Mercurial > projects > dwt-addons
view dwtx/draw2d/ArrowButton.d @ 192:c3583c6ec027
Added missing default cases for switch statements
author | Frank Benoit <benoit@tionex.de> |
---|---|
date | Mon, 03 Nov 2008 22:52:26 +0100 |
parents | 95307ad235d9 |
children |
line wrap: on
line source
/******************************************************************************* * Copyright (c) 2000, 2005 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * Port to the D programming language: * Frank Benoit <benoit@tionex.de> *******************************************************************************/ module dwtx.draw2d.ArrowButton; import dwt.dwthelper.utils; import dwtx.draw2d.geometry.Insets; import dwtx.draw2d.Button; import dwtx.draw2d.Orientable; import dwtx.draw2d.Triangle; import dwtx.draw2d.MarginBorder; import dwtx.draw2d.ColorConstants; /** * A Button which displays a triangle pointing in a specified direction. This class is * used by the {@link ScrollBar} figure. */ public class ArrowButton : Button , Orientable { /** * Constructs a default ArrowButton with the arrow pointing north. * * @since 2.0 */ public this() { createTriangle(); setRequestFocusEnabled(false); setFocusTraversable(false); } /** * Constructs an ArrowButton with the arrow having the direction given in the input. * The direction can be one of many directional constants defined in * {@link PositionConstants}. * * @param direction Direction of the arrow * @since 2.0 */ public this(int direction) { this(); setDirection(direction); } /** * Contructs a triangle with a black background pointing north, and sets it as the * contents of the button. * * @since 2.0 */ protected void createTriangle() { Triangle tri = new Triangle(); tri.setOutline(true); tri.setBackgroundColor(ColorConstants.listForeground); tri.setForegroundColor(ColorConstants.listForeground); tri.setBorder(new MarginBorder(new Insets(2))); setContents(tri); } /** * @see dwtx.draw2d.Orientable#setDirection(int) */ public void setDirection(int value) { setChildrenDirection(value); } /** * @see dwtx.draw2d.Orientable#setOrientation(int) */ public void setOrientation(int value) { setChildrenOrientation(value); } }