Mercurial > projects > dwt-addons
comparison dwtx/core/runtime/jobs/Job.d @ 122:9d0585bcb7aa
Add core.jobs package
author | Frank Benoit <benoit@tionex.de> |
---|---|
date | Tue, 12 Aug 2008 02:34:21 +0200 |
parents | |
children | 862b05e0334a |
comparison
equal
deleted
inserted
replaced
121:c0304616ea23 | 122:9d0585bcb7aa |
---|---|
1 /******************************************************************************* | |
2 * Copyright (c) 2003, 2007 IBM Corporation and others. | |
3 * All rights reserved. This program and the accompanying materials | |
4 * are made available under the terms of the Eclipse Public License v1.0 | |
5 * which accompanies this distribution, and is available at | |
6 * http://www.eclipse.org/legal/epl-v10.html | |
7 * | |
8 * Contributors: | |
9 * IBM Corporation - initial API and implementation | |
10 * Port to the D programming language: | |
11 * Frank Benoit <benoit@tionex.de> | |
12 *******************************************************************************/ | |
13 module dwtx.core.runtime.jobs.Job; | |
14 | |
15 import tango.core.Thread; | |
16 import dwt.dwthelper.utils; | |
17 | |
18 import dwtx.core.internal.jobs.InternalJob; | |
19 import dwtx.core.internal.jobs.JobManager; | |
20 import dwtx.core.runtime.IAdaptable; | |
21 import dwtx.core.runtime.IProgressMonitor; | |
22 import dwtx.core.runtime.IStatus; | |
23 import dwtx.core.runtime.QualifiedName; | |
24 import dwtx.core.runtime.Status; | |
25 import dwtx.core.runtime.jobs.IJobManager; | |
26 import dwtx.core.runtime.jobs.IJobChangeListener; | |
27 import dwtx.core.runtime.jobs.ISchedulingRule; | |
28 | |
29 /** | |
30 * Jobs are units of runnable work that can be scheduled to be run with the job | |
31 * manager. Once a job has completed, it can be scheduled to run again (jobs are | |
32 * reusable). | |
33 * <p> | |
34 * Jobs have a state that indicates what they are currently doing. When constructed, | |
35 * jobs start with a state value of <code>NONE</code>. When a job is scheduled | |
36 * to be run, it moves into the <code>WAITING</code> state. When a job starts | |
37 * running, it moves into the <code>RUNNING</code> state. When execution finishes | |
38 * (either normally or through cancelation), the state changes back to | |
39 * <code>NONE</code>. | |
40 * </p><p> | |
41 * A job can also be in the <code>SLEEPING</code> state. This happens if a user | |
42 * calls Job.sleep() on a waiting job, or if a job is scheduled to run after a specified | |
43 * delay. Only jobs in the <code>WAITING</code> state can be put to sleep. | |
44 * Sleeping jobs can be woken at any time using Job.wakeUp(), which will put the | |
45 * job back into the <code>WAITING</code> state. | |
46 * </p><p> | |
47 * Jobs can be assigned a priority that is used as a hint about how the job should | |
48 * be scheduled. There is no guarantee that jobs of one priority will be run before | |
49 * all jobs of lower priority. The javadoc for the various priority constants provide | |
50 * more detail about what each priority means. By default, jobs start in the | |
51 * <code>LONG</code> priority class. | |
52 * | |
53 * @see IJobManager | |
54 * @since 3.0 | |
55 */ | |
56 public abstract class Job : InternalJob, IAdaptable { | |
57 // DWT from IAdaptable | |
58 public Object getAdapter(ClassInfo adapter){ | |
59 return super.getAdapter(adapter); | |
60 } | |
61 | |
62 /** | |
63 * Job status return value that is used to indicate asynchronous job completion. | |
64 * @see Job#run(IProgressMonitor) | |
65 * @see Job#done(IStatus) | |
66 */ | |
67 private static IStatus ASYNC_FINISH_; | |
68 public static IStatus ASYNC_FINISH(){ | |
69 if( ASYNC_FINISH_ is null ){ | |
70 synchronized( Job.classinfo ) { | |
71 if( ASYNC_FINISH_ is null ){ | |
72 ASYNC_FINISH_ = new Status(IStatus.OK, JobManager.PI_JOBS, 1, "", null);//$NON-NLS-1$ | |
73 } | |
74 } | |
75 } | |
76 return ASYNC_FINISH_; | |
77 } | |
78 | |
79 /* Job priorities */ | |
80 /** | |
81 * Job priority constant (value 10) for interactive jobs. | |
82 * Interactive jobs generally have priority over all other jobs. | |
