Mercurial > projects > chipmunkd
comparison trunk/chipmunkd/cpBody.d @ 28:4541ca17975b
use __gshared as chipmunk heavily relies on globals and D would otherwise make them TLS
author | Extrawurst |
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date | Mon, 13 Dec 2010 21:40:56 +0100 |
parents | 4ceef5833c8c |
children |
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27:b45f0b140d85 | 28:4541ca17975b |
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218 //// Apply a damped spring force between two bodies. | 218 //// Apply a damped spring force between two bodies. |
219 //// Warning: Large damping values can be unstable. Use a cpDampedSpring constraint for this instead. | 219 //// Warning: Large damping values can be unstable. Use a cpDampedSpring constraint for this instead. |
220 //void cpApplyDampedSpring(cpBody *a, cpBody *b, cpVect anchr1, cpVect anchr2, cpFloat rlen, cpFloat k, cpFloat dmp, cpFloat dt); | 220 //void cpApplyDampedSpring(cpBody *a, cpBody *b, cpVect anchr1, cpVect anchr2, cpFloat rlen, cpFloat k, cpFloat dmp, cpFloat dt); |
221 | 221 |
222 // initialized in cpInitChipmunk() | 222 // initialized in cpInitChipmunk() |
223 cpBody cpStaticBodySingleton; | 223 __gshared cpBody cpStaticBodySingleton; |
224 | 224 |
225 cpBody* | 225 cpBody* |
226 cpBodyAlloc() | 226 cpBodyAlloc() |
227 { | 227 { |
228 return cast(cpBody *)cpmalloc(cpBody.sizeof); | 228 return cast(cpBody *)cpmalloc(cpBody.sizeof); |
229 } | 229 } |
230 | 230 |
231 cpBodyVelocityFunc cpBodyUpdateVelocityDefault = &cpBodyUpdateVelocity; | 231 __gshared cpBodyVelocityFunc cpBodyUpdateVelocityDefault = &cpBodyUpdateVelocity; |
232 cpBodyPositionFunc cpBodyUpdatePositionDefault = &cpBodyUpdatePosition; | 232 __gshared cpBodyPositionFunc cpBodyUpdatePositionDefault = &cpBodyUpdatePosition; |
233 | 233 |
234 cpBody* | 234 cpBody* |
235 cpBodyInit(cpBody *_body, cpFloat m, cpFloat i) | 235 cpBodyInit(cpBody *_body, cpFloat m, cpFloat i) |
236 { | 236 { |
237 _body.velocity_func = cpBodyUpdateVelocityDefault; | 237 _body.velocity_func = cpBodyUpdateVelocityDefault; |