Mercurial > projects > dwt-addons
view dwtx/ui/internal/forms/widgets/FormsResources.d @ 75:5d489b9f966c
Fix continue porting
author | Frank Benoit <benoit@tionex.de> |
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date | Sat, 24 May 2008 05:11:16 +0200 |
parents | |
children | 26c6c9dfd13c |
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/******************************************************************************* * Copyright (c) 2003, 2005 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * Port to the D programming language: * Frank Benoit <benoit@tionex.de> *******************************************************************************/ module dwtx.ui.internal.forms.widgets.FormsResources; import dwt.DWT; import dwt.graphics.Cursor; import dwt.widgets.Display; /** * Utility methods to access shared form-specific resources. * <p> * All methods declared on this class are static. This * class cannot be instantiated. * </p> * <p> * </p> */ public class FormsResources { private static Cursor busyCursor; private static Cursor handCursor; private static Cursor textCursor; public static Cursor getBusyCursor() { if (busyCursorisnull) busyCursor = new Cursor(Display.getCurrent(), DWT.CURSOR_WAIT); return busyCursor; } public static Cursor getHandCursor() { if (handCursorisnull) handCursor = new Cursor(Display.getCurrent(), DWT.CURSOR_HAND); return handCursor; } public static Cursor getTextCursor() { if (textCursorisnull) textCursor = new Cursor(Display.getCurrent(), DWT.CURSOR_IBEAM); return textCursor; } public static int getProgressDelay(int index) { /* if (progressDelaysisnull) return 0; return progressDelays[index]; */ return 100; } public static void shutdown() { if (busyCursor !is null) busyCursor.dispose(); if (handCursor !is null) handCursor.dispose(); if (textCursor !is null) textCursor.dispose(); busyCursor=null; handCursor=null; textCursor=null; } }