Mercurial > projects > dwt-addons
comparison dwtx/draw2d/RoutingAnimator.d @ 98:95307ad235d9
Added Draw2d code, still work in progress
author | Frank Benoit <benoit@tionex.de> |
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date | Sun, 03 Aug 2008 00:52:14 +0200 |
parents | |
children | 2d6540440fe6 |
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1 /******************************************************************************* | |
2 * Copyright (c) 2005 IBM Corporation and others. | |
3 * All rights reserved. This program and the accompanying materials | |
4 * are made available under the terms of the Eclipse Public License v1.0 | |
5 * which accompanies this distribution, and is available at | |
6 * http://www.eclipse.org/legal/epl-v10.html | |
7 * | |
8 * Contributors: | |
9 * IBM Corporation - initial API and implementation | |
10 * Port to the D programming language: | |
11 * Frank Benoit <benoit@tionex.de> | |
12 *******************************************************************************/ | |
13 | |
14 module dwtx.draw2d.RoutingAnimator; | |
15 | |
16 import dwt.dwthelper.utils; | |
17 | |
18 import dwtx.draw2d.geometry.Point; | |
19 import dwtx.draw2d.geometry.PointList; | |
20 import dwtx.draw2d.Animator; | |
21 import dwtx.draw2d.RoutingListener; | |
22 import dwtx.draw2d.IFigure; | |
23 import dwtx.draw2d.Connection; | |
24 import dwtx.draw2d.Animation; | |
25 | |
26 /** | |
27 * Animates the routing of a connection. The animator will capture the effects of the | |
28 * connection's router, and the play back the placement of the routing, interpolating the | |
29 * intermediate routes. | |
30 * <P> | |
31 * To use a routing animator, hook it as a routing listener for the connection whose | |
32 * points are to be animated, by calling {@link | |
33 * PolylineConnection#addRoutingListener(RoutingListener)}. An animator is active | |
34 * only when the Animation utility is activated. | |
35 * | |
36 * @since 3.2 | |
37 */ | |
38 public class RoutingAnimator : Animator , RoutingListener { | |
39 | |
40 static const RoutingAnimator INSTANCE; | |
41 static this(){ | |
42 INSTANCE = new RoutingAnimator(); | |
43 } | |
44 /** | |
45 * Constructs a routing animator for use with one or more connections. The default | |
46 * instance ({@link #getDefault()} can be used on any number of connections. | |
47 * | |
48 * @since 3.2 | |
49 */ | |
50 protected this() { } | |
51 | |
52 /** | |
53 * Overridden to sync initial and final states. | |
54 * @see Animator#playbackStarting(IFigure) | |
55 */ | |
56 public void playbackStarting(IFigure connection) { | |
57 reconcileStates(cast(Connection)connection); | |
58 } | |
59 | |
60 /** | |
61 * Returns the current state of the connection. Currently, this is a copy of the list of | |
62 * points. However this Object could change in future releases and should not be | |
63 * considered API. | |
64 * @see Animator#getCurrentState(IFigure) | |
65 */ | |
66 protected Object getCurrentState(IFigure connection) { | |
67 return (cast(Connection)connection).getPoints().getCopy(); | |
68 } | |
69 | |
70 /** | |
71 * Returns the default instance. | |
72 * @return the default instance | |
73 * @since 3.2 | |
74 */ | |
75 public static RoutingAnimator getDefault() { | |
76 return INSTANCE; | |
77 } | |
78 | |
79 /** | |
80 * Hooks invalidate for animation purposes. | |
81 * @see RoutingListener#invalidate(Connection) | |
82 */ | |
83 public final void invalidate(Connection conn) { | |
84 if (Animation.isInitialRecording()) | |
85 Animation.hookAnimator(conn, this); | |
86 } | |
87 | |
88 /** | |
89 * Plays back the interpolated state. | |
90 * @see Animator#playback(IFigure) | |
91 */ | |
92 protected bool playback(IFigure figure) { | |
93 Connection conn = cast(Connection) figure; | |
94 | |
95 PointList list1 = cast(PointList)Animation.getInitialState(this, conn); | |
96 PointList list2 = cast(PointList)Animation.getFinalState(this, conn); | |
