diff doodle/main/prog/chess.d @ 127:1da160a2c373

Chess checkpoint
author David Bryant <bagnose@gmail.com>
date Mon, 12 Dec 2011 18:03:07 +1030
parents
children bc4d29c7499c
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/doodle/main/prog/chess.d	Mon Dec 12 18:03:07 2011 +1030
@@ -0,0 +1,96 @@
+import std.stdio;
+import std.traits;
+
+enum Piece {
+    King, Queen, Rook, Bishop, Knight, Pawn
+}
+
+enum Color {
+    White, Black
+}
+
+string unicode(Color color, Piece piece) {
+    string[6][2] table =
+        [
+        [ "\u2654", "\u2655", "\u2656", "\u2657", "\u2658", "\u2659" ],
+        [ "\u265A", "\u265B", "\u265C", "\u265D", "\u265E", "\u265F" ]
+        ];
+    return table[color][piece];
+}
+
+struct Square {
+    this(Color color_, Piece piece_) {
+        occupied = true;
+        color = color_;
+        piece = piece_;
+    }
+
+    bool  occupied = false;
+    Color color;
+    Piece piece;
+}
+
+enum File {
+    _A, _B, _C, _D, _E, _F, _G, _H
+}
+
+enum Rank {
+    _1, _2, _3, _4, _5, _6, _7, _8
+}
+
+struct Board {
+    Square opCall(File f, Rank r) const {
+        return squares[f][r];
+    }
+
+private:
+    Square[8][8] squares =
+        [
+        [ Square(Color.White, Piece.Rook), Square(Color.White, Piece.Pawn), Square(), Square(), Square(), Square(), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Rook) ],
+        [ Square(Color.White, Piece.Knight), Square(Color.White, Piece.Pawn), Square(), Square(), Square(), Square(), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Knight) ],
+        [ Square(Color.White, Piece.Bishop), Square(Color.White, Piece.Pawn), Square(), Square(), Square(), Square(), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Bishop) ],
+        [ Square(Color.White, Piece.Queen), Square(Color.White, Piece.Pawn), Square(), Square(), Square(), Square(), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Queen) ],
+        [ Square(Color.White, Piece.King), Square(Color.White, Piece.Pawn), Square(), Square(), Square(), Square(), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.King) ],
+        [ Square(Color.White, Piece.Bishop), Square(Color.White, Piece.Pawn), Square(), Square(), Square(), Square(), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Bishop) ],
+        [ Square(Color.White, Piece.Knight), Square(Color.White, Piece.Pawn), Square(), Square(), Square(), Square(), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Knight) ],
+        [ Square(Color.White, Piece.Rook), Square(Color.White, Piece.Pawn), Square(), Square(), Square(), Square(), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Rook) ]
+        /*
+        [ Square(Color.White, Piece.Rook), Square(Color.White, Piece.Knight), Square(Color.White, Piece.Bishop), Square(Color.White, Piece.King), Square(Color.White, Piece.Queen), Square(Color.White, Piece.Bishop), Square(Color.White, Piece.Knight), Square(Color.White, Piece.Rook) ],
+        [ Square(Color.White, Piece.Pawn), Square(Color.White, Piece.Pawn), Square(Color.White, Piece.Pawn), Square(Color.White, Piece.Pawn), Square(Color.White, Piece.Pawn), Square(Color.White, Piece.Pawn), Square(Color.White, Piece.Pawn), Square(Color.White, Piece.Pawn) ],
+        [ Square(), Square(), Square(), Square(), Square(), Square(), Square(), Square() ],
+        [ Square(), Square(), Square(), Square(), Square(), Square(), Square(), Square() ],
+        [ Square(), Square(), Square(), Square(), Square(), Square(), Square(), Square() ],
+        [ Square(), Square(), Square(), Square(), Square(), Square(), Square(), Square() ],
+        [ Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Pawn), Square(Color.Black, Piece.Pawn) ],
+        [ Square(Color.Black, Piece.Rook), Square(Color.Black, Piece.Knight), Square(Color.Black, Piece.Bishop), Square(Color.Black, Piece.King), Square(Color.Black, Piece.Queen), Square(Color.Black, Piece.Bishop), Square(Color.Black, Piece.Knight), Square(Color.Black, Piece.Rook) ],
+        */
+        ];
+}
+
+Square[2][1] s = [ [ Square(), Square() ] ];
+
+void write(in Board board) {
+    foreach_reverse (r; EnumMembers!Rank) {
+        writef("%s ", r);
+        foreach(f; EnumMembers!File) {
+            Square square = board(f, r);
+            if (square.occupied) {
+                writef("%s", unicode(square.color, square.piece));
+            }
+            else {
+                writef(" ");
+            }
+        }
+        writeln("");
+    }
+
+    foreach(f; EnumMembers!File) {
+        writef("%s", f);
+    }
+    writeln("");
+}
+
+void main(string[] args) {
+    Board board;
+    write(board);
+}