view trunk/chipmunkd/chipmunk.d @ 4:7ebbd4d05553

initial commit
author Extrawurst
date Thu, 02 Dec 2010 02:11:26 +0100
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children c03a41d47b60
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// written in the D programming language

module chipmunkd.chipmunk;
//#ifndef CHIPMUNK_HEADER
//#define CHIPMUNK_HEADER
//
//#ifdef __cplusplus
//extern "C" {
//#endif
//
//void cpMessage(const char *message, const char *condition, const char *file, int line, int isError);
//#ifdef NDEBUG
//	#define	cpAssertWarn(condition, message)
//#else
//	#define cpAssertWarn(condition, message) if(!(condition)) cpMessage(message, #condition, __FILE__, __LINE__, 0)
//#endif

debug
{
	//TODO:
	//void cpAssertWarn(bool condition, string message){if(condition) cpMessage(message,condition,__FILE__,__LINE__, 0);}
	void cpAssertWarn(bool condition, string message){}
}
else
{
	void cpAssertWarn(bool condition, string message){}
}

//
//#ifdef NDEBUG
//	#define	cpAssert(condition, message)
//#else
//	#define cpAssert(condition, message) if(!(condition)) cpMessage(message, #condition, __FILE__, __LINE__, 1)
//#endif
//
import chipmunkd.chipmunk_types_h;
import core.stdc.stdlib;
//	
//#ifndef INFINITY
//	#ifdef _MSC_VER
//		union MSVC_EVIL_FLOAT_HACK
//		{
//			unsigned __int8 Bytes[4];
//			float Value;
//		};
//		static union MSVC_EVIL_FLOAT_HACK INFINITY_HACK = {{0x00, 0x00, 0x80, 0x7F}};
//		#define INFINITY (INFINITY_HACK.Value)
//	#endif
//	
//	#ifdef __GNUC__
//		#define INFINITY (__builtin_inf())
//	#endif
//	
//	#ifndef INFINITY
//		#define INFINITY (1e1000)
//	#endif
//#endif

enum INFINITY = cpFloat.infinity;

// Maximum allocated size for various Chipmunk buffer sizes
enum CP_BUFFER_BYTES = (32*1024);

alias core.stdc.stdlib.malloc cpmalloc;
alias core.stdc.stdlib.calloc cpcalloc;
alias core.stdc.stdlib.realloc cprealloc;
alias core.stdc.stdlib.free cpfree;

public import chipmunkd.cpVect_h,chipmunkd.cpVect;
public import chipmunkd.cpBB;
public import chipmunkd.cpArray;
public import chipmunkd.cpHashSet;
public import chipmunkd.cpSpaceHash;
//
public import chipmunkd.cpBody;
public import chipmunkd.cpShape;
public import chipmunkd.cpPolyShape;
//
public import chipmunkd.cpArbiter;
public import chipmunkd.cpCollision;
//	
public import chipmunkd.constraints.cpConstraint;
//
public import chipmunkd.cpSpace;
public import chipmunkd.cpSpaceComponent;
public import chipmunkd.cpSpaceQuery;
public import chipmunkd.cpSpaceStep;

public import chipmunkd.chipmunk_types_h;

enum cpHashValue CP_HASH_COEF = cast(cpHashValue)(3344921057uL); // ulong to uint ??
static cpHashValue CP_HASH_PAIR(T)(T A, T B) {return (cast(cpHashValue)(A)*CP_HASH_COEF ^ cast(cpHashValue)(B)*CP_HASH_COEF);}

void
cpMessage(string message, string condition, string file, int line, int isError)
{
	//TODO:
	//fprintf(stderr, (isError ? "Aborting due to Chipmunk error: %s\n" : "Chipmunk warning: %s\n"), message);
	//fprintf(stderr, "\tFailed condition: %s\n", condition);
	//fprintf(stderr, "\tSource:%s:%d\n", file, line);
	
	if(isError) abort();
}

extern const char *cpVersionString;
void cpInitChipmunk()
{
	cpInitCollisionFuncs();
}

/**
	Calculate the moment of inertia for a circle.
	r1 and r2 are the inner and outer diameters. A solid circle has an inner diameter of 0.
*/
cpFloat
cpMomentForCircle(cpFloat m, cpFloat r1, cpFloat r2, cpVect offset)
{
	return (1.0f/2.0f)*m*(r1*r1 + r2*r2) + m*cpvdot(offset, offset);
}
/**
	Calculate the moment of inertia for a line segment.
	Beveling radius is not supported.
*/
cpFloat
cpMomentForSegment(cpFloat m, cpVect a, cpVect b)
{
	cpFloat length = cpvlength(cpvsub(b, a));
	cpVect offset = cpvmult(cpvadd(a, b), 1.0f/2.0f);
	
	return m*length*length/12.0f + m*cpvdot(offset, offset);
}

/**
	Calculate the moment of inertia for a solid polygon shape.
*/
cpFloat
cpMomentForPoly(cpFloat m, const int numVerts, cpVect *verts, cpVect offset)
{
	cpVect *tVerts = cast(cpVect *)cpcalloc(numVerts, cpVect.sizeof);
	for(int i=0; i<numVerts; i++)
		tVerts[i] = cpvadd(verts[i], offset);
	
	cpFloat sum1 = 0.0f;
	cpFloat sum2 = 0.0f;
	for(int i=0; i<numVerts; i++){
		cpVect v1 = tVerts[i];
		cpVect v2 = tVerts[(i+1)%numVerts];
		
		cpFloat a = cpvcross(v2, v1);
		cpFloat b = cpvdot(v1, v1) + cpvdot(v1, v2) + cpvdot(v2, v2);
		
		sum1 += a*b;
		sum2 += a;
	}
	
	cpfree(tVerts);
	return (m*sum1)/(6.0f*sum2);
}

/**
	Calculate the moment of inertia for a solid box.
*/
cpFloat
cpMomentForBox(cpFloat m, cpFloat width, cpFloat height)
{
	return m*(width*width + height*height)/12.0f;
}

//#ifdef __cplusplus
//}
//#endif
//
//#endif