Mercurial > projects > dstep
view dstep/applicationservices/coregraphics/CGContext.d @ 12:9f0b49a2f64e
Added the ApplicationServices frameworks: ATS, ColorSync and CoreGraphics
author | Jacob Carlborg <doob@me.com> |
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date | Mon, 03 Aug 2009 14:00:21 +0200 |
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/** * Copyright: Copyright (c) 2009 Jacob Carlborg. * Authors: Jacob Carlborg * Version: Initial created: Aug 1, 2009 * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0) */ module dstep.applicationservices.coregraphics.CGContext; import dstep.applicationservices.coregraphics.CGAffineTransform; import dstep.applicationservices.coregraphics.CGBase; import dstep.applicationservices.coregraphics.CGColor; import dstep.applicationservices.coregraphics.CGColorSpace; import dstep.applicationservices.coregraphics.CGContext; import dstep.applicationservices.coregraphics.CGFont; import dstep.applicationservices.coregraphics.CGGeometry; import dstep.applicationservices.coregraphics.CGGradient; import dstep.applicationservices.coregraphics.CGImage; import dstep.applicationservices.coregraphics.CGPDFDocument; import dstep.applicationservices.coregraphics.CGPath; import dstep.applicationservices.coregraphics.CGPattern; import dstep.applicationservices.coregraphics.CGPDFPage; import dstep.applicationservices.coregraphics.CGShading; import dstep.corefoundation.CFDictionary; struct CGContext; alias CGContext* CGContextRef; alias int CGLineJoin; alias int CGLineCap; alias int CGPathDrawingMode; alias int CGTextDrawingMode; alias int CGTextEncoding; alias int CGInterpolationQuality; alias int CGBlendMode; enum /*CGLineJoin*/ { kCGLineJoinMiter, kCGLineJoinRound, kCGLineJoinBevel } enum /*CGLineCap*/ { kCGLineCapButt, kCGLineCapRound, kCGLineCapSquare } enum /*CGPathDrawingMode*/ { kCGPathFill, kCGPathEOFill, kCGPathStroke, kCGPathFillStroke, kCGPathEOFillStroke } enum /*CGTextDrawingMode*/ { kCGTextFill, kCGTextStroke, kCGTextFillStroke, kCGTextInvisible, kCGTextFillClip, kCGTextStrokeClip, kCGTextFillStrokeClip, kCGTextClip } enum /*CGTextEncoding*/ { kCGEncodingFontSpecific, kCGEncodingMacRoman } enum /*CGInterpolationQuality*/ { kCGInterpolationDefault, kCGInterpolationNone, kCGInterpolationLow, kCGInterpolationHigh } enum /*CGBlendMode*/ { kCGBlendModeNormal, kCGBlendModeMultiply, kCGBlendModeScreen, kCGBlendModeOverlay, kCGBlendModeDarken, kCGBlendModeLighten, kCGBlendModeColorDodge, kCGBlendModeColorBurn, kCGBlendModeSoftLight, kCGBlendModeHardLight, kCGBlendModeDifference, kCGBlendModeExclusion, kCGBlendModeHue, kCGBlendModeSaturation, kCGBlendModeColor, kCGBlendModeLuminosity, kCGBlendModeClear, kCGBlendModeCopy, kCGBlendModeSourceIn, kCGBlendModeSourceOut, kCGBlendModeSourceAtop, kCGBlendModeDestinationOver, kCGBlendModeDestinationIn, kCGBlendModeDestinationOut, kCGBlendModeDestinationAtop, kCGBlendModeXOR, kCGBlendModePlusDarker, kCGBlendModePlusLighter } extern (C) { uint CGContextGetTypeID (); void CGContextSaveGState (CGContextRef c); void CGContextRestoreGState (CGContextRef c); void CGContextScaleCTM (CGContextRef c, CGFloat sx, CGFloat sy); void CGContextTranslateCTM (CGContextRef c, CGFloat tx, CGFloat ty); void CGContextRotateCTM (CGContextRef c, CGFloat angle); void CGContextConcatCTM (CGContextRef c, CGAffineTransform transform); CGAffineTransform CGContextGetCTM (CGContextRef c); void CGContextSetLineWidth (CGContextRef c, CGFloat width); void CGContextSetLineCap (CGContextRef c, int cap); void CGContextSetLineJoin (CGContextRef c, int join); void CGContextSetMiterLimit (CGContextRef c, CGFloat limit); void CGContextSetLineDash (CGContextRef