view dwtx/draw2d/Cursors.d @ 98:95307ad235d9

Added Draw2d code, still work in progress
author Frank Benoit <benoit@tionex.de>
date Sun, 03 Aug 2008 00:52:14 +0200
parents
children 2d6540440fe6
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/*******************************************************************************
 * Copyright (c) 2000, 2005 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 * Port to the D programming language:
 *     Frank Benoit <benoit@tionex.de>
 *******************************************************************************/
module dwtx.draw2d.Cursors;

import dwt.dwthelper.utils;

import dwt.DWT;
import dwt.graphics.Cursor;
import dwtx.draw2d.PositionConstants;

/**
 * A collection of cursors.
 */
public class Cursors {

/**
 * Returns the cursor corresponding to the given direction, defined in
 * {@link PositionConstants}. Note that {@link #getDirectionalCursor(int, bool)} should
 * be used for applications which want to run properly when running in a mirrored
 * environment. The behavior is the same as calling {@link #getDirectionalCursor(int,
 * bool) getDirectionalCursor(direction, false)}.
 *
 * @param direction the relative direction of the desired cursor
 * @return The appropriate directional cursor
 */
public static Cursor getDirectionalCursor(int direction) {
    return getDirectionalCursor(direction, false);
}

/**
 * Returns the cursor corresponding to the given direction and mirroring. The direction
 * must be one of:
 * <UL>
 *   <LI>{@link PositionConstants#NORTH}
 *   <LI>{@link PositionConstants#SOUTH}
 *   <LI>{@link PositionConstants#EAST}
 *   <LI>{@link PositionConstants#WEST}
 *   <LI>{@link PositionConstants#NORTH_EAST}
 *   <LI>{@link PositionConstants#NORTH_WEST}
 *   <LI>{@link PositionConstants#SOUTH_EAST}
 *   <LI>{@link PositionConstants#SOUTH_WEST}
 * </UL>
 * <P>The behavior is undefined for other values. If <code>isMirrored</code> is set to
 * <code>true</code>, EAST and WEST will be inverted.
 * @param direction the relative direction of the desired cursor
 * @param isMirrored <code>true</code> if EAST and WEST should be inverted
 * @return The appropriate directional cursor
 */
public static Cursor getDirectionalCursor(int direction, bool isMirrored) {
    if (isMirrored && (direction & PositionConstants.EAST_WEST) !is 0)
        direction = direction ^ PositionConstants.EAST_WEST;
    switch (direction) {
        case PositionConstants.NORTH :
            return SIZEN;
        case PositionConstants.SOUTH:
            return SIZES;
        case PositionConstants.EAST :
            return SIZEE;
        case PositionConstants.WEST:
            return SIZEW;
        case PositionConstants.SOUTH_EAST:
            return SIZESE;
        case PositionConstants.SOUTH_WEST:
            return SIZESW;
        case PositionConstants.NORTH_EAST:
            return SIZENE;
        case PositionConstants.NORTH_WEST:
            return SIZENW;
        default:
            break;
    }
    return null;
}

/**
 * @see DWT#CURSOR_ARROW
 */
public static const Cursor ARROW;
/**
 * @see DWT#CURSOR_SIZEN
 */
public static const Cursor SIZEN;
/**
 * @see DWT#CURSOR_SIZENE
 */
public static const Cursor SIZENE;
/**
 * @see DWT#CURSOR_SIZEE
 */
public static const Cursor SIZEE;
/**
 * @see DWT#CURSOR_SIZESE
 */
public static const Cursor SIZESE;
/**
 * @see DWT#CURSOR_SIZES
 */
public static const Cursor SIZES;
/**
 * @see DWT#CURSOR_SIZESW
 */
public static const Cursor SIZESW;
/**
 * @see DWT#CURSOR_SIZEW
 */
public static const Cursor SIZEW;
/**
 * @see DWT#CURSOR_SIZENW
 */
public static const Cursor SIZENW;
/**
 * @see DWT#CURSOR_APPSTARTING
 */
public static const Cursor APPSTARTING;
/**
 * @see DWT#CURSOR_CROSS
 */
public static const Cursor CROSS;
/**
 * @see DWT#CURSOR_HAND
 */
public static const Cursor HAND;
/**
 * @see DWT#CURSOR_HELP
 */
public static const Cursor HELP;
/**
 * @see DWT#CURSOR_IBEAM
 */
public static const Cursor IBEAM;
/**
 * @see DWT#CURSOR_NO
 */
public static const Cursor NO;
/**
 * @see DWT#CURSOR_SIZEALL
 */
public static const Cursor SIZEALL;
/**
 * @see DWT#CURSOR_SIZENESW
 */
public static const Cursor SIZENESW;
/**
 * @see DWT#CURSOR_SIZENWSE
 */
public static const Cursor SIZENWSE;
/**
 * @see DWT#CURSOR_SIZEWE
 */
public static const Cursor SIZEWE;
/**
 * @see DWT#CURSOR_SIZENS
 */
public static const Cursor SIZENS;
/**
 * @see DWT#CURSOR_UPARROW
 */
public static const Cursor UPARROW;
/**
 * @see DWT#CURSOR_WAIT
 */
public static const Cursor WAIT;

static this() {
    ARROW   = new Cursor(null, DWT.CURSOR_ARROW);
    SIZEN   = new Cursor(null, DWT.CURSOR_SIZEN);
    SIZENE  = new Cursor(null, DWT.CURSOR_SIZENE);
    SIZEE   = new Cursor(null, DWT.CURSOR_SIZEE);
    SIZESE  = new Cursor(null, DWT.CURSOR_SIZESE);
    SIZES   = new Cursor(null, DWT.CURSOR_SIZES);
    SIZESW  = new Cursor(null, DWT.CURSOR_SIZESW);
    SIZEW   = new Cursor(null, DWT.CURSOR_SIZEW);
    SIZENW  = new Cursor(null, DWT.CURSOR_SIZENW);
    SIZENS  = new Cursor(null, DWT.CURSOR_SIZENS);
    SIZEWE  = new Cursor(null, DWT.CURSOR_SIZEWE);
    APPSTARTING = new Cursor(null, DWT.CURSOR_APPSTARTING);
    CROSS   = new Cursor(null, DWT.CURSOR_CROSS);
    HAND    = new Cursor(null, DWT.CURSOR_HAND);
    HELP    = new Cursor(null, DWT.CURSOR_HELP);
    IBEAM   = new Cursor(null, DWT.CURSOR_IBEAM);
    NO      = new Cursor(null, DWT.CURSOR_NO);
    SIZEALL = new Cursor(null, DWT.CURSOR_SIZEALL);
    SIZENESW = new Cursor(null, DWT.CURSOR_SIZENESW);
    SIZENWSE = new Cursor(null, DWT.CURSOR_SIZENWSE);
    UPARROW  = new Cursor(null, DWT.CURSOR_UPARROW);
    WAIT     = new Cursor(null, DWT.CURSOR_WAIT);
}

}