83 * Interactive jobs should be either fast running or very low on CPU | |
84 * usage to avoid blocking other interactive jobs from running. | |
85 * | |
86 * @see #getPriority() | |
87 * @see #setPriority(int) | |
88 * @see #run(IProgressMonitor) | |
89 */ | |
90 public static const int INTERACTIVE = 10; | |
91 /** | |
92 * Job priority constant (value 20) for short background jobs. | |
93 * Short background jobs are jobs that typically complete within a second, | |
94 * but may take longer in some cases. Short jobs are given priority | |
95 * over all other jobs except interactive jobs. | |
96 * | |
97 * @see #getPriority() | |
98 * @see #setPriority(int) | |
99 * @see #run(IProgressMonitor) | |
100 */ | |
101 public static const int SHORT = 20; | |
102 /** | |
103 * Job priority constant (value 30) for long-running background jobs. | |
104 * | |
105 * @see #getPriority() | |
106 * @see #setPriority(int) | |
107 * @see #run(IProgressMonitor) | |
108 */ | |
109 public static const int LONG = 30; | |
110 /** | |
111 * Job priority constant (value 40) for build jobs. Build jobs are | |
112 * generally run after all other background jobs complete. | |
113 * | |
114 * @see #getPriority() | |
115 * @see #setPriority(int) | |
116 * @see #run(IProgressMonitor) | |
117 */ | |
118 public static const int BUILD = 40; | |
119 | |
120 /** | |
121 * Job priority constant (value 50) for decoration jobs. | |
122 * Decoration jobs have lowest priority. Decoration jobs generally | |
123 * compute extra information that the user may be interested in seeing | |
124 * but is generally not waiting for. | |
125 * | |
126 * @see #getPriority() | |
127 * @see #setPriority(int) | |
128 * @see #run(IProgressMonitor) | |
129 */ | |
130 public static const int DECORATE = 50; | |
131 /** | |
132 * Job state code (value 0) indicating that a job is not | |
133 * currently sleeping, waiting, or running (i.e., the job manager doesn't know | |
134 * anything about the job). | |
135 * | |
136 * @see #getState() | |
137 */ | |
138 public static const int NONE = 0; | |
139 /** | |
140 * Job state code (value 1) indicating that a job is sleeping. | |
141 * | |
142 * @see #run(IProgressMonitor) | |
143 * @see #getState() | |
144 */ | |
145 public static const int SLEEPING = 0x01; | |
146 /** | |
147 * Job state code (value 2) indicating that a job is waiting to be run. | |
148 * | |
149 * @see #getState() | |
150 */ | |
151 public static const int WAITING = 0x02; | |
152 /** | |
153 * Job state code (value 4) indicating that a job is currently running | |
154 * | |
155 * @see #getState() | |
156 */ | |
157 public static const int RUNNING = 0x04; | |
158 | |
159 /** | |
160 * Returns the job manager. | |
161 * | |
162 * @return the job manager | |
163 * @since dwtx.core.jobs 3.2 | |
164 */ | |
165 public static final IJobManager getJobManager() { | |
166 return manager; | |
167 } | |
168 | |
169 /** | |
170 * Creates a new job with the specified name. The job name is a human-readable | |
171 * value that is displayed to users. The name does not need to be unique, but it | |
172 * must not be <code>null</code>. | |
173 * | |
174 * @param name the name of the job. | |
175 */ | |
176 public this(String name) { | |
177 super(name); | |
178 } | |
179 | |
180 /** | |
181 * Registers a job listener with this job | |
182 * Has no effect if an identical listener is already registered. | |
183 * | |
184 * @param listener the listener to be added. | |
185 */ | |
186 public final void addJobChangeListener(IJobChangeListener listener) { | |
187 super.addJobChangeListener(listener); | |
188 } | |
189 | |
190 /** | |
191 * Returns whether this job belongs to the given family. Job families are | |
192 * represented as objects that are not interpreted or specified in any way | |
193 * by the job manager. Thus, a job can choose to belong to any number of | |
194 * families. | |
195 * <p> | |
196 * Clients may override this method. This default implementation always returns | |
197 * <code>false</code>. Overriding implementations must return <code>false</code> | |
198 * for families they do not recognize. | |
199 * </p> | |
200 * | |
