comparison src/callstack.d @ 1:4a9dcbd9e54f

-files of 0.13 beta -fixes so that it now compiles with the current dmd version
author marton@basel.hu
date Tue, 05 Apr 2011 20:44:01 +0200
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0:586e4a649642 1:4a9dcbd9e54f
1 /* Ddbg - Win32 Debugger for the D programming language
2 * Copyright (c) 2007 Jascha Wetzel
3 * All rights reserved. See LICENSE.TXT for details.
4 */
5
6 import util;
7 import codeview.codeview;
8 import expression.evaluationcontext;
9
10 import std.string;
11
12 /**************************************************************************************************
13 Wraps the raw stack data with functions for unwinding it.
14 **************************************************************************************************/
15 class CallStack
16 {
17 ubyte[] data;
18 uint base_ptr, // the "base" of the stack, i.e. the largest address
19 top_ptr, // the current top of the stack = Esp
20 frame_ptr; // the current frame pointer
21
22 /**********************************************************************************************
23 Initializes the object with pointers to base, top (esp) and frame (ebp)
24 of the stack. Resizes the data array to the required size.
25 **********************************************************************************************/
26 this(uint base_ptr_, uint top_ptr_, uint frame_ptr_)
27 {
28 base_ptr = base_ptr_;
29 top_ptr = top_ptr_;
30 frame_ptr = frame_ptr_;
31 data.length = base_ptr-top_ptr;
32 }
33
34 /**********************************************************************************************
35 Calculates the first frame.
36 Params: prev_index = first byte of previous frame pointer
37 Returns: Array covering the frame.
38 **********************************************************************************************/
39 ubyte[] firstFrame(out uint prev_index)
40 {
41 prev_index = frame_ptr-top_ptr;
42 if ( prev_index >= data.length )
43 return data;
44 return data[0..prev_index];
45 }
46
47 /**********************************************************************************************
48 Calculates the previous frame.
49 Params:
50 frame_index = start of desired frame in data array
51 prev_index = start of previous to desired frame in data array
52 Returns: Array covering the previous frame.
53 **********************************************************************************************/
54 ubyte[] prevFrame(in uint frame_index, out uint prev_index)
55 {
56 if ( frame_index >= data.length-4 )
57 return null;
58
59 uint prev_frame_ptr = (cast(uint[])data)[frame_index>>2];
60 if ( prev_frame_ptr < top_ptr || prev_frame_ptr > base_ptr )
61 return null;
62
63 prev_index = prev_frame_ptr-top_ptr;
64 assert( prev_index > frame_index && prev_index <= data.length );
65 return data[frame_index..prev_index];
66 }
67
68 /**********************************************************************************************
69
70 **********************************************************************************************/
71 ubyte[] getFrame(uint frame_level)
72 {
73 uint prev_frame_idx;
74 ubyte[] frame = firstFrame(prev_frame_idx);
75 for ( ; frame_level > 0; --frame_level )
76 frame = prevFrame(prev_frame_idx, prev_frame_idx);
77 return frame;
78 }
79
80 /**********************************************************************************************
81 Loads data from the stack for a given symbol.
82 Returns: Array of bytes continaing the data
83 **********************************************************************************************/
84 bool loadSymbolData(StackSymbol sym, SymbolData symdata, uint frame_level=0)
85 {
86 if ( sym is null )
87 return false;
88 uint prev_frame_idx;
89 ubyte[] frame = firstFrame(prev_frame_idx);
90 for ( ; frame_level > 0; --frame_level )
91 frame = prevFrame(prev_frame_idx, prev_frame_idx);
92
93 symdata.defered_load = true;
94
95 bool loadSymbolData(uint offset)
96 {
97 // index is in this frame
98 if ( offset <= frame.length-sym.size ) {
99 symdata.len = sym.size;
100 symdata.ptr = top_ptr + (frame.ptr - data.ptr) + offset;
101 return true;
102 }
103 assert( offset >= frame.length );
104 // consider previous frame
105 offset -= frame.length;
106 frame = prevFrame(prev_frame_idx, prev_frame_idx);
107 if ( frame !is null )
108 return loadSymbolData(offset);
109 return false;
110 }
111
112 return loadSymbolData(frame.length+sym.cvdata.offset);
113 }
114 }