C) void function(uint, uint)glColorMaterial; -extern (C) void function(uint, uint, int *)glGetMaterialiv; -extern (C) void function(uint, uint, float *)glGetMaterialfv; -extern (C) void function(uint, int *)glLightModeliv; -extern (C) void function(uint, int)glLightModeli; -extern (C) void function(uint, float *)glLightModelfv; -extern (C) void function(uint, float)glLightModelf; -extern (C) void function(uint, uint, int *)glGetLightiv; -extern (C) void function(uint, uint, float *)glGetLightfv; -extern (C) void function(uint, uint, int *)glLightiv; -extern (C) void function(uint, uint, int)glLighti; -extern (C) void function(uint, uint, float *)glLightfv; -extern (C) void function(uint, uint, float)glLightf; -extern (C) void function(uint)glShadeModel; -extern (C) void function(uint, int, void *)glInterleavedArrays; -extern (C) void function(uint, int, uint, void *)glDrawElements; -extern (C) void function(uint, int, int)glDrawArrays; -extern (C) void function(int)glArrayElement; -extern (C) void function(uint, void * *)glGetPointerv; -extern (C) void function(int, char *)glEdgeFlagPointer; -extern (C) void function(int, uint, int, void *)glTexCoordPointer; -extern (C) void function(uint, int, void *)glIndexPointer; -extern (C) void function(int, uint, int, void *)glColorPointer; -extern (C) void function(uint, int, void *)glNormalPointer; -extern (C) void function(int, uint, int, void *)glVertexPointer; -extern (C) void function(short *, short *)glRectsv; -extern (C) void function(short, short, short, short)glRects; -extern (C) void function(int *, int *)glRectiv; -extern (C) void function(int, int, int, int)glRecti; -extern (C) void function(float *, float *)glRectfv; -extern (C) void function(float, float, float, float)glRectf; -extern (C) void function(double *, double *)glRectdv; -extern (C) void function(double, double, double, double)glRectd; -extern (C) void function(short *)glTexCoord4sv; -extern (C) void function(short, short, short, short)glTexCoord4s; -extern (C) void function(int *)glTexCoord4iv; -extern (C) void function(int, int, int, int)glTexCoord4i; -extern (C) void function(float *)glTexCoord4fv; -extern (C) void function(float, float, float, float)glTexCoord4f; -extern (C) void function(double *)glTexCoord4dv; -extern (C) void function(double, double, double, double)glTexCoord4d; -extern (C) void function(short *)glTexCoord3sv; -extern (C) void function(short, short, short)glTexCoord3s; -extern (C) void function(int *)glTexCoord3iv; -extern (C) void function(int, int, int)glTexCoord3i; -extern (C) void function(float *)glTexCoord3fv; -extern (C) void function(float, float, float)glTexCoord3f; -extern (C) void function(double *)glTexCoord3dv; -extern (C) void function(double, double, double)glTexCoord3d; -extern (C) void function(short *)glTexCoord2sv; -extern (C) void function(short, short)glTexCoord2s; -extern (C) void function(int *)glTexCoord2iv; -extern (C) void function(int, int)glTexCoord2i; -extern (C) void function(float *)glTexCoord2fv; -extern (C) void function(float, float)glTexCoord2f; -extern (C) void function(double *)glTexCoord2dv; -extern (C) void function(double, double)glTexCoord2d; -extern (C) void function(short *)glTexCoord1sv; -extern (C) void function(short)glTexCoord1s; -extern (C) void function(int *)glTexCoord1iv; -extern (C) void function(int)glTexCoord1i; -extern (C) void function(float *)glTexCoord1fv; -extern (C) void function(float)glTexCoord1f; -extern (C) void function(double *)glTexCoord1dv; -extern (C) void function(double)glTexCoord1d; -extern (C) void function(ushort *)glColor4usv; -extern (C) void function(ushort, ushort, ushort, ushort)glColor4us; -extern (C) void function(uint *)glColor4uiv; -extern (C) void function(uint, uint, uint, uint)glColor4ui; -extern (C) void function(char *)glColor4ubv; -extern (C) void function(char, char, char, char)glColor4ub; -extern (C) void function(short *)glColor4sv; -extern (C) void function(short, short, short, short)glColor4s; -extern (C) void function(int *)glColor4iv; -extern (C) void function(int, int, int, int)glColor4i; -extern (C) void function(float *)glColor4fv; -extern (C) void function(float, float, float, float)glColor4f; -extern (C) void function(double *)glColor4dv; -extern (C) void function(double, double, double, double)glColor4d; -extern (C) void function(char *)glColor4bv; -extern (C) void function(char, char, char, char)glColor4b; -extern (C) void function(ushort *)glColor3usv; -extern (C) void function(ushort, ushort, ushort)glColor3us; -extern (C) void function(uint *)glColor3uiv; -extern (C) void function(uint, uint, uint)glColor3ui; -extern (C) void function(char *)glColor3ubv; -extern (C) void function(char, char, char)glColor3ub; -extern (C) void function(short *)glColor3sv; -extern (C) void function(short, short, short)glColor3s; -extern (C) void function(int *)glColor3iv; -extern (C) void function(int, int, int)glColor3i; -extern (C) void function(float *)glColor3fv; -extern (C) void function(float, float, float)glColor3f; -extern (C) void function(double *)glColor3dv; -extern (C) void function(double, double, double)glColor3d; -extern (C) void function(char *)glColor3bv; -extern (C) void function(char, char, char)glColor3b; -extern (C) void function(char *)glIndexubv; -extern (C) void function(char)glIndexub; -extern (C) void function(short *)glIndexsv; -extern (C) void function(short)glIndexs; -extern (C) void function(int *)glIndexiv; -extern (C) void function(int)glIndexi; -extern (C) void function(float *)glIndexfv; -extern (C) void function(float)glIndexf; -extern (C) void function(double *)glIndexdv; -extern (C) void function(double)glIndexd; -extern (C) void function(short *)glNormal3sv; -extern (C) void function(short, short, short)glNormal3s; -extern (C) void function(int *)glNormal3iv; -extern (C) void function(int, int, int)glNormal3i; -extern (C) void function(float *)glNormal3fv; -extern (C) void function(float, float, float)glNormal3f; -extern (C) void function(double *)glNormal3dv; -extern (C) void function(double, double, double)glNormal3d; -extern (C) void function(char *)glNormal3bv; -extern (C) void function(char, char, char)glNormal3b; -extern (C) void function(short *)glVertex4sv; -extern (C) void function(short, short, short, short)glVertex4s; -extern (C) void function(int *)glVertex4iv; -extern (C) void function(int, int, int, int)glVertex4i; -extern (C) void function(float *)glVertex4fv; -extern (C) void function(float, float, float, float)glVertex4f; -extern (C) void function(double *)glVertex4dv; -extern (C) void function(double, double, double, double)glVertex4d; -extern (C) void function(short *)glVertex3sv; -extern (C) void function(short, short, short)glVertex3s; -extern (C) void function(int *)glVertex3iv; -extern (C) void function(int, int, int)glVertex3i; -extern (C) void function(float *)glVertex3fv; -extern (C) void function(float, float, float)glVertex3f; -extern (C) void function(double *)glVertex3dv; -extern (C) void function(double, double, double)glVertex3d; -extern (C) void function(short *)glVertex2sv; -extern (C) void function(short, short)glVertex2s; -extern (C) void function(int *)glVertex2iv; -extern (C) void function(int, int)glVertex2i; -extern (C) void function(float *)glVertex2fv; -extern (C) void function(float, float)glVertex2f; -extern (C) void function(double *)glVertex2dv; -extern (C) void function(double, double)glVertex2d; -extern (C) void function()glEnd; -extern (C) void function(uint)glBegin; -extern (C) void function(uint)glListBase; -extern (C) void function(int, uint, void *)glCallLists; -extern (C) void function(uint)glCallList; -extern (C) void function()glEndList; -extern (C) void function(uint, uint)glNewList; -extern (C) uint function(int)glGenLists; -extern (C) void function(uint, int)glDeleteLists; -extern (C) char function(uint)glIsList; -extern (C) void function(float, float, float)glTranslatef; -extern (C) void function(double, double, double)glTranslated; -extern (C) void function(float, float, float)glScalef; -extern (C) void function(double, double, double)glScaled; -extern (C) void function(float, float, float, float)glRotatef; -extern (C) void function(double, double, double, double)glRotated; -extern (C) void function(float *)glMultMatrixf; -extern (C) void function(double *)glMultMatrixd; -extern (C) void function(float *)glLoadMatrixf; -extern (C) void function(double *)glLoadMatrixd; -extern (C) void function()glLoadIdentity; -extern (C) void function()glPopMatrix; -extern (C) void function()glPushMatrix; -extern (C) void function(int, int, int, int)glViewport; -extern (C) void function(double, double, double, double, double, double)glFrustum; -extern (C) void function(double, double, double, double, double, double)glOrtho; -extern (C) void function(uint)glMatrixMode; -extern (C) void function(uint, float)glAccum; -extern (C) void function(float, float, float, float)glClearAccum; -extern (C) void function(double, double)glDepthRange; -extern (C) void function(char)glDepthMask; -extern (C) void function(uint)glDepthFunc; -extern (C) void function(double)glClearDepth; -extern (C) void function(uint, uint)glHint; -extern (C) void function()glFlush; -extern (C) void function()glFinish; -extern (C) char * function(uint)glGetString; -extern (C) uint function()glGetError; -extern (C) int function(uint)glRenderMode; -extern (C) void function()glPopClientAttrib; -extern (C) void function(uint)glPushClientAttrib; -extern (C) void function()glPopAttrib; -extern (C) void function(uint)glPushAttrib; -extern (C) void function(uint, int *)glGetIntegerv; -extern (C) void function(uint, float *)glGetFloatv; -extern (C) void function(uint, double *)glGetDoublev; -extern (C) void function(uint, char *)glGetBooleanv; -extern (C) void function(uint)glDisableClientState; -extern (C) void function(uint)glEnableClientState; -extern (C) char function(uint)glIsEnabled; -extern (C) void function(uint)glDisable; -extern (C) void function(uint)glEnable; -extern (C) void function(uint)glReadBuffer; -extern (C) void function(uint)glDrawBuffer; -extern (C) void function(uint, double *)glClipPlane; -extern (C) void function(int, int, int, int)glScissor; -extern (C) void function(char *)glEdgeFlagv; -extern (C) void function(char)glEdgeFlag; -extern (C) void function(char *)glGetPolygonStipple; -extern (C) void function(char *)glPolygonStipple; -extern (C) void function(float, float)glPolygonOffset; -extern (C) void function(uint, uint)glPolygonMode; -extern (C) void function(int, ushort)glLineStipple; -extern (C) void function(float)glLineWidth; -extern (C) void function(float)glPointSize; -extern (C) void function(uint)glFrontFace; -extern (C) void function(uint)glCullFace; -extern (C) void function(uint)glLogicOp; -extern (C) void function(uint, uint)glBlendFunc; -extern (C) void function(uint, float)glAlphaFunc; -extern (C) void function(char, char, char, char)glColorMask; -extern (C) void function(uint)glIndexMask; -extern (C) void function(uint)glClear; -extern (C) void function(float, float, float, float)glClearColor; -extern (C) void function(float)glClearIndex; - - -Symbol[] symbols = [ - { "glMultiDrawElementsSUN", cast(void**)& glMultiDrawElementsSUN}, - { "glMultiDrawArraysSUN", cast(void**)& glMultiDrawArraysSUN}, - { "glTexSubImage2DEXT", cast(void**)& glTexSubImage2DEXT}, - { "glTexSubImage1DEXT", cast(void**)& glTexSubImage1DEXT}, - { "glPointParameterfvARB", cast(void**)& glPointParameterfvARB}, - { "glPointParameterfARB", cast(void**)& glPointParameterfARB}, - { "glGetCompressedTexImageARB", cast(void**)& glGetCompressedTexImageARB}, - { "glCompressedTexSubImage1DARB", cast(void**)& glCompressedTexSubImage1DARB}, - { "glCompressedTexSubImage2DARB", cast(void**)& glCompressedTexSubImage2DARB}, - { "glCompressedTexSubImage3DARB", cast(void**)& glCompressedTexSubImage3DARB}, - { "glCompressedTexImage1DARB", cast(void**)& glCompressedTexImage1DARB}, - { "glCompressedTexImage2DARB", cast(void**)& glCompressedTexImage2DARB}, - { "glCompressedTexImage3DARB", cast(void**)& glCompressedTexImage3DARB}, - { "glDrawRangeElementArrayATI", cast(void**)& glDrawRangeElementArrayATI}, - { "glDrawElementArrayATI", cast(void**)& glDrawElementArrayATI}, - { "glElementPointerATI", cast(void**)& glElementPointerATI}, - { "glGetVariantArrayObjectivATI", cast(void**)& glGetVariantArrayObjectivATI}, - { "glGetVariantArrayObjectfvATI", cast(void**)& glGetVariantArrayObjectfvATI}, - { "glGetArrayObjectivATI", cast(void**)& glGetArrayObjectivATI}, - { "glGetArrayObjectfvATI", cast(void**)& glGetArrayObjectfvATI}, - { "glGetObjectBufferivATI", cast(void**)& glGetObjectBufferivATI}, - { "glGetObjectBufferfvATI", cast(void**)& glGetObjectBufferfvATI}, - { "glVariantArrayObjectATI", cast(void**)& glVariantArrayObjectATI}, - { "glArrayObjectATI", cast(void**)& glArrayObjectATI}, - { "glUpdateObjectBufferATI", cast(void**)& glUpdateObjectBufferATI}, - { "glIsObjectBufferATI", cast(void**)& glIsObjectBufferATI}, - { "glFreeObjectBufferATI", cast(void**)& glFreeObjectBufferATI}, - { "glNewObjectBufferATI", cast(void**)& glNewObjectBufferATI}, - { "glTexAddressParamuiMTX", cast(void**)& glTexAddressParamuiMTX}, - { "glTexAddressParamfvMTX", cast(void**)& glTexAddressParamfvMTX}, - { "glTexAddressOp4MTX", cast(void**)& glTexAddressOp4MTX}, - { "glTexAddressOp3MTX", cast(void**)& glTexAddressOp3MTX}, - { "glTexAddressOp2MTX", cast(void**)& glTexAddressOp2MTX}, - { "glTexAddressOp1MTX", cast(void**)& glTexAddressOp1MTX}, - { "glTexAddressHintsMTX", cast(void**)& glTexAddressHintsMTX}, - { "glSetFragProcInvariantsvMTX", cast(void**)& glSetFragProcInvariantsvMTX}, - { "glSetFragProcInvariantivMTX", cast(void**)& glSetFragProcInvariantivMTX}, - { "glSetFragProcInvariantfvMTX", cast(void**)& glSetFragProcInvariantfvMTX}, - { "glSetFragProcInvariantdvMTX", cast(void**)& glSetFragProcInvariantdvMTX}, - { "glSetFragProcInvariantbvMTX", cast(void**)& glSetFragProcInvariantbvMTX}, - { "glIsFragShaderMTX", cast(void**)& glIsFragShaderMTX}, - { "glGetTexAddressParamuivMTX", cast(void**)& glGetTexAddressParamuivMTX}, - { "glGetTexAddressParamfvMTX", cast(void**)& glGetTexAddressParamfvMTX}, - { "glGetFragProcInvariantsvMTX", cast(void**)& glGetFragProcInvariantsvMTX}, - { "glGetFragProcInvariantivMTX", cast(void**)& glGetFragProcInvariantivMTX}, - { "glGetFragProcInvariantfvMTX", cast(void**)& glGetFragProcInvariantfvMTX}, - { "glGetFragProcInvariantdvMTX", cast(void**)& glGetFragProcInvariantdvMTX}, - { "glGetFragProcInvariantbvMTX", cast(void**)& glGetFragProcInvariantbvMTX}, - { "glGenFragShadersMTX", cast(void**)& glGenFragShadersMTX}, - { "glGenFragProcInvariantsvMTX", cast(void**)& glGenFragProcInvariantsvMTX}, - { "glGenFragProcInvariantivMTX", cast(void**)& glGenFragProcInvariantivMTX}, - { "glGenFragProcInvariantfvMTX", cast(void**)& glGenFragProcInvariantfvMTX}, - { "glGenFragProcInvariantdvMTX", cast(void**)& glGenFragProcInvariantdvMTX}, - { "glGenFragProcInvariantbvMTX", cast(void**)& glGenFragProcInvariantbvMTX}, - { "glFragProcRGBAOp3MTX", cast(void**)& glFragProcRGBAOp3MTX}, - { "glFragProcRGBAOp2MTX", cast(void**)& glFragProcRGBAOp2MTX}, - { "glFragProcRGBAOp1MTX", cast(void**)& glFragProcRGBAOp1MTX}, - { "glFragProcOpParamMTX", cast(void**)& glFragProcOpParamMTX}, - { "glFragProcAlphaOp3MTX", cast(void**)& glFragProcAlphaOp3MTX}, - { "glFragProcAlphaOp2MTX", cast(void**)& glFragProcAlphaOp2MTX}, - { "glFragProcAlphaOp1MTX", cast(void**)& glFragProcAlphaOp1MTX}, - { "glEndFragShaderMTX", cast(void**)& glEndFragShaderMTX}, - { "glDeleteFragShadersMTX", cast(void**)& glDeleteFragShadersMTX}, - { "glBindFragShaderMTX", cast(void**)& glBindFragShaderMTX}, - { "glBeginFragShaderMTX", cast(void**)& glBeginFragShaderMTX}, - { "glGetLocalConstantFloatvEXT", cast(void**)& glGetLocalConstantFloatvEXT}, - { "glGetLocalConstantIntegervEXT", cast(void**)& glGetLocalConstantIntegervEXT}, - { "glGetLocalConstantBooleanvEXT", cast(void**)& glGetLocalConstantBooleanvEXT}, - { "glGetInvariantFloatvEXT", cast(void**)& glGetInvariantFloatvEXT}, - { "glGetInvariantIntegervEXT", cast(void**)& glGetInvariantIntegervEXT}, - { "glGetInvariantBooleanvEXT", cast(void**)& glGetInvariantBooleanvEXT}, - { "glGetVariantPointervEXT", cast(void**)& glGetVariantPointervEXT}, - { "glGetVariantFloatvEXT", cast(void**)& glGetVariantFloatvEXT}, - { "glGetVariantIntegervEXT", cast(void**)& glGetVariantIntegervEXT}, - { "glGetVariantBooleanvEXT", cast(void**)& glGetVariantBooleanvEXT}, - { "glIsVariantEnabledEXT", cast(void**)& glIsVariantEnabledEXT}, - { "glBindParameterEXT", cast(void**)& glBindParameterEXT}, - { "glBindTextureUnitParameterEXT", cast(void**)& glBindTextureUnitParameterEXT}, - { "glBindTexGenParameterEXT", cast(void**)& glBindTexGenParameterEXT}, - { "glBindMaterialParameterEXT", cast(void**)& glBindMaterialParameterEXT}, - { "glBindLightParameterEXT", cast(void**)& glBindLightParameterEXT}, - { "glDisableVariantClientStateEXT", cast(void**)& glDisableVariantClientStateEXT}, - { "glEnableVariantClientStateEXT", cast(void**)& glEnableVariantClientStateEXT}, - { "glVariantPointerEXT", cast(void**)& glVariantPointerEXT}, - { "glVariantuivEXT", cast(void**)& glVariantuivEXT}, - { "glVariantusvEXT", cast(void**)& glVariantusvEXT}, - { "glVariantubvEXT", cast(void**)& glVariantubvEXT}, - { "glVariantdvEXT", cast(void**)& glVariantdvEXT}, - { "glVariantfvEXT", cast(void**)& glVariantfvEXT}, - { "glVariantivEXT", cast(void**)& glVariantivEXT}, - { "glVariantsvEXT", cast(void**)& glVariantsvEXT}, - { "glVariantbvEXT", cast(void**)& glVariantbvEXT}, - { "glSetLocalConstantEXT", cast(void**)& glSetLocalConstantEXT}, - { "glSetInvariantEXT", cast(void**)& glSetInvariantEXT}, - { "glGenSymbolsEXT", cast(void**)& glGenSymbolsEXT}, - { "glExtractComponentEXT", cast(void**)& glExtractComponentEXT}, - { "glInsertComponentEXT", cast(void**)& glInsertComponentEXT}, - { "glWriteMaskEXT", cast(void**)& glWriteMaskEXT}, - { "glSwizzleEXT", cast(void**)& glSwizzleEXT}, - { "glShaderOp3EXT", cast(void**)& glShaderOp3EXT}, - { "glShaderOp2EXT", cast(void**)& glShaderOp2EXT}, - { "glShaderOp1EXT", cast(void**)& glShaderOp1EXT}, - { "glDeleteVertexShaderEXT", cast(void**)& glDeleteVertexShaderEXT}, - { "glGenVertexShadersEXT", cast(void**)& glGenVertexShadersEXT}, - { "glBindVertexShaderEXT", cast(void**)& glBindVertexShaderEXT}, - { "glEndVertexShaderEXT", cast(void**)& glEndVertexShaderEXT}, - { "glBeginVertexShaderEXT", cast(void**)& glBeginVertexShaderEXT}, - { "glSecondaryColorPointerEXT", cast(void**)& glSecondaryColorPointerEXT}, - { "glSecondaryColor3dvEXT", cast(void**)& glSecondaryColor3dvEXT}, - { "glSecondaryColor3fvEXT", cast(void**)& glSecondaryColor3fvEXT}, - { "glSecondaryColor3uivEXT", cast(void**)& glSecondaryColor3uivEXT}, - { "glSecondaryColor3ivEXT", cast(void**)& glSecondaryColor3ivEXT}, - { "glSecondaryColor3usvEXT", cast(void**)& glSecondaryColor3usvEXT}, - { "glSecondaryColor3svEXT", cast(void**)& glSecondaryColor3svEXT}, - { "glSecondaryColor3ubvEXT", cast(void**)& glSecondaryColor3ubvEXT}, - { "glSecondaryColor3bvEXT", cast(void**)& glSecondaryColor3bvEXT}, - { "glSecondaryColor3dEXT", cast(void**)& glSecondaryColor3dEXT}, - { "glSecondaryColor3fEXT", cast(void**)& glSecondaryColor3fEXT}, - { "glSecondaryColor3uiEXT", cast(void**)& glSecondaryColor3uiEXT}, - { "glSecondaryColor3iEXT", cast(void**)& glSecondaryColor3iEXT}, - { "glSecondaryColor3usEXT", cast(void**)& glSecondaryColor3usEXT}, - { "glSecondaryColor3sEXT", cast(void**)& glSecondaryColor3sEXT}, - { "glSecondaryColor3ubEXT", cast(void**)& glSecondaryColor3ubEXT}, - { "glSecondaryColor3bEXT", cast(void**)& glSecondaryColor3bEXT}, - { "glMultiDrawElementsEXT", cast(void**)& glMultiDrawElementsEXT}, - { "glMultiDrawArraysEXT", cast(void**)& glMultiDrawArraysEXT}, - { "glFogCoordPointerEXT", cast(void**)& glFogCoordPointerEXT}, - { "glFogCoorddvEXT", cast(void**)& glFogCoorddvEXT}, - { "glFogCoordfvEXT", cast(void**)& glFogCoordfvEXT}, - { "glFogCoorddEXT", cast(void**)& glFogCoorddEXT}, - { "glFogCoordfEXT", cast(void**)& glFogCoordfEXT}, - { "glDrawRangeElementsEXT", cast(void**)& glDrawRangeElementsEXT}, - { "glBlendFuncSeparateEXT", cast(void**)& glBlendFuncSeparateEXT}, - { "glBufferRegionEnabled", cast(void**)& glBufferRegionEnabled}, - { "glDrawBufferRegion", cast(void**)& glDrawBufferRegion}, - { "glReadBufferRegion", cast(void**)& glReadBufferRegion}, - { "glDeleteBufferRegion", cast(void**)& glDeleteBufferRegion}, - { "glNewBufferRegion", cast(void**)& glNewBufferRegion}, - { "glCullParameterfvEXT", cast(void**)& glCullParameterfvEXT}, - { "glCullParameterdvEXT", cast(void**)& glCullParameterdvEXT}, - { "glGetMinmaxParameterfvEXT", cast(void**)& glGetMinmaxParameterfvEXT}, - { "glGetMinmaxParameterivEXT", cast(void**)& glGetMinmaxParameterivEXT}, - { "glGetMinmaxEXT", cast(void**)& glGetMinmaxEXT}, - { "glResetMinmaxEXT", cast(void**)& glResetMinmaxEXT}, - { "glMinmaxEXT", cast(void**)& glMinmaxEXT}, - { "glGetHistogramParameterfvEXT", cast(void**)& glGetHistogramParameterfvEXT}, - { "glGetHistogramParameterivEXT", cast(void**)& glGetHistogramParameterivEXT}, - { "glGetHistogramEXT", cast(void**)& glGetHistogramEXT}, - { "glResetHistogramEXT", cast(void**)& glResetHistogramEXT}, - { "glHistogramEXT", cast(void**)& glHistogramEXT}, - { "glGetConvolutionParameterfvEXT", cast(void**)& glGetConvolutionParameterfvEXT}, - { "glGetConvolutionParameterivEXT", cast(void**)& glGetConvolutionParameterivEXT}, - { "glConvolutionParameterfvEXT", cast(void**)& glConvolutionParameterfvEXT}, - { "glConvolutionParameterfEXT", cast(void**)& glConvolutionParameterfEXT}, - { "glConvolutionParameterivEXT", cast(void**)& glConvolutionParameterivEXT}, - { "glConvolutionParameteriEXT", cast(void**)& glConvolutionParameteriEXT}, - { "glGetSeparableFilterEXT", cast(void**)& glGetSeparableFilterEXT}, - { "glSeparableFilter2DEXT", cast(void**)& glSeparableFilter2DEXT}, - { "glGetConvolutionFilterEXT", cast(void**)& glGetConvolutionFilterEXT}, - { "glCopyConvolutionFilter2DEXT", cast(void**)& glCopyConvolutionFilter2DEXT}, - { "glCopyConvolutionFilter1DEXT", cast(void**)& glCopyConvolutionFilter1DEXT}, - { "glConvolutionFilter2DEXT", cast(void**)& glConvolutionFilter2DEXT}, - { "glConvolutionFilter1DEXT", cast(void**)& glConvolutionFilter1DEXT}, - { "glValidBackBufferHint", cast(void**)& glValidBackBufferHint}, - { "glWindowBackBufferHint", cast(void**)& glWindowBackBufferHint}, - { "glInitValidBackBufferHintAutodesk", cast(void**)& glInitValidBackBufferHintAutodesk}, - { "glMTexCoord4fvSGIS", cast(void**)& glMTexCoord4fvSGIS}, - { "glMTexCoord3fvSGIS", cast(void**)& glMTexCoord3fvSGIS}, - { "glMTexCoord2fvSGIS", cast(void**)& glMTexCoord2fvSGIS}, - { "glMTexCoord4fSGIS", cast(void**)& glMTexCoord4fSGIS}, - { "glMTexCoord3fSGIS", cast(void**)& glMTexCoord3fSGIS}, - { "glMTexCoord2fSGIS", cast(void**)& glMTexCoord2fSGIS}, - { "glSelectTextureSGIS", cast(void**)& glSelectTextureSGIS}, - { "glSampleCoverageARB", cast(void**)& glSampleCoverageARB}, - { "glMultTransposeMatrixdARB", cast(void**)& glMultTransposeMatrixdARB}, - { "glMultTransposeMatrixfARB", cast(void**)& glMultTransposeMatrixfARB}, - { "glLoadTransposeMatrixdARB", cast(void**)& glLoadTransposeMatrixdARB}, - { "glLoadTransposeMatrixfARB", cast(void**)& glLoadTransposeMatrixfARB}, - { "glSeparableFilter2D", cast(void**)& glSeparableFilter2D}, - { "glSampleCoverage", cast(void**)& glSampleCoverage}, - { "glResetMinmax", cast(void**)& glResetMinmax}, - { "glRasterPos4sv", cast(void**)& glRasterPos4sv}, - { "glRasterPos4s", cast(void**)& glRasterPos4s}, - { "glRasterPos4iv", cast(void**)& glRasterPos4iv}, - { "glRasterPos4i", cast(void**)& glRasterPos4i}, - { "glRasterPos4fv", cast(void**)& glRasterPos4fv}, - { "glRasterPos4f", cast(void**)& glRasterPos4f}, - { "glRasterPos4dv", cast(void**)& glRasterPos4dv}, - { "glRasterPos4d", cast(void**)& glRasterPos4d}, - { "glRasterPos3sv", cast(void**)& glRasterPos3sv}, - { "glRasterPos3s", cast(void**)& glRasterPos3s}, - { "glRasterPos3iv", cast(void**)& glRasterPos3iv}, - { "glRasterPos3i", cast(void**)& glRasterPos3i}, - { "glRasterPos3fv", cast(void**)& glRasterPos3fv}, - { "glRasterPos3f", cast(void**)& glRasterPos3f}, - { "glRasterPos3dv", cast(void**)& glRasterPos3dv}, - { "glRasterPos3d", cast(void**)& glRasterPos3d}, - { "glRasterPos2sv", cast(void**)& glRasterPos2sv}, - { "glRasterPos2s", cast(void**)& glRasterPos2s}, - { "glRasterPos2iv", cast(void**)& glRasterPos2iv}, - { "glRasterPos2i", cast(void**)& glRasterPos2i}, - { "glRasterPos2fv", cast(void**)& glRasterPos2fv}, - { "glRasterPos2f", cast(void**)& glRasterPos2f}, - { "glRasterPos2dv", cast(void**)& glRasterPos2dv}, - { "glRasterPos2d", cast(void**)& glRasterPos2d}, - { "glMaterialiv", cast(void**)& glMaterialiv}, - { "glMateriali", cast(void**)& glMateriali}, - { "glMaterialfv", cast(void**)& glMaterialfv}, - { "glMaterialf", cast(void**)& glMaterialf}, - { "glGetTexImage", cast(void**)& glGetTexImage}, - { "glGetTexGeniv", cast(void**)& glGetTexGeniv}, - { "glGetTexGenfv", cast(void**)& glGetTexGenfv}, - { "glGetTexGendv", cast(void**)& glGetTexGendv}, - { "glGetTexEnviv", cast(void**)& glGetTexEnviv}, - { "glGetTexEnvfv", cast(void**)& glGetTexEnvfv}, - { "glGetSeparableFilter", cast(void**)& glGetSeparableFilter}, - { "glGetConvolutionParameterfv", cast(void**)& glGetConvolutionParameterfv}, - { "glGetConvolutionParameteriv", cast(void**)& glGetConvolutionParameteriv}, - { "glGetConvolutionFilter", cast(void**)& glGetConvolutionFilter}, - { "glGetClipPlane", cast(void**)& glGetClipPlane}, - { "glUnlockArraysEXT", cast(void**)& glUnlockArraysEXT}, - { "glLockArraysEXT", cast(void**)& glLockArraysEXT}, - { "glGetColorTableParameterivEXT", cast(void**)& glGetColorTableParameterivEXT}, - { "glGetColorTableParameterfvEXT", cast(void**)& glGetColorTableParameterfvEXT}, - { "glGetColorTableEXT", cast(void**)& glGetColorTableEXT}, - { "glColorTableParameterfvEXT", cast(void**)& glColorTableParameterfvEXT}, - { "glColorTableParameterivEXT", cast(void**)& glColorTableParameterivEXT}, - { "glCopyColorTableEXT", cast(void**)& glCopyColorTableEXT}, - { "glColorTableEXT", cast(void**)& glColorTableEXT}, - { "glCopyColorSubTableEXT", cast(void**)& glCopyColorSubTableEXT}, - { "glColorSubTableEXT", cast(void**)& glColorSubTableEXT}, - { "glPointParameterfvSGIS", cast(void**)& glPointParameterfvSGIS}, - { "glPointParameterfSGIS", cast(void**)& glPointParameterfSGIS}, - { "glPointParameterfvEXT", cast(void**)& glPointParameterfvEXT}, - { "glPointParameterfEXT", cast(void**)& glPointParameterfEXT}, - { "glVertexPointerEXT", cast(void**)& glVertexPointerEXT}, - { "glTexCoordPointerEXT", cast(void**)& glTexCoordPointerEXT}, - { "glNormalPointerEXT", cast(void**)& glNormalPointerEXT}, - { "glIndexPointerEXT", cast(void**)& glIndexPointerEXT}, - { "glGetPointervEXT", cast(void**)& glGetPointervEXT}, - { "glEdgeFlagPointerEXT", cast(void**)& glEdgeFlagPointerEXT}, - { "glDrawArraysEXT", cast(void**)& glDrawArraysEXT}, - { "glColorPointerEXT", cast(void**)& glColorPointerEXT}, - { "glArrayElementEXT", cast(void**)& glArrayElementEXT}, - { "glIsTextureEXT", cast(void**)& glIsTextureEXT}, - { "glAreTexturesResidentEXT", cast(void**)& glAreTexturesResidentEXT}, - { "glGenTexturesEXT", cast(void**)& glGenTexturesEXT}, - { "glDeleteTexturesEXT", cast(void**)& glDeleteTexturesEXT}, - { "glPrioritizeTexturesEXT", cast(void**)& glPrioritizeTexturesEXT}, - { "glBindTextureEXT", cast(void**)& glBindTextureEXT}, - { "glCopyTexSubImage3DEXT", cast(void**)& glCopyTexSubImage3DEXT}, - { "glTexSubImage3DEXT", cast(void**)& glTexSubImage3DEXT}, - { "glTexImage3DEXT", cast(void**)& glTexImage3DEXT}, - { "glPolygonOffsetEXT", cast(void**)& glPolygonOffsetEXT}, - { "glBlendColorEXT", cast(void**)& glBlendColorEXT}, - { "glBlendEquationEXT", cast(void**)& glBlendEquationEXT}, - { "glMultiTexCoord4dvARB", cast(void**)& glMultiTexCoord4dvARB}, - { "glMultiTexCoord4fvARB", cast(void**)& glMultiTexCoord4fvARB}, - { "glMultiTexCoord4ivARB", cast(void**)& glMultiTexCoord4ivARB}, - { "glMultiTexCoord4svARB", cast(void**)& glMultiTexCoord4svARB}, - { "glMultiTexCoord4dARB", cast(void**)& glMultiTexCoord4dARB}, - { "glMultiTexCoord4fARB", cast(void**)& glMultiTexCoord4fARB}, - { "glMultiTexCoord4iARB", cast(void**)& glMultiTexCoord4iARB}, - { "glMultiTexCoord4sARB", cast(void**)& glMultiTexCoord4sARB}, - { "glMultiTexCoord3dvARB", cast(void**)& glMultiTexCoord3dvARB}, - { "glMultiTexCoord3fvARB", cast(void**)& glMultiTexCoord3fvARB}, - { "glMultiTexCoord3ivARB", cast(void**)& glMultiTexCoord3ivARB}, - { "glMultiTexCoord3svARB", cast(void**)& glMultiTexCoord3svARB}, - { "glMultiTexCoord3dARB", cast(void**)& glMultiTexCoord3dARB}, - { "glMultiTexCoord3fARB", cast(void**)& glMultiTexCoord3fARB}, - { "glMultiTexCoord3iARB", cast(void**)& glMultiTexCoord3iARB}, - { "glMultiTexCoord3sARB", cast(void**)& glMultiTexCoord3sARB}, - { "glMultiTexCoord2dvARB", cast(void**)& glMultiTexCoord2dvARB}, - { "glMultiTexCoord2fvARB", cast(void**)& glMultiTexCoord2fvARB}, - { "glMultiTexCoord2ivARB", cast(void**)& glMultiTexCoord2ivARB}, - { "glMultiTexCoord2svARB", cast(void**)& glMultiTexCoord2svARB}, - { "glMultiTexCoord2dARB", cast(void**)& glMultiTexCoord2dARB}, - { "glMultiTexCoord2fARB", cast(void**)& glMultiTexCoord2fARB}, - { "glMultiTexCoord2iARB", cast(void**)& glMultiTexCoord2iARB}, - { "glMultiTexCoord2sARB", cast(void**)& glMultiTexCoord2sARB}, - { "glMultiTexCoord1dvARB", cast(void**)& glMultiTexCoord1dvARB}, - { "glMultiTexCoord1fvARB", cast(void**)& glMultiTexCoord1fvARB}, - { "glMultiTexCoord1ivARB", cast(void**)& glMultiTexCoord1ivARB}, - { "glMultiTexCoord1svARB", cast(void**)& glMultiTexCoord1svARB}, - { "glMultiTexCoord1dARB", cast(void**)& glMultiTexCoord1dARB}, - { "glMultiTexCoord1fARB", cast(void**)& glMultiTexCoord1fARB}, - { "glMultiTexCoord1iARB", cast(void**)& glMultiTexCoord1iARB}, - { "glMultiTexCoord1sARB", cast(void**)& glMultiTexCoord1sARB}, - { "glActiveTextureARB", cast(void**)& glActiveTextureARB}, - { "glClientActiveTextureARB", cast(void**)& glClientActiveTextureARB}, - { "glMultTransposeMatrixd", cast(void**)& glMultTransposeMatrixd}, - { "glMultTransposeMatrixf", cast(void**)& glMultTransposeMatrixf}, - { "glLoadTransposeMatrixd", cast(void**)& glLoadTransposeMatrixd}, - { "glLoadTransposeMatrixf", cast(void**)& glLoadTransposeMatrixf}, - { "glMultiTexCoord4dv", cast(void**)& glMultiTexCoord4dv}, - { "glMultiTexCoord4fv", cast(void**)& glMultiTexCoord4fv}, - { "glMultiTexCoord4iv", cast(void**)& glMultiTexCoord4iv}, - { "glMultiTexCoord4sv", cast(void**)& glMultiTexCoord4sv}, - { "glMultiTexCoord4d", cast(void**)& glMultiTexCoord4d}, - { "glMultiTexCoord4f", cast(void**)& glMultiTexCoord4f}, - { "glMultiTexCoord4i", cast(void**)& glMultiTexCoord4i}, - { "glMultiTexCoord4s", cast(void**)& glMultiTexCoord4s}, - { "glMultiTexCoord3dv", cast(void**)& glMultiTexCoord3dv}, - { "glMultiTexCoord3fv", cast(void**)& glMultiTexCoord3fv}, - { "glMultiTexCoord3iv", cast(void**)& glMultiTexCoord3iv}, - { "glMultiTexCoord3sv", cast(void**)& glMultiTexCoord3sv}, - { "glMultiTexCoord3d", cast(void**)& glMultiTexCoord3d}, - { "glMultiTexCoord3f", cast(void**)& glMultiTexCoord3f}, - { "glMultiTexCoord3i", cast(void**)& glMultiTexCoord3i}, - { "glMultiTexCoord3s", cast(void**)& glMultiTexCoord3s}, - { "glMultiTexCoord2dv", cast(void**)& glMultiTexCoord2dv}, - { "glMultiTexCoord2fv", cast(void**)& glMultiTexCoord2fv}, - { "glMultiTexCoord2iv", cast(void**)& glMultiTexCoord2iv}, - { "glMultiTexCoord2sv", cast(void**)& glMultiTexCoord2sv}, - { "glMultiTexCoord2d", cast(void**)& glMultiTexCoord2d}, - { "glMultiTexCoord2f", cast(void**)& glMultiTexCoord2f}, - { "glMultiTexCoord2i", cast(void**)& glMultiTexCoord2i}, - { "glMultiTexCoord2s", cast(void**)& glMultiTexCoord2s}, - { "glMultiTexCoord1dv", cast(void**)& glMultiTexCoord1dv}, - { "glMultiTexCoord1fv", cast(void**)& glMultiTexCoord1fv}, - { "glMultiTexCoord1iv", cast(void**)& glMultiTexCoord1iv}, - { "glMultiTexCoord1sv", cast(void**)& glMultiTexCoord1sv}, - { "glMultiTexCoord1d", cast(void**)& glMultiTexCoord1d}, - { "glMultiTexCoord1f", cast(void**)& glMultiTexCoord1f}, - { "glMultiTexCoord1i", cast(void**)& glMultiTexCoord1i}, - { "glMultiTexCoord1s", cast(void**)& glMultiTexCoord1s}, - { "glGetCompressedTexImage", cast(void**)& glGetCompressedTexImage}, - { "glCompressedTexSubImage3D", cast(void**)& glCompressedTexSubImage3D}, - { "glCompressedTexSubImage2D", cast(void**)& glCompressedTexSubImage2D}, - { "glCompressedTexSubImage1D", cast(void**)& glCompressedTexSubImage1D}, - { "glCompressedTexImage3D", cast(void**)& glCompressedTexImage3D}, - { "glCompressedTexImage2D", cast(void**)& glCompressedTexImage2D}, - { "glCompressedTexImage1D", cast(void**)& glCompressedTexImage1D}, - { "glClientActiveTexture", cast(void**)& glClientActiveTexture}, - { "glActiveTexture", cast(void**)& glActiveTexture}, - { "glCopyConvolutionFilter2D", cast(void**)& glCopyConvolutionFilter2D}, - { "glCopyConvolutionFilter1D", cast(void**)& glCopyConvolutionFilter1D}, - { "glConvolutionParameterfv", cast(void**)& glConvolutionParameterfv}, - { "glConvolutionParameterf", cast(void**)& glConvolutionParameterf}, - { "glConvolutionParameteriv", cast(void**)& glConvolutionParameteriv}, - { "glConvolutionParameteri", cast(void**)& glConvolutionParameteri}, - { "glConvolutionFilter2D", cast(void**)& glConvolutionFilter2D}