Mercurial > projects > ddbg_continued
diff win32/windows.d @ 1:4a9dcbd9e54f
-files of 0.13 beta
-fixes so that it now compiles with the current dmd version
author | marton@basel.hu |
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date | Tue, 05 Apr 2011 20:44:01 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/win32/windows.d Tue Apr 05 20:44:01 2011 +0200 @@ -0,0 +1,77 @@ +/***********************************************************************\ +* windows.d * +* * +* Windows API header module * +* * +* Translated from MinGW API for MS-Windows 3.10 * +* * +* Placed into public domain * +\***********************************************************************/ +module win32.windows; + +/* + windows.h - main header file for the Win32 API + + Written by Anders Norlander <anorland@hem2.passagen.se> + + This file is part of a free library for the Win32 API. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +*/ + +public import win32.w32api; +public import win32.core; + +// We can't use static if for imports, build gets confused. +version (WindowsVista) { + public import win32.winsvc; +} else version (Windows2003) { + public import win32.winsvc; +} else version (WindowsXP) { + public import win32.winsvc; +} else version (WindowsNTonly) { + public import win32.winsvc; +} + +public import win32.cderr; +public import win32.dde; +public import win32.ddeml; +public import win32.dlgs; +public import win32.imm; +public import win32.lzexpand; +public import win32.mmsystem; +public import win32.nb30; + + + +public import win32.rpc; +public import win32.shellapi; +public import win32.winperf; +public import win32.commdlg; +public import win32.winspool; +public import win32.ole2; + +// Select correct version of winsock. Importing the incorrect +// module will cause a static assert to prevent problems later on. +version (Win32_Winsock1) { + public import win32.winsock; +} else { + public import win32.winsock2; + public import win32.ws2tcpip; +} + +/+ +#if (_WIN32_WINNT >= 0x0400) +#include <winsock2.h> +/* + * MS likes to include mswsock.h here as well, + * but that can cause undefined symbols if + * winsock2.h is included before windows.h + */ +#else +#include <winsock.h> +#endif /* (_WIN32_WINNT >= 0x0400) */ ++/