view dmd/Catch.d @ 178:e3afd1303184

Many small bugs fixed Made all classes derive from TObject to detect memory leaks (functionality is disabled for now) Began work on overriding backend memory allocations (to avoid memory leaks)
author korDen
date Sun, 17 Oct 2010 07:42:00 +0400
parents af724d3510d7
children b0d41ff5e0df
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line source

module dmd.Catch;

import dmd.common;
import dmd.Loc;
import dmd.Type;
import dmd.Scope;
import dmd.Identifier;
import dmd.VarDeclaration;
import dmd.Statement;
import dmd.OutBuffer;
import dmd.Id;
import dmd.TypeIdentifier;
import dmd.Util;
import dmd.ScopeDsymbol;
import dmd.HdrGenState;
import dmd.BE;

import dmd.TObject;

class Catch : TObject
{
    Loc loc;
    Type type;
    Identifier ident;
    VarDeclaration var = null;
    Statement handler;

    this(Loc loc, Type t, Identifier id, Statement handler)
	{
		register();

		//printf("Catch(%s, loc = %s)\n", id.toChars(), loc.toChars());
		this.loc = loc;
		this.type = t;
		this.ident = id;
		this.handler = handler;
	}

    Catch syntaxCopy()
	{
		Catch c = new Catch(loc, (type ? type.syntaxCopy() : null), ident, (handler ? handler.syntaxCopy() : null));
		return c;
	}

    void semantic(Scope sc)
	{
		ScopeDsymbol sym;

		//printf("Catch.semantic(%s)\n", ident.toChars());

	version (IN_GCC) {
	} else {
		if (sc.tf)
		{
			/* This is because the _d_local_unwind() gets the stack munged
			 * up on this. The workaround is to place any try-catches into
			 * a separate function, and call that.
			 * To fix, have the compiler automatically convert the finally
			 * body into a nested function.
			 */
			error(loc, "cannot put catch statement inside finally block");
		}
	}

		sym = new ScopeDsymbol();
		sym.parent = sc.scopesym;
		sc = sc.push(sym);

		if (!type)
			type = new TypeIdentifier(Loc(0), Id.Object_);
		type = type.semantic(loc, sc);
		if (!type.toBasetype().isClassHandle())
			error("can only catch class objects, not '%s'", type.toChars());
		else if (ident)
		{
			var = new VarDeclaration(loc, type, ident, null);
			var.parent = sc.parent;
			sc.insert(var);
		}
		handler = handler.semantic(sc);

		sc.pop();
	}

    BE blockExit()
	{
		return handler ? handler.blockExit() : BE.BEfallthru;
	}

    void toCBuffer(OutBuffer buf, HdrGenState* hgs)
	{
		buf.writestring("catch");
		if (type)
		{   
			buf.writebyte('(');
			type.toCBuffer(buf, ident, hgs);
			buf.writebyte(')');
		}
		buf.writenl();
		buf.writebyte('{');
		buf.writenl();
		if (handler)
			handler.toCBuffer(buf, hgs);
		buf.writebyte('}');
		buf.writenl();
	}
}