c, CGFloat phase, CGFloat* lengths, uint count); void CGContextSetFlatness (CGContextRef c, CGFloat flatness); void CGContextSetAlpha (CGContextRef c, CGFloat alpha); void CGContextSetBlendMode (CGContextRef context, int mode); void CGContextBeginPath (CGContextRef c); void CGContextMoveToPoint (CGContextRef c, CGFloat x, CGFloat y); void CGContextAddLineToPoint (CGContextRef c, CGFloat x, CGFloat y); void CGContextAddCurveToPoint (CGContextRef c, CGFloat cp1x, CGFloat cp1y, CGFloat cp2x, CGFloat cp2y, CGFloat x, CGFloat y); void CGContextAddQuadCurveToPoint (CGContextRef c, CGFloat cpx, CGFloat cpy, CGFloat x, CGFloat y); void CGContextClosePath (CGContextRef c); void CGContextAddRect (CGContextRef c, CGRect rect); void CGContextAddRects (CGContextRef c, CGRect* rects, uint count); void CGContextAddLines (CGContextRef c, CGPoint* points, uint count); void CGContextAddEllipseInRect (CGContextRef context, CGRect rect); void CGContextAddArc (CGContextRef c, CGFloat x, CGFloat y, CGFloat radius, CGFloat startAngle, CGFloat endAngle, int clockwise); void CGContextAddArcToPoint (CGContextRef c, CGFloat x1, CGFloat y1, CGFloat x2, CGFloat y2, CGFloat radius); void CGContextAddPath (CGContextRef context, CGPathRef path); void CGContextReplacePathWithStrokedPath (CGContextRef c); bool CGContextIsPathEmpty (CGContextRef c); CGPoint CGContextGetPathCurrentPoint (CGContextRef c); CGRect CGContextGetPathBoundingBox (CGContextRef c); bool CGContextPathContainsPoint (CGContextRef context, CGPoint point, int mode); void CGContextDrawPath (CGContextRef c, int mode); void CGContextFillPath (CGContextRef c); void CGContextEOFillPath (CGContextRef c); void CGContextStrokePath (CGContextRef c); void CGContextFillRect (CGContextRef c, CGRect rect); void CGContextFillRects (CGContextRef c, CGRect* rects, uint count); void CGContextStrokeRect (CGContextRef c, CGRect rect); void CGContextStrokeRectWithWidth (CGContextRef c, CGRect rect, CGFloat width); void CGContextClearRect (CGContextRef c, CGRect rect); void CGContextFillEllipseInRect (CGContextRef context, CGRect rect); void CGContextStrokeEllipseInRect (CGContextRef context, CGRect rect); void CGContextStrokeLineSegments (CGContextRef c, CGPoint* points, uint count); void CGContextClip (CGContextRef c); void CGContextEOClip (CGContextRef c); void CGContextClipToMask (CGContextRef c, CGRect rect, CGImageRef mask); CGRect CGContextGetClipBoundingBox (CGContextRef c); void CGContextClipToRect (CGContextRef c, CGRect rect); void CGContextClipToRects (CGContextRef c, CGRect* rects, uint count); void CGContextSetFillColorWithColor (CGContextRef c, CGColorRef color); void CGContextSetStrokeColorWithColor (CGContextRef c, CGColorRef color); void CGContextSetFillColorSpace (CGContextRef c, CGColorSpaceRef colorspace); void CGContextSetStrokeColorSpace (CGContextRef c, CGColorSpaceRef colorspace); void CGContextSetFillColor (CGContextRef c, CGFloat* components); void CGContextSetStrokeColor (CGContextRef c, CGFloat* components); void CGContextSetFillPattern (CGContextRef c, CGPatternRef pattern, CGFloat* components); void CGContextSetStrokePattern (CGContextRef c, CGPatternRef pattern, CGFloat* components); void CGContextSetPatternPhase (CGContextRef c, CGSize phase); void CGContextSetGrayFillColor (CGContextRef c, CGFloat gray, CGFloat alpha); void CGContextSetGrayStrokeColor (CGContextRef c, CGFloat gray, CGFloat alpha); void CGContextSetRGBFillColor (CGContextRef c, CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha); void CGContextSetRGBStrokeColor (CGContextRef c, CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha); void CGContextSetCMYKFillColor (CGContextRef