97 if (list1 is null) { | |
98 conn.setVisible(false); | |
99 return true; | |
100 } | |
101 | |
102 float progress = Animation.getProgress(); | |
103 if (list1.size() is list2.size()) { | |
104 Point pt1 = new Point(), pt2 = new Point(); | |
105 PointList points = conn.getPoints(); | |
106 points.removeAllPoints(); | |
107 for (int i = 0; i < list1.size(); i++) { | |
108 list1.getPoint(pt2, i); | |
109 list2.getPoint(pt1, i); | |
110 pt1.x = cast(int)Math.round(pt1.x * progress + (1 - progress) * pt2.x); | |
111 pt1.y = cast(int)Math.round(pt1.y * progress + (1 - progress) * pt2.y); | |
112 points.addPoint(pt1); | |
113 } | |
114 conn.setPoints(points); | |
115 } | |
116 return true; | |
117 } | |
118 | |
119 /** | |
120 * Hooks post routing for animation purposes. | |
121 * @see RoutingListener#postRoute(Connection) | |
122 */ | |
123 public final void postRoute(Connection connection) { | |
124 if (Animation.isFinalRecording()) | |
125 Animation.hookNeedsCapture(connection, this); | |
126 } | |
127 | |
128 private void reconcileStates(Connection conn) { | |
129 PointList points1 = cast(PointList)Animation.getInitialState(this, conn); | |
130 PointList points2 = cast(PointList)Animation.getFinalState(this, conn); | |
131 | |
132 if (points1 !is null && points1.size() !is points2.size()) { | |
133 Point p = new Point(), q = new Point(); | |
134 | |
135 int size1 = points1.size() - 1; | |
136 int size2 = points2.size() - 1; | |
137 | |
138 int i1 = size1; | |
139 int i2 = size2; | |
140 | |
141 double current1 = 1.0; | |
142 double current2 = 1.0; | |
143 | |
144 double prev1 = 1.0; | |
145 double prev2 = 1.0; | |
146 | |
147 while (i1 > 0 || i2 > 0) { | |
148 if (Math.abs(current1 - current2) < 0.1 | |
149 && i1 > 0 && i2 > 0) { | |
150 //Both points are the same, use them and go on; | |
151 prev1 = current1; | |
152 prev2 = current2; | |
153 i1--; | |
154 i2--; | |
155 current1 = cast(double)i1 / size1; | |
156 current2 = cast(double)i2 / size2; | |
157 } else if (current1 < current2) { | |
158 //2 needs to catch up | |
159 // current1 < current2 < prev1 | |
160 points1.getPoint(p, i1); | |
161 points1.getPoint(q, i1 + 1); | |
162 | |
163 p.x = cast(int)(((q.x * (current2 - current1) + p.x * (prev1 - current2)) | |
164 / (prev1 - current1))); | |
165 p.y = cast(int)(((q.y * (current2 - current1) + p.y * (prev1 - current2)) | |
166 / (prev1 - current1))); | |
167 | |
168 points1.insertPoint(p, i1 + 1); | |
169 | |
170 prev1 = prev2 = current2; | |
171 i2--; | |
172 current2 = cast(double)i2 / size2; | |
173 | |
174 } else { | |
175 //1 needs to catch up | |
176 // current2< current1 < prev2 | |
177 | |
178 points2.getPoint(p, i2); | |
179 points2.getPoint(q, i2 + 1); | |
180 | |
181 p.x = cast(int)(((q.x * (current1 - current2) + p.x * (prev2 - current1)) | |
182 / (prev2 - current2))); | |
183 p.y = cast(int)(((q.y * (current1 - current2) + p.y * (prev2 - current1)) | |
184 / (prev2 - current2))); | |
185 | |
186 points2.insertPoint(p, i2 + 1); | |
187 | |
188 prev2 = prev1 = current1; | |
189 i1--; | |
190 current1 = cast(double)i1 / size1; | |
191 } | |
192 } | |
193 } | |
194 } | |
195 | |
196 /** | |
197 * This callback is unused. Reserved for possible future use. | |
198 * @see RoutingListener#remove(Connection) | |
199 */ | |
200 public final void remove(Connection connection) { } | |
201 | |
202 /** | |
203 * Hooks route to intercept routing during animation playback. | |
204 * @see RoutingListener#route(Connection) | |
205 */ | |
206 public final bool route(Connection conn) { | |
207 return Animation.isAnimating() && Animation.hookPlayback(conn, this); | |
208 } | |
209 | |
210 /** | |
211 * This callback is unused. Reserved for possible future use. | |
212 * @see RoutingListener#setConstraint(Connection, Object) | |
213 */ | |
214 public final void setConstraint(Connection connection, Object constraint) { } | |
215 | |
216 } |