201 * @param family the job family identifier | |
202 * @return <code>true</code> if this job belongs to the given family, and | |
203 * <code>false</code> otherwise. | |
204 */ | |
205 public bool belongsTo(Object family) { | |
206 return false; | |
207 } | |
208 | |
209 /** | |
210 * Stops the job. If the job is currently waiting, | |
211 * it will be removed from the queue. If the job is sleeping, | |
212 * it will be discarded without having a chance to resume and its sleeping state | |
213 * will be cleared. If the job is currently executing, it will be asked to | |
214 * stop but there is no guarantee that it will do so. | |
215 * | |
216 * @return <code>false</code> if the job is currently running (and thus may not | |
217 * respond to cancelation), and <code>true</code> in all other cases. | |
218 */ | |
219 public final bool cancel() { | |
220 return super.cancel(); | |
221 } | |
222 | |
223 /** | |
224 * A hook method indicating that this job is running and {@link #cancel()} | |
225 * is being called for the first time. | |
226 * <p> | |
227 * Subclasses may override this method to perform additional work when | |
228 * a cancelation request is made. This default implementation does nothing. | |
229 * @since 3.3 | |
230 */ | |
231 protected void canceling() { | |
232 //default implementation does nothing | |
233 } | |
234 | |
235 /** | |
236 * Jobs that complete their execution asynchronously must indicate when they | |
237 * are finished by calling this method. This method must not be called by | |
238 * a job that has not indicated that it is executing asynchronously. | |
239 * <p> | |
240 * This method must not be called from within the scope of a job's <code>run</code> | |
241 * method. Jobs should normally indicate completion by returning an appropriate | |
242 * status from the <code>run</code> method. Jobs that return a status of | |
243 * <code>ASYNC_FINISH</code> from their run method must later call | |
244 * <code>done</code> to indicate completion. | |
245 * | |
246 * @param result a status object indicating the result of the job's execution. | |
247 * @see #ASYNC_FINISH | |
248 * @see #run(IProgressMonitor) | |
249 */ | |
250 public final void done(IStatus result) { | |
251 super.done(result); | |
252 } | |
253 | |
254 /** | |
255 * Returns the human readable name of this job. The name is never | |
256 * <code>null</code>. | |
257 * | |
258 * @return the name of this job | |
259 */ | |
260 public final String getName() { | |
261 return super.getName(); | |
262 } | |
263 | |
264 /** | |
265 * Returns the priority of this job. The priority is used as a hint when the job | |
266 * is scheduled to be run. | |
267 * | |
268 * @return the priority of the job. One of INTERACTIVE, SHORT, LONG, BUILD, | |
269 * or DECORATE. | |
270 */ | |
271 public final int getPriority() { | |
272 return super.getPriority(); | |
273 } | |
274 | |
275 /** | |
276 * Returns the value of the property of this job identified by the given key, | |
277 * or <code>null</code> if this job has no such property. | |
278 * | |
279 * @param key the name of the property | |
280 * @return the value of the property, | |
281 * or <code>null</code> if this job has no such property | |
282 * @see #setProperty(QualifiedName, Object) | |
283 */ | |
284 public final Object getProperty(QualifiedName key) { | |
285 return super.getProperty(key); | |
286 } | |
287 | |
288 /** | |
289 * Returns the result of this job's last run. | |
290 * | |
291 * @return the result of this job's last run, or <code>null</code> if this | |
292 * job has never finished running. | |
293 */ | |
294 public final IStatus getResult() { | |
295 return super.getResult(); | |
296 } | |
297 | |
298 /** | |
299 * Returns the scheduling rule for this job. Returns <code>null</code> if this job has no | |
300 * scheduling rule. | |
301 * | |
302 * @return the scheduling rule for this job, or <code>null</code>. | |
303 * @see ISchedulingRule | |
304 * @see #setRule(ISchedulingRule) | |
305 */ | |
306 public final ISchedulingRule getRule() { | |
307 return super.getRule(); | |
308 } | |
309 | |
310 /** | |