c, CGFloat cyan, CGFloat magenta, CGFloat yellow, CGFloat black, CGFloat alpha); void CGContextSetCMYKStrokeColor (CGContextRef c, CGFloat cyan, CGFloat magenta, CGFloat yellow, CGFloat black, CGFloat alpha); void CGContextSetRenderingIntent (CGContextRef c, int intent); void CGContextDrawImage (CGContextRef c, CGRect rect, CGImageRef image); void CGContextDrawTiledImage (CGContextRef c, CGRect rect, CGImageRef image); int CGContextGetInterpolationQuality (CGContextRef c); void CGContextSetInterpolationQuality (CGContextRef c, int quality); void CGContextSetShadowWithColor (CGContextRef context, CGSize offset, CGFloat blur, CGColorRef color); void CGContextSetShadow (CGContextRef context, CGSize offset, CGFloat blur); void CGContextDrawLinearGradient (CGContextRef context, CGGradientRef gradient, CGPoint startPoint, CGPoint endPoint, uint options); void CGContextDrawRadialGradient (CGContextRef context, CGGradientRef gradient, CGPoint startCenter, CGFloat startRadius, CGPoint endCenter, CGFloat endRadius, uint options); void CGContextDrawShading (CGContextRef context, CGShadingRef shading); void CGContextSetCharacterSpacing (CGContextRef c, CGFloat spacing); void CGContextSetTextPosition (CGContextRef c, CGFloat x, CGFloat y); CGPoint CGContextGetTextPosition (CGContextRef c); void CGContextSetTextMatrix (CGContextRef c, CGAffineTransform t); CGAffineTransform CGContextGetTextMatrix (CGContextRef c); void CGContextSetTextDrawingMode (CGContextRef c, int mode); void CGContextSetFont (CGContextRef c, CGFontRef font); void CGContextSetFontSize (CGContextRef c, CGFloat size); void CGContextSelectFont (CGContextRef c, char* name, CGFloat size, int textEncoding); void CGContextShowGlyphsAtPositions (CGContextRef context, CGGlyph* glyphs, CGPoint* positions, uint count); void CGContextShowText (CGContextRef c, char* string, uint length); void CGContextShowTextAtPoint (CGContextRef c, CGFloat x, CGFloat y, char* string, uint length); void CGContextShowGlyphs (CGContextRef c, CGGlyph* g, uint count); void CGContextShowGlyphsAtPoint (CGContextRef c, CGFloat x, CGFloat y, CGGlyph* glyphs, uint count); void CGContextShowGlyphsWithAdvances (CGContextRef c, CGGlyph* glyphs, CGSize* advances, uint count); void CGContextDrawPDFPage (CGContextRef c, CGPDFPageRef page); void CGContextDrawPDFDocument (CGContextRef c, CGRect rect, CGPDFDocumentRef document, int page); void CGContextBeginPage (CGContextRef c, CGRect* mediaBox); void CGContextEndPage (CGContextRef c); CGContextRef CGContextRetain (CGContextRef c); void CGContextRelease (CGContextRef c); void CGContextFlush (CGContextRef c); void CGContextSynchronize (CGContextRef c); void CGContextSetShouldAntialias (CGContextRef c, bool shouldAntialias); void CGContextSetAllowsAntialiasing (CGContextRef context, bool allowsAntialiasing); void CGContextSetShouldSmoothFonts (CGContextRef c, bool shouldSmoothFonts); void CGContextBeginTransparencyLayer (CGContextRef context, CFDictionaryRef auxiliaryInfo); void CGContextBeginTransparencyLayerWithRect (CGContextRef context, CGRect rect, CFDictionaryRef auxiliaryInfo); void CGContextEndTransparencyLayer (CGContextRef context); CGAffineTransform CGContextGetUserSpaceToDeviceSpaceTransform (CGContextRef c); CGPoint CGContextConvertPointToDeviceSpace (CGContextRef c, CGPoint point); CGPoint CGContextConvertPointToUserSpace (CGContextRef c, CGPoint point); CGSize CGContextConvertSizeToDeviceSpace (CGContextRef c, CGSize size); CGSize CGContextConvertSizeToUserSpace (CGContextRef c, CGSize size); CGRect CGContextConvertRectToDeviceSpace (CGContextRef c, CGRect rect); CGRect CGContextConvertRectToUserSpace (CGContextRef c, CGRect rect); }