, - { "glConvolutionFilter1D", cast(void**)& glConvolutionFilter1D}, - { "glGetMinmaxParameterfv", cast(void**)& glGetMinmaxParameterfv}, - { "glGetMinmaxParameteriv", cast(void**)& glGetMinmaxParameteriv}, - { "glGetMinmax", cast(void**)& glGetMinmax}, - { "glMinmax", cast(void**)& glMinmax}, - { "glGetHistogramParameterfv", cast(void**)& glGetHistogramParameterfv}, - { "glGetHistogramParameteriv", cast(void**)& glGetHistogramParameteriv}, - { "glGetHistogram", cast(void**)& glGetHistogram}, - { "glResetHistogram", cast(void**)& glResetHistogram}, - { "glHistogram", cast(void**)& glHistogram}, - { "glBlendEquation", cast(void**)& glBlendEquation}, - { "glBlendColor", cast(void**)& glBlendColor}, - { "glGetColorTableParameteriv", cast(void**)& glGetColorTableParameteriv}, - { "glGetColorTableParameterfv", cast(void**)& glGetColorTableParameterfv}, - { "glGetColorTable", cast(void**)& glGetColorTable}, - { "glCopyColorTable", cast(void**)& glCopyColorTable}, - { "glCopyColorSubTable", cast(void**)& glCopyColorSubTable}, - { "glColorTableParameterfv", cast(void**)& glColorTableParameterfv}, - { "glColorTableParameteriv", cast(void**)& glColorTableParameteriv}, - { "glColorSubTable", cast(void**)& glColorSubTable}, - { "glColorTable", cast(void**)& glColorTable}, - { "glCopyTexSubImage3D", cast(void**)& glCopyTexSubImage3D}, - { "glTexSubImage3D", cast(void**)& glTexSubImage3D}, - { "glTexImage3D", cast(void**)& glTexImage3D}, - { "glDrawRangeElements", cast(void**)& glDrawRangeElements}, - { "glPushName", cast(void**)& glPushName}, - { "glPopName", cast(void**)& glPopName}, - { "glLoadName", cast(void**)& glLoadName}, - { "glInitNames", cast(void**)& glInitNames}, - { "glSelectBuffer", cast(void**)& glSelectBuffer}, - { "glPassThrough", cast(void**)& glPassThrough}, - { "glFeedbackBuffer", cast(void**)& glFeedbackBuffer}, - { "glFogiv", cast(void**)& glFogiv}, - { "glFogi", cast(void**)& glFogi}, - { "glFogfv", cast(void**)& glFogfv}, - { "glFogf", cast(void**)& glFogf}, - { "glEvalPoint2", cast(void**)& glEvalPoint2}, - { "glEvalPoint1", cast(void**)& glEvalPoint1}, - { "glEvalMesh2", cast(void**)& glEvalMesh2}, - { "glEvalMesh1", cast(void**)& glEvalMesh1}, - { "glMapGrid2f", cast(void**)& glMapGrid2f}, - { "glMapGrid2d", cast(void**)& glMapGrid2d}, - { "glMapGrid1f", cast(void**)& glMapGrid1f}, - { "glMapGrid1d", cast(void**)& glMapGrid1d}, - { "glEvalCoord2fv", cast(void**)& glEvalCoord2fv}, - { "glEvalCoord2f", cast(void**)& glEvalCoord2f}, - { "glEvalCoord2dv", cast(void**)& glEvalCoord2dv}, - { "glEvalCoord2d", cast(void**)& glEvalCoord2d}, - { "glEvalCoord1fv", cast(void**)& glEvalCoord1fv}, - { "glEvalCoord1f", cast(void**)& glEvalCoord1f}, - { "glEvalCoord1dv", cast(void**)& glEvalCoord1dv}, - { "glEvalCoord1d", cast(void**)& glEvalCoord1d}, - { "glGetMapiv", cast(void**)& glGetMapiv}, - { "glGetMapfv", cast(void**)& glGetMapfv}, - { "glGetMapdv", cast(void**)& glGetMapdv}, - { "glMap2f", cast(void**)& glMap2f}, - { "glMap2d", cast(void**)& glMap2d}, - { "glMap1f", cast(void**)& glMap1f}, - { "glMap1d", cast(void**)& glMap1d}, - { "glCopyTexSubImage2D", cast(void**)& glCopyTexSubImage2D}, - { "glCopyTexSubImage1D", cast(void**)& glCopyTexSubImage1D}, - { "glCopyTexImage2D", cast(void**)& glCopyTexImage2D}, - { "glCopyTexImage1D", cast(void**)& glCopyTexImage1D}, - { "glTexSubImage2D", cast(void**)& glTexSubImage2D}, - { "glTexSubImage1D", cast(void**)& glTexSubImage1D}, - { "glIsTexture", cast(void**)& glIsTexture}, - { "glAreTexturesResident", cast(void**)& glAreTexturesResident}, - { "glPrioritizeTextures", cast(void**)& glPrioritizeTextures}, - { "glBindTexture", cast(void**)& glBindTexture}, - { "glDeleteTextures", cast(void**)& glDeleteTextures}, - { "glGenTextures", cast(void**)& glGenTextures}, - { "glTexImage2D", cast(void**)& glTexImage2D}, - { "glTexImage1D", cast(void**)& glTexImage1D}, - { "glGetTexParameteriv", cast(void**)& glGetTexParameteriv}, - { "glGetTexParameterfv", cast(void**)& glGetTexParameterfv}, - { "glGetTexLevelParameteriv", cast(void**)& glGetTexLevelParameteriv}, - { "glGetTexLevelParameterfv", cast(void**)& glGetTexLevelParameterfv}, - { "glTexParameteriv", cast(void**)& glTexParameteriv}, - { "glTexParameteri", cast(void**)& glTexParameteri}, - { "glTexParameterfv", cast(void**)& glTexParameterfv}, - { "glTexParameterf", cast(void**)& glTexParameterf}, - { "glTexEnviv", cast(void**)& glTexEnviv}, - { "glTexEnvi", cast(void**)& glTexEnvi}, - { "glTexEnvfv", cast(void**)& glTexEnvfv}, - { "glTexEnvf", cast(void**)& glTexEnvf}, - { "glTexGeniv", cast(void**)& glTexGeniv}, - { "glTexGeni", cast(void**)& glTexGeni}, - { "glTexGenfv", cast(void**)& glTexGenfv}, - { "glTexGenf", cast(void**)& glTexGenf}, - { "glTexGendv", cast(void**)& glTexGendv}, - { "glTexGend", cast(void**)& glTexGend}, - { "glClearStencil", cast(void**)& glClearStencil}, - { "glStencilOp", cast(void**)& glStencilOp}, - { "glStencilMask", cast(void**)& glStencilMask}, - { "glStencilFunc", cast(void**)& glStencilFunc}, - { "glReadPixels", cast(void**)& glReadPixels}, - { "glDrawPixels", cast(void**)& glDrawPixels}, - { "glCopyPixels", cast(void**)& glCopyPixels}, - { "glBitmap", cast(void**)& glBitmap}, - { "glGetPixelMapusv", cast(void**)& glGetPixelMapusv}, - { "glGetPixelMapuiv", cast(void**)& glGetPixelMapuiv}, - { "glGetPixelMapfv", cast(void**)& glGetPixelMapfv}, - { "glPixelZoom", cast(void**)& glPixelZoom}, - { "glPixelTransferi", cast(void**)& glPixelTransferi}, - { "glPixelTransferf", cast(void**)& glPixelTransferf}, - { "glPixelStorei", cast(void**)& glPixelStorei}, - { "glPixelStoref", cast(void**)& glPixelStoref}, - { "glPixelMapusv", cast(void**)& glPixelMapusv}, - { "glPixelMapuiv", cast(void**)& glPixelMapuiv}, - { "glPixelMapfv", cast(void**)& glPixelMapfv}, - { "glColorMaterial", cast(void**)& glColorMaterial}, - { "glGetMaterialiv", cast(void**)& glGetMaterialiv}, - { "glGetMaterialfv", cast(void**)& glGetMaterialfv}, - { "glLightModeliv", cast(void**)& glLightModeliv}, - { "glLightModeli", cast(void**)& glLightModeli}, - { "glLightModelfv", cast(void**)& glLightModelfv}, - { "glLightModelf", cast(void**)& glLightModelf}, - { "glGetLightiv", cast(void**)& glGetLightiv}, - { "glGetLightfv", cast(void**)& glGetLightfv}, - { "glLightiv", cast(void**)& glLightiv}, - { "glLighti", cast(void**)& glLighti}, - { "glLightfv", cast(void**)& glLightfv}, - { "glLightf", cast(void**)& glLightf}, - { "glShadeModel", cast(void**)& glShadeModel}, - { "glInterleavedArrays", cast(void**)& glInterleavedArrays}, - { "glDrawElements", cast(void**)& glDrawElements}, - { "glDrawArrays", cast(void**)& glDrawArrays}, - { "glArrayElement", cast(void**)& glArrayElement}, - { "glGetPointerv", cast(void**)& glGetPointerv}, - { "glEdgeFlagPointer", cast(void**)& glEdgeFlagPointer}, - { "glTexCoordPointer", cast(void**)& glTexCoordPointer}, - { "glIndexPointer", cast(void**)& glIndexPointer}, - { "glColorPointer", cast(void**)& glColorPointer}, - { "glNormalPointer", cast(void**)& glNormalPointer}, - { "glVertexPointer", cast(void**)& glVertexPointer}, - { "glRectsv", cast(void**)& glRectsv}, - { "glRects", cast(void**)& glRects}, - { "glRectiv", cast(void**)& glRectiv}, - { "glRecti", cast(void**)& glRecti}, - { "glRectfv", cast(void**)& glRectfv}, - { "glRectf", cast(void**)& glRectf}, - { "glRectdv", cast(void**)& glRectdv}, - { "glRectd", cast(void**)& glRectd}, - { "glTexCoord4sv", cast(void**)& glTexCoord4sv}, - { "glTexCoord4s", cast(void**)& glTexCoord4s}, - { "glTexCoord4iv", cast(void**)& glTexCoord4iv}, - { "glTexCoord4i", cast(void**)& glTexCoord4i}, - { "glTexCoord4fv", cast(void**)& glTexCoord4fv}, - { "glTexCoord4f", cast(void**)& glTexCoord4f}, - { "glTexCoord4dv", cast(void**)& glTexCoord4dv}, - { "glTexCoord4d", cast(void**)& glTexCoord4d}, - { "glTexCoord3sv", cast(void**)& glTexCoord3sv}, - { "glTexCoord3s", cast(void**)& glTexCoord3s}, - { "glTexCoord3iv", cast(void**)& glTexCoord3iv}, - { "glTexCoord3i", cast(void**)& glTexCoord3i}, - { "glTexCoord3fv", cast(void**)& glTexCoord3fv}, - { "glTexCoord3f", cast(void**)& glTexCoord3f}, - { "glTexCoord3dv", cast(void**)& glTexCoord3dv}, - { "glTexCoord3d", cast(void**)& glTexCoord3d}, - { "glTexCoord2sv", cast(void**)& glTexCoord2sv}, - { "glTexCoord2s", cast(void**)& glTexCoord2s}, - { "glTexCoord2iv", cast(void**)& glTexCoord2iv}, - { "glTexCoord2i", cast(void**)& glTexCoord2i}, - { "glTexCoord2fv", cast(void**)& glTexCoord2fv}, - { "glTexCoord2f", cast(void**)& glTexCoord2f}, - { "glTexCoord2dv", cast(void**)& glTexCoord2dv}, - { "glTexCoord2d", cast(void**)& glTexCoord2d}, - { "glTexCoord1sv", cast(void**)& glTexCoord1sv}, - { "glTexCoord1s", cast(void**)& glTexCoord1s}, - { "glTexCoord1iv", cast(void**)& glTexCoord1iv}, - { "glTexCoord1i", cast(void**)& glTexCoord1i}, - { "glTexCoord1fv", cast(void**)& glTexCoord1fv}, - { "glTexCoord1f", cast(void**)& glTexCoord1f}, - { "glTexCoord1dv", cast(void**)& glTexCoord1dv}, - { "glTexCoord1d", cast(void**)& glTexCoord1d}, - { "glColor4usv", cast(void**)& glColor4usv}, - { "glColor4us", cast(void**)& glColor4us}, - { "glColor4uiv", cast(void**)& glColor4uiv}, - { "glColor4ui", cast(void**)& glColor4ui}, - { "glColor4ubv", cast(void**)& glColor4ubv}, - { "glColor4ub", cast(void**)& glColor4ub}, - { "glColor4sv", cast(void**)& glColor4sv}, - { "glColor4s", cast(void**)& glColor4s}, - { "glColor4iv", cast(void**)& glColor4iv}, - { "glColor4i", cast(void**)& glColor4i}, - { "glColor4fv", cast(void**)& glColor4fv}, - { "glColor4f", cast(void**)& glColor4f}, - { "glColor4dv", cast(void**)& glColor4dv}, - { "glColor4d", cast(void**)& glColor4d}, - { "glColor4bv", cast(void**)& glColor4bv}, - { "glColor4b", cast(void**)& glColor4b}, - { "glColor3usv", cast(void**)& glColor3usv}, - { "glColor3us", cast(void**)& glColor3us}, - { "glColor3uiv", cast(void**)& glColor3uiv}, - { "glColor3ui", cast(void**)& glColor3ui}, - { "glColor3ubv", cast(void**)& glColor3ubv}, - { "glColor3ub", cast(void**)& glColor3ub}, - { "glColor3sv", cast(void**)& glColor3sv}, - { "glColor3s", cast(void**)& glColor3s}, - { "glColor3iv", cast(void**)& glColor3iv}, - { "glColor3i", cast(void**)& glColor3i}, - { "glColor3fv", cast(void**)& glColor3fv}, - { "glColor3f", cast(void**)& glColor3f}, - { "glColor3dv", cast(void**)& glColor3dv}, - { "glColor3d", cast(void**)& glColor3d}, - { "glColor3bv", cast(void**)& glColor3bv}, - { "glColor3b", cast(void**)& glColor3b}, - { "glIndexubv", cast(void**)& glIndexubv}, - { "glIndexub", cast(void**)& glIndexub}, - { "glIndexsv", cast(void**)& glIndexsv}, - { "glIndexs", cast(void**)& glIndexs}, - { "glIndexiv", cast(void**)& glIndexiv}, - { "glIndexi", cast(void**)& glIndexi}, - { "glIndexfv", cast(void**)& glIndexfv}, - { "glIndexf", cast(void**)& glIndexf}, - { "glIndexdv", cast(void**)& glIndexdv}, - { "glIndexd", cast(void**)& glIndexd}, - { "glNormal3sv", cast(void**)& glNormal3sv}, - { "glNormal3s", cast(void**)& glNormal3s}, - { "glNormal3iv", cast(void**)& glNormal3iv}, - { "glNormal3i", cast(void**)& glNormal3i}, - { "glNormal3fv", cast(void**)& glNormal3fv}, - { "glNormal3f", cast(void**)& glNormal3f}, - { "glNormal3dv", cast(void**)& glNormal3dv}, - { "glNormal3d", cast(void**)& glNormal3d}, - { "glNormal3bv", cast(void**)& glNormal3bv}, - { "glNormal3b", cast(void**)& glNormal3b}, - { "glVertex4sv", cast(void**)& glVertex4sv}, - { "glVertex4s", cast(void**)& glVertex4s}, - { "glVertex4iv", cast(void**)& glVertex4iv}, - { "glVertex4i", cast(void**)& glVertex4i}, - { "glVertex4fv", cast(void**)& glVertex4fv}, - { "glVertex4f", cast(void**)& glVertex4f}, - { "glVertex4dv", cast(void**)& glVertex4dv}, - { "glVertex4d", cast(void**)& glVertex4d}, - { "glVertex3sv", cast(void**)& glVertex3sv}, - { "glVertex3s", cast(void**)& glVertex3s}, - { "glVertex3iv", cast(void**)& glVertex3iv}, - { "glVertex3i", cast(void**)& glVertex3i}, - { "glVertex3fv", cast(void**)& glVertex3fv}, - { "glVertex3f", cast(void**)& glVertex3f}, - { "glVertex3dv", cast(void**)& glVertex3dv}, - { "glVertex3d", cast(void**)& glVertex3d}, - { "glVertex2sv", cast(void**)& glVertex2sv}, - { "glVertex2s", cast(void**)& glVertex2s}, - { "glVertex2iv", cast(void**)& glVertex2iv}, - { "glVertex2i", cast(void**)& glVertex2i}, - { "glVertex2fv", cast(void**)& glVertex2fv}, - { "glVertex2f", cast(void**)& glVertex2f}, - { "glVertex2dv", cast(void**)& glVertex2dv}, - { "glVertex2d", cast(void**)& glVertex2d}, - { "glEnd", cast(void**)& glEnd}, - { "glBegin", cast(void**)& glBegin}, - { "glListBase", cast(void**)& glListBase}, - { "glCallLists", cast(void**)& glCallLists}, - { "glCallList", cast(void**)& glCallList}, - { "glEndList", cast(void**)& glEndList}, - { "glNewList", cast(void**)& glNewList}, - { "glGenLists", cast(void**)& glGenLists}, - { "glDeleteLists", cast(void**)& glDeleteLists}, - { "glIsList", cast(void**)& glIsList}, - { "glTranslatef", cast(void**)& glTranslatef}, - { "glTranslated", cast(void**)& glTranslated}, - { "glScalef", cast(void**)& glScalef}, - { "glScaled", cast(void**)& glScaled}, - { "glRotatef", cast(void**)& glRotatef}, - { "glRotated", cast(void**)& glRotated}, - { "glMultMatrixf", cast(void**)& glMultMatrixf}, - { "glMultMatrixd", cast(void**)& glMultMatrixd}, - { "glLoadMatrixf", cast(void**)& glLoadMatrixf}, - { "glLoadMatrixd", cast(void**)& glLoadMatrixd}, - { "glLoadIdentity", cast(void**)& glLoadIdentity}, - { "glPopMatrix", cast(void**)& glPopMatrix}, - { "glPushMatrix", cast(void**)& glPushMatrix}, - { "glViewport", cast(void**)& glViewport}, - { "glFrustum", cast(void**)& glFrustum}, - { "glOrtho", cast(void**)& glOrtho}, - { "glMatrixMode", cast(void**)& glMatrixMode}, - { "glAccum", cast(void**)& glAccum}, - { "glClearAccum", cast(void**)& glClearAccum}, - { "glDepthRange", cast(void**)& glDepthRange}, - { "glDepthMask", cast(void**)& glDepthMask}, - { "glDepthFunc", cast(void**)& glDepthFunc}, - { "glClearDepth", cast(void**)& glClearDepth}, - { "glHint", cast(void**)& glHint}, - { "glFlush", cast(void**)& glFlush}, - { "glFinish", cast(void**)& glFinish}, - { "glGetString", cast(void**)& glGetString}, - { "glGetError", cast(void**)& glGetError}, - { "glRenderMode", cast(void**)& glRenderMode}, - { "glPopClientAttrib", cast(void**)& glPopClientAttrib}, - { "glPushClientAttrib", cast(void**)& glPushClientAttrib}, - { "glPopAttrib", cast(void**)& glPopAttrib}, - { "glPushAttrib", cast(void**)& glPushAttrib}, - { "glGetIntegerv", cast(void**)& glGetIntegerv}, - { "glGetFloatv", cast(void**)& glGetFloatv}, - { "glGetDoublev", cast(void**)& glGetDoublev}, - { "glGetBooleanv", cast(void**)& glGetBooleanv}, - { "glDisableClientState", cast(void**)& glDisableClientState}, - { "glEnableClientState", cast(void**)& glEnableClientState}, - { "glIsEnabled", cast(void**)& glIsEnabled}, - { "glDisable", cast(void**)& glDisable}, - { "glEnable", cast(void**)& glEnable}, - { "glReadBuffer", cast(void**)& glReadBuffer}, - { "glDrawBuffer", cast(void**)& glDrawBuffer}, - { "glClipPlane", cast(void**)& glClipPlane}, - { "glScissor", cast(void**)& glScissor}, - { "glEdgeFlagv", cast(void**)& glEdgeFlagv}, - { "glEdgeFlag", cast(void**)& glEdgeFlag}, - { "glGetPolygonStipple", cast(void**)& glGetPolygonStipple}, - { "glPolygonStipple", cast(void**)& glPolygonStipple}, - { "glPolygonOffset", cast(void**)& glPolygonOffset}, - { "glPolygonMode", cast(void**)& glPolygonMode}, - { "glLineStipple", cast(void**)& glLineStipple}, - { "glLineWidth", cast(void**)& glLineWidth}, - { "glPointSize", cast(void**)& glPointSize}, - { "glFrontFace", cast(void**)& glFrontFace}, - { "glCullFace", cast(void**)& glCullFace}, - { "glLogicOp", cast(void**)& glLogicOp}, - { "glBlendFunc", cast(void**)& glBlendFunc}, - { "glAlphaFunc", cast(void**)& glAlphaFunc}, - { "glColorMask", cast(void**)& glColorMask}, - { "glIndexMask", cast(void**)& glIndexMask}, - { "glClear", cast(void**)& glClear}, - { "glClearColor", cast(void**)& glClearColor}, - { "glClearIndex", cast(void**)& glClearIndex}, -]; - -} else { // version(DYNLINK) -extern (C) void glMultiDrawElementsSUN(uint, int *, uint, void * *, int); -extern (C) void glMultiDrawArraysSUN(uint, int *, int *, int); -extern (C) void glTexSubImage2DEXT(uint, int, int, int, int, int, uint, uint, void *); -extern (C) void glTexSubImage1DEXT(uint, int, int, int, uint, uint, void *); -extern (C) void glPointParameterfvARB(uint, float *); -extern (C) void glPointParameterfARB(uint, float); -extern (C) void glGetCompressedTexImageARB(uint, int, void *); -extern (C) void glCompressedTexSubImage1DARB(uint, int, int, int, uint, int, void *); -extern (C) void glCompressedTexSubImage2DARB(uint, int, int, int, int, int, uint, int, void *); -extern (C) void glCompressedTexSubImage3DARB(uint, int, int, int, int, int, int, int, uint, int, void *); -extern (C) void glCompressedTexImage1DARB(uint, int, int, int, int, int, void *); -extern (C) void glCompressedTexImage2DARB(uint, int, int, int, int, int, int, void *); -extern (C) void glCompressedTexImage3DARB(uint, int, int, int, int, int, int, int, void *); -extern (C) void glDrawRangeElementArrayATI(uint, uint, uint, int); -extern (C) void glDrawElementArrayATI(uint, int); -extern (C) void glElementPointerATI(uint, void *); -extern (C) void glGetVariantArrayObjectivATI(uint, uint, int *); -extern (C) void glGetVariantArrayObjectfvATI(uint, uint, float *); -extern (C) void glGetArrayObjectivATI(uint, uint, int *); -extern (C) void glGetArrayObjectfvATI(uint, uint, float *); -extern (C) void glGetObjectBufferivATI(uint, uint, int *); -extern (C) void glGetObjectBufferfvATI(uint, uint, float *); -extern (C) void glVariantArrayObjectATI(uint, uint, int, uint, uint); -extern (C) void glArrayObjectATI(uint, int, uint, int, uint, uint); -extern (C) void glUpdateObjectBufferATI(uint, uint, int, void *, uint); -extern (C) char glIsObjectBufferATI(uint); -extern (C) void glFreeObjectBufferATI(uint); -extern (C) uint glNewObjectBufferATI(int, void *, uint); -extern (C) void glTexAddressParamuiMTX(uint, uint, uint); -extern (C) void glTexAddressParamfvMTX(uint, uint, float *); -extern (C) void glTexAddressOp4MTX(uint, uint, uint, uint, uint); -extern (C) void glTexAddressOp3MTX(uint, uint, uint, uint); -extern (C) void glTexAddressOp2MTX(uint, uint, uint); -extern (C) void glTexAddressOp1MTX(uint, uint); -extern (C) void glTexAddressHintsMTX(uint, uint); -extern (C) void glSetFragProcInvariantsvMTX(uint, short *); -extern (C) void glSetFragProcInvariantivMTX(uint, int *); -extern (C) void glSetFragProcInvariantfvMTX(uint, float *); -extern (C) void glSetFragProcInvariantdvMTX(uint, double *); -extern (C) void glSetFragProcInvariantbvMTX(uint, char *); -extern (C) char glIsFragShaderMTX(uint); -extern (C) void glGetTexAddressParamuivMTX(uint, uint, uint *); -extern (C) void glGetTexAddressParamfvMTX(uint, uint, float *); -extern (C) void glGetFragProcInvariantsvMTX(uint, short *); -extern (C) void glGetFragProcInvariantivMTX(uint, int *); -extern (C) void glGetFragProcInvariantfvMTX(uint, float *); -extern (C) void glGetFragProcInvariantdvMTX(uint, double *); -extern (C) void glGetFragProcInvariantbvMTX(uint, char *); -extern (C) uint glGenFragShadersMTX(int); -extern (C) uint glGenFragProcInvariantsvMTX(short *); -extern (C) uint glGenFragProcInvariantivMTX(int *); -extern (C) uint glGenFragProcInvariantfvMTX(float *); -extern (C) uint glGenFragProcInvariantdvMTX(double *); -extern (C) uint glGenFragProcInvariantbvMTX(char *); -extern (C) void glFragProcRGBAOp3MTX(uint, uint, uint, uint, uint); -extern (C) void glFragProcRGBAOp2MTX(uint, uint, uint, uint); -extern (C) void glFragProcRGBAOp1MTX(uint, uint, uint); -extern (C) void glFragProcOpParamMTX(uint, uint, uint); -extern (C) void glFragProcAlphaOp3MTX(uint, uint, uint, uint, uint); -extern (C) void glFragProcAlphaOp2MTX(uint, uint, uint, uint); -extern (C) void glFragProcAlphaOp1MTX(uint, uint, uint); -extern (C) void glEndFragShaderMTX(); -extern (C) void glDeleteFragShadersMTX(int, uint *); -extern (C) void glBindFragShaderMTX(uint); -extern (C) void glBeginFragShaderMTX(); -extern (C) void glGetLocalConstantFloatvEXT(uint, uint, float *); -extern (C) void glGetLocalConstantIntegervEXT(uint, uint, int *); -extern (C) void glGetLocalConstantBooleanvEXT(uint, uint, char *); -extern (C) void glGetInvariantFloatvEXT(uint, uint, float *); -extern (C) void glGetInvariantIntegervEXT(uint, uint, int *); -extern (C) void glGetInvariantBooleanvEXT(uint, uint, char *); -extern (C) void glGetVariantPointervEXT(uint, uint, void * *); -extern (C) void glGetVariantFloatvEXT(uint, uint, float *); -extern (C) void glGetVariantIntegervEXT(uint, uint, int *); -extern (C) void glGetVariantBooleanvEXT(uint, uint, char *); -extern (C) char glIsVariantEnabledEXT(uint, uint); -extern (C) uint glBindParameterEXT(uint); -extern (C) uint glBindTextureUnitParameterEXT(uint, uint); -extern (C) uint glBindTexGenParameterEXT(uint, uint, uint); -extern (C) uint glBindMaterialParameterEXT(uint, uint); -extern (C) uint glBindLightParameterEXT(uint, uint); -extern (C) void glDisableVariantClientStateEXT(uint); -extern (C) void glEnableVariantClientStateEXT(uint); -extern (C) void glVariantPointerEXT(uint, uint, int, void *); -extern (C) void glVariantuivEXT(uint, uint *); -extern (C) void glVariantusvEXT(uint, ushort *); -extern (C) void glVariantubvEXT(uint, char *); -extern (C) void glVariantdvEXT(uint, double *); -extern (C) void glVariantfvEXT(uint, float *); -extern (C) void glVariantivEXT(uint, int *); -extern (C) void glVariantsvEXT(uint, short *); -extern (C) void glVariantbvEXT(uint, char *); -extern (C) void glSetLocalConstantEXT(uint, uint, void *); -extern (C) void glSetInvariantEXT(uint, uint, void *); -extern (C) uint glGenSymbolsEXT(uint, uint, uint, uint); -extern (C) void glExtractComponentEXT(uint, uint, uint); -extern (C) void glInsertComponentEXT(uint, uint, uint); -extern (C) void glWriteMaskEXT(uint, uint, uint, uint, uint, uint); -extern (C) void glSwizzleEXT(uint, uint, uint, uint, uint, uint); -extern (C) void glShaderOp3EXT(uint, uint, uint, uint, uint); -extern (C) void glShaderOp2EXT(uint, uint, uint, uint); -extern (C) void glShaderOp1EXT(uint, uint, uint); -extern (C) void glDeleteVertexShaderEXT(uint); -extern (C) uint glGenVertexShadersEXT(uint); -extern (C) void glBindVertexShaderEXT(uint); -extern (C) void glEndVertexShaderEXT(); -extern (C) void glBeginVertexShaderEXT(); -extern (C) void glSecondaryColorPointerEXT(int, uint, int, void *); -extern (C) void glSecondaryColor3dvEXT(double *); -extern (C) void glSecondaryColor3fvEXT(float *); -extern (C) void glSecondaryColor3uivEXT(uint *); -extern (C) void glSecondaryColor3ivEXT(int *); -extern (C) void glSecondaryColor3usvEXT(ushort *); -extern (C) void glSecondaryColor3svEXT(short *); -extern (C) void glSecondaryColor3ubvEXT(char *); -extern (C) void glSecondaryColor3bvEXT(char *); -extern (C) void glSecondaryColor3dEXT(double, double, double); -extern (C) void glSecondaryColor3fEXT(float, float, float); -extern (C) void glSecondaryColor3uiEXT(uint, uint, uint); -extern (C) void glSecondaryColor3iEXT(int, int, int); -extern (C) void glSecondaryColor3usEXT(ushort, ushort, ushort); -extern (C) void glSecondaryColor3sEXT(short, short, short); -extern (C) void glSecondaryColor3ubEXT(char, char, char); -extern (C) void glSecondaryColor3bEXT(char, char, char); -extern (C) void glMultiDrawElementsEXT(uint, int *, uint, void * *, int); -extern (C) void glMultiDrawArraysEXT(uint, int *, int *, int); -extern (C) void glFogCoordPointerEXT(uint, int, void *); -extern (C) void glFogCoorddvEXT(double *); -extern (C) void glFogCoordfvEXT(float *); -extern (C) void glFogCoorddEXT(double); -extern (C) void glFogCoordfEXT(float); -extern (C) void glDrawRangeElementsEXT(uint, uint, uint, int, uint, void *); -extern (C) void glBlendFuncSeparateEXT(uint, uint, uint, uint); -extern (C) uint glBufferRegionEnabled(); -extern (C) void glDrawBufferRegion(uint, int, int, int, int, int, int); -extern (C) void glReadBufferRegion(uint, int, int, int, int); -extern (C) void glDeleteBufferRegion(uint); -extern (C) uint glNewBufferRegion(uint); -extern (C) void glCullParameterfvEXT(uint, float *); -extern (C) void glCullParameterdvEXT(uint, double *); -extern (C) void glGetMinmaxParameterfvEXT(uint, uint, float *); -extern (C) void glGetMinmaxParameterivEXT(uint, uint, int *); -extern (C) void glGetMinmaxEXT(uint, char, uint, uint, void *); -extern (C) void glResetMinmaxEXT(uint); -extern (C) void glMinmaxEXT(uint, uint, char); -extern (C) void glGetHistogramParameterfvEXT(uint, uint, float *); -extern (C) void glGetHistogramParameterivEXT(uint, uint, int *); -extern (C) void glGetHistogramEXT(uint, char, uint, uint, void *); -extern (C) void glResetHistogramEXT(uint); -extern (C) void glHistogramEXT(uint, int, uint, char); -extern (C) void glGetConvolutionParameterfvEXT(uint, uint, float *); -extern (C) void glGetConvolutionParameterivEXT(uint, uint, int *); -extern (C) void glConvolutionParameterfvEXT(uint, uint, float *); -extern (C) void glConvolutionParameterfEXT(uint, uint, float); -extern (C) void glConvolutionParameterivEXT(uint, uint, int *); -extern (C) void glConvolutionParameteriEXT(uint, uint, int); -extern (C) void glGetSeparableFilterEXT(uint, uint, uint, void *, void *, void *); -extern (C) void glSeparableFilter2DEXT(uint, uint, int, int, uint, uint, void *, void *); -extern (C) void glGetConvolutionFilterEXT(uint, uint, uint, void *); -extern (C) void glCopyConvolutionFilter2DEXT(uint, uint, int, int, int, int); -extern (C) void glCopyConvolutionFilter1DEXT(uint, uint, int, int, int); -extern (C) void glConvolutionFilter2DEXT(uint, uint, int, int, uint, uint, void *); -extern (C) void glConvolutionFilter1DEXT(uint, uint, int, uint, uint, void *); -extern (C) char glValidBackBufferHint(int, int, int, int); -extern (C) void glWindowBackBufferHint(); -extern (C) char glInitValidBackBufferHintAutodesk(); -extern (C) void glMTexCoord4fvSGIS(uint, float *); -extern (C) void glMTexCoord3fvSGIS(uint, float *); -extern (C) void glMTexCoord2fvSGIS(uint, float *); -extern (C) void glMTexCoord4fSGIS(uint, float, float, float, float); -extern (C) void glMTexCoord3fSGIS(uint, float, float, float); -extern (C) void glMTexCoord2fSGIS(uint, float, float); -extern (C) void glSelectTextureSGIS(uint); -extern (C) void glSampleCoverageARB(float, char); -extern (C) void glMultTransposeMatrixdARB(double *); -extern (C) void glMultTransposeMatrixfARB(float *); -extern (C) void glLoadTransposeMatrixdARB(double *); -extern (C) void glLoadTransposeMatrixfARB(float *); -extern (C) void glSeparableFilter2D(uint, uint, int, int, uint, uint, void *, void *); -extern (C) void glSampleCoverage(float, char); -extern (C) void glResetMinmax(uint); -extern (C) void glRasterPos4sv(short *); -extern (C) void glRasterPos4s(short, short, short, short); -extern (C) void glRasterPos4iv(int *); -extern (C) void glRasterPos4i(int, int, int, int); -extern (C) void glRasterPos4fv(float *); -extern (C) void glRasterPos4f(float, float, float, float); -extern (C) void glRasterPos4dv(double *); -extern (C) void glRasterPos4d(double, double, double, double); -extern (C) void glRasterPos3sv(short *); -extern (C) void glRasterPos3s(short, short, short); -extern (C) void glRasterPos3iv(int *); -extern (C) void glRasterPos3i(int, int, int); -extern (C) void glRasterPos3fv(float *); -extern (C) void glRasterPos3f(float, float, float); -extern (C) void glRasterPos3dv(double *); -extern (C) void glRasterPos3d(double, double, double); -extern (C) void glRasterPos2sv(short *); -extern (C) void glRasterPos2s(short, short); -extern (C) void glRasterPos2iv(int *); -extern (C) void glRasterPos2i(int, int); -extern (C) void glRasterPos2fv(float *); -extern (C) void glRasterPos2f(float, float); -extern (C) void glRasterPos2dv(double *); -extern (C) void glRasterPos2d(double, double); -extern (C) void glMaterialiv(uint, uint, int *); -extern (C) void glMateriali(uint, uint, int); -extern (C) void glMaterialfv(uint, uint, float *); -extern (C) void glMaterialf(uint, uint, float); -extern (C) void glGetTexImage(uint, int, uint, uint, void *); -extern (C) void glGetTexGeniv(uint, uint, int *); -extern (C) void glGetTexGenfv(uint, uint, float *); -extern (C) void glGetTexGendv(uint, uint, double *); -extern (C) void glGetTexEnviv(uint, uint, int *); -extern (C) void glGetTexEnvfv(uint, uint, float *); -extern (C) void glGetSeparableFilter(uint, uint, uint, void *, void *, void *); -extern (C) void glGetConvolutionParameterfv(uint, uint, float *); -extern (C) void glGetConvolutionParameteriv(uint, uint, int *); -extern (C) void glGetConvolutionFilter(uint, uint, uint, void *); -extern (C) void glGetClipPlane(uint, double *); -extern (C) void glUnlockArraysEXT(); -extern (C) void glLockArraysEXT(int, int); -extern (C) void glGetColorTableParameterivEXT(uint, uint, int *); -extern (C) void glGetColorTableParameterfvEXT(uint, uint, float *); -extern (C) void glGetColorTableEXT(uint, uint, uint, void *); -extern (C) void glColorTableParameterfvEXT(uint, uint, float *); -extern (C) void glColorTableParameterivEXT(uint, uint, int *); -extern (C) void glCopyColorTableEXT(uint, uint, int, int, int); -extern (C) void glColorTableEXT(uint, uint, int, uint, uint, void *); -extern (C) void glCopyColorSubTableEXT(uint, int, int, int, int); -extern (C) void glColorSubTableEXT(uint, int, int, uint, uint, void *); -extern (C) void glPointParameterfvSGIS(uint, float *); -extern (C) void glPointParameterfSGIS(uint, float); -extern (C) void glPointParameterfvEXT(uint, float *); -extern (C) void glPointParameterfEXT(uint, float); -extern (C) void glVertexPointerEXT(int, uint, int, int, void *); -extern (C) void glTexCoordPointerEXT(int, uint, int, int, void *); -extern (C) void glNormalPointerEXT(uint, int, int, void *); -extern (C) void glIndexPointerEXT(uint, int, int, void *); -extern (C) void glGetPointervEXT(uint, void * *); -extern (C) void glEdgeFlagPointerEXT(int, int, char *); -extern (C) void glDrawArraysEXT(uint, int, int); -extern (C) void glColorPointerEXT(int, uint, int, int, void *); -extern (C) void glArrayElementEXT(int); -extern (C) char glIsTextureEXT(uint); -extern (C) char glAreTexturesResidentEXT(int, uint *, char *); -extern (C) void glGenTexturesEXT(int, uint *); -extern (C) void glDeleteTexturesEXT(int, uint *); -extern (C) void glPrioritizeTexturesEXT(int, uint *, float *); -extern (C) void glBindTextureEXT(uint, uint); -extern (C) void glCopyTexSubImage3DEXT(uint, int, int, int, int, int, int, int, int); -extern (C) void glTexSubImage3DEXT(uint, int, int, int, int, int, int, int, uint, uint, void *); -extern (C) void glTexImage3DEXT(uint, int, int, int, int, int, int, uint, uint, void *); -extern (C) void glPolygonOffsetEXT(float, float); -extern (C) void glBlendColorEXT(float, float, float, float); -extern (C) void glBlendEquationEXT(uint); -extern (C) void glMultiTexCoord4dvARB(uint, double *); -extern (C) void glMultiTexCoord4fvARB(uint, float *); -extern (C) void glMultiTexCoord4ivARB(uint, int *); -extern (C) void glMultiTexCoord4svARB(uint, short *); -extern (C) void glMultiTexCoord4dARB(uint, double, double, double, double); -extern (C) void glMultiTexCoord4fARB(uint, float, float, float, float); -extern (C) void glMultiTexCoord4iARB(uint, int, int, int, int); -extern (C) void glMultiTexCoord4sARB(uint, short, short, short, short); -extern (C) void glMultiTexCoord3dvARB(uint, double *); -extern (C) void glMultiTexCoord3fvARB(uint, float *); -extern (C) void glMultiTexCoord3ivARB(uint, int *); -extern (C) void glMultiTexCoord3svARB(uint, short *); -extern (C) void glMultiTexCoord3dARB(uint, double, double, double); -extern (C) void glMultiTexCoord3fARB(uint, float, float, float); -extern (C) void glMultiTexCoord3iARB(uint, int, int, int); -extern (C) void glMultiTexCoord3sARB(uint, short, short, short); -extern (C) void glMultiTexCoord2dvARB(uint, double *); -extern (C) void glMultiTexCoord2fvARB(uint, float *); -extern (C) void glMultiTexCoord2ivARB(uint, int *); -extern (C) void glMultiTexCoord2svARB(uint, short *); -extern (C) void glMultiTexCoord2dARB(uint, double, double); -extern (C) void glMultiTexCoord2fARB(uint, float, float); -extern (C) void glMultiTexCoord2iARB(uint, int, int); -extern (C) void glMultiTexCoord2sARB(uint, short, short); -extern (C) void glMultiTexCoord1dvARB(uint, double *); -extern (C) void glMultiTexCoord1fvARB(uint, float *); -extern (C) void glMultiTexCoord1ivARB(uint, int *); -extern (C) void glMultiTexCoord1svARB(uint, short *); -extern (C) void glMultiTexCoord1dARB(uint, double); -extern (C) void glMultiTexCoord1fARB(uint, float); -extern (C) void glMultiTexCoord1iARB(uint, int); -extern (C) void glMultiTexCoord1sARB(uint, short); -extern (C) void glActiveTextureARB(uint); -extern (C) void glClientActiveTextureARB(uint); -extern (C) void glMultTransposeMatrixd(double *); -extern (C) void glMultTransposeMatrixf(float *); -extern (C) void glLoadTransposeMatrixd(double *); -extern (C) void glLoadTransposeMatrixf(float *); -extern (C) void glMultiTexCoord4dv(uint, double *); -extern (C) void glMultiTexCoord4fv(uint, float *); -extern (C) void glMultiTexCoord4iv(uint, int *); -extern (C) void glMultiTexCoord4sv(uint, short *); -extern (C) void glMultiTexCoord4d(uint, double, double, double, double); -extern (C) void glMultiTexCoord4f(uint, float, float, float, float); -extern (C) void glMultiTexCoord4i(uint, int, int, int, int); -extern (C) void glMultiTexCoord4s(uint, short, short, short, short); -extern (C) void glMultiTexCoord3dv(uint, double *); -extern (C) void glMultiTexCoord3fv(uint, float *); -extern (C) void glMultiTexCoord3iv(uint, int *); -extern (C) void glMultiTexCoord3sv(uint, short *); -extern (C) void glMultiTexCoord3d(uint, double, double, double); -extern (C) void glMultiTexCoord3f(uint, float, float, float); -extern (C) void glMultiTexCoord3i(uint, int, int, int); -extern (C) void glMultiTexCoord3s(uint, short, short, short); -extern (C) void glMultiTexCoord2dv(uint, double *); -extern (C) void glMultiTexCoord2fv(uint, float *); -extern (C) void glMultiTexCoord2iv(uint, int *); -extern (C) void glMultiTexCoord2sv(uint, short *); -extern (C) void glMultiTexCoord2d(uint, double, double); -extern (C) void glMultiTexCoord2f(uint, float, float); -extern (C) void glMultiTexCoord2i(uint, int, int); -extern (C) void glMultiTexCoord2s(uint, short, short); -extern (C) void glMultiTexCoord1dv(uint, double *); -extern (C) void glMultiTexCoord1fv(uint, float *); -extern (C) void glMultiTexCoord1iv(uint, int *); -extern (C) void glMultiTexCoord1sv(uint, short *); -extern (C) void glMultiTexCoord1d(uint, double); -extern (C) void glMultiTexCoord1f(uint, float); -extern (C) void glMultiTexCoord1i(uint, int); -extern (C) void glMultiTexCoord1s(uint, short); -extern (C) void glGetCompressedTexImage(uint, int, void *); -extern (C) void glCompressedTexSubImage3D(uint, int, int, int, int, int, int, int, uint, int, void *); -extern (C) void glCompressedTexSubImage2D(uint, int, int, int, int, int, uint, int, void *); -extern (C) void glCompressedTexSubImage1D(uint, int, int, int, uint, int, void *); -extern (C) void glCompressedTexImage3D(uint, int, int, int, int, int, int, int, void *); -extern (C) void glCompressedTexImage2D(uint, int, int, int, int, int, int, void *); -extern (C) void glCompressedTexImage1D(uint, int, int, int, int, int, void *); -extern (C) void glClientActiveTexture(uint); -extern (C) void glActiveTexture(uint); -extern (C) void glCopyConvolutionFilter2D(uint, uint, int, int, int, int); -extern (C) void glCopyConvolutionFilter1D(uint, uint, int, int, int); -extern (C) void glConvolutionParameterfv(uint, uint, float *); -extern (C) void glConvolutionParameterf(uint, uint, float); -extern (C) void glConvolutionParameteriv(uint, uint, int *); -extern (C) void glConvolutionParameteri(uint, uint, int); -extern (C) void glConvolutionFilter2D(uint, uint, int, int, uint, uint, void *); -extern (C) void glConvolutionFilter1D(uint, uint, int, uint, uint, void *); -extern (C) void glGetMinmaxParameterfv(uint, uint, float *); -extern (C) void glGetMinmaxParameteriv(uint, uint, int *); -extern (C) void glGetMinmax(uint, char, uint, uint, void *); -extern (C) void glMinmax(uint, uint, char); -extern (C) void glGetHistogramParameterfv(uint, uint, float *); -extern (C) void glGetHistogramParameteriv(uint, uint, int *); -extern (C) void glGetHistogram(uint, char, uint, uint, void *); -extern (C) void glResetHistogram(uint); -extern (C) void glHistogram(uint, int, uint, char); -extern (C) void glBlendEquation(uint); -extern (C) void glBlendColor(float, float, float, float); -extern (C) void glGetColorTableParameteriv(uint, uint, int *); -extern (C) void glGetColorTableParameterfv(uint, uint, float *); -extern (C) void glGetColorTable(uint, uint, uint, void *); -extern (C) void glCopyColorTable(uint, uint, int, int, int); -extern (C) void glCopyColorSubTable(uint, int, int, int, int); -extern (C) void glColorTableParameterfv(uint, uint, float *); -extern (C) void glColorTableParameteriv(uint, uint, int *); -extern (C) void glColorSubTable(uint, int, int, uint, uint, void *); -extern (C) void glColorTable(uint, uint, int, uint, uint, void *); -extern (C) void glCopyTexSubImage3D(uint, int, int, int, int, int, int, int, int); -extern (C) void glTexSubImage3D(uint, int, int, int, int, int, int, int, uint, uint, void *); -extern (C) void glTexImage3D(uint, int, int, int, int, int, int, uint, uint, void *); -extern (C) void glDrawRangeElements(uint, uint, uint, int, uint, void *); -extern (C) void glPushName(uint); -extern (C) void glPopName(); -extern (C) void glLoadName(uint); -extern (C) void glInitNames(); -extern (C) void glSelectBuffer(int, uint *); -extern (C) void glPassThrough(float); -extern (C) void glFeedbackBuffer(int, uint, float *); -extern (C) void glFogiv(uint, int *); -extern (C) void glFogi(uint, int); -extern (C) void glFogfv(uint, float *); -extern (C) void glFogf(uint, float); -extern (C) void glEvalPoint2(int, int); -extern (C) void glEvalPoint1(int); -extern (C) void glEvalMesh2(uint, int, int, int, int); -extern (C) void glEvalMesh1(uint, int, int); -extern (C) void glMapGrid2f(int, float, float, int, float, float); -extern (C) void glMapGrid2d(int, double, double, int, double, double); -extern (C) void glMapGrid1f(int, float, float); -extern (C) void glMapGrid1d(int, double, double); -extern (C) void glEvalCoord2fv(float *); -extern (C) void glEvalCoord2f(float, float); -extern (C) void glEvalCoord2dv(double *); -extern (C) void glEvalCoord2d(double, double); -extern (C) void glEvalCoord1fv(float *); -extern (C) void glEvalCoord1f(float); -extern (C) void glEvalCoord1dv(double *); -extern (C) void glEvalCoord1d(double); -extern (C) void glGetMapiv(uint, uint, int *); -extern (C) void glGetMapfv(uint, uint, float *); -extern (C) void glGetMapdv(uint, uint, double *); -extern (C) void glMap2f(uint, float, float, int, int, float, float, int, int, float *); -extern (C) void glMap2d(uint, double, double, int, int, double, double, int, int, double *); -extern (C) void glMap1f(uint, float, float, int, int, float *); -extern (C) void glMap1d(uint, double, double, int, int, double *); -extern (C) void glCopyTexSubImage2D(uint, int, int, int, int, int, int, int); -extern (C) void glCopyTexSubImage1D(uint, int, int, int, int, int); -extern (C) void glCopyTexImage2D(uint, int, uint, int, int, int, int, int); -extern (C) void glCopyTexImage1D(uint, int, uint, int, int, int, int); -extern (C) void glTexSubImage2D(uint, int, int, int, int, int, uint, uint, void *); -extern (C) void glTexSubImage1D(uint, int, int, int, uint, uint, void *); -extern (C) char glIsTexture(uint); -extern (C) char glAreTexturesResident(int, uint *, char *); -extern (C) void glPrioritizeTextures(int, uint *, float *); -extern (C) void glBindTexture(uint, uint); -extern (C) void glDeleteTextures(int, uint *); -extern (C) void glGenTextures(int, uint *); -extern (C) void glTexImage2D(uint, int, int, int, int, int, uint, uint, void *); -extern (C) void glTexImage1D(uint, int, int, int, int, uint, uint, void *); -extern (C) void glGetTexParameteriv(uint, uint, int *); -extern (C) void glGetTexParameterfv(uint, uint, float *); -extern (C) void glGetTexLevelParameteriv(uint, int, uint, int *); -extern (C) void glGetTexLevelParameterfv(uint, int, uint, float *); -extern (C) void glTexParameteriv(uint, uint, int *); -extern (C) void glTexParameteri(uint, uint, int); -extern (C) void glTexParameterfv(uint, uint, float *); -extern (C) void glTexParameterf(uint, uint, float); -extern (C) void glTexEnviv(uint, uint, int *); -extern (C) void glTexEnvi(uint, uint, int); -extern (C) void glTexEnvfv(uint, uint, float *); -extern (C) void glTexEnvf(uint, uint, float); -extern (C) void glTexGeniv(uint, uint, int *); -extern (C) void glTexGeni(uint, uint, int); -extern (C) void glTexGenfv(uint, uint, float *); -extern (C) void glTexGenf(uint, uint, float); -extern (C) void glTexGendv(uint, uint, double *); -extern (C) void glTexGend(uint, uint, double); -extern (C) void glClearStencil(int); -extern (C) void glStencilOp(uint, uint, uint); -extern (C) void glStencilMask(uint); -extern (C) void glStencilFunc(uint, int, uint); -extern (C) void glReadPixels(int, int, int, int, uint, uint, void *); -extern (C) void glDrawPixels(int, int, uint, uint, void *); -extern (C) void glCopyPixels(int, int, int, int, uint); -extern (C) void glBitmap(int, int, float, float, float, float, char *); -extern (C) void glGetPixelMapusv(uint, ushort *); -extern (C) void glGetPixelMapuiv(uint, uint *); -extern (C) void glGetPixelMapfv(uint, float *); -extern (C) void glPixelZoom(float, float); -extern (C) void glPixelTransferi(uint, int); -extern (C) void glPixelTransferf(uint, float); -extern (C) void glPixelStorei(uint, int); -extern (C) void glPixelStoref(uint, float); -extern (C) void glPixelMapusv(uint, int, ushort *); -extern (C) void glPixelMapuiv(uint, int, uint *); -extern (C) void glPixelMapfv(uint, int, float *); -extern (C) void glColorMaterial(uint, uint); -extern (C) void glGetMaterialiv(uint, uint, int *); -extern (C) void glGetMaterialfv(uint, uint, float *); -extern (C) void glLightModeliv(uint, int *); -extern (C) void glLightModeli(uint, int); -extern (C) void glLightModelfv(uint, float *); -extern (C) void glLightModelf(uint, float); -extern (C) void glGetLightiv(uint, uint, int *); -extern (C) void glGetLightfv(uint, uint, float *); -extern (C) void glLightiv(uint, uint, int *); -extern (C) void glLighti(uint, uint, int); -extern (C) void glLightfv(uint, uint, float *); -extern (C) void glLightf(uint, uint, float); -extern (C) void glShadeModel(uint); -extern (C) void glInterleavedArrays(uint, int, void *); -extern (C) void glDrawElements(uint, int, uint, void *); -extern (C) void glDrawArrays(uint, int, int); -extern (C) void glArrayElement(int); -extern (C) void glGetPointerv(uint, void * *); -extern (C) void glEdgeFlagPointer(int, char *); -extern (C) void glTexCoordPointer(int, uint, int, void *); -extern (C) void glIndexPointer(uint, int, void *); -extern (C) void glColorPointer(int, uint, int, void *); -extern (C) void glNormalPointer(uint, int, void *); -extern (C) void glVertexPointer(int, uint, int, void *); -extern (C) void glRectsv(short *, short *); -extern (C) void glRects(short, short, short, short); -extern (C) void glRectiv(int *, int *); -extern (C) void glRecti(int, int, int, int); -extern (C) void glRectfv(float *, float *); -extern (C) void glRectf(float, float, float, float); -extern (C) void glRectdv(double *, double *); -extern (C) void glRectd(double, double, double, double); -extern (C) void glTexCoord4sv(short *); -extern (C) void glTexCoord4s(short, short, short, short); -extern (C) void glTexCoord4iv(int *); -extern (C) void glTexCoord4i(int, int, int, int); -extern (C) void glTexCoord4fv(float *); -extern (C) void glTexCoord4f(float, float, float, float); -extern (C) void glTexCoord4dv(double *); -extern (C) void glTexCoord4d(double, double, double, double); -extern (C) void glTexCoord3sv(short *); -extern (C) void glTexCoord3s(short, short, short); -extern (C) void glTexCoord3iv(int *); -extern (C) void glTexCoord3i(int, int, int); -extern (C) void glTexCoord3fv(float *); -extern (C) void glTexCoord3f(float, float, float); -extern (C) void glTexCoord3dv(double *); -extern (C) void glTexCoord3d(double, double, double); -extern (C) void glTexCoord2sv(short *); -extern (C) void glTexCoord2s(short, short); -extern (C) void glTexCoord2iv(int *); -extern (C) void glTexCoord2i(int, int); -extern (C) void glTexCoord2fv(float *); -extern (C) void glTexCoord2f(float, float); -extern (C) void glTexCoord2dv(double *); -extern (C) void glTexCoord2d(double, double); -extern (C) void glTexCoord1sv(short *); -extern (C) void glTexCoord1s(short); -extern (C) void glTexCoord1iv(int *); -extern (C) void glTexCoord1i(int); -extern (C) void glTexCoord1fv(float *); -extern (C) void glTexCoord1f(float); -extern (C) void glTexCoord1dv(double *); -extern (C) void glTexCoord1d(double); -extern (C) void glColor4usv(ushort *); -extern (C) void glColor4us(ushort, ushort, ushort, ushort); -extern (C) void glColor4uiv(uint *); -extern (C) void glColor4ui(uint, uint, uint, uint); -extern (C) void glColor4ubv(char *); -extern (C) void glColor4ub(char, char, char, char); -extern (C) void glColor4sv(short *); -extern (C) void glColor4s(short, short, short, short); -extern (C) void glColor4iv(int *); -extern (C) void glColor4i(int, int, int, int); -extern (C) void glColor4fv(float *); -extern (C) void glColor4f(float, float, float, float); -extern (C) void glColor4dv(double *); -extern (C) void glColor4d(double, double, double, double); -extern (C) void glColor4bv(char *); -extern (C) void glColor4b(char, char, char, char); -extern (C) void glColor3usv(ushort *); -extern (C) void glColor3us(ushort, ushort, ushort); -extern (C) void glColor3uiv(uint *); -extern (C) void glColor3ui(uint, uint, uint); -extern (C) void glColor3ubv(char *); -extern (C) void glColor3ub(char, char, char); -extern (C) void glColor3sv(short *); -extern (C) void glColor3s(short, short, short); -extern (C) void glColor3iv(int *); -extern (C) void glColor3i(int, int, int); -extern (C) void glColor3fv(float *); -extern (C) void glColor3f(float, float, float); -extern (C) void glColor3dv(double *); -extern (C) void glColor3d(double, double, double); -extern (C) void glColor3bv(char *); -extern (C) void glColor3b(char, char, char); -extern (C) void glIndexubv(char *); -extern (C) void glIndexub(char); -extern (C) void glIndexsv(short *); -extern (C) void glIndexs(short); -extern (C) void glIndexiv(int *); -extern (C) void glIndexi(int); -extern (C) void glIndexfv(float *); -extern (C) void glIndexf(float); -extern (C) void glIndexdv(double *); -extern (C) void glIndexd(double); -extern (C) void glNormal3sv(short *); -extern (C) void glNormal3s(short, short, short); -extern (C) void glNormal3iv(int *); -extern (C) void glNormal3i(int, int, int); -extern (C) void glNormal3fv(float *); -extern (C) void glNormal3f(float, float, float); -extern (C) void glNormal3dv(double *); -extern (C) void glNormal3d(double, double, double); -extern (C) void glNormal3bv(char *); -extern (C) void glNormal3b(char, char, char); -extern (C) void glVertex4sv(short *); -extern (C) void glVertex4s(short, short, short, short); -extern (C) void glVertex4iv(int *); -extern (C) void glVertex4i(int, int, int, int); -extern (C) void glVertex4fv(float *); -extern (C) void glVertex4f(float, float, float, float); -extern (C) void glVertex4dv(double *); -extern (C) void glVertex4d(double, double, double, double); -extern (C) void glVertex3sv(short *); -extern (C) void glVertex3s(short, short, short); -extern (C) void glVertex3iv(int *); -extern (C) void glVertex3i(int, int, int); -extern (C) void glVertex3fv(float *); -extern (C) void glVertex3f(float, float, float); -extern (C) void glVertex3dv(double *); -extern (C) void glVertex3d(double, double, double); -extern (C) void glVertex2sv(short *); -extern (C) void glVertex2s(short, short); -extern (C) void glVertex2iv(int *); -extern (C) void glVertex2i(int, int); -extern (C) void glVertex2fv(float *); -extern (C) void glVertex2f(float, float); -extern (C) void glVertex2dv(double *); -extern (C) void glVertex2d(double, double); -extern (C) void glEnd(); -extern (C) void glBegin(uint); -extern (C) void glListBase(uint); -extern (C) void glCallLists(int, uint, void *); -extern (C) void glCallList(uint); -extern (C) void glEndList(); -extern (C) void glNewList(uint, uint); -extern (C) uint glGenLists(int); -extern (C) void glDeleteLists(uint, int); -extern (C) char glIsList(uint); -extern (C) void glTranslatef(float, float, float); -extern (C) void glTranslated(double, double, double); -extern (C) void glScalef(float, float, float); -extern (C) void glScaled(double, double, double); -extern (C) void glRotatef(float, float, float, float); -extern (C) void glRotated(double, double, double, double); -extern (C) void glMultMatrixf(float *); -extern (C) void glMultMatrixd(double *); -extern (C) void glLoadMatrixf(float *); -extern (C) void glLoadMatrixd(double *); -extern (C) void glLoadIdentity(); -extern (C) void glPopMatrix(); -extern (C) void glPushMatrix(); -extern (C) void glViewport(int, int, int, int); -extern (C) void glFrustum(double, double, double, double, double, double); -extern (C) void glOrtho(double, double, double, double, double, double); -extern (C) void glMatrixMode(uint); -extern (C) void glAccum(uint, float); -extern (C) void glClearAccum(float, float, float, float); -extern (C) void glDepthRange(double, double); -extern (C) void glDepthMask(char); -extern (C) void glDepthFunc(uint); -extern (C) void glClearDepth(double); -extern (C) void glHint(uint, uint); -extern (C) void glFlush(); -extern (C) void glFinish(); -extern (C) char * glGetString(uint); -extern (C) uint glGetError(); -extern (C) int glRenderMode(uint); -extern (C) void glPopClientAttrib(); -extern (C) void glPushClientAttrib(uint); -extern (C) void glPopAttrib(); -extern (C) void glPushAttrib(uint); -extern (C) void glGetIntegerv(uint, int *); -extern (C) void glGetFloatv(uint, float *); -extern (C) void glGetDoublev(uint, double *); -extern (C) void glGetBooleanv(uint, char *); -extern (C) void glDisableClientState(uint); -extern (C) void glEnableClientState(uint); -extern (C) char glIsEnabled(uint); -extern (C) void glDisable(uint); -extern (C) void glEnable(uint); -extern (C) void glReadBuffer(uint); -extern (C) void glDrawBuffer(uint); -extern (C) void glClipPlane(uint, double *); -extern (C) void glScissor(int, int, int, int); -extern (C) void glEdgeFlagv(char *); -extern (C) void glEdgeFlag(char); -extern (C) void glGetPolygonStipple(char *); -extern (C) void glPolygonStipple(char *); -extern (C) void glPolygonOffset(float, float); -extern (C) void glPolygonMode(uint, uint); -extern (C) void glLineStipple(int, ushort); -extern (C) void glLineWidth(float); -extern (C) void glPointSize(float); -extern (C) void glFrontFace(uint); -extern (C) void glCullFace(uint); -extern (C) void glLogicOp(uint); -extern (C) void glBlendFunc(uint, uint); -extern (C) void glAlphaFunc(uint, float); -extern (C) void glColorMask(char, char, char, char); -extern (C) void glIndexMask(uint); -extern (C) void glClear(uint); -extern (C) void glClearColor(float, float, float, float); -extern (C) void glClearIndex(float); -} // version(DYNLINK) diff -r dc54a7de268d -r 384b3a0c9cd7 dwt/internal/c/glx.d --- a/dwt/internal/c/glx.d Sat Feb 23 18:40:21 2008 +0100 +++ b/dwt/internal/c/glx.d Sat Mar 01 11:53:07 2008 -0800 @@ -4,130 +4,47 @@ ******************************************************************************/ module dwt.internal.c.glx; -public import dwt.internal.c.gl; public import dwt.internal.c.Xutil; +version=DYNLINK; + +version(DYNLINK){ + import tango.sys.SharedLib : SharedLib; + import tango.util.log.Trace; + struct Symbol{ + char[] name; + void** symbol; + } +} + +void loadLib(){ + version(DYNLINK){ + char[] libname = "libGL.so"; + + SharedLib lib = SharedLib.load( libname ); + if( lib is null ){ + lib = SharedLib.load( libname ~ ".0" ); + } + + if ( lib !is null ) { + foreach( inout s; symbols ){ + try{ + *s.symbol = lib.getSymbol( s.name.ptr ); + } + catch(Exception e){} + if( *s.symbol is null ){ + Trace.formatln( "{}: Symbol '{}' not found", libname, s.name ); + } + } + } else { + Trace.formatln( "Could not load the library {}", libname ); + } + } +} + extern(C): align(4): -const int GLX_VERSION_1_1 = 1; -const int GLX_VERSION_1_2 = 1; -const int GLX_VERSION_1_3 = 1; -const int GLX_USE_GL = 1; -const int GLX_BUFFER_SIZE = 2; -const int GLX_LEVEL = 3; -const int GLX_RGBA = 4; -const int GLX_DOUBLEBUFFER = 5; -const int GLX_STEREO = 6; -const int GLX_AUX_BUFFERS = 7; -const int GLX_RED_SIZE = 8; -const int GLX_GREEN_SIZE = 9; -const int GLX_BLUE_SIZE = 10; -const int GLX_ALPHA_SIZE = 11; -const int GLX_DEPTH_SIZE = 12; -const int GLX_STENCIL_SIZE = 13; -const int GLX_ACCUM_RED_SIZE = 14; -const int GLX_ACCUM_GREEN_SIZE = 15; -const int GLX_ACCUM_BLUE_SIZE = 16; -const int GLX_ACCUM_ALPHA_SIZE = 17; -const int GLX_SAMPLE_BUFFERS_ARB = 100000; -const int GLX_SAMPLES_ARB = 100001; -const int GLX_X_VISUAL_TYPE = 0x22; -const int GLX_CONFIG_CAVEAT = 0x20; -const int GLX_TRANSPARENT_TYPE = 0x23; -const int GLX_TRANSPARENT_INDEX_VALUE = 0x24; -const int GLX_TRANSPARENT_RED_VALUE = 0x25; -const int GLX_TRANSPARENT_GREEN_VALUE = 0x26; -const int GLX_TRANSPARENT_BLUE_VALUE = 0x27; -const int GLX_TRANSPARENT_ALPHA_VALUE = 0x28; -const int GLX_DRAWABLE_TYPE = 0x8010; -const int GLX_RENDER_TYPE = 0x8011; -const int GLX_X_RENDERABLE = 0x8012; -const int GLX_FBCONFIG_ID = 0x8013; -const int GLX_MAX_PBUFFER_WIDTH = 0x8016; -const int GLX_MAX_PBUFFER_HEIGHT = 0x8017; -const int GLX_MAX_PBUFFER_PIXELS = 0x8018; -const int GLX_VISUAL_ID = 0x800B; -const int GLX_BAD_SCREEN = 1; -const int GLX_BAD_ATTRIBUTE = 2; -const int GLX_NO_EXTENSION = 3; -const int GLX_BAD_VISUAL = 4; -const int GLX_BAD_CONTEXT = 5; -const int GLX_BAD_VALUE = 6; -const int GLX_BAD_ENUM = 7; -const int GLX_DONT_CARE = 0xFFFFFFFF; -const int GLX_RGBA_BIT = 0x00000001; -const int GLX_COLOR_INDEX_BIT = 0x00000002; -const int GLX_WINDOW_BIT = 0x00000001; -const int GLX_PIXMAP_BIT = 0x00000002; -const int GLX_PBUFFER_BIT = 0x00000004; -const int GLX_NONE = 0x8000; -const int GLX_SLOW_CONFIG = 0x8001; -const int GLX_NON_CONFORMANT_CONFIG = 0x800D; -const int GLX_TRUE_COLOR = 0x8002; -const int GLX_DIRECT_COLOR = 0x8003; -const int GLX_PSEUDO_COLOR = 0x8004; -const int GLX_STATIC_COLOR = 0x8005; -const int GLX_GRAY_SCALE = 0x8006; -const int GLX_STATIC_GRAY = 0x8007; -const int GLX_TRANSPARENT_RGB = 0x8008; -const int GLX_TRANSPARENT_INDEX = 0x8009; -const int GLX_PRESERVED_CONTENTS = 0x801B; -const int GLX_LARGEST_PBUFFER = 0x801C; -const int GLX_PBUFFER_HEIGHT = 0x8040; -const int GLX_PBUFFER_WIDTH = 0x8041; -alias GLX_PRESERVED_CONTENTS GLX_PRESERVED_CONTENTS_SGIX; -alias GLX_LARGEST_PBUFFER GLX_LARGEST_PBUFFER_SGIX; -const int GLX_WIDTH = 0x801D; -const double GLX_HEIGHT = 0x801E; -const int GLX_EVENT_MASK = 0x801F; -alias GLX_WIDTH GLX_WIDTH_SGIX; -alias GLX_HEIGHT GLX_HEIGHT_SGIX; -alias GLX_EVENT_MASK GLX_EVENT_MASK_SGIX; -const int GLX_RGBA_TYPE = 0x8014; -const int GLX_COLOR_INDEX_TYPE = 0x8015; -alias GLX_RGBA_TYPE GLX_RGBA_TYPE_SGIX; -alias GLX_COLOR_INDEX_TYPE GLX_COLOR_INDEX_TYPE_SGIX; -const int GLX_SCREEN = 0x800C; -const int GLX_PBUFFER_CLOBBER_MASK = 0x08000000; -alias GLX_PBUFFER_CLOBBER_MASK GLX_PBUFFER_CLOBBER_MASK_SGIX; -const int GLX_DAMAGED = 0x8020; -const int GLX_SAVED = 0x8021; -const int GLX_WINDOW = 0x8022; -const int GLX_PBUFFER = 0x8023; -const int GLX_FRONT_LEFT_BUFFER_BIT = 0x00000001; -const int GLX_FRONT_RIGHT_BUFFER_BIT = 0x00000002; -const int GLX_BACK_LEFT_BUFFER_BIT = 0x00000004; -const int GLX_BACK_RIGHT_BUFFER_BIT = 0x00000008; -const int GLX_AUX_BUFFERS_BIT = 0x00000010; -const int GLX_DEPTH_BUFFER_BIT = 0x00000020; -const int GLX_STENCIL_BUFFER_BIT = 0x00000040; -const int GLX_ACCUM_BUFFER_BIT = 0x00000080; -const int GLX_X_VISUAL_TYPE_EXT = 0x22; -const int GLX_TRANSPARENT_TYPE_EXT = 0x23; -const int GLX_TRANSPARENT_INDEX_VALUE_EXT = 0x24; -const int GLX_TRANSPARENT_RED_VALUE_EXT = 0x25; -const int GLX_TRANSPARENT_GREEN_VALUE_EXT = 0x26; -const int GLX_TRANSPARENT_BLUE_VALUE_EXT = 0x27; -const int GLX_TRANSPARENT_ALPHA_VALUE_EXT = 0x28; -const int GLX_TRUE_COLOR_EXT = 0x8002; -const int GLX_DIRECT_COLOR_EXT = 0x8003; -const int GLX_PSEUDO_COLOR_EXT = 0x8004; -const int GLX_STATIC_COLOR_EXT = 0x8005; -const int GLX_GRAY_SCALE_EXT = 0x8006; -const int GLX_STATIC_GRAY_EXT = 0x8007; -const int GLX_NONE_EXT = 0x8000; -const int GLX_TRANSPARENT_RGB_EXT = 0x8008; -const int GLX_TRANSPARENT_INDEX_EXT = 0x8009; -const int GLX_VISUAL_CAVEAT_EXT = 0x20; -const int GLX_SLOW_VISUAL_EXT = 0x8001; -const int GLX_NON_CONFORMANT_VISUAL_EXT = 0x800D; -const int GLX_VENDOR = 0x1; -const int GLX_VERSION = 0x2; -const int GLX_EXTENSIONS = 0x3; -const int GLX_SHARE_CONTEXT_EXT = 0x800A; -const int GLX_VISUAL_ID_EXT = 0x800B; -const int GLX_SCREEN_EXT = 0x800C; alias __GLXEvent GLXEvent; alias uint GLXDrawable; alias void * GLXFBConfig; @@ -307,90 +224,97 @@ int height; int count; } + version(DYNLINK){ -extern (C) int function(int)glXSwapIntervalSGI; -extern (C) _BCD_func__2197 function(char *)glXGetProcAddressARB; -extern (C) int function(void *, uint, void *)glXMakeCurrent; -extern (C) void * function(void *, XVisualInfo *, void *, int)glXCreateContext; -extern (C) void function(void *, uint)glXDestroyGLXPixmap; -extern (C) uint function(void *, XVisualInfo *, uint)glXCreateGLXPixmap; -extern (C) XVisualInfo * function(void *, int, int *)glXChooseVisual; -extern (C) int function(void *, XVisualInfo *, int, int *)glXGetConfig; -extern (C) void function(uint, int, int, int)glXUseXFont; -extern (C) void function(void *, uint)glXSwapBuffers; -extern (C) void function()glXWaitX; -extern (C) void function()glXWaitGL; -extern (C) void function(void *, uint, uint *)glXGetSelectedEvent; -extern (C) void function(void *, uint, uint)glXSelectEvent; -extern (C) int function(void *, void *, int, int *)glXQueryContext; -extern (C) void * function()glXGetCurrentDisplay; -extern (C) uint function()glXGetCurrentReadDrawable; -extern (C) uint function()glXGetCurrentDrawable; -extern (C) void * function()glXGetCurrentContext; -extern (C) void function(void *, void *, void *, uint)glXCopyContext; -extern (C) int function(void *, uint, uint, void *)glXMakeContextCurrent; -extern (C) void function(void *, void *)glXDestroyContext; -extern (C) int function(void *, void *)glXIsDirect; -extern (C) void * function(void *, void *, int, void *, int)glXCreateNewContext; -extern (C) void function(void *, uint, int, uint *)glXQueryDrawable; -extern (C) void function(void *, uint)glXDestroyPbuffer; -extern (C) uint function(void *, void *, int *)glXCreatePbuffer; -extern (C) void function(void *, uint)glXDestroyPixmap; -extern (C) uint function(void *, void *, uint, int *)glXCreatePixmap; -extern (C) void function(void *, uint)glXDestroyWindow; -extern (C) uint function(void *, void *, uint, int *)glXCreateWindow; -extern (C) XVisualInfo * function(void *, void *)glXGetVisualFromFBConfig; -extern (C) int function(void *, void *, int, int *)glXGetFBConfigAttrib; -extern (C) void * * function(void *, int, int *, int *)glXChooseFBConfig; -extern (C) void * * function(void *, int, int *)glXGetFBConfigs; -extern (C) char * function(void *, int, int)glXQueryServerString; -extern (C) char * function(void *, int)glXGetClientString; -extern (C) char * function(void *, int)glXQueryExtensionsString; -extern (C) int function(void *, int *, int *)glXQueryVersion; -extern (C) int function(void *, int *, int *)glXQueryExtension; + +extern (C) void function(uint, int*) dwt_glGetIntegerv; +extern (C) void function(int,int,int,int) dwt_glViewport; + +extern (C) int function(int)dwt_glXSwapIntervalSGI; +extern (C) _BCD_func__2197 function(char *)dwt_glXGetProcAddressARB; +extern (C) int function(void *, uint, void *)dwt_glXMakeCurrent; +extern (C) void * function(void *, XVisualInfo *, void *, int)dwt_glXCreateContext; +extern (C) void function(void *, uint)dwt_glXDestroyGLXPixmap; +extern (C) uint function(void *, XVisualInfo *, uint)dwt_glXCreateGLXPixmap; +extern (C) XVisualInfo * function(void *, int, int *)dwt_glXChooseVisual; +extern (C) int function(void *, XVisualInfo *, int, int *)dwt_glXGetConfig; +extern (C) void function(uint, int, int, int)dwt_glXUseXFont; +extern (C) void function(void *, uint)dwt_glXSwapBuffers; +extern (C) void function()dwt_glXWaitX; +extern (C) void function()dwt_glXWaitGL; +extern (C) void function(void *, uint, uint *)dwt_glXGetSelectedEvent; +extern (C) void function(void *, uint, uint)dwt_glXSelectEvent; +extern (C) int function(void *, void *, int, int *)dwt_glXQueryContext; +extern (C) void * function()dwt_glXGetCurrentDisplay; +extern (C) uint function()dwt_glXGetCurrentReadDrawable; +extern (C) uint function()dwt_glXGetCurrentDrawable; +extern (C) void * function()dwt_glXGetCurrentContext; +extern (C) void function(void *, void *, void *, uint)dwt_glXCopyContext; +extern (C) int function(void *, uint, uint, void *)dwt_glXMakeContextCurrent; +extern (C) void function(void *, void *)dwt_glXDestroyContext; +extern (C) int function(void *, void *)dwt_glXIsDirect; +extern (C) void * function(void *, void *, int, void *, int)dwt_glXCreateNewContext; +extern (C) void function(void *, uint, int, uint *)dwt_glXQueryDrawable; +extern (C) void function(void *, uint)dwt_glXDestroyPbuffer; +extern (C) uint function(void *, void *, int *)dwt_glXCreatePbuffer; +extern (C) void function(void *, uint)dwt_glXDestroyPixmap; +extern (C) uint function(void *, void *, uint, int *)dwt_glXCreatePixmap; +extern (C) void function(void *, uint)dwt_glXDestroyWindow; +extern (C) uint function(void *, void *, uint, int *)dwt_glXCreateWindow; +extern (C) XVisualInfo * function(void *, void *)dwt_glXGetVisualFromFBConfig; +extern (C) int function(void *, void *, int, int *)dwt_glXGetFBConfigAttrib; +extern (C) void * * function(void *, int, int *, int *)dwt_glXChooseFBConfig; +extern (C) void * * function(void *, int, int *)dwt_glXGetFBConfigs; +extern (C) char * function(void *, int, int)dwt_glXQueryServerString; +extern (C) char * function(void *, int)dwt_glXGetClientString; +extern (C) char * function(void *, int)dwt_glXQueryExtensionsString; +extern (C) int function(void *, int *, int *)dwt_glXQueryVersion; +extern (C) int function(void *, int *, int *)dwt_glXQueryExtension; Symbol[] symbols = [ - { "glXSwapIntervalSGI", cast(void**)& glXSwapIntervalSGI}, - { "glXGetProcAddressARB", cast(void**)& glXGetProcAddressARB}, - { "glXMakeCurrent", cast(void**)& glXMakeCurrent}, - { "glXCreateContext", cast(void**)& glXCreateContext}, - { "glXDestroyGLXPixmap", cast(void**)& glXDestroyGLXPixmap}, - { "glXCreateGLXPixmap", cast(void**)& glXCreateGLXPixmap}, - { "glXChooseVisual", cast(void**)& glXChooseVisual}, - { "glXGetConfig", cast(void**)& glXGetConfig}, - { "glXUseXFont", cast(void**)& glXUseXFont}, - { "glXSwapBuffers", cast(void**)& glXSwapBuffers}, - { "glXWaitX", cast(void**)& glXWaitX}, - { "glXWaitGL", cast(void**)& glXWaitGL}, - { "glXGetSelectedEvent", cast(void**)& glXGetSelectedEvent}, - { "glXSelectEvent", cast(void**)& glXSelectEvent}, - { "glXQueryContext", cast(void**)& glXQueryContext}, - { "glXGetCurrentDisplay", cast(void**)& glXGetCurrentDisplay}, - { "glXGetCurrentReadDrawable", cast(void**)& glXGetCurrentReadDrawable}, - { "glXGetCurrentDrawable", cast(void**)& glXGetCurrentDrawable}, - { "glXGetCurrentContext", cast(void**)& glXGetCurrentContext}, - { "glXCopyContext", cast(void**)& glXCopyContext}, - { "glXMakeContextCurrent", cast(void**)& glXMakeContextCurrent}, - { "glXDestroyContext", cast(void**)& glXDestroyContext}, - { "glXIsDirect", cast(void**)& glXIsDirect}, - { "glXCreateNewContext", cast(void**)& glXCreateNewContext}, - { "glXQueryDrawable", cast(void**)& glXQueryDrawable}, - { "glXDestroyPbuffer", cast(void**)& glXDestroyPbuffer}, - { "glXCreatePbuffer", cast(void**)& glXCreatePbuffer}, - { "glXDestroyPixmap", cast(void**)& glXDestroyPixmap}, - { "glXCreatePixmap", cast(void**)& glXCreatePixmap}, - { "glXDestroyWindow", cast(void**)& glXDestroyWindow}, - { "glXCreateWindow", cast(void**)& glXCreateWindow}, - { "glXGetVisualFromFBConfig", cast(void**)& glXGetVisualFromFBConfig}, - { "glXGetFBConfigAttrib", cast(void**)& glXGetFBConfigAttrib}, - { "glXChooseFBConfig", cast(void**)& glXChooseFBConfig}, - { "glXGetFBConfigs", cast(void**)& glXGetFBConfigs}, - { "glXQueryServerString", cast(void**)& glXQueryServerString}, - { "glXGetClientString", cast(void**)& glXGetClientString}, - { "glXQueryExtensionsString", cast(void**)& glXQueryExtensionsString}, - { "glXQueryVersion", cast(void**)& glXQueryVersion}, - { "glXQueryExtension", cast(void**)& glXQueryExtension}, + { "glGetIntegerv", cast(void**)& dwt_glGetIntegerv}, + { "glViewport", cast(void**)& dwt_glViewport}, + { "glXSwapIntervalSGI", cast(void**)& dwt_glXSwapIntervalSGI}, + { "glXGetProcAddressARB", cast(void**)& dwt_glXGetProcAddressARB}, + { "glXMakeCurrent", cast(void**)& dwt_glXMakeCurrent}, + { "glXCreateContext", cast(void**)& dwt_glXCreateContext}, + { "glXDestroyGLXPixmap", cast(void**)& dwt_glXDestroyGLXPixmap}, + { "glXCreateGLXPixmap", cast(void**)& dwt_glXCreateGLXPixmap}, + { "glXChooseVisual", cast(void**)& dwt_glXChooseVisual}, + { "glXGetConfig", cast(void**)& dwt_glXGetConfig}, + { "glXUseXFont", cast(void**)& dwt_glXUseXFont}, + { "glXSwapBuffers", cast(void**)& dwt_glXSwapBuffers}, + { "glXWaitX", cast(void**)& dwt_glXWaitX}, + { "glXWaitGL", cast(void**)& dwt_glXWaitGL}, + { "glXGetSelectedEvent", cast(void**)& dwt_glXGetSelectedEvent}, + { "glXSelectEvent", cast(void**)& dwt_glXSelectEvent}, + { "glXQueryContext", cast(void**)& dwt_glXQueryContext}, + { "glXGetCurrentDisplay", cast(void**)& dwt_glXGetCurrentDisplay}, + { "glXGetCurrentReadDrawable", cast(void**)& dwt_glXGetCurrentReadDrawable}, + { "glXGetCurrentDrawable", cast(void**)& dwt_glXGetCurrentDrawable}, + { "glXGetCurrentContext", cast(void**)& dwt_glXGetCurrentContext}, + { "glXCopyContext", cast(void**)& dwt_glXCopyContext}, + { "glXMakeContextCurrent", cast(void**)& dwt_glXMakeContextCurrent}, + { "glXDestroyContext", cast(void**)& dwt_glXDestroyContext}, + { "glXIsDirect", cast(void**)& dwt_glXIsDirect}, + { "glXCreateNewContext", cast(void**)& dwt_glXCreateNewContext}, + { "glXQueryDrawable", cast(void**)& dwt_glXQueryDrawable}, + { "glXDestroyPbuffer", cast(void**)& dwt_glXDestroyPbuffer}, + { "glXCreatePbuffer", cast(void**)& dwt_glXCreatePbuffer}, + { "glXDestroyPixmap", cast(void**)& dwt_glXDestroyPixmap}, + { "glXCreatePixmap", cast(void**)& dwt_glXCreatePixmap}, + { "glXDestroyWindow", cast(void**)& dwt_glXDestroyWindow}, + { "glXCreateWindow", cast(void**)& dwt_glXCreateWindow}, + { "glXGetVisualFromFBConfig", cast(void**)& dwt_glXGetVisualFromFBConfig}, + { "glXGetFBConfigAttrib", cast(void**)& dwt_glXGetFBConfigAttrib}, + { "glXChooseFBConfig", cast(void**)& dwt_glXChooseFBConfig}, + { "glXGetFBConfigs", cast(void**)& dwt_glXGetFBConfigs}, + { "glXQueryServerString", cast(void**)& dwt_glXQueryServerString}, + { "glXGetClientString", cast(void**)& dwt_glXGetClientString}, + { "glXQueryExtensionsString", cast(void**)& dwt_glXQueryExtensionsString}, + { "glXQueryVersion", cast(void**)& dwt_glXQueryVersion}, + { "glXQueryExtension", cast(void**)& dwt_glXQueryExtension}, ]; } else { // version(DYNLINK) diff -r dc54a7de268d -r 384b3a0c9cd7 dwt/internal/gtk/runtime/Loader.d --- a/dwt/internal/gtk/runtime/Loader.d Sat Feb 23 18:40:21 2008 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,324 +0,0 @@ -/***************************************************************************** - - license: - - version: - - Dynamic loader for gtk symbol names - - History: 2004-12-11 initial version by John Reimer - 2005-02-21 class and symbol names change; versioning modification - 2005-05-05 linux fixes - 2007-12-23 source cleanup - 2007-12-30 merge Paths.d into Loader.d - 2008-01-05 Tango only version using tango.sys.SharedLib - - Note: Design inspired by Kris Bell's ICU.d, the dynamic loader from - an early version of mango - -******************************************************************************/ - -module dwt.internal.gtk.runtime.Loader; - -private import tango.io.Stdout, - tango.sys.SharedLib; - -/***************************************************************************** - -*****************************************************************************/ - -enum LIBRARY -{ - ATK, - CAIRO, - GDK, - GDKPIXBUF, - GLIB, - GMODULE, - GOBJECT, - GTHREAD, - GTK, - PANGO, - GLGDK, - GLGTK, - GL, - GLU, - GLEXT, - GDA, - GLADE, - GSV, - GSTREAMER, - GSTINTERFACES -} - -/***************************************************************************** - -*****************************************************************************/ - -version (Windows) -{ - const char[][LIBRARY.max+1] importLibs = [ - LIBRARY.ATK: "libatk-1.0-0.dll", - LIBRARY.CAIRO: "libcairo-2.dll", - LIBRARY.GDK: "libgdk-win32-2.0-0.dll", - LIBRARY.GDKPIXBUF: "libgdk_pixbuf-2.0-0.dll", - LIBRARY.GLIB: "libglib-2.0-0.dll", - LIBRARY.GMODULE: "libgmodule-2.0-0.dll", - LIBRARY.GOBJECT: "libgobject-2.0-0.dll", - LIBRARY.GTHREAD: "libgthread-2.0-0.dll", - LIBRARY.GTK: "libgtk-win32-2.0-0.dll", - LIBRARY.PANGO: "libpango-1.0-0.dll", - LIBRARY.GLGDK: "libgdkglext-win32-1.0-0.dll", - LIBRARY.GLGTK: "libgtkglext-win32-1.0-0.dll", - LIBRARY.GL: "opengl32.dll", - LIBRARY.GLU: "glu32.dll", - LIBRARY.GDA: "libgda-2.dll", - LIBRARY.GLADE: "libglade-2.0.dll", - LIBRARY.GSV: "libgtksourceview-1.0-0.dll", - LIBRARY.GSTREAMER: "libgstreamer-0.10.dll", - LIBRARY.GSTINTERFACES: "libgstinterfaces-0.10.dll" - ]; -} - -/***************************************************************************** - -*****************************************************************************/ - -version(linux) -{ - const char[][LIBRARY.max+1] importLibs = [ - LIBRARY.ATK: "libatk-1.0.so", - LIBRARY.CAIRO: "libcairo.so.2", - LIBRARY.GDK: "libgdk-x11-2.0.so", - LIBRARY.GDKPIXBUF: "libgdk_pixbuf-2.0.so", - LIBRARY.GLIB: "libglib-2.0.so", - LIBRARY.GMODULE: "libgmodule-2.0.so", - LIBRARY.GOBJECT: "libgobject-2.0.so", - LIBRARY.GTHREAD: "libgthread-2.0.so", - LIBRARY.GTK: "libgtk-x11-2.0.so", - LIBRARY.PANGO: "libpango-1.0.so", - LIBRARY.GLGDK: "libgdkglext-x11-1.0.so", - LIBRARY.GLGTK: "libgtkglext-x11-1.0.so", - LIBRARY.GL: "libGL.so", - LIBRARY.GLU: "libGLU.so", - LIBRARY.GLEXT: "libGL.so", - LIBRARY.GDA: "libgda-2.so.3", - LIBRARY.GLADE: "libglade-2.0.so", - LIBRARY.GSV: "libgtksourceview-1.0.so", - LIBRARY.GSTREAMER: "libgstreamer-0.10.so", - LIBRARY.GSTINTERFACES: "libgstinterfaces-0.10.so" - ]; -} - -/***************************************************************************** - - getLibraryPath -- place holder for future expansion - -******************************************************************************/ - - -version(Windows) -{ - char[] getLibraryPath() - { - return "\\Program Files\\GTK2-Runtime\\lib\\"; - } -} - -/***************************************************************************** - - getLibraryPath is empty for linux because default path is known by ld - -******************************************************************************/ - -version(linux) -{ - char[] getLibraryPath() { return ""; } -} - -/***************************************************************************** - - ProcLink is used to record the library, function, and function name - that will be loaded by the dynamic loader. - -******************************************************************************/ - -public struct Symbol -{ - char[] name; - void** pointer; -} - -/***************************************************************************** - - The Linker class: handles loading of the library and exported functions - -******************************************************************************/ - -public class Linker -{ - static char[][][char[]] loadFailures; - - /************************************************************************* - - Gets all the failed loads for a specific library. This is filled in - only if the default onFailure method is used during load. - - returns: an array of the names that failed to load for a specific - library or null if none was found. - - **************************************************************************/ - - public static char[][] getLoadFailures(char[] libName) - { - if ( libName in loadFailures ) - { - return loadFailures[libName]; - } - else - { - return null; - } - } - - /************************************************************************* - - Loads all libraries. This is filled in only if the default onFailure - method is used during load. - - returns: an array of the library names. - - **************************************************************************/ - - public static char[][] getLoadLibraries() - { - return loadFailures.keys; - } - - /************************************************************************* - - isPerfectLoad -- Checks if any symbol failed to load. - Returns: true if ALL symbols loaded. - - **************************************************************************/ - - public static bool isPerfectLoad() - { - return loadFailures.keys.length == 0; - } - - /************************************************************************* - - **************************************************************************/ - - public static void dumpFailedLoads() - { - foreach ( char[] lib ; Linker.getLoadLibraries() ) - { - foreach ( char[] symbol ; Linker.getLoadFailures(lib) ) - { - version(Tango) - Stdout.formatln("failed ({}) {}", lib, symbol).newline; - } - } - } - - /************************************************************************* - - **************************************************************************/ - - private SharedLib primaryLib; - private SharedLib alternateLib; - - private char[] libraryName; - private char[] alternateLibraryName; - - alias void function( char[] libraryName, char[] symbolName, char[] message=null) FailureCallback; - - private FailureCallback onLoadFailure; - - /************************************************************************* - - **************************************************************************/ - - this( char[] libraryName, char[] alternateLibraryName=null ) - { - this(libraryName, alternateLibraryName, &(Linker.defaultFail)); - } - - /************************************************************************* - - **************************************************************************/ - - this (char[] libraryName, char[] alternateLibraryName, FailureCallback fn ) - { - this.libraryName = libraryName; - this.alternateLibraryName = alternateLibraryName; - onLoadFailure = fn; - - SharedLib.throwExceptions = false; - - primaryLib = SharedLib.load( this.libraryName ); - - version(linux) - { - if (this.primaryLib is null) - primaryLib = SharedLib.load( this.libraryName ~ ".0\0" ); - } - - if ( alternateLibraryName !is null ) - { - alternateLib = SharedLib.load( this.alternateLibraryName ); - } - - if (primaryLib is null) - { - throw new Exception("Library load failed: " ~ libraryName); - } - } - - /************************************************************************* - - Default load failure callback. Logs the symbols that failed to load. - - **************************************************************************/ - - static void defaultFail( char[] libraryName, char[] symbolName, char[] message=null ) - { - if ( !(libraryName in loadFailures) ) - { - char[][] cc; - loadFailures[libraryName] = cc; - } - - loadFailures[libraryName] ~= symbolName.dup; - } - - /************************************************************************* - - Loads all the symbols for this library. - - **************************************************************************/ - - void link( inout Symbol[] symbols ) - { - foreach( Symbol link; symbols ) - { - *link.pointer = primaryLib.getSymbol ( (link.name~"\0").ptr); - - if (*link.pointer is null) - { - if ( alternateLib !is null ) - { - *link.pointer = alternateLib.getSymbol( (link.name~"\0").ptr); - Stdout("Loader.Linker.link trying alternate lib: ", link.name).newline; - } - if (*link.pointer is null) - { - onLoadFailure( libraryName, link.name ); - } - } - } - } - -} diff -r dc54a7de268d -r 384b3a0c9cd7 dwt/internal/opengl/glx/GLX.d --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dwt/internal/opengl/glx/GLX.d Sat Mar 01 11:53:07 2008 -0800 @@ -0,0 +1,359 @@ +/******************************************************************************* + * Copyright (c) 2000, 2007 IBM Corporation and others. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * IBM Corporation - initial API and implementation + * Port to the D Programming Language: + * John Reimer + *******************************************************************************/ +module dwt.internal.opengl.glx.GLX; + +import dwt.internal.Library; +import dwt.internal.Platform; +import dwt.internal.c.Xutil; +import dwt.internal.c.glx; + +public class GLX : Platform { + + /* + ** Visual Config Attributes (glXGetConfig, glXGetFBConfigAttrib) + */ + + enum { + GLX_USE_GL = 1, /* support GLX rendering */ + GLX_BUFFER_SIZE = 2, /* depth of the color buffer */ + GLX_LEVEL = 3, /* level in plane stacking */ + GLX_RGBA = 4, /* true if RGBA mode */ + GLX_DOUBLEBUFFER = 5, /* double buffering supported */ + GLX_STEREO = 6, /* stereo buffering supported */ + GLX_AUX_BUFFERS = 7, /* number of aux buffers */ + GLX_RED_SIZE = 8, /* number of red component bits */ + GLX_GREEN_SIZE = 9, /* number of green component bits */ + GLX_BLUE_SIZE = 10, /* number of blue component bits */ + GLX_ALPHA_SIZE = 11, /* number of alpha component bits */ + GLX_DEPTH_SIZE = 12, /* number of depth bits */ + GLX_STENCIL_SIZE = 13, /* number of stencil bits */ + GLX_ACCUM_RED_SIZE = 14, /* number of red accum bits */ + GLX_ACCUM_GREEN_SIZE = 15, /* number of green accum bits */ + GLX_ACCUM_BLUE_SIZE = 16, /* number of blue accum bits */ + GLX_ACCUM_ALPHA_SIZE = 17, /* number of alpha accum bits */ + /* + ** FBConfig-specific attributes + */ + GLX_X_VISUAL_TYPE = 0x22, + GLX_CONFIG_CAVEAT = 0x20, /* Like visual_info VISUAL_CAVEAT_EXT */ + GLX_TRANSPARENT_TYPE = 0x23, + GLX_TRANSPARENT_INDEX_VALUE = 0x24, + GLX_TRANSPARENT_RED_VALUE = 0x25, + GLX_TRANSPARENT_GREEN_VALUE = 0x26, + GLX_TRANSPARENT_BLUE_VALUE = 0x27, + GLX_TRANSPARENT_ALPHA_VALUE = 0x28, + GLX_DRAWABLE_TYPE = 0x8010, + GLX_RENDER_TYPE = 0x8011, + GLX_X_RENDERABLE = 0x8012, + GLX_FBCONFIG_ID = 0x8013, + GLX_MAX_PBUFFER_WIDTH = 0x8016, + GLX_MAX_PBUFFER_HEIGHT = 0x8017, + GLX_MAX_PBUFFER_PIXELS = 0x8018, + GLX_VISUAL_ID = 0x800B, + + /* + ** Error return values from glXGetConfig. Success is indicated by + ** a value of 0. + */ + GLX_BAD_SCREEN = 1, /* screen # is bad */ + GLX_BAD_ATTRIBUTE = 2, /* attribute to get is bad */ + GLX_NO_EXTENSION = 3, /* no glx extension on server */ + GLX_BAD_VISUAL = 4, /* visual # not known by GLX */ + GLX_BAD_CONTEXT = 5, /* returned only by import_context EXT? */ + GLX_BAD_VALUE = 6, /* returned only by glXSwapIntervalSGI? */ + GLX_BAD_ENUM = 7, /* unused? */ + + /* FBConfig attribute values */ + + /* + ** Generic "don't care" value for glX ChooseFBConfig attributes (except + ** GLX_LEVEL) + */ + GLX_DONT_CARE = 0xFFFFFFFF, + + /* GLX_RENDER_TYPE bits */ + GLX_RGBA_BIT = 0x00000001, + GLX_COLOR_INDEX_BIT = 0x00000002, + + /* GLX_DRAWABLE_TYPE bits */ + GLX_WINDOW_BIT = 0x00000001, + GLX_PIXMAP_BIT = 0x00000002, + GLX_PBUFFER_BIT = 0x00000004, + + /* GLX_CONFIG_CAVEAT attribute values */ + GLX_NONE = 0x8000, + GLX_SLOW_CONFIG = 0x8001, + GLX_NON_CONFORMANT_CONFIG = 0x800D, + + /* GLX_X_VISUAL_TYPE attribute values */ + GLX_TRUE_COLOR = 0x8002, + GLX_DIRECT_COLOR = 0x8003, + GLX_PSEUDO_COLOR = 0x8004, + GLX_STATIC_COLOR = 0x8005, + GLX_GRAY_SCALE = 0x8006, + GLX_STATIC_GRAY = 0x8007, + + /* GLX_TRANSPARENT_TYPE attribute values */ + /* GLX_NONE 0x8000 */ + GLX_TRANSPARENT_RGB = 0x8008, + GLX_TRANSPARENT_INDEX = 0x8009, + + /* glXCreateGLXPbuffer attributes */ + GLX_PRESERVED_CONTENTS = 0x801B, + GLX_LARGEST_PBUFFER = 0x801C, + GLX_PBUFFER_HEIGHT = 0x8040, /* New for GLX 1.3 */ + GLX_PBUFFER_WIDTH = 0x8041, /* New for GLX 1.3 */ + + /* glXQueryGLXPBuffer attributes */ + GLX_WIDTH = 0x801D, + GLX_HEIGHT = 0x801E, + GLX_EVENT_MASK = 0x801F, + + /* glXCreateNewContext render_type attribute values */ + GLX_RGBA_TYPE = 0x8014, + GLX_COLOR_INDEX_TYPE = 0x8015, + + /* glXQueryContext attributes */ + /* GLX_FBCONFIG_ID 0x8013 */ + /* GLX_RENDER_TYPE 0x8011 */ + GLX_SCREEN = 0x800C, + + /* glXSelectEvent event mask bits */ + GLX_PBUFFER_CLOBBER_MASK = 0x08000000, + + /* GLXPbufferClobberEvent event_type values */ + GLX_DAMAGED = 0x8020, + GLX_SAVED = 0x8021, + + /* GLXPbufferClobberEvent draw_type values */ + GLX_WINDOW = 0x8022, + GLX_PBUFFER = 0x8023, + + /* GLXPbufferClobberEvent buffer_mask bits */ + GLX_FRONT_LEFT_BUFFER_BIT = 0x00000001, + GLX_FRONT_RIGHT_BUFFER_BIT = 0x00000002, + GLX_BACK_LEFT_BUFFER_BIT = 0x00000004, + GLX_BACK_RIGHT_BUFFER_BIT = 0x00000008, + GLX_AUX_BUFFERS_BIT = 0x00000010, + GLX_DEPTH_BUFFER_BIT = 0x00000020, + GLX_STENCIL_BUFFER_BIT = 0x00000040, + GLX_ACCUM_BUFFER_BIT = 0x00000080, + + /* + ** Extension return values from glXGetConfig. These are also + ** accepted as parameter values for glXChooseVisual. + */ + + GLX_X_VISUAL_TYPE_EXT = 0x22, /* visual_info extension type */ + GLX_TRANSPARENT_TYPE_EXT = 0x23, /* visual_info extension */ + GLX_TRANSPARENT_INDEX_VALUE_EXT = 0x24, /* visual_info extension */ + GLX_TRANSPARENT_RED_VALUE_EXT = 0x25, /* visual_info extension */ + GLX_TRANSPARENT_GREEN_VALUE_EXT = 0x26, /* visual_info extension */ + GLX_TRANSPARENT_BLUE_VALUE_EXT = 0x27, /* visual_info extension */ + GLX_TRANSPARENT_ALPHA_VALUE_EXT = 0x28, /* visual_info extension */ + + /* Property values for visual_type */ + GLX_TRUE_COLOR_EXT = 0x8002, + GLX_DIRECT_COLOR_EXT = 0x8003, + GLX_PSEUDO_COLOR_EXT = 0x8004, + GLX_STATIC_COLOR_EXT = 0x8005, + GLX_GRAY_SCALE_EXT = 0x8006, + GLX_STATIC_GRAY_EXT = 0x8007, + + /* Property values for transparent pixel */ + GLX_NONE_EXT = 0x8000, + GLX_TRANSPARENT_RGB_EXT = 0x8008, + GLX_TRANSPARENT_INDEX_EXT = 0x8009, + + /* Property values for visual_rating */ + GLX_VISUAL_CAVEAT_EXT = 0x20, /* visual_rating extension type */ + GLX_SLOW_VISUAL_EXT = 0x8001, + GLX_NON_CONFORMANT_VISUAL_EXT = 0x800D, + + /* + ** Names for attributes to glXGetClientString. + */ + GLX_VENDOR = 0x1, + GLX_VERSION = 0x2, + GLX_EXTENSIONS = 0x3, + + /* + ** Names for attributes to glXQueryContextInfoEXT. + */ + GLX_SHARE_CONTEXT_EXT = 0x800A, /* id of share context */ + GLX_VISUAL_ID_EXT = 0x800B, /* id of context's visual */ + GLX_SCREEN_EXT = 0x800C, /* screen number */ + + /* + * GLX 1.4 + */ + GLX_SAMPLE_BUFFERS = 100000, + GLX_SAMPLES = 100001, + + /* + * GL bits + */ + GL_VIEWPORT = 0x0BA2 + } + + static this() { + dwt.internal.c.glx.loadLib(); + } + + static void glGetIntegerv( uint pname, int[] params ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glGetIntegerv (pname, params.ptr ); + } + + static void glViewport( int x, int y, int width, int height ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glViewport( x, y, width, height ); + } + + static XVisualInfo* glXChooseVisual( void* dpy, int screen, int* attribList ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXChooseVisual( dpy, screen, attribList ); + } + + static void glXCopyContext( void* dpy, void* src, void* dst, uint mask ) + { + lock.lock(); + scope(exit) lock.unlock(); + dwt_glXCopyContext(dpy, src, dst, mask); + } + + static void* glXCreateContext( void* dpy, XVisualInfo* vis, void* shareList, int direct ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXCreateContext(dpy, vis, shareList, direct); + } + + final uint glXCreateGLXPixmap( void* dpy, XVisualInfo* vis , uint pixmap ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXCreateGLXPixmap(dpy, vis, pixmap); + } + + static void glXDestroyContext( void* dpy, void* ctx ) + { + lock.lock(); + scope(exit) lock.unlock(); + dwt_glXDestroyContext(dpy, ctx); + } + + static void glXDestroyGLXPixmap( void* dpy, uint pix ) + { + lock.lock(); + scope(exit) lock.unlock(); + dwt_glXDestroyGLXPixmap(dpy, pix); + } + + static char* glXGetClientString( void* dpy, int name ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXGetClientString(dpy, name); + } + + static int glXGetConfig( void* dpy, XVisualInfo* vis, int attrib, int[] value ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXGetConfig(dpy, vis, attrib, value.ptr); + } + + static void* glXGetCurrentContext() + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXGetCurrentContext(); + } + + static uint glXGetCurrentDrawable() + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXGetCurrentDrawable(); + } + + static int glXIsDirect( void* dpy, void* ctx ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXIsDirect(dpy, ctx); + } + + static int glXMakeCurrent( void* dpy, uint drawable, void* ctx) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXMakeCurrent(dpy, drawable, ctx); + } + + static int glXQueryExtension( void* dpy, int[] errorBase, int[] eventBase) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXQueryExtension(dpy, errorBase.ptr, eventBase.ptr); + } + + static char* glXQueryExtensionsString( void* dpy, int screen) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXQueryExtensionsString(dpy, screen); + } + + static char* glXQueryServerString( void* dpy, int screen, int name ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXQueryServerString(dpy, screen, name); + } + + static int glXQueryVersion( void* dpy, int[] major, int[] minor ) + { + lock.lock(); + scope(exit) lock.unlock(); + return dwt_glXQueryVersion(dpy, major.ptr, minor.ptr); + } + + static void glXSwapBuffers( void* dpy, uint drawable ) + { + lock.lock(); + scope(exit) lock.unlock(); + dwt_glXSwapBuffers(dpy, drawable); + } + + static void glXWaitGL() + { + lock.lock(); + scope(exit) lock.unlock(); + dwt_glXWaitGL(); + } + + static void glXWaitX() + { + lock.lock(); + scope(exit) lock.unlock(); + dwt_glXWaitX(); + } +} diff -r dc54a7de268d -r 384b3a0c9cd7 dwt/opengl/GLCanvas.d --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dwt/opengl/GLCanvas.d Sat Mar 01 11:53:07 2008 -0800 @@ -0,0 +1,289 @@ +/******************************************************************************* + * Copyright (c) 2000, 2007 IBM Corporation and others. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * IBM Corporation - initial API and implementation + * Port to the D Programming Language: + * John Reimer + *******************************************************************************/ + +module dwt.opengl.GLCanvas; + +import dwt.DWT; +import dwt.DWTException; +import dwt.graphics.Rectangle; + +import dwt.internal.gtk.OS; +import dwt.internal.c.glx; +import dwt.internal.c.gdk : GdkWindowAttr, GdkDrawable; +import dwt.internal.c.Xutil : XVisualInfo; + +import dwt.internal.opengl.glx.GLX; + +import dwt.widgets.Canvas; +import dwt.widgets.Composite; +import dwt.widgets.Event; +import dwt.widgets.Listener; + +import dwt.opengl.GLData; + +/** + * GLCanvas is a widget capable of displaying OpenGL content. + * + * @since 3.2 + */ + +public class GLCanvas : Canvas { + void* context; + uint xWindow; + GdkDrawable* glWindow; + XVisualInfo vinfo; + static const int MAX_ATTRIBUTES = 32; + +/** + * Create a GLCanvas widget using the attributes described in the GLData + * object provided. + * + * @param parent a composite widget + * @param style the bitwise OR'ing of widget styles + * @param data the requested attributes of the GLCanvas + * + * @exception IllegalArgumentException + *
  • ERROR_NULL_ARGUMENT when the data is null + *
  • ERROR_UNSUPPORTED_DEPTH when the requested attributes cannot be provided
+ * + */ +public this (Composite parent, int style, GLData data) { + super (parent, style); + if (data is null) DWT.error (DWT.ERROR_NULL_ARGUMENT); + int[MAX_ATTRIBUTES] glxAttrib; + int pos = 0; + glxAttrib [pos++] = GLX.GLX_RGBA; + if (data.doubleBuffer) glxAttrib [pos++] = GLX.GLX_DOUBLEBUFFER; + if (data.stereo) glxAttrib [pos++] = GLX.GLX_STEREO; + if (data.redSize > 0) { + glxAttrib [pos++] = GLX.GLX_RED_SIZE; + glxAttrib [pos++] = data.redSize; + } + if (data.greenSize > 0) { + glxAttrib [pos++] = GLX.GLX_GREEN_SIZE; + glxAttrib [pos++] = data.greenSize; + } + if (data.blueSize > 0) { + glxAttrib [pos++] = GLX.GLX_BLUE_SIZE; + glxAttrib [pos++] = data.blueSize; + } + if (data.alphaSize > 0) { + glxAttrib [pos++] = GLX.GLX_ALPHA_SIZE; + glxAttrib [pos++] = data.alphaSize; + } + if (data.depthSize > 0) { + glxAttrib [pos++] = GLX.GLX_DEPTH_SIZE; + glxAttrib [pos++] = data.depthSize; + } + if (data.stencilSize > 0) { + glxAttrib [pos++] = GLX.GLX_STENCIL_SIZE; + glxAttrib [pos++] = data.stencilSize; + } + if (data.accumRedSize > 0) { + glxAttrib [pos++] = GLX.GLX_ACCUM_RED_SIZE; + glxAttrib [pos++] = data.accumRedSize; + } + if (data.accumGreenSize > 0) { + glxAttrib [pos++] = GLX.GLX_ACCUM_GREEN_SIZE; + glxAttrib [pos++] = data.accumGreenSize; + } + if (data.accumBlueSize > 0) { + glxAttrib [pos++] = GLX.GLX_ACCUM_BLUE_SIZE; + glxAttrib [pos++] = data.accumBlueSize; + } + if (data.accumAlphaSize > 0) { + glxAttrib [pos++] = GLX.GLX_ACCUM_ALPHA_SIZE; + glxAttrib [pos++] = data.accumAlphaSize; + } + if (data.sampleBuffers > 0) { + glxAttrib [pos++] = GLX.GLX_SAMPLE_BUFFERS; + glxAttrib [pos++] = data.sampleBuffers; + } + if (data.samples > 0) { + glxAttrib [pos++] = GLX.GLX_SAMPLES; + glxAttrib [pos++] = data.samples; + } + glxAttrib [pos++] = 0; + OS.gtk_widget_realize (handle); + auto window = OS.GTK_WIDGET_WINDOW (handle); + auto xDisplay = OS.gdk_x11_drawable_get_xdisplay (window); + auto infoPtr = GLX.glXChooseVisual (xDisplay, OS.XDefaultScreen (xDisplay), glxAttrib.ptr); + if (infoPtr is null) { + dispose (); + DWT.error (DWT.ERROR_UNSUPPORTED_DEPTH); + } + + vinfo = *infoPtr; + //tango.stdc.string.memmove (vinfo, infoPtr, XVisualInfo.sizeof); + OS.XFree (infoPtr); + auto screen = OS.gdk_screen_get_default (); + auto gdkvisual = OS.gdk_x11_screen_lookup_visual (screen, vinfo.visualid); + //FIXME- share lists + //context = GLX.glXCreateContext (xDisplay, info, share is null ? 0 : share.context, true); + context = GLX.glXCreateContext (xDisplay, &vinfo, null, true); + if (context is null) + DWT.error (DWT.ERROR_NO_HANDLES); + GdkWindowAttr attrs; + attrs.width = 1; + attrs.height = 1; + attrs.event_mask = OS.GDK_KEY_PRESS_MASK | OS.GDK_KEY_RELEASE_MASK | + OS.GDK_FOCUS_CHANGE_MASK | OS.GDK_POINTER_MOTION_MASK | + OS.GDK_BUTTON_PRESS_MASK | OS.GDK_BUTTON_RELEASE_MASK | + OS.GDK_ENTER_NOTIFY_MASK | OS.GDK_LEAVE_NOTIFY_MASK | + OS.GDK_EXPOSURE_MASK | OS.GDK_VISIBILITY_NOTIFY_MASK | + OS.GDK_POINTER_MOTION_HINT_MASK; + attrs.window_type = OS.GDK_WINDOW_CHILD; + attrs.visual = gdkvisual; + glWindow = OS.gdk_window_new (window, &attrs, OS.GDK_WA_VISUAL); + OS.gdk_window_set_user_data ( glWindow, cast(void*) handle); + if ((style & DWT.NO_BACKGROUND) !is 0) + OS.gdk_window_set_back_pixmap (window, null, false); + xWindow = OS.gdk_x11_drawable_get_xid ( glWindow ); + OS.gdk_window_show (glWindow); + + Listener listener = new class() Listener { + public void handleEvent (Event event) { + switch (event.type) { + case DWT.Paint: + /** + * Bug in MESA. MESA does some nasty sort of polling to try + * to ensure that their buffer sizes match the current X state. + * This state can be updated using glViewport(). + * FIXME: There has to be a better way of doing this. + */ + int[4] viewport; + GLX.glGetIntegerv (GLX.GL_VIEWPORT, viewport); + GLX.glViewport (viewport [0],viewport [1],viewport [2],viewport [3]); + break; + case DWT.Resize: + Rectangle clientArea = getClientArea(); + OS.gdk_window_move (glWindow, clientArea.x, clientArea.y); + OS.gdk_window_resize (glWindow, clientArea.width, clientArea.height); + break; + case DWT.Dispose: + auto window = OS.GTK_WIDGET_WINDOW (handle); + auto xDisplay = OS.gdk_x11_drawable_get_xdisplay (window); + if (context !is null) { + if (GLX.glXGetCurrentContext () is context) { + GLX.glXMakeCurrent (xDisplay, 0, null); + } + GLX.glXDestroyContext (xDisplay, context); + context = null; + } + if (glWindow !is null) { + OS.gdk_window_destroy (glWindow); + glWindow = null; + } + break; + } + } + }; + addListener (DWT.Resize, listener); + addListener (DWT.Paint, listener); + addListener (DWT.Dispose, listener); +} + +/** + * Returns a GLData object describing the created context. + * + * @return GLData description of the OpenGL context attributes + * @exception DWTException
    + *
  • ERROR_WIDGET_DISPOSED - if the receiver has been disposed
  • + *
  • ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver
  • + *
+ */ +public GLData getGLData () { + checkWidget (); + auto window = OS.GTK_WIDGET_WINDOW (handle); + auto xDisplay = OS.gdk_x11_drawable_get_xdisplay (window); + GLData data = new GLData (); + int [1] value; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_DOUBLEBUFFER, value); + data.doubleBuffer = value [0] !is 0; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_STEREO, value); + data.stereo = value [0] !is 0; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_RED_SIZE, value); + data.redSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_GREEN_SIZE, value); + data.greenSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_BLUE_SIZE, value); + data.blueSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_ALPHA_SIZE, value); + data.alphaSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_DEPTH_SIZE, value); + data.depthSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_STENCIL_SIZE, value); + data.stencilSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_ACCUM_RED_SIZE, value); + data.accumRedSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_ACCUM_GREEN_SIZE, value); + data.accumGreenSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_ACCUM_BLUE_SIZE, value); + data.accumBlueSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_ACCUM_ALPHA_SIZE, value); + data.accumAlphaSize = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_SAMPLE_BUFFERS, value); + data.sampleBuffers = value [0]; + GLX.glXGetConfig (xDisplay, &vinfo, GLX.GLX_SAMPLES, value); + data.samples = value [0]; + return data; +} + +/** + * Returns a bool indicating whether the receiver's OpenGL context + * is the current context. + * + * @return true if the receiver holds the current OpenGL context, + * false otherwise + * @exception DWTException
    + *
  • ERROR_WIDGET_DISPOSED - if the receiver has been disposed
  • + *
  • ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver
  • + *
+ */ +public bool isCurrent () { + checkWidget (); + return (GLX.glXGetCurrentContext () is context); +} + +/** + * Sets the OpenGL context associated with this GLCanvas to be the + * current GL context. + * + * @exception DWTException
    + *
  • ERROR_WIDGET_DISPOSED - if the receiver has been disposed
  • + *
  • ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver
  • + *
+ */ +public void setCurrent () { + checkWidget (); + if (GLX.glXGetCurrentContext () is context) return; + auto window = OS.GTK_WIDGET_WINDOW (handle); + auto xDisplay = OS.gdk_x11_drawable_get_xdisplay (window); + GLX.glXMakeCurrent (xDisplay, xWindow, context); +} + +/** + * Swaps the front and back color buffers. + * + * @exception DWTException
    + *
  • ERROR_WIDGET_DISPOSED - if the receiver has been disposed
  • + *
  • ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the receiver
  • + *
+ */ +public void swapBuffers () { + checkWidget (); + auto window = OS.GTK_WIDGET_WINDOW (handle); + auto xDisplay = OS.gdk_x11_drawable_get_xdisplay (window); + GLX.glXSwapBuffers (xDisplay, xWindow); +} +} diff -r dc54a7de268d -r 384b3a0c9cd7 dwt/opengl/GLData.d --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dwt/opengl/GLData.d Sat Mar 01 11:53:07 2008 -0800 @@ -0,0 +1,147 @@ +/******************************************************************************* + * Copyright (c) 2005, 2006 IBM Corporation and others. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * IBM Corporation - initial API and implementation + * Port to the D Programming Language: + * John Reimer + *******************************************************************************/ + +module dwt.opengl.GLData; + +import tango.text.Util; +import tango.util.Convert; + +/** + * The GLData class is a device-independent description + * of the pixel format attributes of a GL drawable. + * + * @see GLCanvas + * + * @since 3.2 + */ + +public class GLData { + /** + * Specifies a double-buffered surface. During context + * creation, only double-buffered formats are considered + * when set to true. + */ + public bool doubleBuffer; + + /** + * Specifies a stereo surface. During context creation, + * only stereo formats are considered when set to true. + */ + public bool stereo; + + /** + * The size in bits of the color buffer's red channel. + * During context creation, this specifies the minimum + * required red bits. + */ + public int redSize; + + /** + * The size in bits of the color buffer's green channel. + * During context creation, this specifies the minimum + * required green bits. + */ + public int greenSize; + + /** + * The size in bits of the color buffer's blue channel. + * During context creation, this specifies the minimum + * required blue bits. + */ + public int blueSize; + + /** + * The size in bits of the color buffer's alpha channel. + * During context creation, this specifies the minimum + * required alpha bits. + */ + public int alphaSize; + + /** + * The size in bits of the depth buffer. During context + * creation, the smallest depth buffer of at least the + * specified value is preferred, or zero for no depth + * buffer. + */ + public int depthSize; + + /** + * The desired number of stencil bitplanes. During + * context creation, the smallest stencil buffer of at + * least the specified value is preferred, or zero for + * no stencil buffer. + */ + public int stencilSize; + + /** + * The size in bits of the accumulation buffer's red + * channel. During context creation, this specifies the + * minimum required red bits. + */ + public int accumRedSize; + + /** + * The size in bits of the accumulation buffer's green + * channel. During context creation, this specifies the + * minimum required green bits. + */ + public int accumGreenSize; + + /** + * The size in bits of the accumulation buffer's blue + * channel. During context creation, this specifies the + * minimum required blue bits. + */ + public int accumBlueSize; + + /** + * The size in bits of the accumulation buffer's alpha + * channel. During context creation, this specifies the + * minimum required alpha bits. + */ + public int accumAlphaSize; + + /** + * The number of multisample buffers used by this context. + * During context creation, this specifies the minimum + * number of multisample buffers requested. + */ + public int sampleBuffers; + + /** + * The number of samples accepted in the multisample buffer. + * During creation, pixel formats with the smallest number of + * samples that meets or exceeds the specified minimum number + * are preferred. + */ + public int samples; + +/** + * Returns a string containing a concise, human-readable + * description of the receiver. + * + * @return a string representation of the data + */ + + override public char[] toString() { + char[] string = doubleBuffer ? "doubleBuffer," : ""; + string ~= stereo ? "stereo," : ""; + string ~= "r:" ~ to!(char[])(redSize) ~ " g:" ~ to!(char[])(greenSize) ~ + " b:" ~ to!(char[])(blueSize) ~ " a:" ~ to!(char[])(alphaSize) ~ "," ~ + "depth:" ~ to!(char[])(depthSize) ~ ",stencil:" ~ to!(char[])(stencilSize) ~ + ",accum r:" ~ to!(char[])(accumRedSize) ~ "g:" ~ to!(char[])(accumGreenSize) ~ + "b:" ~ to!(char[])(accumBlueSize) ~ "a:" ~ to!(char[])(accumAlphaSize) ~ + ",sampleBuffers:" ~ to!(char[])(sampleBuffers) ~ ",samples:" ~ to!(char[])(samples); + return string; + } +}