311 * Returns the state of the job. Result will be one of: | |
312 * <ul> | |
313 * <li><code>Job.RUNNING</code> - if the job is currently running.</li> | |
314 * <li><code>Job.WAITING</code> - if the job is waiting to be run.</li> | |
315 * <li><code>Job.SLEEPING</code> - if the job is sleeping.</li> | |
316 * <li><code>Job.NONE</code> - in all other cases.</li> | |
317 * </ul> | |
318 * <p> | |
319 * Note that job state is inherently volatile, and in most cases clients | |
320 * cannot rely on the result of this method being valid by the time the | |
321 * result is obtained. For example, if <tt>getState</tt> returns | |
322 * <tt>RUNNING</tt>, the job may have actually completed by the | |
323 * time the <tt>getState</tt> method returns. All clients can infer from | |
324 * invoking this method is that the job was recently in the returned state. | |
325 * | |
326 * @return the job state | |
327 */ | |
328 public final int getState() { | |
329 return super.getState(); | |
330 } | |
331 | |
332 /** | |
333 * Returns the thread that this job is currently running in. | |
334 * | |
335 * @return the thread this job is running in, or <code>null</code> | |
336 * if this job is not running or the thread is unknown. | |
337 */ | |
338 public final Thread getThread() { | |
339 return super.getThread(); | |
340 } | |
341 | |
342 /** | |
343 * Returns whether this job is blocking a higher priority non-system job from | |
344 * starting due to a conflicting scheduling rule. Returns <code>false</code> | |
345 * if this job is not running, or is not blocking a higher priority non-system job. | |
346 * | |
347 * @return <code>true</code> if this job is blocking a higher priority non-system | |
348 * job, and <code>false</code> otherwise. | |
349 * @see #getRule() | |
350 * @see #isSystem() | |
351 */ | |
352 public final bool isBlocking() { | |
353 return super.isBlocking(); | |
354 } | |
355 | |
356 /** | |
357 * Returns whether this job is a system job. System jobs are typically not | |
358 * revealed to users in any UI presentation of jobs. Other than their UI presentation, | |
359 * system jobs act exactly like other jobs. If this value is not explicitly set, jobs | |
360 * are treated as non-system jobs. The default value is <code>false</code>. | |
361 * | |
362 * @return <code>true</code> if this job is a system job, and | |
363 * <code>false</code> otherwise. | |
364 * @see #setSystem(bool) | |
365 */ | |
366 public final bool isSystem() { | |
367 return super.isSystem(); | |
368 } | |
369 | |
370 /** | |
371 * Returns whether this job has been directly initiated by a UI end user. | |
372 * These jobs may be presented differently in the UI. The default value | |
373 * is <code>false</code>. | |
374 * | |
375 * @return <code>true</code> if this job is a user-initiated job, and | |
376 * <code>false</code> otherwise. | |
377 * @see #setUser(bool) | |
378 */ | |
379 public final bool isUser() { | |
380 return super.isUser(); | |
381 } | |
382 | |
383 /** | |
384 * Waits until this job is finished. This method will block the calling thread until the | |
385 * job has finished executing, or until this thread has been interrupted. If the job | |
386 * has not been scheduled, this method returns immediately. A job must not | |
387 * be joined from within the scope of its run method. | |
388 * <p> | |
389 * If this method is called on a job that reschedules itself from within the | |
390 * <tt>run</tt> method, the join will return at the end of the first execution. | |
391 * In other words, join will return the first time this job exits the | |
392 * {@link #RUNNING} state, or as soon as this job enters the {@link #NONE} state. | |
393 * </p> | |
394 * <p> | |
395 * If this method is called while the job manager is suspended, this job | |
396 * will only be joined if it is already running; if this job is waiting or sleeping, | |
397 * this method returns immediately. | |
398 * </p> | |
399 * <p> | |
400 * Note that there is a deadlock risk when using join. If the calling thread owns | |
401 * a lock or object monitor that the joined thread is waiting for, deadlock | |
402 * will occur. | |
403 * </p> | |
