diff dstep/quartzcore/CAOpenGLLayer.d @ 16:19885b43130e

Huge update, the bridge actually works now
author Jacob Carlborg <doob@me.com>
date Sun, 03 Jan 2010 22:06:11 +0100
parents
children b9de51448c6b
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/dstep/quartzcore/CAOpenGLLayer.d	Sun Jan 03 22:06:11 2010 +0100
@@ -0,0 +1,61 @@
+/**
+ * Copyright: Copyright (c) 2009 Jacob Carlborg.
+ * Authors: Jacob Carlborg
+ * Version: Initial created: Sep 24, 2009 
+ * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0)
+ */
+module dstep.quartzcore.CAOpenGLLayer;
+
+import dstep.objc.bridge.Bridge;
+import dstep.objc.objc;
+import dstep.opengl.OpenGL;
+import dstep.quartzcore.CALayer;
+import dstep.quartzcore.CVBase;
+
+class CAOpenGLLayer : CALayer
+{
+	mixin (ObjcWrap);
+
+	bool isAsynchronous ()
+	{
+		return invokeObjcSelf!(bool, "isAsynchronous");
+	}
+
+	void setAsynchronous (bool arg0)
+	{
+		return invokeObjcSelf!(void, "setAsynchronous:", bool)(arg0);
+	}
+	
+	alias setAsynchronous isAsynchronous;
+
+	bool canDrawInCGLContext (CGLContextObj ctx, CGLPixelFormatObj pf, double t, CVTimeStamp* ts)
+	{
+		return invokeObjcSelf!(bool, "canDrawInCGLContext:pixelFormat:forLayerTime:displayTime:", CGLContextObj, CGLPixelFormatObj, double, CVTimeStamp*)(ctx, pf, t, ts);
+	}
+
+	void drawInCGLContext (CGLContextObj ctx, CGLPixelFormatObj pf, double t, CVTimeStamp* ts)
+	{
+		return invokeObjcSelf!(void, "drawInCGLContext:pixelFormat:forLayerTime:displayTime:", CGLContextObj, CGLPixelFormatObj, double, CVTimeStamp*)(ctx, pf, t, ts);
+	}
+
+	CGLPixelFormatObj copyCGLPixelFormatForDisplayMask (uint mask)
+	{
+		return invokeObjcSelf!(CGLPixelFormatObj, "copyCGLPixelFormatForDisplayMask:", uint)(mask);
+	}
+
+	void releaseCGLPixelFormat (CGLPixelFormatObj pf)
+	{
+		return invokeObjcSelf!(void, "releaseCGLPixelFormat:", CGLPixelFormatObj)(pf);
+	}
+
+	CGLContextObj copyCGLContextForPixelFormat (CGLPixelFormatObj pf)
+	{
+		return invokeObjcSelf!(CGLContextObj, "copyCGLContextForPixelFormat:", CGLPixelFormatObj)(pf);
+	}
+
+	void releaseCGLContext (CGLContextObj ctx)
+	{
+		return invokeObjcSelf!(void, "releaseCGLContext:", CGLContextObj)(ctx);
+	}
+}
+