view dstep/quartzcore/CVOpenGLBufferPool.d @ 16:19885b43130e

Huge update, the bridge actually works now
author Jacob Carlborg <doob@me.com>
date Sun, 03 Jan 2010 22:06:11 +0100
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/**
 * Copyright: Copyright (c) 2009 Jacob Carlborg.
 * Authors: Jacob Carlborg
 * Version: Initial created: Sep 24, 2009 
 * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0)
 */
module dstep.quartzcore.CVOpenGLBufferPool;

import dstep.corefoundation.CFBase;
import dstep.corefoundation.CFDictionary;
import dstep.corevideo.CVOpenGLBuffer;
import dstep.corevideo.CVOpenGLBufferPool;
import dstep.objc.bridge.Bridge;
import dstep.objc.objc;

//import bindings = dstep.quartzcore.CVOpenGLBufferPool_bindings;

alias __CVOpenGLBufferPool* CVOpenGLBufferPoolRef;

extern (C)
{
	extern
	{
		const CFStringRef kCVOpenGLBufferPoolMinimumBufferCountKey;
		const CFStringRef kCVOpenGLBufferPoolMaximumBufferAgeKey;
	}
}

extern (C)
{
	uint CVOpenGLBufferPoolGetTypeID ();
	CVOpenGLBufferPoolRef CVOpenGLBufferPoolRetain (CVOpenGLBufferPoolRef openGLBufferPool);
	void CVOpenGLBufferPoolRelease (CVOpenGLBufferPoolRef openGLBufferPool);
	int CVOpenGLBufferPoolCreate (CFAllocatorRef allocator, CFDictionaryRef poolAttributes, CFDictionaryRef openGLBufferAttributes, CVOpenGLBufferPoolRef* poolOut);
	CFDictionaryRef CVOpenGLBufferPoolGetAttributes (CVOpenGLBufferPoolRef pool);
	CFDictionaryRef CVOpenGLBufferPoolGetOpenGLBufferAttributes (CVOpenGLBufferPoolRef pool);
	int CVOpenGLBufferPoolCreateOpenGLBuffer (CFAllocatorRef allocator, CVOpenGLBufferPoolRef openGLBufferPool, CVOpenGLBufferRef* openGLBufferOut);
}