404 * | |
405 * @exception InterruptedException if this thread is interrupted while waiting | |
406 * @see ILock | |
407 * @see IJobManager#suspend() | |
408 */ | |
409 public final void join() { | |
410 super.join(); | |
411 } | |
412 | |
413 /** | |
414 * Removes a job listener from this job. | |
415 * Has no effect if an identical listener is not already registered. | |
416 * | |
417 * @param listener the listener to be removed | |
418 */ | |
419 public final void removeJobChangeListener(IJobChangeListener listener) { | |
420 super.removeJobChangeListener(listener); | |
421 } | |
422 | |
423 /** | |
424 * Executes this job. Returns the result of the execution. | |
425 * <p> | |
426 * The provided monitor can be used to report progress and respond to | |
427 * cancellation. If the progress monitor has been canceled, the job | |
428 * should finish its execution at the earliest convenience and return a result | |
429 * status of severity {@link IStatus#CANCEL}. The singleton | |
430 * cancel status {@link Status#CANCEL_STATUS} can be used for | |
431 * this purpose. The monitor is only valid for the duration of the invocation | |
432 * of this method. | |
433 * <p> | |
434 * This method must not be called directly by clients. Clients should call | |
435 * <code>schedule</code>, which will in turn cause this method to be called. | |
436 * <p> | |
437 * Jobs can optionally finish their execution asynchronously (in another thread) by | |
438 * returning a result status of {@link #ASYNC_FINISH}. Jobs that finish | |
439 * asynchronously <b>must</b> specify the execution thread by calling | |
440 * <code>setThread</code>, and must indicate when they are finished by calling | |
441 * the method <code>done</code>. | |
442 * | |
443 * @param monitor the monitor to be used for reporting progress and | |
444 * responding to cancelation. The monitor is never <code>null</code> | |
445 * @return resulting status of the run. The result must not be <code>null</code> | |
446 * @see #ASYNC_FINISH | |
447 * @see #done(IStatus) | |
448 */ | |
449 protected abstract IStatus run(IProgressMonitor monitor); | |
450 | |
451 /** | |
452 * Schedules this job to be run. The job is added to a queue of waiting | |
453 * jobs, and will be run when it arrives at the beginning of the queue. | |
454 * <p> | |
455 * This is a convenience method, fully equivalent to | |
456 * <code>schedule(0L)</code>. | |
457 * </p> | |
458 * @see #schedule(long) | |
459 */ | |
460 public final void schedule() { | |
461 super.schedule(0L); | |
462 } | |
463 | |
464 /** | |
465 * Schedules this job to be run after a specified delay. The job is put in the | |
466 * {@link #SLEEPING} state until the specified delay has elapsed, after which | |
467 * the job is added to a queue of {@link #WAITING} jobs. Once the job arrives | |
468 * at the beginning of the queue, it will be run at the first available opportunity. | |
469 * </p><p> | |
470 * Jobs of equal priority and <code>delay</code> with conflicting scheduling | |
471 * rules are guaranteed to run in the order they are scheduled. No guarantees | |
472 * are made about the relative execution order of jobs with unrelated or | |
473 * <code>null</code> scheduling rules, or different priorities. | |
474 * <p> | |
475 * If this job is currently running, it will be rescheduled with the specified | |
476 * delay as soon as it finishes. If this method is called multiple times | |
477 * while the job is running, the job will still only be rescheduled once, | |
478 * with the most recent delay value that was provided. | |
479 * </p><p> | |
480 * Scheduling a job that is waiting or sleeping has no effect. | |
481 * </p> | |
482 * | |
483 * @param delay a time delay in milliseconds before the job should run | |
484 * @see ISchedulingRule | |
485 */ | |
486 public final void schedule(long delay) { | |
487 super.schedule(delay); | |
488 } | |
489 | |
490 /** | |
491 * Changes the name of this job. If the job is currently running, waiting, | |
492 * or sleeping, the new job name may not take effect until the next time the | |
493 * job is scheduled. | |
494 * <p> | |
495 * The job name is a human-readable value that is displayed to users. The name | |
496 * does not need to be unique, but it must not be <code>null</code>. | |
497 * | |
498 * @param name the name of the job. | |
499 */ | |
500 public final void setName(String name) { | |
501 super.setName(name); | |
502 } | |
503 | |
504 /** | |
505 * Sets the priority of the job. This will not affect the execution of | |
506 * a running job, but it will affect how the job is scheduled while | |
507 * it is waiting to be run. | |
508 * | |
509 * @param priority the new job priority. One of | |
510 * INTERACTIVE, SHORT, LONG, BUILD, or DECORATE. | |
511 */ | |
512 public final void setPriority(int priority) { | |
513 super.setPriority(priority); | |
514 } | |
515 | |
516 /** | |
517 * Associates this job with a progress group. Progress feedback | |
518 * on this job's next execution will be displayed together with other | |
519 * jobs in that group. The provided monitor must be a monitor | |
520 * created by the method <tt>IJobManager.createProgressGroup</tt> | |
521 * and must have at least <code>ticks</code> units of available work. | |
522 * <p> | |
523 * The progress group must be set before the job is scheduled. | |
524 * The group will be used only for a single invocation of the job's | |
525 * <tt>run</tt> method, after which any association of this job to the | |
526 * group will be lost. | |
527 * | |
528 * @see IJobManager#createProgressGroup() | |
529 * @param group The progress group to use for this job | |
530 * @param ticks the number of work ticks allocated from the | |
531 * parent monitor, or {@link IProgressMonitor#UNKNOWN} | |
532 */ | |
533 public final void setProgressGroup(IProgressMonitor group, int ticks) { | |
534 super.setProgressGroup(group, ticks); | |
535 } | |
536 | |
537 /** | |
538 * Sets the value of the property of this job identified | |
539 * by the given key. If the supplied value is <code>null</code>, | |
540 * the property is removed from this resource. | |
541 * <p> | |
542 * Properties are intended to be used as a caching mechanism | |
543 * by ISV plug-ins. They allow key-object associations to be stored with | |
544 * a job instance. These key-value associations are maintained in | |
545 * memory (at all times), and the information is never discarded automatically. | |
546 * </p><p> | |
547 * The qualifier part of the property name must be the unique identifier | |
548 * of the declaring plug-in (e.g. <code>"com.example.plugin"</code>). | |
549 * </p> | |
550 * | |
551 * @param key the qualified name of the property | |
552 * @param value the value of the property, | |
553 * or <code>null</code> if the property is to be removed | |
554 * @see #getProperty(QualifiedName) | |
555 */ | |
556 public void setProperty(QualifiedName key, Object value) { | |
557 super.setProperty(key, value); | |
558 } | |
559 | |
560 /** | |
561 * Sets the scheduling rule to be used when scheduling this job. This method | |
562 * must be called before the job is scheduled. | |
563 * | |
564 * @param rule the new scheduling rule, or <code>null</code> if the job | |
565 * should have no scheduling rule | |
566 * @see #getRule() | |
567 */ | |
568 public final void setRule(ISchedulingRule rule) { | |
569 super.setRule(rule); | |
570 } | |
571 | |
572 /** | |
573 * Sets whether or not this job is a system job. System jobs are typically not | |
574 * revealed to users in any UI presentation of jobs. Other than their UI presentation, | |
575 * system jobs act exactly like other jobs. If this value is not explicitly set, jobs | |
576 * are treated as non-system jobs. This method must be called before the job | |
577 * is scheduled. | |
578 * | |
579 * @param value <code>true</code> if this job should be a system job, and | |
580 * <code>false</code> otherwise. | |
581 * @see #isSystem() | |
582 */ | |
583 public final void setSystem(bool value) { | |
584 super.setSystem(value); | |
585 } | |
586 | |
587 /** | |
588 * Sets whether or not this job has been directly initiated by a UI end user. | |
589 * These jobs may be presented differently in the UI. This method must be | |
590 * called before the job is scheduled. | |
591 * | |
592 * @param value <code>true</code> if this job is a user-initiated job, and | |
593 * <code>false</code> otherwise. | |
594 * @see #isUser() | |
595 */ | |
596 public final void setUser(bool value) { | |
597 super.setUser(value); | |
598 } | |
599 | |
600 /** | |
601 * Sets the thread that this job is currently running in, or <code>null</code> | |
602 * if this job is not running or the thread is unknown. | |
603 * <p> | |
604 * Jobs that use the {@link #ASYNC_FINISH} return code should tell | |
605 * the job what thread it is running in. This is used to prevent deadlocks. | |
606 * | |
607 * @param thread the thread that this job is running in. | |
608 * | |
609 * @see #ASYNC_FINISH | |
610 * @see #run(IProgressMonitor) | |
611 */ | |
612 public final void setThread(Thread thread) { | |
613 super.setThread(thread); | |
614 } | |
615 | |
616 /** | |
617 * Returns whether this job should be run. | |
618 * If <code>false</code> is returned, this job will be discarded by the job manager | |
619 * without running. | |
620 * <p> | |
621 * This method is called immediately prior to calling the job's | |
622 * run method, so it can be used for last minute pre-condition checking before | |
623 * a job is run. This method must not attempt to schedule or change the | |
624 * state of any other job. | |
625 * </p><p> | |
626 * Clients may override this method. This default implementation always returns | |
627 * <code>true</code>. | |
628 * </p> | |
629 * | |
630 * @return <code>true</code> if this job should be run | |
631 * and <code>false</code> otherwise | |
632 */ | |
633 public bool shouldRun() { | |
634 return true; | |
635 } | |
636 | |
637 /** | |
638 * Returns whether this job should be scheduled. | |
639 * If <code>false</code> is returned, this job will be discarded by the job manager | |
640 * without being added to the queue. | |
641 * <p> | |
642 * This method is called immediately prior to adding the job to the waiting job | |
643 * queue.,so it can be used for last minute pre-condition checking before | |
644 * a job is scheduled. | |
645 * </p><p> | |
646 * Clients may override this method. This default implementation always returns | |
647 * <code>true</code>. | |
648 * </p> | |
649 * | |
650 * @return <code>true</code> if the job manager should schedule this job | |
651 * and <code>false</code> otherwise | |
652 */ | |
653 public bool shouldSchedule() { | |
654 return true; | |
655 } | |
656 | |
657 /** | |
658 * Requests that this job be suspended. If the job is currently waiting to be run, it | |
659 * will be removed from the queue move into the {@link #SLEEPING} state. | |
660 * The job will remain asleep until either resumed or canceled. If this job is not | |
661 * currently waiting to be run, this method has no effect. | |
662 * <p> | |
663 * Sleeping jobs can be resumed using <code>wakeUp</code>. | |
664 * | |
665 * @return <code>false</code> if the job is currently running (and thus cannot | |
666 * be put to sleep), and <code>true</code> in all other cases | |
667 * @see #wakeUp() | |
668 */ | |
669 public final bool sleep() { | |
670 return super.sleep(); | |
671 } | |
672 | |
673 /** | |
674 * Puts this job immediately into the {@link #WAITING} state so that it is | |
675 * eligible for immediate execution. If this job is not currently sleeping, | |
676 * the request is ignored. | |
677 * <p> | |
678 * This is a convenience method, fully equivalent to | |
679 * <code>wakeUp(0L)</code>. | |
680 * </p> | |
681 * @see #sleep() | |
682 */ | |
683 public final void wakeUp() { | |
684 super.wakeUp(0L); | |
685 } | |
686 | |
687 /** | |
688 * Puts this job back into the {@link #WAITING} state after | |
689 * the specified delay. This is equivalent to canceling the sleeping job and | |
690 * rescheduling with the given delay. If this job is not currently sleeping, | |
691 * the request is ignored. | |
692 * | |
693 * @param delay the number of milliseconds to delay | |
694 * @see #sleep() | |
695 */ | |
696 public final void wakeUp(long delay) { | |
697 super.wakeUp(delay); | |
698 } | |
699 } |